VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Lion vs Vanessa

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Matches counted1,836
Win rate53.6%
Widest swing-13.9 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Octagon60.5%+6.90.047185
Half fence58.1%+4.50.215172
Breakable half fence57.3%+3.60.304178
Single wall56.0%+2.40.480200
Open55.1%+1.50.657194
Rectangle54.5%+0.90.802176
Breakable full fence50.6%-3.00.418162
Low fence49.8%-3.90.202237
Full fence49.4%-4.20.234180
Fence and open39.7%-13.90.01278 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 15.90 on 9 df, p 0.069

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence49.4%180-1.20.829-8.70.102-7.90.136-0.30.944-6.60.201+9.70.151-5.70.269-5.10.335-11.10.033
Breakable full fence+1.20.82950.6%162-7.50.168-6.70.217+0.80.871-5.40.307+10.90.114-4.50.393-3.90.470-9.90.063
Half fence+8.70.102+7.50.16858.1%172+0.80.874+8.30.095+2.10.678+18.40.007+3.00.565+3.60.499-2.40.644
Breakable half fence+7.90.136+6.70.217-0.80.87457.3%178+7.50.129+1.30.799+17.60.010+2.10.676+2.80.601-3.20.531
Low fence+0.30.944-0.80.871-8.30.095-7.50.12949.8%237-6.20.195+10.10.123-5.40.267-4.80.339-10.80.028
Single wall+6.60.201+5.40.307-2.10.678-1.30.799+6.20.19556.0%200+16.30.015+0.80.866+1.40.777-4.50.367
Fence and open-9.70.151-10.90.114-18.40.007-17.60.010-10.10.123-16.30.01539.7%78-15.40.021-14.80.030-20.80.002
Open+5.70.269+4.50.393-3.00.565-2.10.676+5.40.267-0.80.866+15.40.02155.1%194+0.60.906-5.40.289
Rectangle+5.10.335+3.90.470-3.60.499-2.80.601+4.80.339-1.40.777+14.80.030-0.60.90654.5%176-6.00.249
Octagon+11.10.033+9.90.063+2.40.644+3.20.531+10.80.028+4.50.367+20.80.002+5.40.289+6.00.24960.5%185
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted1,244
Win rate52.7%
Widest swing-13.8 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Octagon62.4%+9.70.018133
Half fence60.0%+7.30.101115
Breakable half fence59.3%+6.60.132118
Single wall56.5%+3.80.363131
Rectangle53.4%+0.70.881118
Open52.8%+0.10.983142
Breakable full fence48.7%-4.00.361117
Full fence46.0%-6.70.134113
Low fence44.9%-7.80.043147
Fence and open39.0%-13.80.03059 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 21.13 on 9 df, p 0.012

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence46.0%113-2.70.682-14.00.034-13.30.043+1.10.857-10.50.103+7.00.377-6.80.281-7.40.263-16.40.010
Breakable full fence+2.70.68248.7%117-11.30.085-10.60.103+3.80.537-7.80.221+9.70.221-4.10.511-4.70.474-13.70.030
Half fence+14.00.034+11.30.08560.0%115+0.70.916+15.10.015+3.50.578+21.00.009+7.20.249+6.60.309-2.40.698
Breakable half fence+13.30.043+10.60.103-0.70.91659.3%118+14.40.020+2.80.651+20.30.011+6.50.293+5.90.358-3.10.617
Low fence-1.10.857-3.80.537-15.10.015-14.40.02044.9%147-11.60.054+5.90.438-7.90.178-8.50.169-17.50.003
Single wall+10.50.103+7.80.221-3.50.578-2.80.651+11.60.05456.5%131+17.50.026+3.70.543+3.10.624-5.90.327
Fence and open-7.00.377-9.70.221-21.00.009-20.30.011-5.90.438-17.50.02639.0%59-13.80.074-14.40.071-23.40.003
Open+6.80.281+4.10.511-7.20.249-6.50.293+7.90.178-3.70.543+13.80.07452.8%142-0.60.927-9.60.108
Rectangle+7.40.263+4.70.474-6.60.309-5.90.358+8.50.169-3.10.624+14.40.071+0.60.92753.4%118-9.00.148
Octagon+16.40.010+13.70.030+2.40.698+3.10.617+17.50.003+5.90.327+23.40.003+9.60.108+9.00.14862.4%133
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted592
Win rate55.6%
Widest swing-13.5 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Open61.5%+6.00.36552 ·
Low fence57.8%+2.20.64890
Rectangle56.9%+1.30.83158 ·
Octagon55.8%+0.20.97652 ·
Breakable full fence55.6%-0.00.99845 ·
Full fence55.2%-0.30.95167 ·
Single wall55.1%-0.50.92969 ·
Half fence54.4%-1.20.84957 ·
Breakable half fence53.3%-2.20.71260 ·
Fence and open42.1%-13.50.23019 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 2.53 on 9 df, p 0.980

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence55.2%67-0.30.972+0.80.926+1.90.831-2.60.749+0.10.986+13.10.312-6.30.489-1.70.851-0.60.953
Breakable full fence+0.30.97255.6%45+1.20.906+2.20.821-2.20.806+0.50.960+13.40.325-6.00.551-1.30.892-0.20.983
Half fence-0.80.926-1.20.90654.4%57+1.10.909-3.40.686-0.70.939+12.30.354-7.20.450-2.50.786-1.40.885
Breakable half fence-1.90.831-2.20.821-1.10.90953.3%60-4.50.591-1.70.843+11.20.394-8.20.382-3.60.697-2.40.796
Low fence+2.60.749+2.20.806+3.40.686+4.50.59157.8%90+2.70.733+15.70.212-3.80.661+0.90.916+2.00.816
Single wall-0.10.986-0.50.960+0.70.939+1.70.843-2.70.73355.1%69+13.00.316-6.50.476-1.80.837-0.70.939
Fence and open-13.10.312-13.40.325-12.30.354-11.20.394-15.70.212-13.00.31642.1%19-19.40.144-14.80.262-13.70.308
Open+6.30.489+6.00.551+7.20.450+8.20.382+3.80.661+6.50.476+19.40.14461.5%52+4.60.621+5.80.550
Rectangle+1.70.851+1.30.892+2.50.786+3.60.697-0.90.916+1.80.837+14.80.262-4.60.62156.9%58+1.10.905
Octagon+0.60.953+0.20.983+1.40.885+2.40.796-2.00.816+0.70.939+13.70.308-5.80.550-1.10.90555.8%52
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.