VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Lion vs Sarah

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Matches counted2,288
Win rate50.7%
Widest swing-4.9 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Open53.6%+2.90.328248
Rectangle53.3%+2.60.411229
Half fence53.1%+2.40.468211
Full fence52.5%+1.80.600204
Fence and open49.5%-1.20.804109
Single wall49.1%-1.60.616222
Breakable half fence48.8%-1.90.524250
Low fence48.6%-2.00.561185
Breakable full fence47.9%-2.80.334257
Octagon45.8%-4.90.110238
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 6.05 on 9 df, p 0.734

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence52.5%204+4.60.327-0.60.898+3.60.439+3.80.454+3.40.489+2.90.624-1.20.803-0.80.864+6.70.163
Breakable full fence-4.60.32747.9%257-5.20.261-0.90.832-0.80.870-1.20.787-1.70.768-5.80.195-5.40.233+2.10.646
Half fence+0.60.898+5.20.26153.1%211+4.30.360+4.40.379+4.00.407+3.50.548-0.60.907-0.20.967+7.30.123
Breakable half fence-3.60.439+0.90.832-4.30.36048.8%250+0.10.975-0.30.948-0.70.897-4.80.281-4.50.328+3.00.507
Low fence-3.80.454+0.80.870-4.40.379-0.10.97548.6%185-0.50.928-0.90.882-5.00.305-4.60.349+2.90.560
Single wall-3.40.489+1.20.787-4.00.407+0.30.948+0.50.92849.1%222-0.40.940-4.50.327-4.20.375+3.30.479
Fence and open-2.90.624+1.70.768-3.50.548+0.70.897+0.90.882+0.40.94049.5%109-4.10.476-3.70.521+3.70.517
Open+1.20.803+5.80.195+0.60.907+4.80.281+5.00.305+4.50.327+4.10.47653.6%248+0.30.938+7.80.084
Rectangle+0.80.864+5.40.233+0.20.967+4.50.328+4.60.349+4.20.375+3.70.521-0.30.93853.3%229+7.50.106
Octagon-6.70.163-2.10.646-7.30.123-3.00.507-2.90.560-3.30.479-3.70.517-7.80.084-7.50.10645.8%238
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted1,806
Win rate48.7%
Widest swing-6.5 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Half fence53.3%+4.60.193182
Full fence52.6%+3.90.284173
Open51.5%+2.70.405204
Rectangle50.3%+1.60.665173
Fence and open48.8%+0.00.99780
Low fence47.8%-0.90.826138
Single wall47.6%-1.20.754164
Breakable half fence46.1%-2.70.438191
Breakable full fence44.4%-4.30.190207
Octagon42.2%-6.50.061187
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 8.60 on 9 df, p 0.475

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence52.6%173+8.20.113-0.70.896+6.50.213+4.80.403+5.00.355+3.90.569+1.10.827+2.30.667+10.30.049
Breakable full fence-8.20.11344.4%207-8.90.081-1.60.744-3.40.537-3.10.550-4.30.511-7.00.154-5.80.256+2.20.660
Half fence+0.70.896+8.90.08153.3%182+7.20.163+5.50.332+5.70.287+4.50.498+1.80.720+3.00.571+11.10.034
Breakable half fence-6.50.213+1.60.744-7.20.16346.1%191-1.80.753-1.50.779-2.70.687-5.40.284-4.20.421+3.80.454
Low fence-4.80.403+3.40.537-5.50.332+1.80.75347.8%138+0.30.963-0.90.895-3.60.508-2.50.666+5.60.317
Single wall-5.00.355+3.10.550-5.70.287+1.50.779-0.30.96347.6%164-1.20.861-3.90.456-2.70.617+5.30.318
Fence and open-3.90.569+4.30.511-4.50.498+2.70.687+0.90.895+1.20.86148.8%80-2.70.680-1.50.820+6.50.327
Open-1.10.827+7.00.154-1.80.720+5.40.284+3.60.508+3.90.456+2.70.68051.5%204+1.20.819+9.20.068
Rectangle-2.30.667+5.80.256-3.00.571+4.20.421+2.50.666+2.70.617+1.50.820-1.20.81950.3%173+8.00.126
Octagon-10.30.049-2.20.660-11.10.034-3.80.454-5.60.317-5.30.318-6.50.327-9.20.068-8.00.12642.2%187
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted482
Win rate58.1%
Widest swing-7.0 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Lion's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Open63.6%+5.50.43444 ·
Rectangle62.5%+4.40.47756 ·
Breakable full fence62.0%+3.90.55450 ·
Octagon58.8%+0.70.91151 ·
Breakable half fence57.6%-0.50.93959 ·
Single wall53.5%-4.60.44558 ·
Fence and open51.7%-6.40.47329 ·
Half fence51.7%-6.40.47329 ·
Full fence51.6%-6.50.45031 ·
Low fence51.1%-7.00.30447 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Lion's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 4.07 on 9 df, p 0.907

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence51.6%31-10.40.357-0.10.993-6.00.585+0.60.962-1.80.869-0.10.993-12.00.298-10.90.323-7.20.523
Breakable full fence+10.40.35762.0%50+10.30.372+4.40.643+10.90.277+8.60.370+10.30.372-1.60.870-0.50.958+3.20.744
Half fence+0.10.993-10.30.37251.7%29-5.90.600+0.70.955-1.70.879+0.01.000-11.90.311-10.80.339-7.10.538
Breakable half fence+6.00.585-4.40.643+5.90.60057.6%59+6.60.500+4.20.649+5.90.600-6.00.538-4.90.594-1.20.899
Low fence-0.60.962-10.90.277-0.70.955-6.60.50051.1%47-2.40.808-0.70.955-12.60.226-11.40.243-7.80.440
Single wall+1.80.869-8.60.370+1.70.879-4.20.649+2.40.80853.5%58+1.70.879-10.20.302-9.10.328-5.40.573
Fence and open+0.10.993-10.30.372-0.01.000-5.90.600+0.70.955-1.70.87951.7%29-11.90.311-10.80.339-7.10.538
Open+12.00.298+1.60.870+11.90.311+6.00.538+12.60.226+10.20.302+11.90.31163.6%44+1.10.907+4.80.631
Rectangle+10.90.323+0.50.958+10.80.339+4.90.594+11.40.243+9.10.328+10.80.339-1.10.90762.5%56+3.70.697
Octagon+7.20.523-3.20.744+7.10.538+1.20.899+7.80.440+5.40.573+7.10.538-4.80.631-3.70.69758.8%51
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.