Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Goh vs Jeffry
Goh vs Jeffry in Virtua Fighter 5 REVO v1.10: Goh wins 49.1% of 5,163 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Octagon | 52.9% | +3.8 | 0.073 | 493 | |
| Fence and open | 51.8% | +2.7 | 0.356 | 284 | |
| Single wall | 51.6% | +2.5 | 0.222 | 517 | |
| Open | 51.2% | +2.1 | 0.301 | 529 | |
| Low fence | 50.0% | +0.9 | 0.677 | 484 | |
| Breakable full fence | 49.0% | -0.1 | 0.963 | 447 | |
| Full fence | 47.2% | -1.9 | 0.368 | 525 | |
| Breakable half fence | 46.8% | -2.4 | 0.242 | 554 | |
| Rectangle | 46.5% | -2.6 | 0.210 | 508 | |
| Half fence | 44.5% | -4.6 | 0.023 | 544 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 14.15 on 9 df, p 0.117
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.2%525 | -1.80.585 | +2.80.367 | +0.50.873 | -2.80.381 | -4.40.155 | -4.50.219 | -4.00.195 | +0.80.801 | -5.70.069 |
| Breakable full fence | +1.80.585 | 49.0%447 | +4.50.157 | +2.20.480 | -1.00.759 | -2.60.412 | -2.80.466 | -2.20.486 | +2.50.434 | -4.00.227 |
| Half fence | -2.80.367 | -4.50.157 | 44.5%544 | -2.30.451 | -5.50.077 | -7.20.020 | -7.30.046 | -6.70.027 | -2.00.521 | -8.40.007 |
| Breakable half fence | -0.50.873 | -2.20.480 | +2.30.451 | 46.8%554 | -3.20.296 | -4.90.109 | -5.00.170 | -4.50.141 | +0.30.924 | -6.20.046 |
| Low fence | +2.80.381 | +1.00.759 | +5.50.077 | +3.20.296 | 50.0%484 | -1.60.603 | -1.80.638 | -1.20.696 | +3.50.264 | -2.90.358 |
| Single wall | +4.40.155 | +2.60.412 | +7.20.020 | +4.90.109 | +1.60.603 | 51.6%517 | -0.10.975 | +0.40.893 | +5.20.097 | -1.30.680 |
| Fence and open | +4.50.219 | +2.80.466 | +7.30.046 | +5.00.170 | +1.80.638 | +0.10.975 | 51.8%284 | +0.50.885 | +5.30.152 | -1.20.751 |
| Open | +4.00.195 | +2.20.486 | +6.70.027 | +4.50.141 | +1.20.696 | -0.40.893 | -0.50.885 | 51.2%529 | +4.80.124 | -1.70.584 |
| Rectangle | -0.80.801 | -2.50.434 | +2.00.521 | -0.30.924 | -3.50.264 | -5.20.097 | -5.30.152 | -4.80.124 | 46.5%508 | -6.50.040 |
| Octagon | +5.70.069 | +4.00.227 | +8.40.007 | +6.20.046 | +2.90.358 | +1.30.680 | +1.20.751 | +1.70.584 | +6.50.040 | 52.9%493 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 52.8% | +3.7 | 0.215 | 254 | |
| Fence and open | 52.3% | +3.3 | 0.448 | 128 | |
| Full fence | 52.3% | +3.2 | 0.319 | 218 | |
| Open | 50.6% | +1.6 | 0.616 | 231 | |
| Low fence | 49.8% | +0.7 | 0.829 | 221 | |
| Octagon | 48.6% | -0.5 | 0.877 | 210 | |
| Breakable full fence | 48.1% | -1.0 | 0.767 | 212 | |
| Half fence | 47.3% | -1.8 | 0.563 | 243 | |
| Rectangle | 46.4% | -2.7 | 0.397 | 220 | |
| Breakable half fence | 45.3% | -3.8 | 0.182 | 278 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.70 on 9 df, p 0.769
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 52.3%218 | +4.20.386 | +5.00.287 | +7.00.123 | +2.50.597 | -0.50.920 | -0.10.993 | +1.60.728 | +5.90.215 | +3.70.441 |
| Breakable full fence | -4.20.386 | 48.1%212 | +0.80.867 | +2.80.540 | -1.70.730 | -4.70.318 | -4.20.450 | -2.50.594 | +1.80.716 | -0.50.925 |
| Half fence | -5.00.287 | -0.80.867 | 47.3%243 | +2.00.648 | -2.40.598 | -5.40.226 | -5.00.358 | -3.30.469 | +1.00.836 | -1.20.791 |
| Breakable half fence | -7.00.123 | -2.80.540 | -2.00.648 | 45.3%278 | -4.50.323 | -7.40.087 | -7.00.188 | -5.30.231 | -1.00.817 | -3.20.476 |
| Low fence | -2.50.597 | +1.70.730 | +2.40.598 | +4.50.323 | 49.8%221 | -3.00.517 | -2.60.644 | -0.90.852 | +3.40.474 | +1.20.803 |
| Single wall | +0.50.920 | +4.70.318 | +5.40.226 | +7.40.087 | +3.00.517 | 52.8%254 | +0.40.939 | +2.10.643 | +6.40.165 | +4.20.369 |
| Fence and open | +0.10.993 | +4.20.450 | +5.00.358 | +7.00.188 | +2.60.644 | -0.40.939 | 52.3%128 | +1.70.758 | +6.00.282 | +3.80.501 |
| Open | -1.60.728 | +2.50.594 | +3.30.469 | +5.30.231 | +0.90.852 | -2.10.643 | -1.70.758 | 50.6%231 | +4.30.363 | +2.10.663 |
| Rectangle | -5.90.215 | -1.80.716 | -1.00.836 | +1.00.817 | -3.40.474 | -6.40.165 | -6.00.282 | -4.30.363 | 46.4%220 | -2.20.647 |
| Octagon | -3.70.441 | +0.50.925 | +1.20.791 | +3.20.476 | -1.20.803 | -4.20.369 | -3.80.501 | -2.10.663 | +2.20.647 | 48.6%210 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Octagon | 56.5% | +6.9 | 0.015 | 278 | |
| Fence and open | 52.0% | +2.4 | 0.547 | 154 | |
| Open | 51.8% | +2.2 | 0.440 | 284 | |
| Single wall | 51.2% | +1.6 | 0.593 | 248 | |
| Breakable full fence | 50.5% | +0.9 | 0.790 | 222 | |
| Low fence | 50.4% | +0.8 | 0.789 | 254 | |
| Breakable half fence | 48.9% | -0.7 | 0.801 | 262 | |
| Rectangle | 47.0% | -2.6 | 0.356 | 283 | |
| Full fence | 44.9% | -4.7 | 0.087 | 292 | |
| Half fence | 42.2% | -7.4 | 0.008 | 289 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 16.17 on 9 df, p 0.063
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 44.9%292 | -5.60.209 | +2.60.520 | -4.00.347 | -5.50.197 | -6.30.141 | -7.10.154 | -6.90.098 | -2.10.608 | -11.60.006 |
| Breakable full fence | +5.60.209 | 50.5%222 | +8.20.064 | +1.60.726 | +0.10.990 | -0.80.869 | -1.50.775 | -1.30.770 | +3.50.441 | -6.00.179 |
| Half fence | -2.60.520 | -8.20.064 | 42.2%289 | -6.60.118 | -8.20.056 | -9.00.037 | -9.70.050 | -9.60.022 | -4.80.250 | -14.3<0.001 |
| Breakable half fence | +4.00.347 | -1.60.726 | +6.60.118 | 48.9%262 | -1.50.727 | -2.40.595 | -3.10.542 | -2.90.498 | +1.90.664 | -7.60.076 |
| Low fence | +5.50.197 | -0.10.990 | +8.20.056 | +1.50.727 | 50.4%254 | -0.80.855 | -1.60.761 | -1.40.752 | +3.40.432 | -6.10.160 |
| Single wall | +6.30.141 | +0.80.869 | +9.00.037 | +2.40.595 | +0.80.855 | 51.2%248 | -0.70.885 | -0.60.899 | +4.20.333 | -5.30.226 |
| Fence and open | +7.10.154 | +1.50.775 | +9.70.050 | +3.10.542 | +1.60.761 | +0.70.885 | 52.0%154 | +0.20.970 | +5.00.323 | -4.50.365 |
| Open | +6.90.098 | +1.30.770 | +9.60.022 | +2.90.498 | +1.40.752 | +0.60.899 | -0.20.970 | 51.8%284 | +4.80.257 | -4.70.262 |
| Rectangle | +2.10.608 | -3.50.441 | +4.80.250 | -1.90.664 | -3.40.432 | -4.20.333 | -5.00.323 | -4.80.257 | 47.0%283 | -9.50.025 |
| Octagon | +11.60.006 | +6.00.179 | +14.3<0.001 | +7.60.076 | +6.10.160 | +5.30.226 | +4.50.365 | +4.70.262 | +9.50.025 | 56.5%278 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Goh's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 50.0% | +12.7 | 0.292 | 14 · | |
| Low fence | 44.4% | +7.2 | 0.642 | 9 · | |
| Half fence | 41.7% | +4.4 | 0.739 | 12 · | |
| Octagon | 40.0% | +2.7 | 0.897 | 5 · | |
| Single wall | 40.0% | +2.7 | 0.814 | 15 · | |
| Breakable full fence | 38.5% | +1.2 | 0.925 | 13 · | |
| Breakable half fence | 35.7% | -1.6 | 0.897 | 14 · | |
| Full fence | 20.0% | -17.3 | 0.137 | 15 · | |
| Rectangle | 20.0% | -17.3 | 0.414 | 5 · | |
| Fence and open | 0.0% | -37.3 | 0.271 | 2 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Goh's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.11 on 9 df, p 0.824
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 20.0%15 | -18.50.281 | -21.70.221 | -15.70.344 | -24.40.202 | -20.00.232 | +20.00.486 | -30.00.089 | +0.01.000 | -20.00.371 |
| Breakable full fence | +18.50.281 | 38.5%13 | -3.20.870 | +2.80.883 | -6.00.779 | -1.50.934 | +38.50.283 | -11.50.547 | +18.50.457 | -1.50.952 |
| Half fence | +21.70.221 | +3.20.870 | 41.7%12 | +6.00.756 | -2.80.899 | +1.70.930 | +41.70.255 | -8.30.671 | +21.70.394 | +1.70.949 |
| Breakable half fence | +15.70.344 | -2.80.883 | -6.00.756 | 35.7%14 | -8.70.675 | -4.30.812 | +35.70.308 | -14.30.445 | +15.70.516 | -4.30.865 |
| Low fence | +24.40.202 | +6.00.779 | +2.80.899 | +8.70.675 | 44.4%9 | +4.40.831 | +44.40.237 | -5.60.795 | +24.40.360 | +4.40.872 |
| Single wall | +20.00.232 | +1.50.934 | -1.70.930 | +4.30.812 | -4.40.831 | 40.0%15 | +40.00.266 | -10.00.588 | +20.00.417 | +0.01.000 |
| Fence and open | -20.00.486 | -38.50.283 | -41.70.255 | -35.70.308 | -44.40.237 | -40.00.266 | 0.0%2 | -50.00.182 | -20.00.495 | -40.00.290 |
| Open | +30.00.089 | +11.50.547 | +8.30.671 | +14.30.445 | +5.60.795 | +10.00.588 | +50.00.182 | 50.0%14 | +30.00.243 | +10.00.701 |
| Rectangle | -0.01.000 | -18.50.457 | -21.70.394 | -15.70.516 | -24.40.360 | -20.00.417 | +20.00.495 | -30.00.243 | 20.0%5 | -20.00.490 |
| Octagon | +20.00.371 | +1.50.952 | -1.70.949 | +4.30.865 | -4.40.872 | -0.01.000 | +40.00.290 | -10.00.701 | +20.00.490 | 40.0%5 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
