Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Lion vs Vanessa
Lion vs Vanessa in Virtua Fighter 5 REVO v1.10: Lion wins 51.8% of 3,010 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Lion's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 56.0% | +4.2 | 0.116 | 316 | |
| Octagon | 54.7% | +2.9 | 0.287 | 309 | |
| Half fence | 54.6% | +2.8 | 0.332 | 269 | |
| Single wall | 53.8% | +1.9 | 0.474 | 305 | |
| Rectangle | 52.4% | +0.5 | 0.845 | 296 | |
| Breakable half fence | 52.0% | +0.2 | 0.942 | 296 | |
| Breakable full fence | 50.5% | -1.3 | 0.651 | 279 | |
| Low fence | 49.6% | -2.3 | 0.372 | 345 | |
| Full fence | 48.9% | -3.0 | 0.272 | 307 | |
| Fence and open | 41.1% | -10.7 | 0.008 | 146 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Lion's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 13.30 on 9 df, p 0.150
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 48.9%307 | -1.70.685 | -5.80.166 | -3.20.437 | -0.70.857 | -4.90.224 | +7.80.121 | -7.20.074 | -3.50.389 | -5.80.147 |
| Breakable full fence | +1.70.685 | 50.5%279 | -4.10.336 | -1.50.721 | +1.00.809 | -3.20.435 | +9.40.064 | -5.50.182 | -1.80.661 | -4.20.314 |
| Half fence | +5.80.166 | +4.10.336 | 54.6%269 | +2.60.533 | +5.10.211 | +0.90.833 | +13.60.008 | -1.40.740 | +2.30.587 | -0.00.991 |
| Breakable half fence | +3.20.437 | +1.50.721 | -2.60.533 | 52.0%296 | +2.50.534 | -1.70.669 | +10.90.031 | -4.00.323 | -0.30.934 | -2.70.511 |
| Low fence | +0.70.857 | -1.00.809 | -5.10.211 | -2.50.534 | 49.6%345 | -4.20.284 | +8.50.086 | -6.40.097 | -2.80.480 | -5.10.190 |
| Single wall | +4.90.224 | +3.20.435 | -0.90.833 | +1.70.669 | +4.20.284 | 53.8%305 | +12.70.012 | -2.20.575 | +1.40.730 | -0.90.819 |
| Fence and open | -7.80.121 | -9.40.064 | -13.60.008 | -10.90.031 | -8.50.086 | -12.70.012 | 41.1%146 | -14.90.003 | -11.30.026 | -13.60.007 |
| Open | +7.20.074 | +5.50.182 | +1.40.740 | +4.00.323 | +6.40.097 | +2.20.575 | +14.90.003 | 56.0%316 | +3.60.365 | +1.30.740 |
| Rectangle | +3.50.389 | +1.80.661 | -2.30.587 | +0.30.934 | +2.80.480 | -1.40.730 | +11.30.026 | -3.60.365 | 52.4%296 | -2.30.566 |
| Octagon | +5.80.147 | +4.20.314 | +0.00.991 | +2.70.511 | +5.10.190 | +0.90.819 | +13.60.007 | -1.30.740 | +2.30.566 | 54.7%309 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Lion's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 54.5% | +5.2 | 0.268 | 99 | |
| Low fence | 52.5% | +3.2 | 0.549 | 80 | |
| Rectangle | 51.0% | +1.7 | 0.719 | 100 | |
| Breakable full fence | 50.6% | +1.3 | 0.804 | 85 | |
| Single wall | 50.0% | +0.7 | 0.895 | 82 | |
| Full fence | 48.8% | -0.6 | 0.916 | 80 | |
| Half fence | 48.4% | -0.9 | 0.885 | 64 · | |
| Octagon | 46.0% | -3.3 | 0.482 | 100 | |
| Breakable half fence | 43.9% | -5.4 | 0.303 | 82 | |
| Fence and open | 41.7% | -7.6 | 0.276 | 48 · |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Lion's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.14 on 9 df, p 0.902
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 48.8%80 | -1.80.813 | +0.30.970 | +4.80.536 | -3.80.635 | -1.20.874 | +7.10.436 | -5.80.440 | -2.20.764 | +2.80.713 |
| Breakable full fence | +1.80.813 | 50.6%85 | +2.10.795 | +6.70.387 | -1.90.806 | +0.60.939 | +8.90.322 | -4.00.592 | -0.40.955 | +4.60.534 |
| Half fence | -0.30.970 | -2.10.795 | 48.4%64 | +4.50.585 | -4.10.628 | -1.60.851 | +6.80.476 | -6.10.446 | -2.60.749 | +2.40.760 |
| Breakable half fence | -4.80.536 | -6.70.387 | -4.50.585 | 43.9%82 | -8.60.274 | -6.10.434 | +2.20.804 | -10.70.154 | -7.10.340 | -2.10.777 |
| Low fence | +3.80.635 | +1.90.806 | +4.10.628 | +8.60.274 | 52.5%80 | +2.50.750 | +10.80.235 | -2.00.785 | +1.50.841 | +6.50.386 |
| Single wall | +1.20.874 | -0.60.939 | +1.60.851 | +6.10.434 | -2.50.750 | 50.0%82 | +8.30.358 | -4.50.542 | -1.00.893 | +4.00.591 |
| Fence and open | -7.10.436 | -8.90.322 | -6.80.476 | -2.20.804 | -10.80.235 | -8.30.358 | 41.7%48 | -12.90.143 | -9.30.287 | -4.30.620 |
| Open | +5.80.440 | +4.00.592 | +6.10.446 | +10.70.154 | +2.00.785 | +4.50.542 | +12.90.143 | 54.5%99 | +3.50.616 | +8.60.228 |
| Rectangle | +2.20.764 | +0.40.955 | +2.60.749 | +7.10.340 | -1.50.841 | +1.00.893 | +9.30.287 | -3.50.616 | 51.0%100 | +5.00.479 |
| Octagon | -2.80.713 | -4.60.534 | -2.40.760 | +2.10.777 | -6.50.386 | -4.00.591 | +4.30.620 | -8.60.228 | -5.00.479 | 46.0%100 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Lion's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Octagon | 60.1% | +8.2 | 0.031 | 153 | |
| Half fence | 57.5% | +5.6 | 0.176 | 134 | |
| Breakable half fence | 57.4% | +5.5 | 0.181 | 136 | |
| Single wall | 55.2% | +3.3 | 0.399 | 143 | |
| Open | 54.3% | +2.4 | 0.513 | 162 | |
| Rectangle | 53.2% | +1.3 | 0.764 | 126 | |
| Breakable full fence | 47.5% | -4.4 | 0.272 | 139 | |
| Full fence | 45.5% | -6.4 | 0.120 | 134 | |
| Low fence | 44.6% | -7.2 | 0.052 | 159 | |
| Fence and open | 38.9% | -13.0 | 0.023 | 72 · |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Lion's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 20.02 on 9 df, p 0.018
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 45.5%134 | -2.00.746 | -11.90.051 | -11.80.052 | +0.90.882 | -9.70.106 | +6.60.359 | -8.80.132 | -7.70.217 | -14.60.013 |
| Breakable full fence | +2.00.746 | 47.5%139 | -10.00.099 | -9.90.101 | +2.80.625 | -7.80.192 | +8.60.234 | -6.80.237 | -5.70.355 | -12.70.030 |
| Half fence | +11.90.051 | +10.00.099 | 57.5%134 | +0.10.985 | +12.80.029 | +2.20.710 | +18.60.011 | +3.10.588 | +4.30.487 | -2.70.647 |
| Breakable half fence | +11.80.052 | +9.90.101 | -0.10.985 | 57.4%136 | +12.70.030 | +2.10.723 | +18.50.011 | +3.00.600 | +4.20.497 | -2.80.632 |
| Low fence | -0.90.882 | -2.80.625 | -12.80.029 | -12.70.030 | 44.6%159 | -10.60.066 | +5.80.412 | -9.70.083 | -8.50.153 | -15.50.006 |
| Single wall | +9.70.106 | +7.80.192 | -2.20.710 | -2.10.723 | +10.60.066 | 55.2%143 | +16.40.024 | +0.90.872 | +2.10.734 | -4.90.395 |
| Fence and open | -6.60.359 | -8.60.234 | -18.60.011 | -18.50.011 | -5.80.412 | -16.40.024 | 38.9%72 | -15.40.029 | -14.30.053 | -21.20.003 |
| Open | +8.80.132 | +6.80.237 | -3.10.588 | -3.00.600 | +9.70.083 | -0.90.872 | +15.40.029 | 54.3%162 | +1.10.846 | -5.80.298 |
| Rectangle | +7.70.217 | +5.70.355 | -4.30.487 | -4.20.497 | +8.50.153 | -2.10.734 | +14.30.053 | -1.10.846 | 53.2%126 | -7.00.243 |
| Octagon | +14.60.013 | +12.70.030 | +2.70.647 | +2.80.632 | +15.50.006 | +4.90.395 | +21.20.003 | +5.80.298 | +7.00.243 | 60.1%153 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Lion's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 63.6% | +8.9 | 0.166 | 55 · | |
| Breakable full fence | 58.2% | +3.5 | 0.590 | 55 · | |
| Octagon | 55.4% | +0.7 | 0.919 | 56 · | |
| Single wall | 55.0% | +0.3 | 0.956 | 80 | |
| Half fence | 54.9% | +0.2 | 0.969 | 71 · | |
| Low fence | 54.7% | +0.0 | 0.999 | 106 | |
| Full fence | 53.8% | -0.9 | 0.844 | 93 | |
| Rectangle | 52.9% | -1.9 | 0.743 | 70 · | |
| Breakable half fence | 51.3% | -3.4 | 0.520 | 78 · | |
| Fence and open | 46.1% | -8.6 | 0.372 | 26 · |
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Lion's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 3.32 on 9 df, p 0.950
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 53.8%93 | -4.40.601 | -1.20.882 | +2.50.746 | -1.00.893 | -1.20.871 | +7.60.492 | -9.90.240 | +0.90.909 | -1.60.850 |
| Breakable full fence | +4.40.601 | 58.2%55 | +3.20.715 | +6.90.432 | +3.50.675 | +3.20.714 | +12.00.310 | -5.50.558 | +5.30.552 | +2.80.764 |
| Half fence | +1.20.882 | -3.20.715 | 54.9%71 | +3.60.656 | +0.20.978 | -0.10.993 | +8.80.443 | -8.70.325 | +2.10.805 | -0.40.962 |
| Breakable half fence | -2.50.746 | -6.90.432 | -3.60.656 | 51.3%78 | -3.40.644 | -3.70.640 | +5.10.651 | -12.40.157 | -1.60.848 | -4.10.641 |
| Low fence | +1.00.893 | -3.50.675 | -0.20.978 | +3.40.644 | 54.7%106 | -0.30.969 | +8.60.433 | -8.90.277 | +1.90.809 | -0.60.938 |
| Single wall | +1.20.871 | -3.20.714 | +0.10.993 | +3.70.640 | +0.30.969 | 55.0%80 | +8.80.432 | -8.60.317 | +2.10.793 | -0.40.967 |
| Fence and open | -7.60.492 | -12.00.310 | -8.80.443 | -5.10.651 | -8.60.433 | -8.80.432 | 46.1%26 | -17.50.137 | -6.70.559 | -9.20.437 |
| Open | +9.90.240 | +5.50.558 | +8.70.325 | +12.40.157 | +8.90.277 | +8.60.317 | +17.50.137 | 63.6%55 | +10.80.226 | +8.30.374 |
| Rectangle | -0.90.909 | -5.30.552 | -2.10.805 | +1.60.848 | -1.90.809 | -2.10.793 | +6.70.559 | -10.80.226 | 52.9%70 | -2.50.780 |
| Octagon | +1.60.850 | -2.80.764 | +0.40.962 | +4.10.641 | +0.60.938 | +0.40.967 | +9.20.437 | -8.30.374 | +2.50.780 | 55.4%56 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
