Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Goh vs Wolf
Goh vs Wolf in Virtua Fighter 5 REVO v1.10: Goh wins 51.0% of 6,059 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 54.0% | +2.9 | 0.152 | 539 | |
| Single wall | 53.6% | +2.6 | 0.181 | 608 | |
| Breakable full fence | 52.0% | +0.9 | 0.624 | 635 | |
| Low fence | 51.8% | +0.8 | 0.698 | 579 | |
| Fence and open | 51.5% | +0.4 | 0.889 | 274 | |
| Half fence | 51.3% | +0.2 | 0.909 | 634 | |
| Open | 50.0% | -1.1 | 0.582 | 618 | |
| Octagon | 49.9% | -1.1 | 0.547 | 639 | |
| Breakable half fence | 49.2% | -1.8 | 0.353 | 601 | |
| Rectangle | 48.6% | -2.4 | 0.203 | 623 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.66 on 9 df, p 0.672
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.0%539 | +2.00.490 | +2.70.351 | +4.70.110 | +2.20.467 | +0.40.900 | +2.50.495 | +4.00.176 | +5.30.069 | +4.10.164 |
| Breakable full fence | -2.00.490 | 52.0%635 | +0.70.801 | +2.70.340 | +0.20.957 | -1.60.560 | +0.50.888 | +2.00.486 | +3.30.237 | +2.00.465 |
| Half fence | -2.70.351 | -0.70.801 | 51.3%634 | +2.00.480 | -0.60.848 | -2.40.406 | -0.20.956 | +1.30.655 | +2.60.352 | +1.30.633 |
| Breakable half fence | -4.70.110 | -2.70.340 | -2.00.480 | 49.2%601 | -2.60.379 | -4.40.129 | -2.20.545 | -0.80.794 | +0.60.829 | -0.70.813 |
| Low fence | -2.20.467 | -0.20.957 | +0.60.848 | +2.60.379 | 51.8%579 | -1.80.534 | +0.30.923 | +1.80.531 | +3.20.271 | +1.90.510 |
| Single wall | -0.40.900 | +1.60.560 | +2.40.406 | +4.40.129 | +1.80.534 | 53.6%608 | +2.20.552 | +3.60.205 | +5.00.080 | +3.70.192 |
| Fence and open | -2.50.495 | -0.50.888 | +0.20.956 | +2.20.545 | -0.30.923 | -2.20.552 | 51.5%274 | +1.50.687 | +2.80.436 | +1.50.670 |
| Open | -4.00.176 | -2.00.486 | -1.30.655 | +0.80.794 | -1.80.531 | -3.60.205 | -1.50.687 | 50.0%618 | +1.40.631 | +0.10.978 |
| Rectangle | -5.30.069 | -3.30.237 | -2.60.352 | -0.60.829 | -3.20.271 | -5.00.080 | -2.80.436 | -1.40.631 | 48.6%623 | -1.30.648 |
| Octagon | -4.10.164 | -2.00.465 | -1.30.633 | +0.70.813 | -1.90.510 | -3.70.192 | -1.50.670 | -0.10.978 | +1.30.648 | 49.9%639 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 56.4% | +5.6 | 0.040 | 307 | |
| Breakable full fence | 53.5% | +2.8 | 0.251 | 381 | |
| Half fence | 51.5% | +0.8 | 0.757 | 355 | |
| Low fence | 50.9% | +0.1 | 0.961 | 334 | |
| Single wall | 50.5% | -0.3 | 0.902 | 333 | |
| Fence and open | 50.0% | -0.8 | 0.851 | 142 | |
| Octagon | 49.9% | -0.9 | 0.706 | 387 | |
| Breakable half fence | 49.1% | -1.6 | 0.520 | 354 | |
| Open | 48.8% | -1.9 | 0.449 | 340 | |
| Rectangle | 47.3% | -3.5 | 0.180 | 328 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 7.76 on 9 df, p 0.558
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 56.4%307 | +2.80.462 | +4.80.216 | +7.20.065 | +5.50.167 | +5.90.135 | +6.30.209 | +7.50.056 | +9.10.022 | +6.50.089 |
| Breakable full fence | -2.80.462 | 53.5%381 | +2.00.588 | +4.40.234 | +2.60.480 | +3.10.409 | +3.50.470 | +4.70.206 | +6.30.095 | +3.70.309 |
| Half fence | -4.80.216 | -2.00.588 | 51.5%355 | +2.40.523 | +0.70.864 | +1.10.773 | +1.60.755 | +2.70.472 | +4.30.262 | +1.70.648 |
| Breakable half fence | -7.20.065 | -4.40.234 | -2.40.523 | 49.1%354 | -1.80.647 | -1.30.734 | -0.80.865 | +0.30.931 | +1.90.620 | -0.70.845 |
| Low fence | -5.50.167 | -2.60.480 | -0.70.864 | +1.80.647 | 50.9%334 | +0.50.908 | +0.90.858 | +2.10.590 | +3.60.349 | +1.00.783 |
| Single wall | -5.90.135 | -3.10.409 | -1.10.773 | +1.30.734 | -0.50.908 | 50.5%333 | +0.50.928 | +1.60.673 | +3.20.411 | +0.60.877 |
| Fence and open | -6.30.209 | -3.50.470 | -1.60.755 | +0.80.865 | -0.90.858 | -0.50.928 | 50.0%142 | +1.20.814 | +2.70.585 | +0.10.979 |
| Open | -7.50.056 | -4.70.206 | -2.70.472 | -0.30.931 | -2.10.590 | -1.60.673 | -1.20.814 | 48.8%340 | +1.60.685 | -1.10.778 |
| Rectangle | -9.10.022 | -6.30.095 | -4.30.262 | -1.90.620 | -3.60.349 | -3.20.411 | -2.70.585 | -1.60.685 | 47.3%328 | -2.60.486 |
| Octagon | -6.50.089 | -3.70.309 | -1.70.648 | +0.70.845 | -1.00.783 | -0.60.877 | -0.10.979 | +1.10.778 | +2.60.486 | 49.9%387 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 55.8% | +4.6 | 0.120 | 258 | |
| Low fence | 53.9% | +2.6 | 0.401 | 234 | |
| Fence and open | 53.5% | +2.3 | 0.593 | 127 | |
| Half fence | 51.1% | -0.1 | 0.973 | 264 | |
| Open | 51.1% | -0.1 | 0.970 | 266 | |
| Octagon | 50.4% | -0.8 | 0.786 | 244 | |
| Rectangle | 50.0% | -1.2 | 0.661 | 280 | |
| Full fence | 49.8% | -1.5 | 0.650 | 219 | |
| Breakable full fence | 49.4% | -1.9 | 0.543 | 245 | |
| Breakable half fence | 49.4% | -1.9 | 0.544 | 241 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.16 on 9 df, p 0.901
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 49.8%219 | +0.40.934 | -1.40.765 | +0.40.933 | -4.10.386 | -6.00.188 | -3.80.499 | -1.40.766 | -0.20.960 | -0.60.891 |
| Breakable full fence | -0.40.934 | 49.4%245 | -1.80.693 | +0.00.998 | -4.50.329 | -6.40.149 | -4.20.447 | -1.70.694 | -0.60.889 | -1.00.821 |
| Half fence | +1.40.765 | +1.80.693 | 51.1%264 | +1.80.693 | -2.70.546 | -4.70.284 | -2.40.656 | +0.00.998 | +1.10.791 | +0.70.870 |
| Breakable half fence | -0.40.933 | -0.00.998 | -1.80.693 | 49.4%241 | -4.50.330 | -6.40.150 | -4.20.447 | -1.80.694 | -0.60.887 | -1.00.820 |
| Low fence | +4.10.386 | +4.50.329 | +2.70.546 | +4.50.330 | 53.9%234 | -2.00.661 | +0.30.956 | +2.70.544 | +3.90.385 | +3.40.452 |
| Single wall | +6.00.188 | +6.40.149 | +4.70.284 | +6.40.150 | +2.00.661 | 55.8%258 | +2.30.674 | +4.70.282 | +5.80.177 | +5.40.225 |
| Fence and open | +3.80.499 | +4.20.447 | +2.40.656 | +4.20.447 | -0.30.956 | -2.30.674 | 53.5%127 | +2.40.654 | +3.50.508 | +3.10.567 |
| Open | +1.40.766 | +1.70.694 | -0.00.998 | +1.80.694 | -2.70.544 | -4.70.282 | -2.40.654 | 51.1%266 | +1.10.792 | +0.70.871 |
| Rectangle | +0.20.960 | +0.60.889 | -1.10.791 | +0.60.887 | -3.90.385 | -5.80.177 | -3.50.508 | -1.10.792 | 50.0%280 | -0.40.925 |
| Octagon | +0.60.891 | +1.00.821 | -0.70.870 | +1.00.820 | -3.40.452 | -5.40.225 | -3.10.567 | -0.70.871 | +0.40.925 | 50.4%244 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 82.3% | +27.3 | 0.015 | 17 · | |
| Full fence | 69.2% | +14.2 | 0.277 | 13 · | |
| Open | 58.3% | +3.2 | 0.811 | 12 · | |
| Breakable full fence | 55.6% | +0.5 | 0.976 | 9 · | |
| Rectangle | 53.3% | -1.8 | 0.884 | 15 · | |
| Breakable half fence | 50.0% | -5.1 | 0.797 | 6 · | |
| Half fence | 46.7% | -8.4 | 0.483 | 15 · | |
| Fence and open | 40.0% | -15.1 | 0.488 | 5 · | |
| Octagon | 37.5% | -17.6 | 0.300 | 8 · | |
| Low fence | 36.4% | -18.7 | 0.190 | 11 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.75 on 9 df, p 0.371
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 69.2%13 | +13.70.512 | +22.60.229 | +19.20.419 | +32.90.107 | -13.10.400 | +29.20.255 | +10.90.571 | +15.90.390 | +31.70.154 |
| Breakable full fence | -13.70.512 | 55.6%9 | +8.90.673 | +5.60.833 | +19.20.391 | -26.80.143 | +15.60.577 | -2.80.899 | +2.20.916 | +18.10.457 |
| Half fence | -22.60.229 | -8.90.673 | 46.7%15 | -3.30.890 | +10.30.599 | -35.70.034 | +6.70.795 | -11.70.547 | -6.70.715 | +9.20.673 |
| Breakable half fence | -19.20.419 | -5.60.833 | +3.30.890 | 50.0%6 | +13.60.585 | -32.40.121 | +10.00.740 | -8.30.737 | -3.30.890 | +12.50.640 |
| Low fence | -32.90.107 | -19.20.391 | -10.30.599 | -13.60.585 | 36.4%11 | -46.00.013 | -3.60.889 | -22.00.292 | -17.00.391 | -1.10.960 |
| Single wall | +13.10.400 | +26.80.143 | +35.70.034 | +32.40.121 | +46.00.013 | 82.3%17 | +42.40.062 | +24.00.154 | +29.00.077 | +44.90.025 |
| Fence and open | -29.20.255 | -15.60.577 | -6.70.795 | -10.00.740 | +3.60.889 | -42.40.062 | 40.0%5 | -18.30.490 | -13.30.606 | +2.50.928 |
| Open | -10.90.571 | +2.80.899 | +11.70.547 | +8.30.737 | +22.00.292 | -24.00.154 | +18.30.490 | 58.3%12 | +5.00.795 | +20.80.361 |
| Rectangle | -15.90.390 | -2.20.916 | +6.70.715 | +3.30.890 | +17.00.391 | -29.00.077 | +13.30.606 | -5.00.795 | 53.3%15 | +15.80.469 |
| Octagon | -31.70.154 | -18.10.457 | -9.20.673 | -12.50.640 | +1.10.960 | -44.90.025 | -2.50.928 | -20.80.361 | -15.80.469 | 37.5%8 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
