VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Goh vs Lion

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Matches counted2,243
Win rate46.8%
Widest swing5.7 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Breakable full fence52.4%+5.70.072227
Half fence49.8%+3.00.337227
Rectangle48.2%+1.40.679193
Low fence47.8%+1.00.740228
Full fence47.4%+0.60.847245
Single wall45.4%-1.40.665216
Fence and open45.2%-1.60.704135
Breakable half fence44.5%-2.20.466238
Octagon43.5%-3.20.314216
Open43.5%-3.30.319207
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 6.62 on 9 df, p 0.677

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence47.4%245-5.10.270-2.40.597+2.80.536-0.50.920+2.00.671+2.20.686+3.90.411-0.80.861+3.80.410
Breakable full fence+5.10.27052.4%227+2.60.573+7.90.089+4.60.325+7.00.138+7.20.183+8.90.063+4.20.387+8.90.061
Half fence+2.40.597-2.60.57349.8%227+5.20.258+2.00.674+4.40.353+4.60.397+6.30.189+1.60.745+6.30.187
Breakable half fence-2.80.536-7.90.089-5.20.25844.5%238-3.30.479-0.80.859-0.70.904+1.10.822-3.60.450+1.00.827
Low fence+0.50.920-4.60.325-2.00.674+3.30.47947.8%228+2.40.607+2.60.629+4.30.365-0.40.938+4.30.365
Single wall-2.00.671-7.00.138-4.40.353+0.80.859-2.40.60745.4%216+0.20.973+1.90.695-2.80.569+1.90.699
Fence and open-2.20.686-7.20.183-4.60.397+0.70.904-2.60.629-0.20.97345.2%135+1.70.756-3.00.592+1.70.760
Open-3.90.411-8.90.063-6.30.189-1.10.822-4.30.365-1.90.695-1.70.75643.5%207-4.70.345-0.00.993
Rectangle+0.80.861-4.20.387-1.60.745+3.60.450+0.40.938+2.80.569+3.00.592+4.70.34548.2%193+4.70.344
Octagon-3.80.410-8.90.061-6.30.187-1.00.827-4.30.365-1.90.699-1.70.760+0.00.993-4.70.34443.5%216
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted1,944
Win rate46.4%
Widest swing6.8 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Breakable full fence53.2%+6.80.049190
Half fence49.2%+2.80.399197
Rectangle48.8%+2.40.528162
Low fence47.7%+1.30.696197
Single wall46.5%+0.10.971187
Full fence46.5%+0.10.972215
Open44.0%-2.40.488182
Breakable half fence43.3%-3.10.346210
Octagon43.1%-3.20.334197
Fence and open43.0%-3.40.467107
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 7.15 on 9 df, p 0.621

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence46.5%215-6.70.182-2.70.580+3.20.510-1.20.807-0.00.998+3.50.550+2.50.610-2.30.664+3.40.493
Breakable full fence+6.70.18253.2%190+3.90.441+9.80.050+5.40.284+6.60.198+10.20.092+9.20.076+4.40.411+10.00.049
Half fence+2.70.580-3.90.44149.2%197+5.90.232+1.50.762+2.70.595+6.20.297+5.30.303+0.50.929+6.10.225
Breakable half fence-3.20.510-9.80.050-5.90.23243.3%210-4.40.375-3.20.523+0.30.954-0.60.901-5.40.297+0.20.970
Low fence+1.20.807-5.40.284-1.50.762+4.40.37547.7%197+1.20.815+4.70.430+3.80.463-1.10.843+4.60.362
Single wall+0.00.998-6.60.198-2.70.595+3.20.523-1.20.81546.5%187+3.50.558+2.60.620-2.20.676+3.40.506
Fence and open-3.50.550-10.20.092-6.20.297-0.30.954-4.70.430-3.50.55843.0%107-1.00.873-5.80.353-0.20.979
Open-2.50.610-9.20.076-5.30.303+0.60.901-3.80.463-2.60.620+1.00.87344.0%182-4.80.372+0.80.874
Rectangle+2.30.664-4.40.411-0.50.929+5.40.297+1.10.843+2.20.676+5.80.353+4.80.37248.8%162+5.60.288
Octagon-3.40.493-10.00.049-6.10.225-0.20.970-4.60.362-3.40.506+0.20.979-0.80.874-5.60.28843.1%197
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted299
Win rate49.2%
Widest swing-11.2 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Breakable half fence53.6%+4.40.62428 ·
Fence and open53.6%+4.40.62428 ·
Full fence53.3%+4.20.63030 ·
Half fence53.3%+4.20.63030 ·
Breakable full fence48.6%-0.50.94737 ·
Low fence48.4%-0.80.92731 ·
Octagon47.4%-1.80.87119 ·
Rectangle45.2%-4.00.63831 ·
Open40.0%-9.20.33825 ·
Single wall37.9%-11.20.20329 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 3.30 on 9 df, p 0.951

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence53.3%30+4.70.703+0.01.000-0.20.986+4.90.699+15.40.235-0.20.986+13.30.324+8.20.523+6.00.684
Breakable full fence-4.70.70348.6%37-4.70.703-4.90.694+0.30.983+10.70.384-4.90.694+8.70.502+3.50.774+1.30.928
Half fence-0.01.000+4.70.70353.3%30-0.20.986+4.90.699+15.40.235-0.20.986+13.30.324+8.20.523+6.00.684
Breakable half fence+0.20.986+4.90.694+0.20.98653.6%28+5.20.691+15.60.236+0.01.000+13.60.323+8.40.519+6.20.676
Low fence-4.90.699-0.30.983-4.90.699-5.20.69148.4%31+10.50.414-5.20.691+8.40.530+3.20.799+1.00.944
Single wall-15.40.235-10.70.384-15.40.235-15.60.236-10.50.41437.9%29-15.60.236-2.10.876-7.20.570-9.40.517
Fence and open+0.20.986+4.90.694+0.20.986-0.01.000+5.20.691+15.60.23653.6%28+13.60.323+8.40.519+6.20.676
Open-13.30.324-8.70.502-13.30.324-13.60.323-8.40.530+2.10.876-13.60.32340.0%25-5.20.698-7.40.625
Rectangle-8.20.523-3.50.774-8.20.523-8.40.519-3.20.799+7.20.570-8.40.519+5.20.69845.2%31-2.20.879
Octagon-6.00.684-1.30.928-6.00.684-6.20.676-1.00.944+9.40.517-6.20.676+7.40.625+2.20.87947.4%19
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.