VirtuAnalytics

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Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Lau vs Sarah

Lau vs Sarah in Virtua Fighter 5 REVO v1.10: Lau wins 49.4% of 4,978 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.

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Matches counted4,978
Win rate49.4%
Widest gap, 80+ matches3.2 pts
Survive correction0
Period2026/03/26 – 2026/10/18

Where it was fought

Lau's win rate on each stage, against this matchup everywhere
StageGap from usualWin %ChangepMatches
Octagon52.6%+3.20.151460
Fence and open51.1%+1.70.568278
Rectangle50.4%+1.00.602593
Half fence49.7%+0.30.888519
Open49.4%-0.00.992496
Low fence49.3%-0.10.952493
Full fence48.9%-0.50.808501
Breakable full fence48.0%-1.40.531454
Single wall47.6%-1.80.422468
Breakable half fence46.9%-2.50.255471
p < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches: p on its own only, not corrected, coloured or ranked

Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.

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Stage against stage

Lau's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 4.60 on 9 df, p 0.867

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence48.9%501+0.90.785-0.80.796+2.00.537-0.40.903+1.20.697-2.20.560-0.50.876-1.50.617-3.70.251
Breakable full fence-0.90.78548.0%454-1.70.598+1.10.739-1.30.696+0.40.911-3.10.421-1.40.671-2.40.441-4.60.165
Half fence+0.80.796+1.70.59849.7%519+2.80.380+0.40.894+2.10.518-1.40.713+0.30.920-0.70.813-2.90.365
Breakable half fence-2.00.537-1.10.739-2.80.38046.9%471-2.40.462-0.70.823-4.20.271-2.50.442-3.50.257-5.70.083
Low fence+0.40.903+1.30.696-0.40.894+2.40.46249.3%493+1.60.611-1.80.633-0.10.974-1.10.710-3.30.306
Single wall-1.20.697-0.40.911-2.10.518+0.70.823-1.60.61147.6%468-3.40.365-1.80.588-2.80.370-5.00.131
Fence and open+2.20.560+3.10.421+1.40.713+4.20.271+1.80.633+3.40.36551.1%278+1.70.653+0.70.856-1.50.687
Open+0.50.876+1.40.671-0.30.920+2.50.442+0.10.974+1.80.588-1.70.65349.4%496-1.00.736-3.20.321
Rectangle+1.50.617+2.40.441+0.70.813+3.50.257+1.10.710+2.80.370-0.70.856+1.00.73650.4%593-2.20.481
Octagon+3.70.251+4.60.165+2.90.365+5.70.083+3.30.306+5.00.131+1.50.687+3.20.321+2.20.48152.6%460
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison

Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.

How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
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Matches counted2,301
Win rate47.8%
Widest gap, 80+ matches7.5 pts
Survive correction0
Period2026/03/26 – 2026/10/18

Where it was fought

Lau's win rate on each stage, against this matchup everywhere
StageGap from usualWin %ChangepMatches
Octagon55.4%+7.50.017224
Breakable half fence50.8%+3.00.320242
Full fence49.1%+1.30.678226
Half fence49.1%+1.30.681224
Fence and open48.6%+0.80.861109
Rectangle48.0%+0.10.958269
Open47.2%-0.60.843231
Single wall44.9%-2.90.370216
Breakable full fence43.5%-4.30.152246
Low fence40.5%-7.30.024215
p < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches: p on its own only, not corrected, coloured or ranked

Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.

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Stage against stage

Lau's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 13.57 on 9 df, p 0.138

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence49.1%226+5.60.221+0.00.999-1.70.711+8.70.068+4.20.376+0.50.933+1.90.680+1.20.797-6.20.185
Breakable full fence-5.60.22143.5%246-5.60.223-7.30.105+3.00.511-1.40.760-5.10.370-3.70.418-4.50.310-11.90.010
Half fence-0.00.999+5.60.22349.1%224-1.70.711+8.60.069+4.20.378+0.50.934+1.90.682+1.10.799-6.20.185
Breakable half fence+1.70.711+7.30.105+1.70.71150.8%242+10.40.027+5.90.206+2.20.703+3.60.429+2.90.517-4.50.328
Low fence-8.70.068-3.00.511-8.60.069-10.40.02740.5%215-4.40.351-8.20.161-6.70.153-7.50.100-14.90.002
Single wall-4.20.376+1.40.760-4.20.378-5.90.206+4.40.35144.9%216-3.70.526-2.30.629-3.00.504-10.40.028
Fence and open-0.50.933+5.10.370-0.50.934-2.20.703+8.20.161+3.70.52648.6%109+1.40.804+0.70.906-6.70.248
Open-1.90.680+3.70.418-1.90.682-3.60.429+6.70.153+2.30.629-1.40.80447.2%231-0.80.864-8.20.081
Rectangle-1.20.797+4.50.310-1.10.799-2.90.517+7.50.100+3.00.504-0.70.906+0.80.86448.0%269-7.40.102
Octagon+6.20.185+11.90.010+6.20.185+4.50.328+14.90.002+10.40.028+6.70.248+8.20.081+7.40.10255.4%224
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison

Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.

How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted2,204
Win rate50.5%
Widest gap, 80+ matches-9.1 pts
Survive correction0
Period2026/03/26 – 2026/10/18

Where it was fought

Lau's win rate on each stage, against this matchup everywhere
StageGap from usualWin %ChangepMatches
Low fence57.3%+6.70.039213
Fence and open53.4%+2.80.475148
Breakable full fence52.2%+1.70.638180
Half fence50.6%+0.10.980241
Rectangle50.6%+0.00.991259
Octagon50.5%-0.00.991198
Open50.5%-0.10.981214
Single wall50.2%-0.30.921219
Full fence48.3%-2.30.465232
Breakable half fence41.4%-9.10.009186
p < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches: p on its own only, not corrected, coloured or ranked

Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.

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Stage against stage

Lau's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 11.25 on 9 df, p 0.259

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence48.3%232-3.90.427-2.30.610+6.90.160-9.00.057-1.90.678-5.10.332-2.20.644-2.30.610-2.20.645
Breakable full fence+3.90.42752.2%180+1.60.745+10.80.038-5.10.316+2.00.692-1.20.835+1.80.728+1.60.735+1.70.739
Half fence+2.30.610-1.60.74550.6%241+9.20.058-6.70.156+0.40.933-2.80.597+0.10.974+0.00.992+0.10.980
Breakable half fence-6.90.160-10.80.038-9.20.05841.4%186-15.90.002-8.80.076-12.00.029-9.10.070-9.20.056-9.10.074
Low fence+9.00.057+5.10.316+6.70.156+15.90.00257.3%213+7.00.142+3.90.463+6.80.158+6.70.147+6.80.169
Single wall+1.90.678-2.00.692-0.40.933+8.80.076-7.00.14250.2%219-3.10.554-0.20.960-0.30.939-0.30.955
Fence and open+5.10.332+1.20.835+2.80.597+12.00.029-3.90.463+3.10.55453.4%148+2.90.586+2.80.587+2.90.597
Open+2.20.644-1.80.728-0.10.974+9.10.070-6.80.158+0.20.960-2.90.58650.5%214-0.10.981-0.00.994
Rectangle+2.30.610-1.60.735-0.00.992+9.20.056-6.70.147+0.30.939-2.80.587+0.10.98150.6%259+0.10.987
Octagon+2.20.645-1.70.739-0.10.980+9.10.074-6.80.169+0.30.955-2.90.597+0.00.994-0.10.98750.5%198
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison

Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.

How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted473
Win rate52.0%
Widest gap, 80+ matches—
Survive correction—
Period2026/03/26 – 2026/10/18

Where it was fought

Lau's win rate on each stage, against this matchup everywhere
StageGap from usualWin %ChangepMatches
Breakable full fence60.7%+8.70.34228 ·
Rectangle60.0%+8.00.16565 ·
Open54.9%+2.90.66151 ·
Low fence52.3%+0.30.95965 ·
Full fence51.2%-0.80.90743 ·
Breakable half fence48.8%-3.20.66243 ·
Single wall48.5%-3.50.67433 ·
Half fence48.1%-3.90.54654 ·
Fence and open47.6%-4.40.68021 ·
Octagon47.4%-4.60.55138 ·
p < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches: p on its own only, not corrected, coloured or ranked

No stage in this matchup has been played 80 times yet, so none is tested or ranked.

Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.

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Stage against stage

Lau's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 3.83 on 9 df, p 0.922

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence51.2%43-9.60.429+3.00.768+2.30.829-1.10.907+2.70.817+3.50.790-3.70.717-8.80.365+3.80.733
Breakable full fence+9.60.42960.7%28+12.60.280+11.90.327+8.40.455+12.20.340+13.10.362+5.80.618+0.70.949+13.30.283
Half fence-3.00.768-12.60.28048.1%54-0.70.946-4.20.651-0.30.976+0.50.967-6.80.489-11.80.196+0.80.941
Breakable half fence-2.30.829-11.90.327+0.70.94648.8%43-3.50.724+0.40.976+1.20.927-6.10.558-11.20.253+1.50.895
Low fence+1.10.907-8.40.455+4.20.651+3.50.72452.3%65+3.80.721+4.70.709-2.60.781-7.70.377+4.90.629
Single wall-2.70.817-12.20.340+0.30.976-0.40.976-3.80.72148.5%33+0.90.951-6.40.565-11.50.278+1.10.925
Fence and open-3.50.790-13.10.362-0.50.967-1.20.927-4.70.709-0.90.95147.6%21-7.30.574-12.40.319+0.20.985
Open+3.70.717-5.80.618+6.80.489+6.10.558+2.60.781+6.40.565+7.30.57454.9%51-5.10.581+7.50.482
Rectangle+8.80.365-0.70.949+11.80.196+11.20.253+7.70.377+11.50.278+12.40.319+5.10.58160.0%65+12.60.213
Octagon-3.80.733-13.30.283-0.80.941-1.50.895-4.90.629-1.10.925-0.20.985-7.50.482-12.60.21347.4%38
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison

Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.

How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.