VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Goh vs Jeffry

The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted2,426
Win rate49.4%
Widest swing-6.6 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Octagon55.0%+5.50.069242
Fence and open52.9%+3.40.402140
Open52.8%+3.40.259250
Breakable full fence51.2%+1.70.593215
Rectangle49.3%-0.10.980229
Single wall49.3%-0.10.965207
Low fence49.0%-0.40.884245
Breakable half fence48.0%-1.40.630246
Full fence44.2%-5.20.065276
Half fence42.8%-6.60.025257
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 12.71 on 9 df, p 0.176

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence44.2%276-7.00.125+1.40.744-3.80.389-4.80.275-5.10.269-8.70.095-8.60.049-5.10.249-10.80.015
Breakable full fence+7.00.12551.2%215+8.40.070+3.20.494+2.20.640+1.90.698-1.70.755-1.60.725+1.80.702-3.80.417
Half fence-1.40.744-8.40.07042.8%257-5.20.245-6.20.165-6.50.164-10.10.055-10.00.024-6.50.148-12.20.007
Breakable half fence+3.80.389-3.20.494+5.20.24548.0%246-1.00.822-1.30.781-4.90.356-4.80.282-1.40.764-7.00.122
Low fence+4.80.275-2.20.640+6.20.165+1.00.82249.0%245-0.30.950-3.90.464-3.80.395-0.40.937-6.00.187
Single wall+5.10.269-1.90.698+6.50.164+1.30.781+0.30.95049.3%207-3.60.513-3.50.453-0.10.988-5.70.229
Fence and open+8.70.095+1.70.755+10.10.055+4.90.356+3.90.464+3.60.51352.9%140+0.10.991+3.50.513-2.10.691
Open+8.60.049+1.60.725+10.00.024+4.80.282+3.80.395+3.50.453-0.10.99152.8%250+3.50.450-2.20.631
Rectangle+5.10.249-1.80.702+6.50.148+1.40.764+0.40.937+0.10.988-3.50.513-3.50.45049.3%229-5.60.223
Octagon+10.80.015+3.80.417+12.20.007+7.00.122+6.00.187+5.70.229+2.10.691+2.20.631+5.60.22355.0%242
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted2,323
Win rate50.1%
Widest swing-6.7 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Octagon55.2%+5.20.092239
Fence and open53.6%+3.60.389138
Open53.1%+3.10.316239
Breakable full fence52.0%+1.90.569202
Rectangle50.0%-0.10.984224
Single wall50.0%-0.10.985192
Low fence49.1%-0.90.768236
Breakable half fence48.7%-1.40.663232
Full fence45.6%-4.50.125261
Half fence43.3%-6.70.025247
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 11.23 on 9 df, p 0.260

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence45.6%261-6.40.173+2.30.606-3.10.489-3.60.427-4.40.353-8.00.127-7.50.092-4.40.333-9.60.031
Breakable full fence+6.40.17352.0%202+8.70.067+3.30.496+2.80.555+2.00.694-1.60.766-1.20.808+2.00.683-3.20.495
Half fence-2.30.606-8.70.06743.3%247-5.40.237-5.80.199-6.70.164-10.30.052-9.80.030-6.70.147-11.90.009
Breakable half fence+3.10.489-3.30.496+5.40.23748.7%232-0.40.923-1.30.791-4.90.360-4.40.336-1.30.782-6.50.157
Low fence+3.60.427-2.80.555+5.80.199+0.40.92349.1%236-0.80.862-4.50.404-4.00.385-0.80.856-6.10.185
Single wall+4.40.353-2.00.694+6.70.164+1.30.791+0.80.86250.0%192-3.60.516-3.10.517+0.01.000-5.20.280
Fence and open+8.00.127+1.60.766+10.30.052+4.90.360+4.50.404+3.60.51653.6%138+0.50.928+3.60.503-1.60.763
Open+7.50.092+1.20.808+9.80.030+4.40.336+4.00.385+3.10.517-0.50.92853.1%239+3.10.500-2.10.646
Rectangle+4.40.333-2.00.683+6.70.147+1.30.782+0.80.856-0.01.000-3.60.503-3.10.50050.0%224-5.20.260
Octagon+9.60.031+3.20.495+11.90.009+6.50.157+6.10.185+5.20.280+1.60.763+2.10.646+5.20.26055.2%239
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted103
Win rate35.0%
Widest swing-35.0 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Goh's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Open45.5%+10.50.44011 ·
Low fence44.4%+9.50.5329 ·
Single wall40.0%+5.00.65715 ·
Breakable full fence38.5%+3.50.77613 ·
Breakable half fence35.7%+0.80.94914 ·
Octagon33.3%-1.60.9523 ·
Half fence30.0%-5.00.73010 ·
Full fence20.0%-14.90.18915 ·
Rectangle20.0%-14.90.4725 ·
Fence and open0.0%-35.00.2952 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Goh's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 4.30 on 9 df, p 0.890

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence20.0%15-18.50.281-10.00.566-15.70.344-24.40.202-20.00.232+20.00.486-25.40.165+0.01.000-13.30.612
Breakable full fence+18.50.28138.5%13+8.50.673+2.80.883-6.00.779-1.50.934+38.50.283-7.00.729+18.50.457+5.10.869
Half fence+10.00.566-8.50.67330.0%10-5.70.770-14.40.515-10.00.610+30.00.371-15.40.466+10.00.680-3.30.913
Breakable half fence+15.70.344-2.80.883+5.70.77035.7%14-8.70.675-4.30.812+35.70.308-9.70.622+15.70.516+2.40.938
Low fence+24.40.202+6.00.779+14.40.515+8.70.67544.4%9+4.40.831+44.40.237-1.00.964+24.40.360+11.10.735
Single wall+20.00.232+1.50.934+10.00.610+4.30.812-4.40.83140.0%15+40.00.266-5.50.781+20.00.417+6.70.829
Fence and open-20.00.486-38.50.283-30.00.371-35.70.308-44.40.237-40.00.2660.0%2-45.50.224-20.00.495-33.30.361
Open+25.40.165+7.00.729+15.40.466+9.70.622+1.00.964+5.50.781+45.50.22445.5%11+25.40.330+12.10.707
Rectangle-0.01.000-18.50.457-10.00.680-15.70.516-24.40.360-20.00.417+20.00.495-25.40.33020.0%5-13.30.673
Octagon+13.30.612-5.10.869+3.30.913-2.40.938-11.10.735-6.70.829+33.30.361-12.10.707+13.30.67333.3%3
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.