Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Goh vs Lau
Goh vs Lau in Virtua Fighter 5 REVO v1.10: Goh wins 47.6% of 4,631 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 52.7% | +5.0 | 0.025 | 448 | |
| Open | 50.6% | +3.0 | 0.167 | 478 | |
| Half fence | 48.6% | +0.9 | 0.674 | 455 | |
| Low fence | 48.1% | +0.4 | 0.847 | 464 | |
| Breakable half fence | 47.9% | +0.2 | 0.907 | 518 | |
| Full fence | 47.9% | +0.2 | 0.920 | 422 | |
| Breakable full fence | 46.3% | -1.3 | 0.547 | 460 | |
| Rectangle | 46.2% | -1.4 | 0.513 | 476 | |
| Octagon | 44.2% | -3.4 | 0.125 | 448 | |
| Fence and open | 41.7% | -6.0 | 0.057 | 240 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 12.75 on 9 df, p 0.174
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.9%422 | +1.60.642 | -0.70.835 | -0.00.998 | -0.20.954 | -4.80.156 | +6.20.124 | -2.80.408 | +1.60.621 | +3.70.278 |
| Breakable full fence | -1.60.642 | 46.3%460 | -2.30.492 | -1.60.623 | -1.80.593 | -6.40.055 | +4.60.241 | -4.30.185 | +0.10.979 | +2.10.523 |
| Half fence | +0.70.835 | +2.30.492 | 48.6%455 | +0.70.829 | +0.50.877 | -4.10.217 | +6.90.083 | -2.10.530 | +2.40.472 | +4.40.187 |
| Breakable half fence | +0.00.998 | +1.60.623 | -0.70.829 | 47.9%518 | -0.20.954 | -4.80.137 | +6.20.111 | -2.80.386 | +1.70.601 | +3.70.253 |
| Low fence | +0.20.954 | +1.80.593 | -0.50.877 | +0.20.954 | 48.1%464 | -4.60.163 | +6.40.107 | -2.60.431 | +1.80.572 | +3.90.242 |
| Single wall | +4.80.156 | +6.40.055 | +4.10.217 | +4.80.137 | +4.60.163 | 52.7%448 | +11.00.006 | +2.00.533 | +6.50.050 | +8.50.011 |
| Fence and open | -6.20.124 | -4.60.241 | -6.90.083 | -6.20.111 | -6.40.107 | -11.00.006 | 41.7%240 | -9.00.023 | -4.50.247 | -2.50.523 |
| Open | +2.80.408 | +4.30.185 | +2.10.530 | +2.80.386 | +2.60.431 | -2.00.533 | +9.00.023 | 50.6%478 | +4.40.173 | +6.40.050 |
| Rectangle | -1.60.621 | -0.10.979 | -2.40.472 | -1.70.601 | -1.80.572 | -6.50.050 | +4.50.247 | -4.40.173 | 46.2%476 | +2.00.537 |
| Octagon | -3.70.278 | -2.10.523 | -4.40.187 | -3.70.253 | -3.90.242 | -8.50.011 | +2.50.523 | -6.40.050 | -2.00.537 | 44.2%448 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 56.2% | +7.7 | 0.052 | 144 | |
| Breakable full fence | 54.2% | +5.7 | 0.138 | 153 | |
| Low fence | 52.3% | +3.7 | 0.294 | 174 | |
| Open | 50.6% | +2.1 | 0.579 | 162 | |
| Single wall | 49.4% | +0.8 | 0.827 | 160 | |
| Rectangle | 48.1% | -0.4 | 0.912 | 162 | |
| Full fence | 47.2% | -1.4 | 0.767 | 106 | |
| Breakable half fence | 47.0% | -1.6 | 0.685 | 149 | |
| Octagon | 41.2% | -7.3 | 0.051 | 160 | |
| Fence and open | 37.8% | -10.8 | 0.045 | 82 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 14.04 on 9 df, p 0.121
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.2%106 | -7.10.262 | -9.10.155 | +0.20.976 | -5.10.405 | -2.20.725 | +9.40.198 | -3.50.581 | -1.00.875 | +5.90.340 |
| Breakable full fence | +7.10.262 | 54.2%153 | -2.00.729 | +7.30.207 | +1.90.724 | +4.90.388 | +16.40.016 | +3.60.519 | +6.10.279 | +13.00.021 |
| Half fence | +9.10.155 | +2.00.729 | 56.2%144 | +9.30.112 | +4.00.482 | +6.90.231 | +18.40.008 | +5.60.324 | +8.10.157 | +15.00.009 |
| Breakable half fence | -0.20.976 | -7.30.207 | -9.30.112 | 47.0%149 | -5.30.341 | -2.40.674 | +9.20.179 | -3.60.521 | -1.20.837 | +5.70.311 |
| Low fence | +5.10.405 | -1.90.724 | -4.00.482 | +5.30.341 | 52.3%174 | +2.90.593 | +14.50.030 | +1.70.758 | +4.20.447 | +11.10.043 |
| Single wall | +2.20.725 | -4.90.388 | -6.90.231 | +2.40.674 | -2.90.593 | 49.4%160 | +11.60.087 | -1.20.824 | +1.20.826 | +8.10.144 |
| Fence and open | -9.40.198 | -16.40.016 | -18.40.008 | -9.20.179 | -14.50.030 | -11.60.087 | 37.8%82 | -12.80.058 | -10.30.125 | -3.50.605 |
| Open | +3.50.581 | -3.60.519 | -5.60.324 | +3.60.521 | -1.70.758 | +1.20.824 | +12.80.058 | 50.6%162 | +2.50.657 | +9.40.092 |
| Rectangle | +1.00.875 | -6.10.279 | -8.10.157 | +1.20.837 | -4.20.447 | -1.20.826 | +10.30.125 | -2.50.657 | 48.1%162 | +6.90.213 |
| Octagon | -5.90.340 | -13.00.021 | -15.00.009 | -5.70.311 | -11.10.043 | -8.10.144 | +3.50.605 | -9.40.092 | -6.90.213 | 41.2%160 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 54.1% | +6.1 | 0.044 | 244 | |
| Breakable half fence | 51.0% | +3.0 | 0.258 | 312 | |
| Full fence | 49.8% | +1.9 | 0.533 | 257 | |
| Open | 49.4% | +1.4 | 0.625 | 255 | |
| Octagon | 47.9% | -0.1 | 0.979 | 236 | |
| Low fence | 45.9% | -2.1 | 0.493 | 242 | |
| Half fence | 45.7% | -2.2 | 0.451 | 258 | |
| Rectangle | 45.6% | -2.3 | 0.424 | 263 | |
| Breakable full fence | 43.0% | -5.0 | 0.097 | 249 | |
| Fence and open | 42.9% | -5.1 | 0.226 | 133 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.74 on 9 df, p 0.294
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 49.8%257 | +6.80.123 | +4.10.355 | -1.10.784 | +3.90.379 | -4.30.336 | +7.00.193 | +0.40.929 | +4.20.340 | +1.90.669 |
| Breakable full fence | -6.80.123 | 43.0%249 | -2.80.531 | -8.00.060 | -2.90.518 | -11.10.013 | +0.10.983 | -6.40.147 | -2.70.545 | -4.90.278 |
| Half fence | -4.10.355 | +2.80.531 | 45.7%258 | -5.20.214 | -0.10.977 | -8.40.061 | +2.90.588 | -3.70.405 | +0.10.980 | -2.10.633 |
| Breakable half fence | +1.10.784 | +8.00.060 | +5.20.214 | 51.0%312 | +5.10.234 | -3.10.462 | +8.10.117 | +1.60.713 | +5.30.202 | +3.10.475 |
| Low fence | -3.90.379 | +2.90.518 | +0.10.977 | -5.10.234 | 45.9%242 | -8.20.070 | +3.00.575 | -3.50.429 | +0.20.957 | -2.00.659 |
| Single wall | +4.30.336 | +11.10.013 | +8.40.061 | +3.10.462 | +8.20.070 | 54.1%244 | +11.20.037 | +4.70.295 | +8.50.057 | +6.20.173 |
| Fence and open | -7.00.193 | -0.10.983 | -2.90.588 | -8.10.117 | -3.00.575 | -11.20.037 | 42.9%133 | -6.50.220 | -2.80.601 | -5.00.353 |
| Open | -0.40.929 | +6.40.147 | +3.70.405 | -1.60.713 | +3.50.429 | -4.70.295 | +6.50.220 | 49.4%255 | +3.80.389 | +1.50.735 |
| Rectangle | -4.20.340 | +2.70.545 | -0.10.980 | -5.30.202 | -0.20.957 | -8.50.057 | +2.80.601 | -3.80.389 | 45.6%263 | -2.20.614 |
| Octagon | -1.90.669 | +4.90.278 | +2.10.633 | -3.10.475 | +2.00.659 | -6.20.173 | +5.00.353 | -1.50.735 | +2.20.614 | 47.9%236 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 56.8% | +13.4 | 0.061 | 44 · | |
| Open | 55.7% | +12.3 | 0.039 | 61 · | |
| Fence and open | 48.0% | +4.6 | 0.634 | 25 · | |
| Low fence | 43.8% | +0.3 | 0.959 | 48 · | |
| Rectangle | 43.1% | -0.3 | 0.969 | 51 · | |
| Half fence | 41.5% | -1.9 | 0.770 | 53 · | |
| Full fence | 40.7% | -2.7 | 0.655 | 59 · | |
| Breakable full fence | 39.7% | -3.7 | 0.542 | 58 · | |
| Octagon | 36.5% | -6.9 | 0.293 | 52 · | |
| Breakable half fence | 33.3% | -10.1 | 0.105 | 57 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 11.15 on 9 df, p 0.266
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 40.7%59 | +1.00.910 | -0.80.929 | +7.30.413 | -3.10.749 | -16.10.105 | -7.30.535 | -15.10.099 | -2.50.794 | +4.10.655 |
| Breakable full fence | -1.00.910 | 39.7%58 | -1.90.842 | +6.30.481 | -4.10.670 | -17.20.085 | -8.30.480 | -16.10.079 | -3.50.713 | +3.10.737 |
| Half fence | +0.80.929 | +1.90.842 | 41.5%53 | +8.20.376 | -2.20.820 | -15.30.133 | -6.50.590 | -14.20.130 | -1.60.867 | +5.00.602 |
| Breakable half fence | -7.30.413 | -6.30.481 | -8.20.376 | 33.3%57 | -10.40.274 | -23.50.018 | -14.70.207 | -22.40.014 | -9.80.295 | -3.20.726 |
| Low fence | +3.10.749 | +4.10.670 | +2.20.820 | +10.40.274 | 43.8%48 | -13.10.210 | -4.20.729 | -12.00.214 | +0.60.951 | +7.20.462 |
| Single wall | +16.10.105 | +17.20.085 | +15.30.133 | +23.50.018 | +13.10.210 | 56.8%44 | +8.80.480 | +1.10.912 | +13.70.184 | +20.30.047 |
| Fence and open | +7.30.535 | +8.30.480 | +6.50.590 | +14.70.207 | +4.20.729 | -8.80.480 | 48.0%25 | -7.70.514 | +4.90.689 | +11.50.337 |
| Open | +15.10.099 | +16.10.079 | +14.20.130 | +22.40.014 | +12.00.214 | -1.10.912 | +7.70.514 | 55.7%61 | +12.60.184 | +19.20.042 |
| Rectangle | +2.50.794 | +3.50.713 | +1.60.867 | +9.80.295 | -0.60.951 | -13.70.184 | -4.90.689 | -12.60.184 | 43.1%51 | +6.60.494 |
| Octagon | -4.10.655 | -3.10.737 | -5.00.602 | +3.20.726 | -7.20.462 | -20.30.047 | -11.50.337 | -19.20.042 | -6.60.494 | 36.5%52 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
