VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Kage vs Wolf

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Matches counted2,946
Win rate54.4%
Widest swing4.1 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Low fence58.5%+4.10.132299
Single wall58.3%+3.90.160288
Full fence55.8%+1.40.598319
Breakable half fence55.6%+1.20.664284
Half fence55.4%+0.90.745271
Fence and open55.1%+0.70.873138
Octagon53.4%-1.00.711320
Breakable full fence53.3%-1.10.701272
Rectangle51.4%-3.00.295278
Open50.5%-4.00.125331
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 7.63 on 9 df, p 0.572

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence55.8%319+2.50.544+0.50.913+0.20.967-2.70.493-2.50.529+0.70.886+5.30.172+4.40.286+2.40.549
Breakable full fence-2.50.54453.3%272-2.00.633-2.30.582-5.20.209-5.00.231-1.80.735+2.90.485+1.90.661-0.10.975
Half fence-0.50.913+2.00.63355.4%271-0.30.946-3.20.444-3.00.477+0.30.957+4.90.231+3.90.358+1.90.642
Breakable half fence-0.20.967+2.30.582+0.30.94655.6%284-2.90.480-2.70.514+0.60.913+5.20.199+4.20.319+2.20.589
Low fence+2.70.493+5.20.209+3.20.444+2.90.48058.5%299+0.20.962+3.50.497+8.10.042+7.10.087+5.10.202
Single wall+2.50.529+5.00.231+3.00.477+2.70.514-0.20.96258.3%288+3.30.524+7.90.050+6.90.099+4.90.225
Fence and open-0.70.886+1.80.735-0.30.957-0.60.913-3.50.497-3.30.52455.1%138+4.60.362+3.60.485+1.60.747
Open-5.30.172-2.90.485-4.90.231-5.20.199-8.10.042-7.90.050-4.60.36250.5%331-1.00.809-3.00.446
Rectangle-4.40.286-1.90.661-3.90.358-4.20.319-7.10.087-6.90.099-3.60.485+1.00.80951.4%278-2.00.625
Octagon-2.40.549+0.10.975-1.90.642-2.20.589-5.10.202-4.90.225-1.60.747+3.00.446+2.00.62553.4%320
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted2,554
Win rate54.1%
Widest swing5.1 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall59.2%+5.10.087250
Low fence57.7%+3.70.206265
Breakable half fence57.1%+3.00.325240
Half fence55.0%+0.90.762229
Full fence54.7%+0.70.811285
Breakable full fence54.1%+0.00.993244
Octagon52.1%-2.00.486267
Fence and open51.7%-2.40.604116
Open50.4%-3.70.178288
Rectangle49.6%-4.50.143240
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 9.31 on 9 df, p 0.409

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence54.7%285+0.60.883-0.30.949-2.30.590-3.00.479-4.50.298+3.00.583+4.40.293+5.20.239+2.70.529
Breakable full fence-0.60.88354.1%244-0.90.840-3.00.509-3.60.409-5.10.253+2.40.673+3.80.388+4.50.320+2.00.645
Half fence+0.30.949+0.90.84055.0%229-2.10.653-2.70.544-4.20.356+3.30.562+4.70.290+5.40.239+3.00.510
Breakable half fence+2.30.590+3.00.509+2.10.65357.1%240-0.70.882-2.10.635+5.40.340+6.70.122+7.50.100+5.00.257
Low fence+3.00.479+3.60.409+2.70.544+0.70.88257.7%265-1.50.736+6.00.277+7.40.082+8.20.066+5.70.188
Single wall+4.50.298+5.10.253+4.20.356+2.10.635+1.50.73659.2%250+7.50.179+8.80.040+9.60.033+7.10.103
Fence and open-3.00.583-2.40.673-3.30.562-5.40.340-6.00.277-7.50.17951.7%116+1.40.802+2.10.705-0.30.952
Open-4.40.293-3.80.388-4.70.290-6.70.122-7.40.082-8.80.040-1.40.80250.4%288+0.80.861-1.70.687
Rectangle-5.20.239-4.50.320-5.40.239-7.50.100-8.20.066-9.60.033-2.10.705-0.80.86149.6%240-2.50.578
Octagon-2.70.529-2.00.645-3.00.510-5.00.257-5.70.188-7.10.103+0.30.952+1.70.687+2.50.57852.1%267
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted392
Win rate56.6%
Widest swing16.1 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open72.7%+16.10.11722 ·
Full fence64.7%+8.10.32034 ·
Low fence64.7%+8.10.32034 ·
Rectangle63.2%+6.50.39338 ·
Octagon60.4%+3.80.55453 ·
Half fence57.1%+0.50.94442 ·
Single wall52.6%-4.00.60038 ·
Open51.2%-5.50.44343 ·
Breakable half fence47.7%-8.90.20644 ·
Breakable full fence46.4%-10.20.25828 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 8.41 on 9 df, p 0.494

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence64.7%34+18.30.149+7.60.502+17.00.135+0.01.000+12.10.300-8.00.530+13.60.233+1.60.891+4.30.685
Breakable full fence-18.30.14946.4%28-10.70.379-1.30.914-18.30.149-6.20.618-26.30.061-4.70.697-16.70.176-13.90.230
Half fence-7.60.502+10.70.37957.1%42+9.40.382-7.60.502+4.50.685-15.60.221+6.00.580-6.00.583-3.20.750
Breakable half fence-17.00.135+1.30.914-9.40.38247.7%44-17.00.135-4.90.658-25.00.054-3.40.749-15.40.161-12.70.213
Low fence-0.01.000+18.30.149+7.60.502+17.00.13564.7%34+12.10.300-8.00.530+13.60.233+1.60.891+4.30.685
Single wall-12.10.300+6.20.618-4.50.685+4.90.658-12.10.30052.6%38-20.10.126+1.50.895-10.50.353-7.80.462
Fence and open+8.00.530+26.30.061+15.60.221+25.00.054+8.00.530+20.10.12672.7%22+21.60.095+9.60.449+12.30.310
Open-13.60.233+4.70.697-6.00.580+3.40.749-13.60.233-1.50.895-21.60.09551.2%43-12.00.277-9.20.365
Rectangle-1.60.891+16.70.176+6.00.583+15.40.161-1.60.891+10.50.353-9.60.449+12.00.27763.2%38+2.80.788
Octagon-4.30.685+13.90.230+3.20.750+12.70.213-4.30.685+7.80.462-12.30.310+9.20.365-2.80.78860.4%53
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.