VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Jean vs Taka

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Matches counted644
Win rate53.4%
Widest swing17.7 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Jean's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Octagon71.1%+17.70.01445 ·
Low fence60.0%+6.60.30655 ·
Single wall58.2%+4.80.45955 ·
Half fence54.9%+1.50.78671 ·
Open54.4%+1.00.86268 ·
Full fence51.9%-1.60.81054 ·
Breakable half fence51.4%-2.10.70574 ·
Fence and open48.4%-5.00.56531 ·
Rectangle47.4%-6.00.25978 ·
Breakable full fence44.2%-9.20.06586
p < 0.05 on its ownStill there after correcting for how many were tested
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Stage against stage

Jean's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 11.77 on 9 df, p 0.227

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence51.9%54+7.70.376-3.10.733+0.50.955-8.20.392-6.30.507+3.50.758-2.60.778+4.40.618-19.30.051
Breakable full fence-7.70.37644.2%86-10.70.180-7.20.366-15.80.067-14.00.105-4.20.687-10.20.207-3.20.677-26.90.003
Half fence+3.10.733+10.70.18054.9%71+3.60.666-5.10.568-3.20.715+6.50.543+0.50.951+7.50.361-16.20.081
Breakable half fence-0.50.955+7.20.366-3.60.66651.4%74-8.70.329-6.80.441+3.00.782-3.10.715+3.90.629-19.80.034
Low fence+8.20.392+15.80.067+5.10.568+8.70.32960.0%55+1.80.846+11.60.298+5.60.534+12.60.153-11.10.246
Single wall+6.30.507+14.00.105+3.20.715+6.80.441-1.80.84658.2%55+9.80.381+3.80.675+10.70.222-12.90.180
Fence and open-3.50.758+4.20.687-6.50.543-3.00.782-11.60.298-9.80.38148.4%31-6.00.578+0.90.929-22.70.045
Open+2.60.778+10.20.207-0.50.951+3.10.715-5.60.534-3.80.675+6.00.57854.4%68+7.00.400-16.70.075
Rectangle-4.40.618+3.20.677-7.50.361-3.90.629-12.60.153-10.70.222-0.90.929-7.00.40047.4%78-23.70.011
Octagon+19.30.051+26.90.003+16.20.081+19.80.034+11.10.246+12.90.180+22.70.045+16.70.075+23.70.01171.1%45
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
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Matches counted544
Win rate51.5%
Widest swing19.3 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Jean's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Octagon70.7%+19.30.01041 ·
Low fence59.0%+7.50.33039 ·
Half fence56.5%+5.00.40462 ·
Single wall56.2%+4.80.48848 ·
Full fence50.0%-1.50.83148 ·
Fence and open48.4%-3.10.72431 ·
Open48.3%-3.10.60660 ·
Rectangle45.6%-5.90.29968 ·
Breakable full fence44.3%-7.20.23261 ·
Breakable half fence43.5%-7.90.18562 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Jean's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 12.18 on 9 df, p 0.203

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence50.0%48+5.70.551-6.50.501+6.50.501-9.00.404-6.20.539+1.60.889+1.70.863+4.40.639-20.70.047
Breakable full fence-5.70.55144.3%61-12.20.176+0.70.936-14.70.151-12.00.214-4.10.707-4.10.653-1.30.880-26.50.008
Half fence+6.50.501+12.20.17656.5%62+12.90.151-2.50.803+0.20.983+8.10.462+8.10.369+10.90.216-14.30.144
Breakable half fence-6.50.501-0.70.936-12.90.15143.5%62-15.40.131-12.70.186-4.80.658-4.80.596-2.00.815-27.20.007
Low fence+9.00.404+14.70.151+2.50.803+15.40.13159.0%39+2.70.798+10.60.377+10.60.300+13.40.183-11.80.270
Single wall+6.20.539+12.00.214-0.20.983+12.70.186-2.70.79856.2%48+7.90.494+7.90.413+10.70.258-14.50.159
Fence and open-1.60.889+4.10.707-8.10.462+4.80.658-10.60.377-7.90.49448.4%31+0.10.996+2.80.796-22.30.054
Open-1.70.863+4.10.653-8.10.369+4.80.596-10.60.300-7.90.413-0.10.99648.3%60+2.70.756-22.40.025
Rectangle-4.40.639+1.30.880-10.90.216+2.00.815-13.40.183-10.70.258-2.80.796-2.70.75645.6%68-25.10.011
Octagon+20.70.047+26.50.008+14.30.144+27.20.007+11.80.270+14.50.159+22.30.054+22.40.025+25.10.01170.7%41
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted100
Win rate64.0%
Widest swing36.0 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Jean's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Open100.0%+36.00.0278 ·
Breakable half fence91.7%+27.70.03312 ·
Octagon75.0%+11.00.6404 ·
Single wall71.4%+7.40.6717 ·
Full fence66.7%+2.70.8886 ·
Low fence62.5%-1.50.89216 ·
Rectangle60.0%-4.00.78110 ·
Half fence44.4%-19.60.2009 ·
Breakable full fence44.0%-20.00.01625 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Jean's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 14.79 on 8 df, p 0.063

StageFullBreak. fullHalfBreak. halfLowWallOpenRectOct
Full fence66.7%6+22.70.318+22.20.398-25.00.180+4.20.856-4.80.853-33.30.078+6.70.790-8.30.778
Breakable full fence-22.70.31844.0%25-0.40.982-47.70.006-18.50.248-27.40.200-56.00.005-16.00.392-31.00.249
Half fence-22.20.398+0.40.98244.4%9-47.20.018-18.10.383-27.00.280-55.60.012-15.60.498-30.60.308
Breakable half fence+25.00.180+47.70.006+47.20.01891.7%12+29.20.078+20.20.243-8.30.402+31.70.078+16.70.383
Low fence-4.20.856+18.50.248+18.10.383-29.20.07862.5%16-8.90.679-37.50.046+2.50.899-12.50.639
Single wall+4.80.853+27.40.200+27.00.280-20.20.243+8.90.67971.4%7-28.60.104+11.40.627-3.60.898
Open+33.30.078+56.00.005+55.60.012+8.30.402+37.50.046+28.60.104100.0%8+40.00.043+25.00.140
Rectangle-6.70.790+16.00.392+15.60.498-31.70.078-2.50.899-11.40.627-40.00.04360.0%10-15.00.597
Octagon+8.30.778+31.00.249+30.60.308-16.70.383+12.50.639+3.60.898-25.00.140+15.00.59775.0%4
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.