VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

El Blaze vs Wolf

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Matches counted1,669
Win rate53.8%
Widest swing6.4 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

El Blaze's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open60.2%+6.40.21488
Breakable full fence57.7%+3.90.281168
Breakable half fence57.0%+3.20.393156
Half fence56.0%+2.20.564159
Open55.6%+1.80.598187
Full fence55.2%+1.40.716154
Single wall52.2%-1.60.670159
Octagon51.9%-1.90.580185
Rectangle51.7%-2.10.555176
Low fence47.7%-6.10.113153
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

El Blaze's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 6.75 on 9 df, p 0.663

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence55.2%154-2.50.646-0.80.890-1.90.742+7.50.190+3.00.595-5.00.447-0.40.938+3.50.526+3.30.544
Breakable full fence+2.50.64657.7%168+1.80.748+0.70.901+10.00.072+5.50.314-2.50.701+2.10.687+6.00.261+5.80.270
Half fence+0.80.890-1.80.74856.0%159-1.10.847+8.30.144+3.80.500-4.30.517+0.40.946+4.30.434+4.10.449
Breakable half fence+1.90.742-0.70.901+1.10.84757.0%156+9.30.100+4.80.387-3.20.629+1.40.789+5.30.329+5.20.341
Low fence-7.50.190-10.00.072-8.30.144-9.30.10047.7%153-4.50.428-12.50.061-7.90.147-4.00.470-4.20.444
Single wall-3.00.595-5.50.314-3.80.500-4.80.387+4.50.42852.2%159-8.00.225-3.40.525+0.50.928+0.30.954
Fence and open+5.00.447+2.50.701+4.30.517+3.20.629+12.50.061+8.00.22560.2%88+4.60.471+8.50.190+8.30.196
Open+0.40.938-2.10.687-0.40.946-1.40.789+7.90.147+3.40.525-4.60.47155.6%187+3.90.455+3.70.471
Rectangle-3.50.526-6.00.261-4.30.434-5.30.329+4.00.470-0.50.928-8.50.190-3.90.45551.7%176-0.20.972
Octagon-3.30.544-5.80.270-4.10.449-5.20.341+4.20.444-0.30.954-8.30.196-3.70.471+0.20.97251.9%185
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted1,475
Win rate53.0%
Widest swing7.2 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

El Blaze's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open60.3%+7.20.18878 ·
Breakable full fence56.9%+3.80.328146
Breakable half fence56.8%+3.70.337148
Open55.3%+2.30.542161
Full fence54.5%+1.50.722134
Half fence53.2%+0.20.956139
Single wall52.5%-0.50.909137
Octagon51.5%-1.60.659173
Rectangle50.3%-2.70.497145
Low fence47.1%-6.00.144136
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

El Blaze's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 6.17 on 9 df, p 0.723

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence54.5%134-2.40.690+1.20.837-2.30.700+7.40.223+1.90.751-5.80.413-0.80.890+4.10.490+3.00.598
Breakable full fence+2.40.69056.9%146+3.60.540+0.10.987+9.80.100+4.30.468-3.40.623+1.60.782+6.50.266+5.40.335
Half fence-1.20.837-3.60.54053.2%139-3.50.549+6.20.306+0.70.910-7.00.318-2.00.723+2.90.626+1.80.753
Breakable half fence+2.30.700-0.10.987+3.50.54956.8%148+9.70.102+4.20.476-3.50.612+1.50.794+6.40.271+5.30.341
Low fence-7.40.223-9.80.100-6.20.306-9.70.10247.1%136-5.50.364-13.20.063-8.20.158-3.30.582-4.40.444
Single wall-1.90.751-4.30.468-0.70.910-4.20.476+5.50.36452.5%137-7.70.275-2.70.638+2.20.711+1.10.846
Fence and open+5.80.413+3.40.623+7.00.318+3.50.612+13.20.063+7.70.27560.3%78+5.00.466+9.90.157+8.80.195
Open+0.80.890-1.60.782+2.00.723-1.50.794+8.20.158+2.70.638-5.00.46655.3%161+4.90.388+3.80.483
Rectangle-4.10.490-6.50.266-2.90.626-6.40.271+3.30.582-2.20.711-9.90.157-4.90.38850.3%145-1.10.845
Octagon-3.00.598-5.40.335-1.80.753-5.30.341+4.40.444-1.10.846-8.80.195-3.80.483+1.10.84551.5%173
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted194
Win rate59.8%
Widest swing15.2 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

El Blaze's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Half fence75.0%+15.20.14320 ·
Breakable full fence63.6%+3.90.69622 ·
Breakable half fence62.5%+2.70.8738 ·
Full fence60.0%+0.20.98420 ·
Fence and open60.0%+0.20.98910 ·
Octagon58.3%-1.50.91512 ·
Rectangle58.1%-1.70.83031 ·
Open57.7%-2.10.81426 ·
Low fence52.9%-6.80.54617 ·
Single wall50.0%-9.80.32022 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

El Blaze's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 3.38 on 9 df, p 0.947

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence60.0%20-3.60.808-15.00.311-2.50.903+7.10.666+10.00.516+0.01.000+2.30.875+1.90.891+1.70.926
Breakable full fence+3.60.80863.6%22-11.40.426+1.10.954+10.70.501+13.60.361+3.60.844+6.00.675+5.60.683+5.30.761
Half fence+15.00.311+11.40.42675.0%20+12.50.508+22.10.161+25.00.096+15.00.398+17.30.222+16.90.217+16.70.325
Breakable half fence+2.50.903-1.10.954-12.50.50862.5%8+9.60.653+12.50.544+2.50.914+4.80.809+4.40.820+4.20.852
Low fence-7.10.666-10.70.501-22.10.161-9.60.65352.9%17+2.90.855-7.10.722-4.80.759-5.10.732-5.40.774
Single wall-10.00.516-13.60.361-25.00.096-12.50.544-2.90.85550.0%22-10.00.599-7.70.594-8.10.561-8.30.642
Fence and open-0.01.000-3.60.844-15.00.398-2.50.914+7.10.722+10.00.59960.0%10+2.30.900+1.90.914+1.70.937
Open-2.30.875-6.00.675-17.30.222-4.80.809+4.80.759+7.70.594-2.30.90057.7%26-0.40.977-0.60.970
Rectangle-1.90.891-5.60.683-16.90.217-4.40.820+5.10.732+8.10.561-1.90.914+0.40.97758.1%31-0.30.987
Octagon-1.70.926-5.30.761-16.70.325-4.20.852+5.40.774+8.30.642-1.70.937+0.60.970+0.30.98758.3%12
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.