VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Kage vs Pai

The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted2,385
Win rate49.9%
Widest swing8.0 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open57.9%+8.00.072121
Single wall55.1%+5.20.117205
Low fence50.9%+1.00.754224
Half fence50.9%+0.90.758236
Rectangle50.0%+0.10.973240
Breakable half fence49.4%-0.50.865241
Open48.4%-1.50.597287
Octagon48.4%-1.50.640215
Breakable full fence46.9%-3.00.292275
Full fence44.9%-5.00.097243
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 9.37 on 9 df, p 0.404

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence44.9%243-2.00.640-6.00.189-4.50.319-6.00.192-10.30.030-13.00.019-3.60.411-5.10.258-3.50.452
Breakable full fence+2.00.64046.9%275-3.90.375-2.50.576-4.00.376-8.20.075-10.90.045-1.50.718-3.10.484-1.50.748
Half fence+6.00.189+3.90.37550.9%236+1.50.748-0.00.992-4.30.370-7.00.209+2.40.582+0.80.853+2.50.599
Breakable half fence+4.50.319+2.50.576-1.50.74849.4%241-1.50.744-5.70.226-8.50.128+0.90.829-0.60.891+1.00.830
Low fence+6.00.192+4.00.376+0.00.992+1.50.74450.9%224-4.20.381-7.00.216+2.50.581+0.90.848+2.50.597
Single wall+10.30.030+8.20.075+4.30.370+5.70.226+4.20.38155.1%205-2.70.631+6.70.143+5.10.281+6.80.166
Fence and open+13.00.019+10.90.045+7.00.209+8.50.128+7.00.216+2.70.63157.9%121+9.40.082+7.80.158+9.50.095
Open+3.60.411+1.50.718-2.40.582-0.90.829-2.50.581-6.70.143-9.40.08248.4%287-1.60.720+0.10.989
Rectangle+5.10.258+3.10.484-0.80.853+0.60.891-0.90.848-5.10.281-7.80.158+1.60.72050.0%240+1.60.729
Octagon+3.50.452+1.50.748-2.50.599-1.00.830-2.50.597-6.80.166-9.50.095-0.10.989-1.60.72948.4%215
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted1,969
Win rate50.0%
Widest swing9.7 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall59.6%+9.70.009166
Fence and open57.6%+7.60.12199
Half fence51.6%+1.60.642190
Rectangle50.5%+0.50.874196
Low fence50.0%+0.00.994182
Octagon48.1%-1.80.596187
Breakable half fence48.0%-1.90.557202
Open47.3%-2.70.397222
Breakable full fence46.2%-3.80.230223
Full fence44.0%-6.00.069209
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 14.06 on 9 df, p 0.120

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence44.0%209-2.20.651-7.60.131-4.00.416-6.00.237-15.60.003-13.60.026-3.30.495-6.50.191-4.10.413
Breakable full fence+2.20.65146.2%223-5.40.275-1.80.706-3.80.445-13.40.009-11.40.059-1.10.815-4.30.377-1.90.695
Half fence+7.60.131+5.40.27551.6%190+3.60.481+1.60.761-8.10.127-6.00.332+4.30.386+1.10.834+3.50.503
Breakable half fence+4.00.416+1.80.706-3.60.48148.0%202-2.00.698-11.60.026-9.60.119+0.70.882-2.50.619-0.10.983
Low fence+6.00.237+3.80.445-1.60.761+2.00.69850.0%182-9.60.071-7.60.224+2.70.589-0.50.921+1.90.719
Single wall+15.60.003+13.40.009+8.10.127+11.60.026+9.60.07159.6%166+2.10.741+12.30.016+9.10.082+11.50.030
Fence and open+13.60.026+11.40.059+6.00.332+9.60.119+7.60.224-2.10.74157.6%99+10.30.089+7.10.251+9.40.128
Open+3.30.495+1.10.815-4.30.386-0.70.882-2.70.589-12.30.016-10.30.08947.3%222-3.20.512-0.80.867
Rectangle+6.50.191+4.30.377-1.10.834+2.50.619+0.50.921-9.10.082-7.10.251+3.20.51250.5%196+2.40.641
Octagon+4.10.413+1.90.695-3.50.503+0.10.983-1.90.719-11.50.030-9.40.128+0.80.867-2.40.64148.1%187
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted416
Win rate49.5%
Widest swing-13.6 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open59.1%+9.60.35622 ·
Breakable half fence56.4%+6.90.36639 ·
Low fence54.8%+5.20.47442 ·
Open52.3%+2.80.62465 ·
Breakable full fence50.0%+0.50.94152 ·
Full fence50.0%+0.50.95334 ·
Octagon50.0%+0.50.95828 ·
Half fence47.8%-1.70.80846 ·
Rectangle47.7%-1.80.80144 ·
Single wall35.9%-13.60.07439 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 5.17 on 9 df, p 0.820

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence50.0%34+0.01.000+2.20.848-6.40.584-4.80.679+14.10.224-9.10.505-2.30.827+2.30.842+0.01.000
Breakable full fence-0.01.00050.0%52+2.20.830-6.40.544-4.80.646+14.10.180-9.10.474-2.30.804+2.30.824+0.01.000
Half fence-2.20.848-2.20.83047.8%46-8.60.430-6.90.516+11.90.267-11.30.385-4.50.642+0.10.993-2.20.856
Breakable half fence+6.40.584+6.40.544+8.60.43056.4%39+1.60.881+20.50.069-2.70.839+4.10.685+8.70.429+6.40.604
Low fence+4.80.679+4.80.646+6.90.516-1.60.88154.8%42+18.90.089-4.30.740+2.50.804+7.00.514+4.80.696
Single wall-14.10.224-14.10.180-11.90.267-20.50.069-18.90.08935.9%39-23.20.080-16.40.104-11.80.276-14.10.248
Fence and open+9.10.505+9.10.474+11.30.385+2.70.839+4.30.740+23.20.08059.1%22+6.80.581+11.40.384+9.10.522
Open+2.30.827+2.30.804+4.50.642-4.10.685-2.50.804+16.40.104-6.80.58152.3%65+4.60.639+2.30.838
Rectangle-2.30.842-2.30.824-0.10.993-8.70.429-7.00.514+11.80.276-11.40.384-4.60.63947.7%44-2.30.851
Octagon-0.01.000-0.01.000+2.20.856-6.40.604-4.80.696+14.10.248-9.10.522-2.30.838+2.30.85150.0%28
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.