Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Kage vs Taka
Kage vs Taka in Virtua Fighter 5 REVO v1.10: Kage wins 44.5% of 1,669 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 2 of 9 tested stage gaps survive correction.
Where it was fought
Kage's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 61.9% | +17.4 | <0.001 | 139 | |
| Half fence | 50.0% | +5.5 | 0.134 | 166 | |
| Fence and open | 49.3% | +4.8 | 0.391 | 75 · | |
| Full fence | 48.3% | +3.8 | 0.292 | 174 | |
| Low fence | 46.3% | +1.8 | 0.632 | 162 | |
| Octagon | 45.6% | +1.0 | 0.773 | 169 | |
| Rectangle | 42.5% | -2.0 | 0.583 | 167 | |
| Open | 38.3% | -6.2 | 0.069 | 188 | |
| Breakable half fence | 36.9% | -7.6 | 0.050 | 149 | |
| Single wall | 34.2% | -10.3 | 0.002 | 196 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Kage's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 36.11 on 9 df, p <0.001
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 48.3%174 | -13.60.016 | -1.70.751 | +11.40.040 | +2.00.716 | +14.10.006 | -1.10.878 | +10.00.055 | +5.80.286 | +2.70.615 |
| Breakable full fence | +13.60.016 | 61.9%139 | +11.90.038 | +25.0<0.001 | +15.60.007 | +27.7<0.001 | +12.50.077 | +23.6<0.001 | +19.4<0.001 | +16.30.004 |
| Half fence | +1.70.751 | -11.90.038 | 50.0%166 | +13.10.019 | +3.70.502 | +15.80.002 | +0.70.924 | +11.70.027 | +7.50.171 | +4.40.416 |
| Breakable half fence | -11.40.040 | -25.0<0.001 | -13.10.019 | 36.9%149 | -9.40.094 | +2.70.599 | -12.40.075 | -1.40.794 | -5.60.310 | -8.70.118 |
| Low fence | -2.00.716 | -15.60.007 | -3.70.502 | +9.40.094 | 46.3%162 | +12.10.020 | -3.00.663 | +8.00.131 | +3.80.490 | +0.70.893 |
| Single wall | -14.10.006 | -27.7<0.001 | -15.80.002 | -2.70.599 | -12.10.020 | 34.2%196 | -15.20.022 | -4.10.402 | -8.30.103 | -11.40.027 |
| Fence and open | +1.10.878 | -12.50.077 | -0.70.924 | +12.40.075 | +3.00.663 | +15.20.022 | 49.3%75 | +11.00.101 | +6.80.324 | +3.80.586 |
| Open | -10.00.055 | -23.6<0.001 | -11.70.027 | +1.40.794 | -8.00.131 | +4.10.402 | -11.00.101 | 38.3%188 | -4.20.419 | -7.30.165 |
| Rectangle | -5.80.286 | -19.4<0.001 | -7.50.171 | +5.60.310 | -3.80.490 | +8.30.103 | -6.80.324 | +4.20.419 | 42.5%167 | -3.00.574 |
| Octagon | -2.70.615 | -16.30.004 | -4.40.416 | +8.70.118 | -0.70.893 | +11.40.027 | -3.80.586 | +7.30.165 | +3.00.574 | 45.6%169 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Kage's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 59.0% | +16.4 | 0.030 | 39 · | |
| Breakable full fence | 54.7% | +12.1 | 0.057 | 53 · | |
| Full fence | 48.9% | +6.3 | 0.367 | 45 · | |
| Fence and open | 47.8% | +5.2 | 0.601 | 23 · | |
| Half fence | 45.5% | +2.9 | 0.729 | 33 · | |
| Octagon | 45.5% | +2.9 | 0.685 | 44 · | |
| Rectangle | 43.1% | +0.6 | 0.932 | 51 · | |
| Single wall | 30.8% | -11.8 | 0.067 | 52 · | |
| Open | 30.0% | -12.6 | 0.057 | 50 · | |
| Breakable half fence | 20.0% | -22.6 | 0.005 | 35 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Kage's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 22.26 on 9 df, p 0.008
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 48.9%45 | -5.80.565 | +3.40.764 | +28.90.008 | -10.10.355 | +18.10.068 | +1.10.934 | +18.90.059 | +5.80.572 | +3.40.746 |
| Breakable full fence | +5.80.565 | 54.7%53 | +9.30.403 | +34.70.001 | -4.20.684 | +23.90.013 | +6.90.580 | +24.70.011 | +11.60.238 | +9.30.364 |
| Half fence | -3.40.764 | -9.30.403 | 45.5%33 | +25.40.025 | -13.50.252 | +14.70.170 | -2.40.861 | +15.40.151 | +2.30.834 | +0.01.000 |
| Breakable half fence | -28.90.008 | -34.70.001 | -25.40.025 | 20.0%35 | -39.0<0.001 | -10.80.264 | -27.80.025 | -10.00.300 | -23.10.026 | -25.40.018 |
| Low fence | +10.10.355 | +4.20.684 | +13.50.252 | +39.0<0.001 | 59.0%39 | +28.20.007 | +11.10.394 | +29.00.006 | +15.80.136 | +13.50.219 |
| Single wall | -18.10.068 | -23.90.013 | -14.70.170 | +10.80.264 | -28.20.007 | 30.8%52 | -17.10.156 | +0.80.933 | -12.40.193 | -14.70.139 |
| Fence and open | -1.10.934 | -6.90.580 | +2.40.861 | +27.80.025 | -11.10.394 | +17.10.156 | 47.8%23 | +17.80.140 | +4.70.707 | +2.40.853 |
| Open | -18.90.059 | -24.70.011 | -15.40.151 | +10.00.300 | -29.00.006 | -0.80.933 | -17.80.140 | 30.0%50 | -13.10.171 | -15.40.122 |
| Rectangle | -5.80.572 | -11.60.238 | -2.30.834 | +23.10.026 | -15.80.136 | +12.40.193 | -4.70.707 | +13.10.171 | 43.1%51 | -2.30.821 |
| Octagon | -3.40.746 | -9.30.364 | -0.01.000 | +25.40.018 | -13.50.219 | +14.70.139 | -2.40.853 | +15.40.122 | +2.30.821 | 45.5%44 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Kage's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 60.3% | +15.7 | 0.009 | 63 · | |
| Fence and open | 53.5% | +8.8 | 0.232 | 43 · | |
| Half fence | 51.0% | +6.4 | 0.178 | 98 | |
| Octagon | 47.9% | +3.3 | 0.495 | 96 | |
| Full fence | 46.1% | +1.4 | 0.757 | 102 | |
| Breakable half fence | 44.0% | -0.6 | 0.907 | 75 · | |
| Low fence | 43.2% | -1.4 | 0.786 | 81 | |
| Open | 42.5% | -2.2 | 0.629 | 106 | |
| Rectangle | 40.7% | -4.0 | 0.420 | 91 | |
| Single wall | 30.1% | -14.5 | 0.002 | 103 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Kage's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 19.39 on 9 df, p 0.022
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 46.1%102 | -14.20.075 | -4.90.485 | +2.10.784 | +2.90.698 | +16.00.018 | -7.40.415 | +3.60.599 | +5.40.448 | -1.80.796 |
| Breakable full fence | +14.20.075 | 60.3%63 | +9.30.247 | +16.30.056 | +17.10.042 | +30.2<0.001 | +6.80.485 | +17.90.025 | +19.70.016 | +12.40.126 |
| Half fence | +4.90.485 | -9.30.247 | 51.0%98 | +7.00.360 | +7.80.298 | +20.90.003 | -2.50.787 | +8.60.220 | +10.40.153 | +3.10.666 |
| Breakable half fence | -2.10.784 | -16.30.056 | -7.00.360 | 44.0%75 | +0.80.921 | +13.90.056 | -9.50.321 | +1.60.836 | +3.30.664 | -3.90.610 |
| Low fence | -2.90.698 | -17.10.042 | -7.80.298 | -0.80.921 | 43.2%81 | +13.10.066 | -10.30.275 | +0.80.917 | +2.50.735 | -4.70.531 |
| Single wall | -16.00.018 | -30.2<0.001 | -20.90.003 | -13.90.056 | -13.10.066 | 30.1%103 | -23.40.008 | -12.30.063 | -10.60.124 | -17.80.010 |
| Fence and open | +7.40.415 | -6.80.485 | +2.50.787 | +9.50.321 | +10.30.275 | +23.40.008 | 53.5%43 | +11.00.220 | +12.80.163 | +5.60.544 |
| Open | -3.60.599 | -17.90.025 | -8.60.220 | -1.60.836 | -0.80.917 | +12.30.063 | -11.00.220 | 42.5%106 | +1.80.799 | -5.50.436 |
| Rectangle | -5.40.448 | -19.70.016 | -10.40.153 | -3.30.664 | -2.50.735 | +10.60.124 | -12.80.163 | -1.80.799 | 40.7%91 | -7.30.318 |
| Octagon | +1.80.796 | -12.40.126 | -3.10.666 | +3.90.610 | +4.70.531 | +17.80.010 | -5.60.544 | +5.50.436 | +7.30.318 | 47.9%96 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Kage's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 82.6% | +35.6 | <0.001 | 23 · | |
| Full fence | 55.6% | +8.6 | 0.351 | 27 · | |
| Half fence | 51.4% | +4.5 | 0.576 | 35 · | |
| Single wall | 48.8% | +1.8 | 0.805 | 41 · | |
| Rectangle | 48.0% | +1.0 | 0.916 | 25 · | |
| Low fence | 40.5% | -6.5 | 0.364 | 42 · | |
| Breakable half fence | 38.5% | -8.5 | 0.255 | 39 · | |
| Octagon | 37.9% | -9.1 | 0.305 | 29 · | |
| Open | 37.5% | -9.5 | 0.257 | 32 · | |
| Fence and open | 33.3% | -13.7 | 0.405 | 9 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Kage's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 17.49 on 9 df, p 0.042
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 55.6%27 | -27.10.041 | +4.10.747 | +17.10.170 | +15.10.220 | +6.80.584 | +22.20.248 | +18.10.165 | +7.60.586 | +17.60.186 |
| Breakable full fence | +27.10.041 | 82.6%23 | +31.20.016 | +44.1<0.001 | +42.10.001 | +33.80.008 | +49.30.007 | +45.1<0.001 | +34.60.012 | +44.70.001 |
| Half fence | -4.10.747 | -31.20.016 | 51.4%35 | +13.00.263 | +10.90.337 | +2.60.818 | +18.10.332 | +13.90.252 | +3.40.793 | +13.50.280 |
| Breakable half fence | -17.10.170 | -44.1<0.001 | -13.00.263 | 38.5%39 | -2.00.853 | -10.30.352 | +5.10.775 | +1.00.934 | -9.50.451 | +0.50.964 |
| Low fence | -15.10.220 | -42.10.001 | -10.90.337 | +2.00.853 | 40.5%42 | -8.30.447 | +7.20.690 | +3.00.795 | -7.50.548 | +2.50.829 |
| Single wall | -6.80.584 | -33.80.008 | -2.60.818 | +10.30.352 | +8.30.447 | 48.8%41 | +15.40.400 | +11.30.335 | +0.80.951 | +10.80.368 |
| Fence and open | -22.20.248 | -49.30.007 | -18.10.332 | -5.10.775 | -7.20.690 | -15.40.400 | 33.3%9 | -4.20.819 | -14.70.447 | -4.60.803 |
| Open | -18.10.165 | -45.1<0.001 | -13.90.252 | -1.00.934 | -3.00.795 | -11.30.335 | +4.20.819 | 37.5%32 | -10.50.426 | -0.40.972 |
| Rectangle | -7.60.586 | -34.60.012 | -3.40.793 | +9.50.451 | +7.50.548 | -0.80.951 | +14.70.447 | +10.50.426 | 48.0%25 | +10.10.456 |
| Octagon | -17.60.186 | -44.70.001 | -13.50.280 | -0.50.964 | -2.50.829 | -10.80.368 | +4.60.803 | +0.40.972 | -10.10.456 | 37.9%29 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
