Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Goh vs Lei Fei
Goh vs Lei Fei in Virtua Fighter 5 REVO v1.10: Goh wins 47.4% of 2,986 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 52.0% | +4.6 | 0.295 | 125 | |
| Breakable half fence | 50.2% | +2.8 | 0.338 | 273 | |
| Single wall | 49.5% | +2.1 | 0.453 | 295 | |
| Rectangle | 49.1% | +1.6 | 0.577 | 265 | |
| Open | 47.9% | +0.5 | 0.856 | 353 | |
| Low fence | 47.5% | +0.0 | 0.991 | 314 | |
| Full fence | 46.7% | -0.7 | 0.806 | 274 | |
| Half fence | 46.5% | -0.9 | 0.734 | 333 | |
| Octagon | 44.4% | -3.0 | 0.263 | 302 | |
| Breakable full fence | 43.0% | -4.4 | 0.106 | 300 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.34 on 9 df, p 0.706
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 46.7%274 | +3.70.371 | +0.20.967 | -3.50.417 | -0.70.858 | -2.80.508 | -5.30.327 | -1.20.773 | -2.30.586 | +2.40.573 |
| Breakable full fence | -3.70.371 | 43.0%300 | -3.50.370 | -7.20.085 | -4.50.268 | -6.50.112 | -9.00.090 | -4.90.213 | -6.10.149 | -1.40.735 |
| Half fence | -0.20.967 | +3.50.370 | 46.5%333 | -3.60.373 | -0.90.818 | -2.90.461 | -5.50.298 | -1.30.728 | -2.50.542 | +2.20.582 |
| Breakable half fence | +3.50.417 | +7.20.085 | +3.60.373 | 50.2%273 | +2.70.509 | +0.70.869 | -1.80.736 | +2.30.567 | +1.10.794 | +5.80.163 |
| Low fence | +0.70.858 | +4.50.268 | +0.90.818 | -2.70.509 | 47.5%314 | -2.00.615 | -4.50.390 | -0.40.913 | -1.60.700 | +3.10.443 |
| Single wall | +2.80.508 | +6.50.112 | +2.90.461 | -0.70.869 | +2.00.615 | 49.5%295 | -2.50.638 | +1.60.682 | +0.40.918 | +5.10.210 |
| Fence and open | +5.30.327 | +9.00.090 | +5.50.298 | +1.80.736 | +4.50.390 | +2.50.638 | 52.0%125 | +4.10.428 | +2.90.587 | +7.60.150 |
| Open | +1.20.773 | +4.90.213 | +1.30.728 | -2.30.567 | +0.40.913 | -1.60.682 | -4.10.428 | 47.9%353 | -1.20.771 | +3.50.370 |
| Rectangle | +2.30.586 | +6.10.149 | +2.50.542 | -1.10.794 | +1.60.700 | -0.40.918 | -2.90.587 | +1.20.771 | 49.1%265 | +4.70.264 |
| Octagon | -2.40.573 | +1.40.735 | -2.20.582 | -5.80.163 | -3.10.443 | -5.10.210 | -7.60.150 | -3.50.370 | -4.70.264 | 44.4%302 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 58.2% | +10.9 | 0.015 | 110 | |
| Breakable half fence | 50.5% | +3.3 | 0.506 | 93 | |
| Fence and open | 50.0% | +2.8 | 0.702 | 46 · | |
| Rectangle | 47.7% | +0.4 | 0.934 | 86 | |
| Half fence | 47.5% | +0.3 | 0.945 | 122 | |
| Breakable full fence | 47.1% | -0.1 | 0.981 | 87 | |
| Low fence | 45.1% | -2.1 | 0.634 | 113 | |
| Octagon | 44.4% | -2.9 | 0.492 | 124 | |
| Open | 42.3% | -4.9 | 0.217 | 137 | |
| Full fence | 37.2% | -10.0 | 0.052 | 86 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 11.19 on 9 df, p 0.263
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 37.2%86 | -9.90.187 | -10.30.139 | -13.30.073 | -7.90.261 | -21.00.004 | -12.80.156 | -5.10.448 | -10.50.165 | -7.10.301 |
| Breakable full fence | +9.90.187 | 47.1%87 | -0.40.953 | -3.40.647 | +2.00.779 | -11.10.122 | -2.90.752 | +4.80.482 | -0.50.942 | +2.80.691 |
| Half fence | +10.30.139 | +0.40.953 | 47.5%122 | -3.00.663 | +2.40.711 | -10.60.105 | -2.50.776 | +5.20.400 | -0.10.985 | +3.20.616 |
| Breakable half fence | +13.30.073 | +3.40.647 | +3.00.663 | 50.5%93 | +5.40.440 | -7.60.276 | +0.50.952 | +8.20.220 | +2.90.702 | +6.20.366 |
| Low fence | +7.90.261 | -2.00.779 | -2.40.711 | -5.40.440 | 45.1%113 | -13.10.051 | -4.90.577 | +2.80.657 | -2.50.722 | +0.80.904 |
| Single wall | +21.00.004 | +11.10.122 | +10.60.105 | +7.60.276 | +13.10.051 | 58.2%110 | +8.20.348 | +15.80.013 | +10.50.143 | +13.80.035 |
| Fence and open | +12.80.156 | +2.90.752 | +2.50.776 | -0.50.952 | +4.90.577 | -8.20.348 | 50.0%46 | +7.70.365 | +2.30.799 | +5.70.512 |
| Open | +5.10.448 | -4.80.482 | -5.20.400 | -8.20.220 | -2.80.657 | -15.80.013 | -7.70.365 | 42.3%137 | -5.30.435 | -2.00.742 |
| Rectangle | +10.50.165 | +0.50.942 | +0.10.985 | -2.90.702 | +2.50.722 | -10.50.143 | -2.30.799 | +5.30.435 | 47.7%86 | +3.30.635 |
| Octagon | +7.10.301 | -2.80.691 | -3.20.616 | -6.20.366 | -0.80.904 | -13.80.035 | -5.70.512 | +2.00.742 | -3.30.635 | 44.4%124 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 56.3% | +7.9 | 0.176 | 71 · | |
| Open | 52.5% | +4.1 | 0.226 | 198 | |
| Full fence | 52.2% | +3.8 | 0.288 | 178 | |
| Low fence | 50.5% | +2.1 | 0.550 | 186 | |
| Breakable half fence | 49.7% | +1.2 | 0.738 | 167 | |
| Rectangle | 49.1% | +0.6 | 0.863 | 167 | |
| Half fence | 47.9% | -0.6 | 0.872 | 192 | |
| Octagon | 45.3% | -3.2 | 0.400 | 159 | |
| Single wall | 43.9% | -4.6 | 0.195 | 180 | |
| Breakable full fence | 43.1% | -5.4 | 0.111 | 195 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.96 on 9 df, p 0.441
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 52.2%178 | +9.20.076 | +4.30.405 | +2.50.636 | +1.70.744 | +8.40.114 | -4.10.559 | -0.30.957 | +3.10.559 | +7.00.202 |
| Breakable full fence | -9.20.076 | 43.1%195 | -4.80.339 | -6.60.208 | -7.50.145 | -0.80.874 | -13.30.055 | -9.40.061 | -6.00.251 | -2.20.678 |
| Half fence | -4.30.405 | +4.80.339 | 47.9%192 | -1.80.736 | -2.60.610 | +4.00.436 | -8.40.225 | -4.60.363 | -1.20.823 | +2.60.623 |
| Breakable half fence | -2.50.636 | +6.60.208 | +1.80.736 | 49.7%167 | -0.80.875 | +5.80.278 | -6.60.348 | -2.80.591 | +0.60.913 | +4.40.425 |
| Low fence | -1.70.744 | +7.50.145 | +2.60.610 | +0.80.875 | 50.5%186 | +6.70.203 | -5.80.405 | -2.00.697 | +1.40.788 | +5.30.330 |
| Single wall | -8.40.114 | +0.80.874 | -4.00.436 | -5.80.278 | -6.70.203 | 43.9%180 | -12.40.075 | -8.60.093 | -5.20.331 | -1.40.797 |
| Fence and open | +4.10.559 | +13.30.055 | +8.40.225 | +6.60.348 | +5.80.405 | +12.40.075 | 56.3%71 | +3.80.581 | +7.20.307 | +11.10.121 |
| Open | +0.30.957 | +9.40.061 | +4.60.363 | +2.80.591 | +2.00.697 | +8.60.093 | -3.80.581 | 52.5%198 | +3.40.515 | +7.20.174 |
| Rectangle | -3.10.559 | +6.00.251 | +1.20.823 | -0.60.913 | -1.40.788 | +5.20.331 | -7.20.307 | -3.40.515 | 49.1%167 | +3.80.490 |
| Octagon | -7.00.202 | +2.20.678 | -2.60.623 | -4.40.425 | -5.30.330 | +1.40.797 | -11.10.121 | -7.20.174 | -3.80.490 | 45.3%159 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 60.0% | +24.8 | 0.238 | 5 · | |
| Rectangle | 58.3% | +23.1 | 0.080 | 12 · | |
| Breakable half fence | 53.9% | +18.6 | 0.141 | 13 · | |
| Open | 38.9% | +3.6 | 0.729 | 18 · | |
| Octagon | 36.8% | +1.6 | 0.876 | 19 · | |
| Full fence | 30.0% | -5.2 | 0.718 | 10 · | |
| Low fence | 26.7% | -8.6 | 0.461 | 15 · | |
| Half fence | 26.3% | -8.9 | 0.380 | 19 · | |
| Fence and open | 25.0% | -10.2 | 0.532 | 8 · | |
| Breakable full fence | 22.2% | -13.0 | 0.215 | 18 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.14 on 9 df, p 0.425
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 30.0%10 | +7.80.649 | +3.70.833 | -23.90.253 | +3.30.856 | -30.00.264 | +5.00.814 | -8.90.638 | -28.30.184 | -6.80.713 |
| Breakable full fence | -7.80.649 | 22.2%18 | -4.10.772 | -31.60.069 | -4.50.767 | -37.80.104 | -2.80.877 | -16.70.278 | -36.10.044 | -14.60.331 |
| Half fence | -3.70.833 | +4.10.772 | 26.3%19 | -27.50.114 | -0.30.982 | -33.70.155 | +1.30.943 | -12.60.414 | -32.00.075 | -10.50.485 |
| Breakable half fence | +23.90.253 | +31.60.069 | +27.50.114 | 53.9%13 | +27.20.142 | -6.20.814 | +28.90.195 | +15.00.409 | -4.50.821 | +17.00.341 |
| Low fence | -3.30.856 | +4.50.767 | +0.30.982 | -27.20.142 | 26.7%15 | -33.30.176 | +1.70.931 | -12.20.458 | -31.70.096 | -10.20.529 |
| Single wall | +30.00.264 | +37.80.104 | +33.70.155 | +6.20.814 | +33.30.176 | 60.0%5 | +35.00.207 | +21.10.400 | +1.70.949 | +23.20.350 |
| Fence and open | -5.00.814 | +2.80.877 | -1.30.943 | -28.90.195 | -1.70.931 | -35.00.207 | 25.0%8 | -13.90.492 | -33.30.142 | -11.80.551 |
| Open | +8.90.638 | +16.70.278 | +12.60.414 | -15.00.409 | +12.20.458 | -21.10.400 | +13.90.492 | 38.9%18 | -19.40.296 | +2.00.898 |
| Rectangle | +28.30.184 | +36.10.044 | +32.00.075 | +4.50.821 | +31.70.096 | -1.70.949 | +33.30.142 | +19.40.296 | 58.3%12 | +21.50.242 |
| Octagon | +6.80.713 | +14.60.331 | +10.50.485 | -17.00.341 | +10.20.529 | -23.20.350 | +11.80.551 | -2.00.898 | -21.50.242 | 36.8%19 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
