Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Taka vs Vanessa
Taka vs Vanessa in Virtua Fighter 5 REVO v1.10: Taka wins 52.5% of 1,117 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 9 tested stage gaps survive correction.
Where it was fought
Taka's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 58.3% | +5.9 | 0.150 | 132 | |
| Low fence | 55.6% | +3.2 | 0.469 | 115 | |
| Octagon | 53.9% | +1.4 | 0.767 | 104 | |
| Open | 53.8% | +1.3 | 0.776 | 106 | |
| Rectangle | 53.8% | +1.3 | 0.811 | 80 | |
| Breakable full fence | 51.9% | -0.5 | 0.899 | 129 | |
| Full fence | 50.0% | -2.5 | 0.560 | 124 | |
| Fence and open | 48.8% | -3.6 | 0.627 | 43 · | |
| Breakable half fence | 48.8% | -3.7 | 0.386 | 123 | |
| Half fence | 47.7% | -4.8 | 0.296 | 107 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Taka's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.70 on 9 df, p 0.860
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.0%124 | -1.90.758 | +2.30.723 | +1.20.848 | -5.70.382 | -8.30.181 | +1.20.895 | -3.80.568 | -3.80.601 | -3.90.563 |
| Breakable full fence | +1.90.758 | 51.9%129 | +4.30.513 | +3.20.616 | -3.70.561 | -6.40.299 | +3.10.725 | -1.80.779 | -1.80.799 | -1.90.772 |
| Half fence | -2.30.723 | -4.30.513 | 47.7%107 | -1.10.866 | -8.00.234 | -10.70.100 | -1.20.896 | -6.10.372 | -6.10.410 | -6.20.369 |
| Breakable half fence | -1.20.848 | -3.20.616 | +1.10.866 | 48.8%123 | -6.90.289 | -9.60.126 | -0.10.995 | -5.00.451 | -5.00.489 | -5.10.447 |
| Low fence | +5.70.382 | +3.70.561 | +8.00.234 | +6.90.289 | 55.6%115 | -2.70.671 | +6.80.444 | +1.90.779 | +1.90.793 | +1.80.789 |
| Single wall | +8.30.181 | +6.40.299 | +10.70.100 | +9.60.126 | +2.70.671 | 58.3%132 | +9.50.276 | +4.60.481 | +4.60.514 | +4.50.490 |
| Fence and open | -1.20.895 | -3.10.725 | +1.20.896 | +0.10.995 | -6.80.444 | -9.50.276 | 48.8%43 | -4.90.585 | -4.90.603 | -5.00.580 |
| Open | +3.80.568 | +1.80.779 | +6.10.372 | +5.00.451 | -1.90.779 | -4.60.481 | +4.90.585 | 53.8%106 | +0.00.997 | -0.10.992 |
| Rectangle | +3.80.601 | +1.80.799 | +6.10.410 | +5.00.489 | -1.90.793 | -4.60.514 | +4.90.603 | -0.00.997 | 53.8%80 | -0.10.990 |
| Octagon | +3.90.563 | +1.90.772 | +6.20.369 | +5.10.447 | -1.80.789 | -4.50.490 | +5.00.580 | +0.10.992 | +0.10.990 | 53.9%104 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Taka's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 63.3% | +12.0 | 0.075 | 49 · | |
| Fence and open | 63.2% | +11.9 | 0.289 | 19 · | |
| Open | 62.1% | +10.8 | 0.229 | 29 · | |
| Rectangle | 60.0% | +8.7 | 0.369 | 25 · | |
| Single wall | 54.7% | +3.4 | 0.593 | 53 · | |
| Octagon | 51.4% | +0.1 | 0.992 | 37 · | |
| Breakable full fence | 47.1% | -4.2 | 0.521 | 51 · | |
| Full fence | 44.4% | -6.8 | 0.283 | 54 · | |
| Breakable half fence | 43.3% | -8.0 | 0.154 | 67 · | |
| Half fence | 40.6% | -10.7 | 0.210 | 32 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Taka's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.79 on 9 df, p 0.290
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 44.4%54 | -2.60.788 | +3.80.729 | +1.20.898 | -18.80.056 | -10.30.288 | -18.70.161 | -17.60.126 | -15.60.198 | -6.90.517 |
| Breakable full fence | +2.60.788 | 47.1%51 | +6.40.566 | +3.80.683 | -16.20.103 | -7.70.435 | -16.10.231 | -15.00.196 | -12.90.289 | -4.30.691 |
| Half fence | -3.80.729 | -6.40.566 | 40.6%32 | -2.70.802 | -22.60.046 | -14.10.208 | -22.50.120 | -21.40.094 | -19.40.147 | -10.70.373 |
| Breakable half fence | -1.20.898 | -3.80.683 | +2.70.802 | 43.3%67 | -20.00.033 | -11.40.213 | -19.90.126 | -18.80.091 | -16.70.153 | -8.10.429 |
| Low fence | +18.80.056 | +16.20.103 | +22.60.046 | +20.00.033 | 63.3%49 | +8.60.381 | +0.10.993 | +1.20.916 | +3.30.784 | +11.90.268 |
| Single wall | +10.30.288 | +7.70.435 | +14.10.208 | +11.40.213 | -8.60.381 | 54.7%53 | -8.40.524 | -7.30.520 | -5.30.661 | +3.40.753 |
| Fence and open | +18.70.161 | +16.10.231 | +22.50.120 | +19.90.126 | -0.10.993 | +8.40.524 | 63.2%19 | +1.10.939 | +3.20.831 | +11.80.400 |
| Open | +17.60.126 | +15.00.196 | +21.40.094 | +18.80.091 | -1.20.916 | +7.30.520 | -1.10.939 | 62.1%29 | +2.10.876 | +10.70.384 |
| Rectangle | +15.60.198 | +12.90.289 | +19.40.147 | +16.70.153 | -3.30.784 | +5.30.661 | -3.20.831 | -2.10.876 | 60.0%25 | +8.70.502 |
| Octagon | +6.90.517 | +4.30.691 | +10.70.373 | +8.10.429 | -11.90.268 | -3.40.753 | -11.80.400 | -10.70.384 | -8.70.502 | 51.4%37 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Taka's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 51.2% | +1.7 | 0.812 | 43 · | |
| Single wall | 51.2% | +1.7 | 0.812 | 43 · | |
| Breakable full fence | 50.0% | +0.6 | 0.932 | 52 · | |
| Breakable half fence | 50.0% | +0.6 | 0.939 | 42 · | |
| Full fence | 50.0% | +0.6 | 0.935 | 48 · | |
| Low fence | 50.0% | +0.6 | 0.939 | 42 · | |
| Octagon | 48.8% | -0.6 | 0.934 | 43 · | |
| Rectangle | 48.6% | -0.8 | 0.920 | 37 · | |
| Open | 47.2% | -2.3 | 0.725 | 53 · | |
| Fence and open | 29.4% | -20.0 | 0.092 | 17 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Taka's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 2.91 on 9 df, p 0.968
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.0%48 | +0.01.000 | -1.20.912 | +0.01.000 | +0.01.000 | -1.20.912 | +20.60.142 | +2.80.776 | +1.40.902 | +1.20.912 |
| Breakable full fence | -0.01.000 | 50.0%52 | -1.20.910 | +0.01.000 | +0.01.000 | -1.20.910 | +20.60.138 | +2.80.772 | +1.40.900 | +1.20.910 |
| Half fence | +1.20.912 | +1.20.910 | 51.2%43 | +1.20.915 | +1.20.915 | +0.01.000 | +21.80.127 | +4.00.697 | +2.50.823 | +2.30.829 |
| Breakable half fence | -0.01.000 | -0.01.000 | -1.20.915 | 50.0%42 | +0.01.000 | -1.20.915 | +20.60.149 | +2.80.784 | +1.40.905 | +1.20.915 |
| Low fence | -0.01.000 | -0.01.000 | -1.20.915 | -0.01.000 | 50.0%42 | -1.20.915 | +20.60.149 | +2.80.784 | +1.40.905 | +1.20.915 |
| Single wall | +1.20.912 | +1.20.910 | -0.01.000 | +1.20.915 | +1.20.915 | 51.2%43 | +21.80.127 | +4.00.697 | +2.50.823 | +2.30.829 |
| Fence and open | -20.60.142 | -20.60.138 | -21.80.127 | -20.60.149 | -20.60.149 | -21.80.127 | 29.4%17 | -17.80.198 | -19.20.184 | -19.40.171 |
| Open | -2.80.776 | -2.80.772 | -4.00.697 | -2.80.784 | -2.80.784 | -4.00.697 | +17.80.198 | 47.2%53 | -1.50.890 | -1.70.871 |
| Rectangle | -1.40.902 | -1.40.900 | -2.50.823 | -1.40.905 | -1.40.905 | -2.50.823 | +19.20.184 | +1.50.890 | 48.6%37 | -0.20.987 |
| Octagon | -1.20.912 | -1.20.910 | -2.30.829 | -1.20.915 | -1.20.915 | -2.30.829 | +19.40.171 | +1.70.871 | +0.20.987 | 48.8%43 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Taka's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 72.2% | +12.0 | 0.111 | 36 · | |
| Breakable half fence | 71.4% | +11.2 | 0.378 | 14 · | |
| Octagon | 66.7% | +6.4 | 0.498 | 24 · | |
| Breakable full fence | 65.4% | +5.1 | 0.571 | 26 · | |
| Full fence | 63.6% | +3.4 | 0.733 | 22 · | |
| Open | 58.3% | -1.9 | 0.840 | 24 · | |
| Fence and open | 57.1% | -3.1 | 0.865 | 7 · | |
| Rectangle | 55.6% | -4.7 | 0.672 | 18 · | |
| Half fence | 50.0% | -10.2 | 0.203 | 32 · | |
| Low fence | 50.0% | -10.2 | 0.279 | 24 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Taka's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.34 on 9 df, p 0.705
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 63.6%22 | -1.70.900 | +13.60.322 | -7.80.629 | +13.60.351 | -8.60.493 | +6.50.758 | +5.30.713 | +8.10.604 | -3.00.829 |
| Breakable full fence | +1.70.900 | 65.4%26 | +15.40.239 | -6.00.697 | +15.40.271 | -6.80.564 | +8.20.687 | +7.00.608 | +9.80.510 | -1.30.924 |
| Half fence | -13.60.322 | -15.40.239 | 50.0%32 | -21.40.177 | +0.01.000 | -22.20.060 | -7.10.732 | -8.30.536 | -5.60.706 | -16.70.212 |
| Breakable half fence | +7.80.629 | +6.00.697 | +21.40.177 | 71.4%14 | +21.40.197 | -0.80.955 | +14.30.513 | +13.10.420 | +15.90.358 | +4.80.761 |
| Low fence | -13.60.351 | -15.40.271 | -0.01.000 | -21.40.197 | 50.0%24 | -22.20.080 | -7.10.739 | -8.30.562 | -5.60.721 | -16.70.242 |
| Single wall | +8.60.493 | +6.80.564 | +22.20.060 | +0.80.955 | +22.20.080 | 72.2%36 | +15.10.427 | +13.90.264 | +16.70.221 | +5.50.645 |
| Fence and open | -6.50.758 | -8.20.687 | +7.10.732 | -14.30.513 | +7.10.739 | -15.10.427 | 57.1%7 | -1.20.955 | +1.60.943 | -9.50.643 |
| Open | -5.30.713 | -7.00.608 | +8.30.536 | -13.10.420 | +8.30.562 | -13.90.264 | +1.20.955 | 58.3%24 | +2.80.857 | -8.30.551 |
| Rectangle | -8.10.604 | -9.80.510 | +5.60.706 | -15.90.358 | +5.60.721 | -16.70.221 | -1.60.943 | -2.80.857 | 55.6%18 | -11.10.463 |
| Octagon | +3.00.829 | +1.30.924 | +16.70.212 | -4.80.761 | +16.70.242 | -5.50.645 | +9.50.643 | +8.30.551 | +11.10.463 | 66.7%24 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
