VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Goh vs Lau

The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted2,667
Win rate48.0%
Widest swing6.3 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall54.3%+6.30.035256
Breakable half fence51.9%+3.90.143312
Open50.5%+2.50.379273
Full fence48.9%+0.80.772266
Half fence47.8%-0.30.926268
Low fence46.5%-1.50.632230
Octagon45.8%-2.20.461251
Fence and open44.5%-3.50.399137
Rectangle44.0%-4.00.158275
Breakable full fence42.7%-5.30.062274
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 12.97 on 9 df, p 0.164

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence48.9%266+6.20.150+1.10.797-3.00.465+2.40.601-5.40.215+4.30.408-1.70.697+4.90.256+3.00.487
Breakable full fence-6.20.15042.7%274-5.10.237-9.20.026-3.80.390-11.60.008-1.80.725-7.80.066-1.30.759-3.10.473
Half fence-1.10.797+5.10.23747.8%268-4.20.318+1.20.782-6.50.135+3.20.537-2.80.517+3.80.379+1.90.657
Breakable half fence+3.00.465+9.20.026+4.20.31851.9%312+5.40.214-2.40.573+7.40.149+1.40.740+7.90.055+6.10.150
Low fence-2.40.601+3.80.390-1.20.782-5.40.21446.5%230-7.80.087+2.00.710-4.00.368+2.50.571+0.70.877
Single wall+5.40.215+11.60.008+6.50.135+2.40.573+7.80.08754.3%256+9.80.065+3.80.388+10.30.018+8.50.056
Fence and open-4.30.408+1.80.725-3.20.537-7.40.149-2.00.710-9.80.06544.5%137-6.00.250+0.50.919-1.30.807
Open+1.70.697+7.80.066+2.80.517-1.40.740+4.00.368-3.80.388+6.00.25050.5%273+6.50.125+4.70.279
Rectangle-4.90.256+1.30.759-3.80.379-7.90.055-2.50.571-10.30.018-0.50.919-6.50.12544.0%275-1.80.676
Octagon-3.00.487+3.10.473-1.90.657-6.10.150-0.70.877-8.50.056+1.30.807-4.70.279+1.80.67645.8%251
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted2,215
Win rate48.9%
Widest swing-5.6 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Breakable half fence54.2%+5.30.066264
Single wall53.6%+4.80.134220
Full fence50.5%+1.60.619212
Open49.3%+0.50.880223
Half fence49.3%+0.50.882221
Octagon48.1%-0.80.812206
Low fence47.1%-1.80.613189
Rectangle44.8%-4.10.193230
Fence and open44.0%-4.90.280116
Breakable full fence43.2%-5.60.078222
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 10.97 on 9 df, p 0.278

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence50.5%212+7.20.131+1.10.811-3.70.422+3.40.499-3.20.510+6.50.260+1.10.811+5.70.231+2.40.622
Breakable full fence-7.20.13143.2%222-6.10.200-10.90.016-3.90.435-10.40.029-0.70.899-6.10.198-1.50.742-4.80.318
Half fence-1.10.811+6.10.20049.3%221-4.80.287+2.20.652-4.30.365+5.30.350-0.00.999+4.50.334+1.30.794
Breakable half fence+3.70.422+10.90.016+4.80.28754.2%264+7.10.137+0.50.907+10.20.067+4.80.287+9.40.037+6.10.189
Low fence-3.40.499+3.90.435-2.20.652-7.10.13747.1%189-6.50.187+3.10.595-2.20.651+2.30.637-1.00.847
Single wall+3.20.510+10.40.029+4.30.365-0.50.907+6.50.18753.6%220+9.70.092+4.30.364+8.90.060+5.60.250
Fence and open-6.50.260+0.70.899-5.30.350-10.20.067-3.10.595-9.70.09244.0%116-5.40.348-0.80.885-4.10.480
Open-1.10.811+6.10.198+0.00.999-4.80.287+2.20.651-4.30.364+5.40.34849.3%223+4.50.333+1.30.793
Rectangle-5.70.231+1.50.742-4.50.334-9.40.037-2.30.637-8.90.060+0.80.885-4.50.33344.8%230-3.30.493
Octagon-2.40.622+4.80.318-1.30.794-6.10.189+1.00.847-5.60.250+4.10.480-1.30.793+3.30.49348.1%206
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted452
Win rate44.0%
Widest swing14.3 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall58.3%+14.30.07136 ·
Open56.0%+12.00.07150 ·
Fence and open47.6%+3.60.73421 ·
Low fence43.9%-0.10.98741 ·
Full fence42.6%-1.40.82154 ·
Half fence40.4%-3.60.59947 ·
Breakable full fence40.4%-3.60.57452 ·
Rectangle40.0%-4.00.56645 ·
Breakable half fence39.6%-4.50.51248 ·
Octagon35.6%-8.50.22845 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 8.57 on 9 df, p 0.477

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence42.6%54+2.20.818+2.20.826+3.00.758-1.30.898-15.70.143-5.00.694-13.40.172+2.60.794+7.00.476
Breakable full fence-2.20.81840.4%52-0.10.997+0.80.935-3.50.733-17.90.097-7.20.571-15.60.115+0.40.969+4.80.625
Half fence-2.20.826+0.10.99740.4%47+0.80.933-3.50.742-17.90.106-7.20.579-15.60.125+0.40.967+4.90.631
Breakable half fence-3.00.758-0.80.935-0.80.93339.6%48-4.30.680-18.80.089-8.00.534-16.40.104-0.40.967+4.00.689
Low fence+1.30.898+3.50.733+3.50.742+4.30.68043.9%41-14.40.206-3.70.781-12.10.251+3.90.714+8.30.429
Single wall+15.70.143+17.90.097+17.90.106+18.80.089+14.40.20658.3%36+10.70.433+2.30.829+18.30.101+22.80.041
Fence and open+5.00.694+7.20.571+7.20.579+8.00.534+3.70.781-10.70.43347.6%21-8.40.518+7.60.560+12.10.350
Open+13.40.172+15.60.115+15.60.125+16.40.104+12.10.251-2.30.829+8.40.51856.0%50+16.00.119+20.40.046
Rectangle-2.60.794-0.40.969-0.40.967+0.40.967-3.90.714-18.30.101-7.60.560-16.00.11940.0%45+4.40.664
Octagon-7.00.476-4.80.625-4.90.631-4.00.689-8.30.429-22.80.041-12.10.350-20.40.046-4.40.66435.6%45
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.