VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Goh vs Vanessa

The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted1,633
Win rate48.3%
Widest swing8.2 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Open56.5%+8.20.051131
Breakable half fence53.5%+5.20.171155
Octagon50.0%+1.70.627184
Full fence48.9%+0.60.860186
Breakable full fence46.9%-1.40.688177
Fence and open46.2%-2.10.67993
Rectangle45.3%-3.00.421159
Half fence44.4%-3.90.314153
Low fence43.7%-4.60.209167
Single wall43.6%-4.80.200163
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 10.00 on 9 df, p 0.350

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence48.9%186+2.00.698+4.50.411-4.60.395+5.20.327+5.40.316+2.70.672-7.60.184+3.60.499-1.10.836
Breakable full fence-2.00.69846.9%177+2.50.656-6.70.226+3.20.554+3.30.537+0.70.918-9.60.096+1.60.768-3.10.555
Half fence-4.50.411-2.50.65644.4%153-9.10.110+0.70.895+0.90.874-1.80.784-12.10.043-0.80.882-5.60.309
Breakable half fence+4.60.395+6.70.226+9.10.11053.5%155+9.80.078+10.00.075+7.30.265-2.90.619+8.30.143+3.50.515
Low fence-5.20.327-3.20.554-0.70.895-9.80.07843.7%167+0.10.977-2.50.695-12.80.029-1.60.775-6.30.239
Single wall-5.40.316-3.30.537-0.90.874-10.00.075-0.10.97743.6%163-2.70.678-12.90.028-1.70.755-6.40.230
Fence and open-2.70.672-0.70.918+1.80.784-7.30.265+2.50.695+2.70.67846.2%93-10.20.130+1.00.883-3.80.554
Open+7.60.184+9.60.096+12.10.043+2.90.619+12.80.029+12.90.028+10.20.13056.5%131+11.20.058+6.50.256
Rectangle-3.60.499-1.60.768+0.80.882-8.30.143+1.60.775+1.70.755-1.00.883-11.20.05845.3%159-4.70.383
Octagon+1.10.836+3.10.555+5.60.309-3.50.515+6.30.239+6.40.230+3.80.554-6.50.256+4.70.38350.0%184
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted1,281
Win rate48.4%
Widest swing9.9 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Open58.3%+9.90.04396
Breakable half fence51.4%+3.00.515111
Octagon50.0%+1.60.683144
Fence and open49.3%+0.90.86875 ·
Breakable full fence49.2%+0.80.838132
Full fence47.6%-0.80.846149
Single wall45.9%-2.50.537133
Rectangle44.8%-3.60.375134
Half fence43.0%-5.40.210121
Low fence40.9%-7.50.069132
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 9.62 on 9 df, p 0.382

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence47.6%149-1.60.790+4.70.443-3.70.555+6.70.256+1.80.764-1.70.812-10.70.102+2.90.628-2.40.688
Breakable full fence+1.60.79049.2%132+6.30.318-2.10.743+8.30.174+3.40.582-0.10.990-9.10.174+4.50.466-0.80.900
Half fence-4.70.443-6.30.31843.0%121-8.40.202+2.10.739-2.90.644-6.30.385-15.30.025-1.80.772-7.00.254
Breakable half fence+3.70.555+2.10.743+8.40.20251.4%111+10.40.104+5.50.393+2.00.787-7.00.314+6.60.305+1.40.831
Low fence-6.70.256-8.30.174-2.10.739-10.40.10440.9%132-5.00.416-8.40.240-17.40.009-3.90.524-9.10.130
Single wall-1.80.764-3.40.582+2.90.644-5.50.393+5.00.41645.9%133-3.50.630-12.50.063+1.10.858-4.10.491
Fence and open+1.70.812+0.10.990+6.30.385-2.00.787+8.40.240+3.50.63049.3%75-9.00.241+4.50.526-0.70.925
Open+10.70.102+9.10.174+15.30.025+7.00.314+17.40.009+12.50.063+9.00.24158.3%96+13.60.043+8.30.205
Rectangle-2.90.628-4.50.466+1.80.772-6.60.305+3.90.524-1.10.858-4.50.526-13.60.04344.8%134-5.20.383
Octagon+2.40.688+0.80.900+7.00.254-1.40.831+9.10.130+4.10.491+0.70.925-8.30.205+5.20.38350.0%144
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted352
Win rate48.0%
Widest swing-14.7 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Breakable half fence59.1%+11.10.11644 ·
Low fence54.3%+6.30.43435 ·
Full fence54.0%+6.00.43737 ·
Open51.4%+3.40.67035 ·
Half fence50.0%+2.00.81332 ·
Octagon50.0%+2.00.78940 ·
Rectangle48.0%-0.00.99925 ·
Breakable full fence40.0%-8.00.24945 ·
Fence and open33.3%-14.70.20118 ·
Single wall33.3%-14.70.09230 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 8.81 on 9 df, p 0.455

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence54.0%37+14.10.204+4.00.737-5.00.649-0.20.984+20.70.090+20.70.149+2.60.824+6.00.640+4.00.722
Breakable full fence-14.10.20440.0%45-10.00.384-19.10.072-14.30.204+6.70.559+6.70.623-11.40.308-8.00.517-10.00.355
Half fence-4.00.737+10.00.38450.0%32-9.10.431-4.30.726+16.70.184+16.70.254-1.40.907+2.00.881+0.01.000
Breakable half fence+5.00.649+19.10.072+9.10.43159.1%44+4.80.668+25.80.030+25.80.065+7.70.496+11.10.373+9.10.403
Low fence+0.20.984+14.30.204+4.30.726-4.80.66854.3%35+21.00.090+21.00.148+2.90.811+6.30.631+4.30.711
Single wall-20.70.090-6.70.559-16.70.184-25.80.030-21.00.09033.3%30+0.01.000-18.10.142-14.70.269-16.70.163
Fence and open-20.70.149-6.70.623-16.70.254-25.80.065-21.00.148-0.01.00033.3%18-18.10.210-14.70.336-16.70.238
Open-2.60.824+11.40.308+1.40.907-7.70.496-2.90.811+18.10.142+18.10.21051.4%35+3.40.793+1.40.902
Rectangle-6.00.640+8.00.517-2.00.881-11.10.373-6.30.631+14.70.269+14.70.336-3.40.79348.0%25-2.00.875
Octagon-4.00.722+10.00.355-0.01.000-9.10.403-4.30.711+16.70.163+16.70.238-1.40.902+2.00.87550.0%40
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.