Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Goh vs Lion
Goh vs Lion in Virtua Fighter 5 REVO v1.10: Goh wins 48.5% of 4,520 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 52.9% | +4.5 | 0.042 | 463 | |
| Half fence | 51.9% | +3.5 | 0.124 | 447 | |
| Rectangle | 50.8% | +2.3 | 0.300 | 441 | |
| Low fence | 50.6% | +2.2 | 0.318 | 464 | |
| Octagon | 48.4% | -0.0 | 0.990 | 444 | |
| Full fence | 47.0% | -1.4 | 0.510 | 491 | |
| Breakable half fence | 47.0% | -1.5 | 0.488 | 475 | |
| Single wall | 46.3% | -2.2 | 0.341 | 428 | |
| Fence and open | 45.8% | -2.7 | 0.382 | 247 | |
| Open | 43.3% | -5.1 | 0.029 | 411 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 14.38 on 9 df, p 0.110
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.0%491 | -5.90.070 | -4.80.137 | +0.10.975 | -3.60.266 | +0.80.812 | +1.30.739 | +3.70.261 | -3.70.253 | -1.40.674 |
| Breakable full fence | +5.90.070 | 52.9%463 | +1.00.759 | +6.00.068 | +2.30.489 | +6.70.047 | +7.20.069 | +9.60.005 | +2.10.523 | +4.50.176 |
| Half fence | +4.80.137 | -1.00.759 | 51.9%447 | +5.00.133 | +1.20.705 | +5.60.095 | +6.20.121 | +8.60.012 | +1.10.741 | +3.50.299 |
| Breakable half fence | -0.10.975 | -6.00.068 | -5.00.133 | 47.0%475 | -3.70.257 | +0.70.837 | +1.20.759 | +3.60.278 | -3.80.245 | -1.50.654 |
| Low fence | +3.60.266 | -2.30.489 | -1.20.705 | +3.70.257 | 50.6%464 | +4.40.191 | +4.90.214 | +7.30.030 | -0.10.965 | +2.20.503 |
| Single wall | -0.80.812 | -6.70.047 | -5.60.095 | -0.70.837 | -4.40.191 | 46.3%428 | +0.50.898 | +3.00.390 | -4.50.181 | -2.20.523 |
| Fence and open | -1.30.739 | -7.20.069 | -6.20.121 | -1.20.759 | -4.90.214 | -0.50.898 | 45.8%247 | +2.40.542 | -5.00.204 | -2.70.500 |
| Open | -3.70.261 | -9.60.005 | -8.60.012 | -3.60.278 | -7.30.030 | -3.00.390 | -2.40.542 | 43.3%411 | -7.50.029 | -5.10.134 |
| Rectangle | +3.70.253 | -2.10.523 | -1.10.741 | +3.80.245 | +0.10.965 | +4.50.181 | +5.00.204 | +7.50.029 | 50.8%441 | +2.40.481 |
| Octagon | +1.40.674 | -4.50.176 | -3.50.299 | +1.50.654 | -2.20.503 | +2.20.523 | +2.70.500 | +5.10.134 | -2.40.481 | 48.4%444 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 54.8% | +3.8 | 0.269 | 188 | |
| Rectangle | 54.7% | +3.8 | 0.246 | 212 | |
| Breakable full fence | 53.5% | +2.5 | 0.447 | 200 | |
| Octagon | 53.4% | +2.4 | 0.462 | 208 | |
| Low fence | 53.3% | +2.4 | 0.466 | 210 | |
| Breakable half fence | 49.5% | -1.4 | 0.658 | 220 | |
| Fence and open | 48.8% | -2.1 | 0.688 | 86 | |
| Single wall | 48.1% | -2.8 | 0.418 | 189 | |
| Full fence | 47.4% | -3.6 | 0.273 | 209 | |
| Open | 45.6% | -5.3 | 0.130 | 182 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 7.85 on 9 df, p 0.549
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.4%209 | -6.10.215 | -7.40.140 | -2.20.652 | -6.00.222 | -0.80.876 | -1.50.818 | +1.80.727 | -7.30.132 | -6.00.221 |
| Breakable full fence | +6.10.215 | 53.5%200 | -1.30.799 | +4.00.418 | +0.20.973 | +5.30.291 | +4.70.469 | +7.90.123 | -1.20.804 | +0.10.978 |
| Half fence | +7.40.140 | +1.30.799 | 54.8%188 | +5.20.291 | +1.50.771 | +6.60.197 | +6.00.360 | +9.20.077 | +0.10.989 | +1.40.777 |
| Breakable half fence | +2.20.652 | -4.00.418 | -5.20.291 | 49.5%220 | -3.80.432 | +1.40.778 | +0.70.911 | +4.00.431 | -5.20.282 | -3.80.429 |
| Low fence | +6.00.222 | -0.20.973 | -1.50.771 | +3.80.432 | 53.3%210 | +5.20.301 | +4.50.482 | +7.70.127 | -1.40.776 | -0.00.995 |
| Single wall | +0.80.876 | -5.30.291 | -6.60.197 | -1.40.778 | -5.20.301 | 48.1%189 | -0.70.916 | +2.50.624 | -6.60.189 | -5.20.299 |
| Fence and open | +1.50.818 | -4.70.469 | -6.00.360 | -0.70.911 | -4.50.482 | +0.70.916 | 48.8%86 | +3.20.620 | -5.90.357 | -4.50.480 |
| Open | -1.80.727 | -7.90.123 | -9.20.077 | -4.00.431 | -7.70.127 | -2.50.624 | -3.20.620 | 45.6%182 | -9.10.071 | -7.80.126 |
| Rectangle | +7.30.132 | +1.20.804 | -0.10.989 | +5.20.282 | +1.40.776 | +6.60.189 | +5.90.357 | +9.10.071 | 54.7%212 | +1.40.781 |
| Octagon | +6.00.221 | -0.10.978 | -1.40.777 | +3.80.429 | +0.00.995 | +5.20.299 | +4.50.480 | +7.80.126 | -1.40.781 | 53.4%208 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 53.0% | +6.5 | 0.042 | 219 | |
| Half fence | 49.5% | +3.1 | 0.327 | 224 | |
| Low fence | 48.9% | +2.4 | 0.453 | 219 | |
| Rectangle | 48.4% | +2.0 | 0.571 | 190 | |
| Full fence | 45.9% | -0.5 | 0.860 | 246 | |
| Single wall | 45.9% | -0.5 | 0.872 | 209 | |
| Fence and open | 44.0% | -2.5 | 0.570 | 125 | |
| Breakable half fence | 43.8% | -2.6 | 0.398 | 226 | |
| Octagon | 43.6% | -2.9 | 0.381 | 211 | |
| Open | 42.7% | -3.8 | 0.266 | 199 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.14 on 9 df, p 0.520
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 45.9%246 | -7.00.130 | -3.60.433 | +2.10.642 | -2.90.529 | +0.01.000 | +1.90.723 | +3.20.497 | -2.50.606 | +2.30.617 |
| Breakable full fence | +7.00.130 | 53.0%219 | +3.40.472 | +9.20.053 | +4.10.390 | +7.00.146 | +9.00.110 | +10.30.036 | +4.50.359 | +9.40.052 |
| Half fence | +3.60.433 | -3.40.472 | 49.5%224 | +5.70.222 | +0.70.884 | +3.60.451 | +5.50.319 | +6.80.159 | +1.10.818 | +6.00.214 |
| Breakable half fence | -2.10.642 | -9.20.053 | -5.70.222 | 43.8%226 | -5.00.285 | -2.10.656 | -0.20.972 | +1.10.821 | -4.60.347 | +0.20.966 |
| Low fence | +2.90.529 | -4.10.390 | -0.70.884 | +5.00.285 | 48.9%219 | +2.90.545 | +4.90.385 | +6.20.208 | +0.40.930 | +5.30.274 |
| Single wall | -0.01.000 | -7.00.146 | -3.60.451 | +2.10.656 | -2.90.545 | 45.9%209 | +1.90.731 | +3.20.513 | -2.50.619 | +2.30.631 |
| Fence and open | -1.90.723 | -9.00.110 | -5.50.319 | +0.20.972 | -4.90.385 | -1.90.731 | 44.0%125 | +1.30.820 | -4.40.442 | +0.40.943 |
| Open | -3.20.497 | -10.30.036 | -6.80.159 | -1.10.821 | -6.20.208 | -3.20.513 | -1.30.820 | 42.7%199 | -5.70.258 | -0.90.856 |
| Rectangle | +2.50.606 | -4.50.359 | -1.10.818 | +4.60.347 | -0.40.930 | +2.50.619 | +4.40.442 | +5.70.258 | 48.4%190 | +4.80.334 |
| Octagon | -2.30.617 | -9.40.052 | -6.00.214 | -0.20.966 | -5.30.274 | -2.30.631 | -0.40.943 | +0.90.856 | -4.80.334 | 43.6%211 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 52.8% | +6.2 | 0.431 | 36 · | |
| Breakable half fence | 51.7% | +5.2 | 0.561 | 29 · | |
| Half fence | 51.4% | +4.9 | 0.544 | 35 · | |
| Breakable full fence | 50.0% | +3.4 | 0.626 | 44 · | |
| Octagon | 48.0% | +1.4 | 0.882 | 25 · | |
| Low fence | 45.7% | -0.9 | 0.915 | 35 · | |
| Fence and open | 44.4% | -2.1 | 0.787 | 36 · | |
| Rectangle | 41.0% | -5.5 | 0.461 | 39 · | |
| Single wall | 36.7% | -9.9 | 0.255 | 30 · | |
| Open | 33.3% | -13.2 | 0.128 | 30 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.20 on 9 df, p 0.817
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 52.8%36 | +2.80.805 | +1.40.909 | +1.10.933 | +7.10.552 | +16.10.191 | +8.30.479 | +19.40.113 | +11.80.308 | +4.80.714 |
| Breakable full fence | -2.80.805 | 50.0%44 | -1.40.900 | -1.70.885 | +4.30.705 | +13.30.257 | +5.60.621 | +16.70.155 | +9.00.413 | +2.00.873 |
| Half fence | -1.40.909 | +1.40.900 | 51.4%35 | -0.30.981 | +5.70.632 | +14.80.233 | +7.00.556 | +18.10.142 | +10.40.370 | +3.40.793 |
| Breakable half fence | -1.10.933 | +1.70.885 | +0.30.981 | 51.7%29 | +6.00.632 | +15.10.244 | +7.30.559 | +18.40.153 | +10.70.381 | +3.70.785 |
| Low fence | -7.10.552 | -4.30.705 | -5.70.632 | -6.00.632 | 45.7%35 | +9.00.461 | +1.30.914 | +12.40.310 | +4.70.684 | -2.30.861 |
| Single wall | -16.10.191 | -13.30.257 | -14.80.233 | -15.10.244 | -9.00.461 | 36.7%30 | -7.80.522 | +3.30.787 | -4.40.713 | -11.30.396 |
| Fence and open | -8.30.479 | -5.60.621 | -7.00.556 | -7.30.559 | -1.30.914 | +7.80.522 | 44.4%36 | +11.10.358 | +3.40.765 | -3.60.784 |
| Open | -19.40.113 | -16.70.155 | -18.10.142 | -18.40.153 | -12.40.310 | -3.30.787 | -11.10.358 | 33.3%30 | -7.70.513 | -14.70.269 |
| Rectangle | -11.80.308 | -9.00.413 | -10.40.370 | -10.70.381 | -4.70.684 | +4.40.713 | -3.40.765 | +7.70.513 | 41.0%39 | -7.00.583 |
| Octagon | -4.80.714 | -2.00.873 | -3.40.793 | -3.70.785 | +2.30.861 | +11.30.396 | +3.60.784 | +14.70.269 | +7.00.583 | 48.0%25 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
