Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Goh vs Pai
Goh vs Pai in Virtua Fighter 5 REVO v1.10: Goh wins 49.1% of 4,950 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 54.6% | +5.5 | 0.012 | 480 | |
| Single wall | 51.1% | +1.9 | 0.353 | 513 | |
| Fence and open | 49.4% | +0.3 | 0.921 | 263 | |
| Rectangle | 49.2% | +0.1 | 0.981 | 490 | |
| Breakable full fence | 48.5% | -0.7 | 0.747 | 520 | |
| Octagon | 48.0% | -1.1 | 0.597 | 504 | |
| Half fence | 47.8% | -1.3 | 0.546 | 483 | |
| Breakable half fence | 47.7% | -1.4 | 0.502 | 503 | |
| Full fence | 47.0% | -2.1 | 0.331 | 464 | |
| Low fence | 46.4% | -2.7 | 0.196 | 498 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.86 on 9 df, p 0.362
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.0%464 | -1.50.643 | -0.80.795 | -0.70.820 | +0.60.853 | -4.10.202 | -2.50.526 | -7.60.020 | -2.20.496 | -1.00.748 |
| Breakable full fence | +1.50.643 | 48.5%520 | +0.60.841 | +0.80.811 | +2.10.507 | -2.60.401 | -1.00.798 | -6.10.053 | -0.70.819 | +0.40.887 |
| Half fence | +0.80.795 | -0.60.841 | 47.8%483 | +0.10.972 | +1.40.651 | -3.20.306 | -1.60.675 | -6.80.036 | -1.40.672 | -0.20.952 |
| Breakable half fence | +0.70.820 | -0.80.811 | -0.10.972 | 47.7%503 | +1.30.674 | -3.40.284 | -1.70.652 | -6.90.031 | -1.50.643 | -0.30.924 |
| Low fence | -0.60.853 | -2.10.507 | -1.40.651 | -1.30.674 | 46.4%498 | -4.70.136 | -3.00.424 | -8.20.010 | -2.80.379 | -1.60.605 |
| Single wall | +4.10.202 | +2.60.401 | +3.20.306 | +3.40.284 | +4.70.136 | 51.1%513 | +1.60.665 | -3.50.268 | +1.90.550 | +3.00.330 |
| Fence and open | +2.50.526 | +1.00.798 | +1.60.675 | +1.70.652 | +3.00.424 | -1.60.665 | 49.4%263 | -5.20.178 | +0.20.949 | +1.40.710 |
| Open | +7.60.020 | +6.10.053 | +6.80.036 | +6.90.031 | +8.20.010 | +3.50.268 | +5.20.178 | 54.6%480 | +5.40.092 | +6.60.039 |
| Rectangle | +2.20.496 | +0.70.819 | +1.40.672 | +1.50.643 | +2.80.379 | -1.90.550 | -0.20.949 | -5.40.092 | 49.2%490 | +1.20.713 |
| Octagon | +1.00.748 | -0.40.887 | +0.20.952 | +0.30.924 | +1.60.605 | -3.00.330 | -1.40.710 | -6.60.039 | -1.20.713 | 48.0%504 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 58.0% | +8.5 | 0.005 | 250 | |
| Breakable full fence | 51.4% | +1.9 | 0.496 | 282 | |
| Single wall | 51.3% | +1.8 | 0.535 | 275 | |
| Octagon | 50.7% | +1.2 | 0.668 | 284 | |
| Rectangle | 50.5% | +1.1 | 0.715 | 271 | |
| Fence and open | 47.6% | -1.9 | 0.635 | 145 | |
| Full fence | 46.6% | -2.9 | 0.339 | 253 | |
| Breakable half fence | 46.3% | -3.2 | 0.255 | 285 | |
| Half fence | 45.3% | -4.2 | 0.138 | 274 | |
| Low fence | 43.0% | -6.5 | 0.024 | 270 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 16.89 on 9 df, p 0.051
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 46.6%253 | -4.80.270 | +1.40.750 | +0.30.940 | +3.70.398 | -4.60.287 | -0.90.856 | -11.40.011 | -3.90.370 | -4.10.347 |
| Breakable full fence | +4.80.270 | 51.4%282 | +6.20.146 | +5.10.224 | +8.50.047 | +0.10.973 | +3.80.453 | -6.60.128 | +0.90.839 | +0.70.865 |
| Half fence | -1.40.750 | -6.20.146 | 45.3%274 | -1.10.801 | +2.30.590 | -6.00.158 | -2.30.649 | -12.70.004 | -5.30.216 | -5.40.198 |
| Breakable half fence | -0.30.940 | -5.10.224 | +1.10.801 | 46.3%285 | +3.40.427 | -5.00.241 | -1.30.803 | -11.70.007 | -4.20.318 | -4.40.295 |
| Low fence | -3.70.398 | -8.50.047 | -2.30.590 | -3.40.427 | 43.0%270 | -8.30.052 | -4.60.366 | -15.0<0.001 | -7.60.077 | -7.70.068 |
| Single wall | +4.60.287 | -0.10.973 | +6.00.158 | +5.00.241 | +8.30.052 | 51.3%275 | +3.70.473 | -6.70.122 | +0.70.867 | +0.60.893 |
| Fence and open | +0.90.856 | -3.80.453 | +2.30.649 | +1.30.803 | +4.60.366 | -3.70.473 | 47.6%145 | -10.40.045 | -3.00.564 | -3.10.541 |
| Open | +11.40.011 | +6.60.128 | +12.70.004 | +11.70.007 | +15.0<0.001 | +6.70.122 | +10.40.045 | 58.0%250 | +7.50.088 | +7.30.091 |
| Rectangle | +3.90.370 | -0.90.839 | +5.30.216 | +4.20.318 | +7.60.077 | -0.70.867 | +3.00.564 | -7.50.088 | 50.5%271 | -0.10.972 |
| Octagon | +4.10.347 | -0.70.865 | +5.40.198 | +4.40.295 | +7.70.068 | -0.60.893 | +3.10.541 | -7.30.091 | +0.10.972 | 50.7%284 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 52.7% | +4.1 | 0.373 | 110 | |
| Single wall | 51.0% | +2.5 | 0.421 | 237 | |
| Open | 50.7% | +2.1 | 0.513 | 219 | |
| Low fence | 49.8% | +1.2 | 0.716 | 215 | |
| Half fence | 49.8% | +1.2 | 0.731 | 199 | |
| Full fence | 48.4% | -0.1 | 0.965 | 192 | |
| Breakable half fence | 48.3% | -0.2 | 0.939 | 211 | |
| Breakable full fence | 46.6% | -2.0 | 0.529 | 219 | |
| Octagon | 45.2% | -3.4 | 0.302 | 208 | |
| Rectangle | 45.1% | -3.4 | 0.298 | 206 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.24 on 9 df, p 0.895
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 48.4%192 | +1.90.706 | -1.30.795 | +0.10.985 | -1.30.789 | -2.60.590 | -4.30.473 | -2.20.649 | +3.30.511 | +3.20.516 |
| Breakable full fence | -1.90.706 | 46.6%219 | -3.20.517 | -1.80.714 | -3.20.506 | -4.50.339 | -6.20.292 | -4.10.390 | +1.40.768 | +1.40.774 |
| Half fence | +1.30.795 | +3.20.517 | 49.8%199 | +1.40.776 | -0.00.997 | -1.30.786 | -3.00.616 | -0.90.848 | +4.60.354 | +4.60.357 |
| Breakable half fence | -0.10.985 | +1.80.714 | -1.40.776 | 48.3%211 | -1.40.768 | -2.70.566 | -4.40.456 | -2.30.627 | +3.20.513 | +3.10.518 |
| Low fence | +1.30.789 | +3.20.506 | +0.00.997 | +1.40.768 | 49.8%215 | -1.30.785 | -3.00.614 | -0.90.848 | +4.60.342 | +4.60.346 |
| Single wall | +2.60.590 | +4.50.339 | +1.30.786 | +2.70.566 | +1.30.785 | 51.0%237 | -1.70.772 | +0.40.937 | +5.90.214 | +5.90.217 |
| Fence and open | +4.30.473 | +6.20.292 | +3.00.616 | +4.40.456 | +3.00.614 | +1.70.772 | 52.7%110 | +2.00.727 | +7.60.199 | +7.50.201 |
| Open | +2.20.649 | +4.10.390 | +0.90.848 | +2.30.627 | +0.90.848 | -0.40.937 | -2.00.727 | 50.7%219 | +5.50.253 | +5.50.256 |
| Rectangle | -3.30.511 | -1.40.768 | -4.60.354 | -3.20.513 | -4.60.342 | -5.90.214 | -7.60.199 | -5.50.253 | 45.1%206 | -0.00.992 |
| Octagon | -3.20.516 | -1.40.774 | -4.60.357 | -3.10.518 | -4.60.346 | -5.90.217 | -7.50.201 | -5.50.256 | +0.00.992 | 45.2%208 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 85.7% | +35.3 | 0.054 | 7 · | |
| Rectangle | 84.6% | +34.2 | 0.009 | 13 · | |
| Half fence | 80.0% | +29.6 | 0.050 | 10 · | |
| Low fence | 61.5% | +11.1 | 0.395 | 13 · | |
| Open | 54.5% | +4.1 | 0.774 | 11 · | |
| Fence and open | 37.5% | -12.9 | 0.448 | 8 · | |
| Full fence | 36.8% | -13.6 | 0.195 | 19 · | |
| Octagon | 33.3% | -17.1 | 0.211 | 12 · | |
| Breakable full fence | 26.3% | -24.1 | 0.021 | 19 · | |
| Single wall | 0.0% | -50.4 | 0.311 | 1 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 22.53 on 9 df, p 0.007
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 36.8%19 | +10.50.485 | -43.20.027 | -48.90.027 | -24.70.169 | +36.80.452 | -0.70.974 | -17.70.346 | -47.80.007 | +3.50.842 |
| Breakable full fence | -10.50.485 | 26.3%19 | -53.70.006 | -59.40.007 | -35.20.046 | +26.30.554 | -11.20.561 | -28.20.122 | -58.30.001 | -7.00.675 |
| Half fence | +43.20.027 | +53.70.006 | 80.0%10 | -5.70.761 | +18.50.340 | +80.00.087 | +42.50.066 | +25.40.217 | -4.60.772 | +46.70.029 |
| Breakable half fence | +48.90.027 | +59.40.007 | +5.70.761 | 85.7%7 | +24.20.260 | +85.70.064 | +48.20.057 | +31.20.171 | +1.10.948 | +52.40.027 |
| Low fence | +24.70.169 | +35.20.046 | -18.50.340 | -24.20.260 | 61.5%13 | +61.50.231 | +24.00.284 | +7.00.729 | -23.10.185 | +28.20.158 |
| Single wall | -36.80.452 | -26.30.554 | -80.00.087 | -85.70.064 | -61.50.231 | 0.0%1 | -37.50.453 | -54.50.296 | -84.60.047 | -33.30.488 |
| Fence and open | +0.70.974 | +11.20.561 | -42.50.066 | -48.20.057 | -24.00.284 | +37.50.453 | 37.5%8 | -17.10.463 | -47.10.026 | +4.20.848 |
| Open | +17.70.346 | +28.20.122 | -25.40.217 | -31.20.171 | -7.00.729 | +54.50.296 | +17.10.463 | 54.5%11 | -30.10.106 | +21.20.305 |
| Rectangle | +47.80.007 | +58.30.001 | +4.60.772 | -1.10.948 | +23.10.185 | +84.60.047 | +47.10.026 | +30.10.106 | 84.6%13 | +51.30.009 |
| Octagon | -3.50.842 | +7.00.675 | -46.70.029 | -52.40.027 | -28.20.158 | +33.30.488 | -4.20.848 | -21.20.305 | -51.30.009 | 33.3%12 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
