VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Kage vs Lau

The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted3,436
Win rate50.4%
Widest swing5.2 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open55.6%+5.20.141189
Single wall52.1%+1.70.474388
Full fence51.5%+1.10.666344
Rectangle51.1%+0.80.775313
Low fence50.5%+0.10.968331
Open49.5%-0.80.759333
Octagon49.5%-0.90.717362
Breakable half fence48.7%-1.70.490376
Half fence48.3%-2.00.466302
Breakable full fence45.7%-4.70.072337
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 6.63 on 9 df, p 0.675

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence51.5%344+5.80.133+3.10.430+2.80.456+1.00.795-0.60.869-4.10.364+1.90.620+0.30.932+2.00.594
Breakable full fence-5.80.13345.7%337-2.60.503-3.00.427-4.80.219-6.40.087-9.90.030-3.90.318-5.40.167-3.80.321
Half fence-3.10.430+2.60.50348.3%302-0.30.933-2.10.596-3.70.333-7.20.120-1.20.762-2.80.492-1.10.777
Breakable half fence-2.80.456+3.00.427+0.30.93348.7%376-1.80.636-3.40.349-6.90.122-0.90.815-2.50.522-0.80.833
Low fence-1.00.795+4.80.219+2.10.596+1.80.63650.5%331-1.60.667-5.10.263+0.90.816-0.70.866+1.00.791
Single wall+0.60.869+6.40.087+3.70.333+3.40.349+1.60.66752.1%388-3.50.430+2.50.501+0.90.804+2.60.474
Fence and open+4.10.364+9.90.030+7.20.120+6.90.122+5.10.263+3.50.43055.6%189+6.00.187+4.40.335+6.10.173
Open-1.90.620+3.90.318+1.20.762+0.90.815-0.90.816-2.50.501-6.00.18749.5%333-1.60.690+0.10.979
Rectangle-0.30.932+5.40.167+2.80.492+2.50.522+0.70.866-0.90.804-4.40.335+1.60.69051.1%313+1.70.665
Octagon-2.00.594+3.80.321+1.10.777+0.80.833-1.00.791-2.60.474-6.10.173-0.10.979-1.70.66549.5%362
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted2,623
Win rate51.0%
Widest swing-4.3 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open55.3%+4.30.276152
Full fence53.9%+2.90.329260
Single wall52.8%+1.80.505309
Breakable half fence51.2%+0.20.929287
Low fence50.6%-0.40.904247
Octagon50.0%-1.00.735272
Open49.4%-1.60.599259
Rectangle49.4%-1.60.605235
Half fence48.9%-2.10.513217
Breakable full fence46.6%-4.30.134266
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 5.31 on 9 df, p 0.806

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence53.9%260+7.20.097+5.00.277+2.60.539+3.20.466+1.10.794-1.40.781+4.40.313+4.50.319+3.90.375
Breakable full fence-7.20.09746.6%266-2.20.625-4.60.279-4.00.366-6.10.142-8.60.089-2.80.520-2.70.539-3.40.432
Half fence-5.00.277+2.20.62548.9%217-2.40.598-1.80.705-3.90.378-6.40.225-0.60.901-0.50.913-1.10.800
Breakable half fence-2.60.539+4.60.279+2.40.59851.2%287+0.60.888-1.50.708-4.00.419+1.80.675+1.90.673+1.20.773
Low fence-3.20.466+4.00.366+1.80.705-0.60.88850.6%247-2.10.615-4.70.366+1.20.790+1.20.785+0.60.890
Single wall-1.10.794+6.10.142+3.90.378+1.50.708+2.10.61552.8%309-2.50.611+3.30.429+3.40.433+2.80.508
Fence and open+1.40.781+8.60.089+6.40.225+4.00.419+4.70.366+2.50.61155.3%152+5.80.253+5.90.257+5.30.298
Open-4.40.313+2.80.520+0.60.901-1.80.675-1.20.790-3.30.429-5.80.25349.4%259+0.10.990-0.60.894
Rectangle-4.50.319+2.70.539+0.50.913-1.90.673-1.20.785-3.40.433-5.90.257-0.10.99049.4%235-0.60.886
Octagon-3.90.375+3.40.432+1.10.800-1.20.773-0.60.890-2.80.508-5.30.298+0.60.894+0.60.88650.0%272
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted813
Win rate48.3%
Widest swing8.4 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Kage's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open56.8%+8.40.29437 ·
Rectangle56.4%+8.10.13478 ·
Low fence50.0%+1.70.74884
Open50.0%+1.70.76474 ·
Single wall49.4%+1.00.84779 ·
Octagon47.8%-0.60.91090
Half fence47.1%-1.30.80385
Full fence44.0%-4.30.40684
Breakable full fence42.2%-6.10.28371 ·
Breakable half fence40.5%-7.90.11489
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Kage's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 7.18 on 9 df, p 0.618

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence44.0%84+1.80.822-3.00.694+3.60.632-6.00.440-5.30.496-12.70.197-6.00.454-12.40.116-3.70.622
Breakable full fence-1.80.82242.2%71-4.80.548+1.80.818-7.80.335-7.10.383-14.50.152-7.80.350-14.20.084-5.50.484
Half fence+3.00.694+4.80.54847.1%85+6.60.380-2.90.702-2.30.768-9.70.325-2.90.711-9.30.233-0.70.924
Breakable half fence-3.60.632-1.80.818-6.60.38040.5%89-9.60.207-8.90.246-16.30.094-9.60.222-16.00.039-7.30.324
Low fence+6.00.440+7.80.335+2.90.702+9.60.20750.0%84+0.60.936-6.80.493+0.01.000-6.40.414+2.20.769
Single wall+5.30.496+7.10.383+2.30.768+8.90.246-0.60.93649.4%79-7.40.458-0.60.938-7.00.377+1.60.837
Fence and open+12.70.197+14.50.152+9.70.325+16.30.094+6.80.493+7.40.45856.8%37+6.80.502+0.30.972+9.00.358
Open+6.00.454+7.80.350+2.90.711+9.60.222-0.01.000+0.60.938-6.80.50250.0%74-6.40.429+2.20.777
Rectangle+12.40.116+14.20.084+9.30.233+16.00.039+6.40.414+7.00.377-0.30.972+6.40.42956.4%78+8.60.264
Octagon+3.70.622+5.50.484+0.70.924+7.30.324-2.20.769-1.60.837-9.00.358-2.20.777-8.60.26447.8%90
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.