VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Lion vs Shun

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Matches counted2,271
Win rate53.3%
Widest swing-7.5 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall59.7%+6.40.034248
Low fence59.6%+6.30.064198
Rectangle54.9%+1.60.622213
Open53.9%+0.60.847243
Half fence53.4%+0.10.983236
Breakable full fence53.1%-0.20.941211
Octagon53.0%-0.30.926215
Breakable half fence50.4%-2.90.340240
Fence and open49.0%-4.30.277145
Full fence45.9%-7.50.025205
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 13.92 on 9 df, p 0.125

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence45.9%205-7.20.141-7.50.114-4.60.337-13.80.006-13.80.003-3.10.566-8.10.089-9.10.064-7.20.142
Breakable full fence+7.20.14153.1%211-0.30.948+2.70.572-6.50.184-6.60.155+4.10.445-0.80.860-1.90.702+0.10.991
Half fence+7.50.114+0.30.94853.4%236+3.00.516-6.20.194-6.30.163+4.40.401-0.50.909-1.50.744+0.40.938
Breakable half fence+4.60.337-2.70.572-3.00.51650.4%240-9.20.055-9.30.040+1.40.783-3.50.442-4.50.337-2.60.579
Low fence+13.80.006+6.50.184+6.20.194+9.20.05559.6%198-0.10.986+10.60.051+5.70.231+4.70.339+6.60.179
Single wall+13.80.003+6.60.155+6.30.163+9.30.040+0.10.98659.7%248+10.70.039+5.80.197+4.80.304+6.70.150
Fence and open+3.10.566-4.10.445-4.40.401-1.40.783-10.60.051-10.70.03949.0%145-4.90.346-6.00.267-4.00.450
Open+8.10.089+0.80.860+0.50.909+3.50.442-5.70.231-5.80.197+4.90.34653.9%243-1.00.827+0.90.849
Rectangle+9.10.064+1.90.702+1.50.744+4.50.337-4.70.339-4.80.304+6.00.267+1.00.82754.9%213+1.90.692
Octagon+7.20.142-0.10.991-0.40.938+2.60.579-6.60.179-6.70.150+4.00.450-0.90.849-1.90.69253.0%215
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted1,812
Win rate54.9%
Widest swing12.2 pts
Survive correction1
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Low fence67.1%+12.20.001155
Single wall57.8%+2.90.373206
Rectangle57.7%+2.80.449163
Half fence56.8%+2.00.561190
Breakable full fence55.5%+0.60.860173
Open54.0%-0.80.807198
Octagon52.6%-2.30.523175
Breakable half fence52.2%-2.70.416205
Fence and open48.6%-6.20.177109
Full fence44.9%-9.90.015138
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 19.14 on 9 df, p 0.024

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence44.9%138-10.60.064-11.90.033-7.30.187-22.2<0.001-12.80.019-3.70.563-9.10.100-12.70.028-7.60.179
Breakable full fence+10.60.06455.5%173-1.40.796+3.30.522-11.60.031-2.30.656+6.90.261+1.40.779-2.20.687+2.90.585
Half fence+11.90.033+1.40.79656.8%190+4.60.354-10.30.052-0.90.853+8.20.170+2.80.579-0.80.876+4.30.413
Breakable half fence+7.30.187-3.30.522-4.60.35452.2%205-14.90.004-5.60.256+3.60.547-1.80.711-5.50.295-0.40.942
Low fence+22.2<0.001+11.60.031+10.30.052+14.90.00467.1%155+9.30.071+18.50.003+13.10.013+9.40.083+14.50.007
Single wall+12.80.019+2.30.656+0.90.853+5.60.256-9.30.07157.8%206+9.20.121+3.70.451+0.10.985+5.20.309
Fence and open+3.70.563-6.90.261-8.20.170-3.60.547-18.50.003-9.20.12148.6%109-5.40.363-9.10.142-4.00.518
Open+9.10.100-1.40.779-2.80.579+1.80.711-13.10.013-3.70.451+5.40.36354.0%198-3.60.490+1.50.777
Rectangle+12.70.028+2.20.687+0.80.876+5.50.295-9.40.083-0.10.985+9.10.142+3.60.49057.7%163+5.10.347
Octagon+7.60.179-2.90.585-4.30.413+0.40.942-14.50.007-5.20.309+4.00.518-1.50.777-5.10.34752.6%175
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted459
Win rate47.3%
Widest swing21.8 pts
Survive correction1
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall69.0%+21.80.00342 ·
Octagon55.0%+7.70.30640 ·
Open53.3%+6.00.39245 ·
Fence and open50.0%+2.70.73336 ·
Full fence47.8%+0.50.93267 ·
Rectangle46.0%-1.30.84850 ·
Breakable full fence42.1%-5.20.50538 ·
Breakable half fence40.0%-7.30.37035 ·
Half fence39.1%-8.20.24346 ·
Low fence32.6%-14.70.04243 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 15.85 on 9 df, p 0.070

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence47.8%67+5.70.576+8.60.364+7.80.455+15.20.115-21.30.029-2.20.828-5.60.563+1.80.850-7.20.469
Breakable full fence-5.70.57642.1%38+3.00.782+2.10.855+9.60.375-26.90.015-7.90.496-11.20.308-3.90.716-12.90.255
Half fence-8.60.364-3.00.78239.1%46-0.90.937+6.60.518-29.90.005-10.90.325-14.20.174-6.90.497-15.90.141
Breakable half fence-7.80.455-2.10.855+0.90.93740.0%35+7.40.496-29.10.011-10.00.397-13.30.236-6.00.583-15.00.195
Low fence-15.20.115-9.60.375-6.60.518-7.40.49632.6%43-36.5<0.001-17.40.116-20.80.049-13.40.187-22.40.039
Single wall+21.30.029+26.90.015+29.90.005+29.10.011+36.5<0.00169.0%42+19.10.087+15.70.133+23.10.026+14.10.190
Fence and open+2.20.828+7.90.496+10.90.325+10.00.397+17.40.116-19.10.08750.0%36-3.30.765+4.00.714-5.00.663
Open+5.60.563+11.20.308+14.20.174+13.30.236+20.80.049-15.70.133+3.30.76553.3%45+7.30.475-1.70.878
Rectangle-1.80.850+3.90.716+6.90.497+6.00.583+13.40.187-23.10.026-4.00.714-7.30.47546.0%50-9.00.396
Octagon+7.20.469+12.90.255+15.90.141+15.00.195+22.40.039-14.10.190+5.00.663+1.70.878+9.00.39655.0%40
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.