Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Taka vs Wolf
Taka vs Wolf in Virtua Fighter 5 REVO v1.10: Taka wins 50.6% of 2,176 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Taka's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 54.4% | +3.8 | 0.213 | 239 | |
| Single wall | 53.5% | +2.9 | 0.372 | 215 | |
| Breakable half fence | 52.7% | +2.1 | 0.530 | 205 | |
| Low fence | 51.5% | +0.9 | 0.789 | 200 | |
| Open | 50.7% | +0.1 | 0.966 | 203 | |
| Rectangle | 49.6% | -1.0 | 0.738 | 246 | |
| Octagon | 49.6% | -1.0 | 0.740 | 234 | |
| Full fence | 49.5% | -1.1 | 0.744 | 202 | |
| Breakable full fence | 47.0% | -3.6 | 0.286 | 200 | |
| Fence and open | 45.6% | -5.0 | 0.274 | 114 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Taka's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.98 on 9 df, p 0.836
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 49.5%202 | +2.50.615 | -4.90.306 | -3.20.521 | -2.00.689 | -4.00.416 | +3.90.506 | -1.20.804 | -0.10.985 | -0.10.989 |
| Breakable full fence | -2.50.615 | 47.0%200 | -7.40.123 | -5.70.253 | -4.50.368 | -6.50.187 | +1.40.813 | -3.70.453 | -2.60.586 | -2.60.593 |
| Half fence | +4.90.306 | +7.40.123 | 54.4%239 | +1.70.719 | +2.90.545 | +0.90.847 | +8.80.123 | +3.60.443 | +4.80.290 | +4.80.294 |
| Breakable half fence | +3.20.521 | +5.70.253 | -1.70.719 | 52.7%205 | +1.20.812 | -0.80.869 | +7.10.226 | +1.90.694 | +3.10.513 | +3.10.515 |
| Low fence | +2.00.689 | +4.50.368 | -2.90.545 | -1.20.812 | 51.5%200 | -2.00.685 | +5.90.316 | +0.80.879 | +1.90.689 | +1.90.689 |
| Single wall | +4.00.416 | +6.50.187 | -0.90.847 | +0.80.869 | +2.00.685 | 53.5%215 | +7.90.174 | +2.80.574 | +3.90.404 | +3.90.407 |
| Fence and open | -3.90.506 | -1.40.813 | -8.80.123 | -7.10.226 | -5.90.316 | -7.90.174 | 45.6%114 | -5.10.381 | -4.00.482 | -4.00.488 |
| Open | +1.20.804 | +3.70.453 | -3.60.443 | -1.90.694 | -0.80.879 | -2.80.574 | +5.10.381 | 50.7%203 | +1.10.809 | +1.20.808 |
| Rectangle | +0.10.985 | +2.60.586 | -4.80.290 | -3.10.513 | -1.90.689 | -3.90.404 | +4.00.482 | -1.10.809 | 49.6%246 | +0.00.996 |
| Octagon | +0.10.989 | +2.60.593 | -4.80.294 | -3.10.515 | -1.90.689 | -3.90.407 | +4.00.488 | -1.20.808 | -0.00.996 | 49.6%234 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Taka's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 54.2% | +5.2 | 0.237 | 118 | |
| Octagon | 52.0% | +2.9 | 0.488 | 125 | |
| Half fence | 51.9% | +2.8 | 0.491 | 133 | |
| Full fence | 50.8% | +1.7 | 0.681 | 128 | |
| Single wall | 49.6% | +0.5 | 0.908 | 117 | |
| Low fence | 49.1% | +0.1 | 0.984 | 118 | |
| Rectangle | 47.7% | -1.4 | 0.741 | 130 | |
| Breakable full fence | 47.4% | -1.7 | 0.704 | 114 | |
| Open | 46.7% | -2.4 | 0.580 | 120 | |
| Fence and open | 38.1% | -11.0 | 0.074 | 63 · |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Taka's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.79 on 9 df, p 0.761
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.8%128 | +3.40.596 | -1.10.859 | -3.50.588 | +1.60.799 | +1.20.850 | +12.70.098 | +4.10.517 | +3.10.620 | -1.20.846 |
| Breakable full fence | -3.40.596 | 47.4%114 | -4.50.480 | -6.90.295 | -1.80.786 | -2.20.738 | +9.30.234 | +0.70.914 | -0.30.960 | -4.60.474 |
| Half fence | +1.10.859 | +4.50.480 | 51.9%133 | -2.40.709 | +2.70.666 | +2.30.716 | +13.80.071 | +5.20.408 | +4.20.497 | -0.10.985 |
| Breakable half fence | +3.50.588 | +6.90.295 | +2.40.709 | 54.2%118 | +5.10.434 | +4.70.474 | +16.10.038 | +7.60.243 | +6.50.303 | +2.20.727 |
| Low fence | -1.60.799 | +1.80.786 | -2.70.666 | -5.10.434 | 49.1%118 | -0.40.949 | +11.10.155 | +2.50.701 | +1.50.818 | -2.90.657 |
| Single wall | -1.20.850 | +2.20.738 | -2.30.716 | -4.70.474 | +0.40.949 | 49.6%117 | +11.50.140 | +2.90.654 | +1.90.768 | -2.40.706 |
| Fence and open | -12.70.098 | -9.30.234 | -13.80.071 | -16.10.038 | -11.10.155 | -11.50.140 | 38.1%63 | -8.60.267 | -9.60.208 | -13.90.071 |
| Open | -4.10.517 | -0.70.914 | -5.20.408 | -7.60.243 | -2.50.701 | -2.90.654 | +8.60.267 | 46.7%120 | -1.00.871 | -5.30.404 |
| Rectangle | -3.10.620 | +0.30.960 | -4.20.497 | -6.50.303 | -1.50.818 | -1.90.768 | +9.60.208 | +1.00.871 | 47.7%130 | -4.30.492 |
| Octagon | +1.20.846 | +4.60.474 | +0.10.985 | -2.20.727 | +2.90.657 | +2.40.706 | +13.90.071 | +5.30.404 | +4.30.492 | 52.0%125 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Taka's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 58.0% | +5.2 | 0.302 | 88 | |
| Single wall | 57.8% | +5.1 | 0.329 | 83 | |
| Open | 56.6% | +3.8 | 0.484 | 76 · | |
| Fence and open | 55.8% | +3.0 | 0.680 | 43 · | |
| Full fence | 53.2% | +0.5 | 0.939 | 62 · | |
| Breakable half fence | 51.9% | -0.9 | 0.872 | 79 · | |
| Low fence | 51.4% | -1.4 | 0.808 | 72 · | |
| Rectangle | 50.9% | -1.8 | 0.689 | 106 | |
| Octagon | 46.9% | -5.8 | 0.219 | 98 | |
| Breakable full fence | 46.7% | -6.1 | 0.268 | 75 · |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Taka's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.09 on 9 df, p 0.827
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 53.2%62 | +6.60.445 | -4.70.566 | +1.30.876 | +1.80.832 | -4.60.581 | -2.60.793 | -3.40.694 | +2.30.775 | +6.30.438 |
| Breakable full fence | -6.60.445 | 46.7%75 | -11.30.150 | -5.20.516 | -4.70.567 | -11.20.161 | -9.10.339 | -9.90.223 | -4.30.571 | -0.30.972 |
| Half fence | +4.70.566 | +11.30.150 | 58.0%88 | +6.00.432 | +6.60.406 | +0.10.987 | +2.10.816 | +1.40.859 | +7.00.329 | +11.00.133 |
| Breakable half fence | -1.30.876 | +5.20.516 | -6.00.432 | 51.9%79 | +0.50.950 | -5.90.448 | -3.90.679 | -4.70.559 | +1.00.898 | +5.00.512 |
| Low fence | -1.80.832 | +4.70.567 | -6.60.406 | -0.50.950 | 51.4%72 | -6.40.421 | -4.40.645 | -5.20.527 | +0.50.953 | +4.50.566 |
| Single wall | +4.60.581 | +11.20.161 | -0.10.987 | +5.90.448 | +6.40.421 | 57.8%83 | +2.00.828 | +1.20.873 | +6.90.346 | +10.90.144 |
| Fence and open | +2.60.793 | +9.10.339 | -2.10.816 | +3.90.679 | +4.40.645 | -2.00.828 | 55.8%43 | -0.80.936 | +4.90.590 | +8.90.332 |
| Open | +3.40.694 | +9.90.223 | -1.40.859 | +4.70.559 | +5.20.527 | -1.20.873 | +0.80.936 | 56.6%76 | +5.60.452 | +9.60.207 |
| Rectangle | -2.30.775 | +4.30.571 | -7.00.329 | -1.00.898 | -0.50.953 | -6.90.346 | -4.90.590 | -5.60.452 | 50.9%106 | +4.00.568 |
| Octagon | -6.30.438 | +0.30.972 | -11.00.133 | -5.00.512 | -4.50.566 | -10.90.144 | -8.90.332 | -9.60.207 | -4.00.568 | 46.9%98 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Taka's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 80.0% | +28.7 | 0.057 | 10 · | |
| Rectangle | 60.0% | +8.7 | 0.565 | 10 · | |
| Single wall | 60.0% | +8.7 | 0.470 | 15 · | |
| Open | 57.1% | +5.8 | 0.750 | 7 · | |
| Half fence | 55.6% | +4.3 | 0.694 | 18 · | |
| Fence and open | 50.0% | -1.3 | 0.939 | 8 · | |
| Breakable full fence | 45.5% | -5.8 | 0.683 | 11 · | |
| Octagon | 45.5% | -5.8 | 0.683 | 11 · | |
| Breakable half fence | 37.5% | -13.8 | 0.418 | 8 · | |
| Full fence | 16.7% | -34.6 | 0.011 | 12 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Taka's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.95 on 9 df, p 0.279
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 16.7%12 | -28.80.134 | -38.90.033 | -20.80.292 | -63.30.003 | -43.30.023 | -33.30.111 | -40.50.067 | -43.30.035 | -28.80.134 |
| Breakable full fence | +28.80.134 | 45.5%11 | -10.10.597 | +8.00.729 | -34.50.104 | -14.60.462 | -4.50.845 | -11.70.629 | -14.60.505 | +0.01.000 |
| Half fence | +38.90.033 | +10.10.597 | 55.6%18 | +18.10.395 | -24.40.196 | -4.40.797 | +5.60.793 | -1.60.943 | -4.40.820 | +10.10.597 |
| Breakable half fence | +20.80.292 | -8.00.729 | -18.10.395 | 37.5%8 | -42.50.066 | -22.50.304 | -12.50.614 | -19.60.447 | -22.50.343 | -8.00.729 |
| Low fence | +63.30.003 | +34.50.104 | +24.40.196 | +42.50.066 | 80.0%10 | +20.00.294 | +30.00.180 | +22.90.309 | +20.00.329 | +34.50.104 |
| Single wall | +43.30.023 | +14.60.462 | +4.40.797 | +22.50.304 | -20.00.294 | 60.0%15 | +10.00.645 | +2.90.899 | +0.01.000 | +14.60.462 |
| Fence and open | +33.30.111 | +4.50.845 | -5.60.793 | +12.50.614 | -30.00.180 | -10.00.645 | 50.0%8 | -7.10.782 | -10.00.671 | +4.50.845 |
| Open | +40.50.067 | +11.70.629 | +1.60.943 | +19.60.447 | -22.90.309 | -2.90.899 | +7.10.782 | 57.1%7 | -2.90.906 | +11.70.629 |
| Rectangle | +43.30.035 | +14.60.505 | +4.40.820 | +22.50.343 | -20.00.329 | -0.01.000 | +10.00.671 | +2.90.906 | 60.0%10 | +14.60.505 |
| Octagon | +28.80.134 | -0.01.000 | -10.10.597 | +8.00.729 | -34.50.104 | -14.60.462 | -4.50.845 | -11.70.629 | -14.60.505 | 45.5%11 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
