Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
El Blaze vs Wolf
El Blaze vs Wolf in Virtua Fighter 5 REVO v1.10: El Blaze wins 51.8% of 4,482 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 54.6% | +2.8 | 0.235 | 401 | |
| Half fence | 54.6% | +2.8 | 0.198 | 467 | |
| Breakable half fence | 54.0% | +2.2 | 0.330 | 456 | |
| Full fence | 53.9% | +2.1 | 0.350 | 434 | |
| Single wall | 52.8% | +1.0 | 0.654 | 426 | |
| Fence and open | 51.8% | -0.0 | 0.996 | 226 | |
| Rectangle | 51.7% | -0.0 | 0.983 | 489 | |
| Open | 49.8% | -2.0 | 0.346 | 500 | |
| Low fence | 49.2% | -2.6 | 0.254 | 439 | |
| Octagon | 48.4% | -3.4 | 0.136 | 428 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.44 on 9 df, p 0.491
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 53.9%434 | -0.70.840 | -0.70.836 | -0.00.993 | +4.70.163 | +1.10.746 | +2.10.600 | +4.10.209 | +2.20.508 | +5.60.103 |
| Breakable full fence | +0.70.840 | 54.6%401 | +0.00.998 | +0.70.845 | +5.40.117 | +1.80.605 | +2.80.493 | +4.80.151 | +2.90.392 | +6.20.072 |
| Half fence | +0.70.836 | -0.00.998 | 54.6%467 | +0.70.841 | +5.40.104 | +1.80.593 | +2.80.483 | +4.80.135 | +2.90.375 | +6.20.062 |
| Breakable half fence | +0.00.993 | -0.70.845 | -0.70.841 | 54.0%456 | +4.80.156 | +1.10.737 | +2.20.592 | +4.20.200 | +2.20.497 | +5.60.097 |
| Low fence | -4.70.163 | -5.40.117 | -5.40.104 | -4.80.156 | 49.2%439 | -3.60.288 | -2.60.531 | -0.60.855 | -2.50.441 | +0.80.805 |
| Single wall | -1.10.746 | -1.80.605 | -1.80.593 | -1.10.737 | +3.60.288 | 52.8%426 | +1.10.799 | +3.00.360 | +1.10.745 | +4.50.193 |
| Fence and open | -2.10.600 | -2.80.493 | -2.80.483 | -2.20.592 | +2.60.531 | -1.10.799 | 51.8%226 | +2.00.623 | +0.00.994 | +3.40.407 |
| Open | -4.10.209 | -4.80.151 | -4.80.135 | -4.20.200 | +0.60.855 | -3.00.360 | -2.00.623 | 49.8%500 | -1.90.542 | +1.40.663 |
| Rectangle | -2.20.508 | -2.90.392 | -2.90.375 | -2.20.497 | +2.50.441 | -1.10.745 | -0.00.994 | +1.90.542 | 51.7%489 | +3.40.308 |
| Octagon | -5.60.103 | -6.20.072 | -6.20.062 | -5.60.097 | -0.80.805 | -4.50.193 | -3.40.407 | -1.40.663 | -3.40.308 | 48.4%428 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 55.1% | +4.6 | 0.140 | 234 | |
| Half fence | 54.1% | +3.5 | 0.208 | 283 | |
| Breakable half fence | 53.4% | +2.9 | 0.339 | 249 | |
| Rectangle | 52.5% | +2.0 | 0.486 | 280 | |
| Breakable full fence | 51.8% | +1.2 | 0.720 | 199 | |
| Low fence | 50.8% | +0.2 | 0.939 | 262 | |
| Full fence | 50.4% | -0.1 | 0.963 | 250 | |
| Fence and open | 45.7% | -4.8 | 0.263 | 129 | |
| Octagon | 45.6% | -4.9 | 0.130 | 217 | |
| Open | 45.1% | -5.4 | 0.056 | 277 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 11.27 on 9 df, p 0.258
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.4%250 | -1.40.775 | -3.70.398 | -3.00.501 | -0.40.934 | -4.70.298 | +4.70.389 | +5.30.226 | -2.10.629 | +4.80.303 |
| Breakable full fence | +1.40.775 | 51.8%199 | -2.30.618 | -1.60.727 | +1.00.832 | -3.40.484 | +6.00.287 | +6.60.153 | -0.70.873 | +6.10.211 |
| Half fence | +3.70.398 | +2.30.618 | 54.1%283 | +0.70.881 | +3.30.441 | -1.10.809 | +8.30.117 | +8.90.034 | +1.60.710 | +8.40.061 |
| Breakable half fence | +3.00.501 | +1.60.727 | -0.70.881 | 53.4%249 | +2.60.549 | -1.70.705 | +7.70.157 | +8.30.058 | +0.90.834 | +7.80.093 |
| Low fence | +0.40.934 | -1.00.832 | -3.30.441 | -2.60.549 | 50.8%262 | -4.40.331 | +5.00.350 | +5.60.190 | -1.70.686 | +5.10.262 |
| Single wall | +4.70.298 | +3.40.484 | +1.10.809 | +1.70.705 | +4.40.331 | 55.1%234 | +9.40.087 | +10.00.024 | +2.60.552 | +9.50.044 |
| Fence and open | -4.70.389 | -6.00.287 | -8.30.117 | -7.70.157 | -5.00.350 | -9.40.087 | 45.7%129 | +0.60.908 | -6.80.204 | +0.10.984 |
| Open | -5.30.226 | -6.60.153 | -8.90.034 | -8.30.058 | -5.60.190 | -10.00.024 | -0.60.908 | 45.1%277 | -7.40.082 | -0.50.913 |
| Rectangle | +2.10.629 | +0.70.873 | -1.60.710 | -0.90.834 | +1.70.686 | -2.60.552 | +6.80.204 | +7.40.082 | 52.5%280 | +6.90.128 |
| Octagon | -4.80.303 | -6.10.211 | -8.40.061 | -7.80.093 | -5.10.262 | -9.50.044 | -0.10.984 | +0.50.913 | -6.90.128 | 45.6%217 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 61.2% | +8.6 | 0.103 | 85 | |
| Full fence | 58.3% | +5.7 | 0.125 | 163 | |
| Breakable full fence | 56.2% | +3.6 | 0.308 | 178 | |
| Breakable half fence | 54.8% | +2.3 | 0.500 | 197 | |
| Open | 54.4% | +1.8 | 0.587 | 193 | |
| Half fence | 52.2% | -0.3 | 0.931 | 157 | |
| Octagon | 50.8% | -1.8 | 0.599 | 193 | |
| Rectangle | 50.0% | -2.6 | 0.473 | 176 | |
| Single wall | 50.0% | -2.6 | 0.482 | 170 | |
| Low fence | 45.9% | -6.7 | 0.078 | 159 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.12 on 9 df, p 0.341
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 58.3%163 | +2.10.695 | +6.00.276 | +3.50.510 | +12.40.026 | +8.30.130 | -2.90.660 | +3.90.462 | +8.30.126 | +7.50.157 |
| Breakable full fence | -2.10.695 | 56.2%178 | +4.00.469 | +1.40.792 | +10.30.060 | +6.20.248 | -5.00.443 | +1.80.731 | +6.20.244 | +5.40.297 |
| Half fence | -6.00.276 | -4.00.469 | 52.2%157 | -2.60.627 | +6.30.261 | +2.20.687 | -8.90.181 | -2.20.685 | +2.20.685 | +1.40.787 |
| Breakable half fence | -3.50.510 | -1.40.792 | +2.60.627 | 54.8%197 | +8.90.095 | +4.80.356 | -6.40.323 | +0.40.934 | +4.80.352 | +4.00.424 |
| Low fence | -12.40.026 | -10.30.060 | -6.30.261 | -8.90.095 | 45.9%159 | -4.10.458 | -15.30.023 | -8.50.113 | -4.10.455 | -4.90.363 |
| Single wall | -8.30.130 | -6.20.248 | -2.20.687 | -4.80.356 | +4.10.458 | 50.0%170 | -11.20.092 | -4.40.402 | +0.01.000 | -0.80.883 |
| Fence and open | +2.90.660 | +5.00.443 | +8.90.181 | +6.40.323 | +15.30.023 | +11.20.092 | 61.2%85 | +6.80.294 | +11.20.090 | +10.40.109 |
| Open | -3.90.462 | -1.80.731 | +2.20.685 | -0.40.934 | +8.50.113 | +4.40.402 | -6.80.294 | 54.4%193 | +4.40.398 | +3.60.476 |
| Rectangle | -8.30.126 | -6.20.244 | -2.20.685 | -4.80.352 | +4.10.455 | -0.01.000 | -11.20.090 | -4.40.398 | 50.0%176 | -0.80.881 |
| Octagon | -7.50.157 | -5.40.297 | -1.40.787 | -4.00.424 | +4.90.363 | +0.80.883 | -10.40.109 | -3.60.476 | +0.80.881 | 50.8%193 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 74.1% | +14.3 | 0.105 | 27 · | |
| Breakable full fence | 66.7% | +6.9 | 0.463 | 24 · | |
| Open | 63.3% | +3.6 | 0.665 | 30 · | |
| Full fence | 61.9% | +2.2 | 0.831 | 21 · | |
| Low fence | 55.6% | -4.2 | 0.706 | 18 · | |
| Octagon | 55.6% | -4.2 | 0.706 | 18 · | |
| Rectangle | 54.5% | -5.2 | 0.510 | 33 · | |
| Breakable half fence | 50.0% | -9.7 | 0.521 | 10 · | |
| Fence and open | 50.0% | -9.7 | 0.480 | 12 · | |
| Single wall | 50.0% | -9.7 | 0.327 | 22 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.34 on 9 df, p 0.803
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 61.9%21 | -4.80.739 | -12.20.367 | +11.90.530 | +6.30.688 | +11.90.432 | +11.90.506 | -1.40.917 | +7.30.594 | +6.30.688 |
| Breakable full fence | +4.80.739 | 66.7%24 | -7.40.562 | +16.70.362 | +11.10.463 | +16.70.251 | +16.70.334 | +3.30.799 | +12.10.357 | +11.10.463 |
| Half fence | +12.20.367 | +7.40.562 | 74.1%27 | +24.10.165 | +18.50.197 | +24.10.082 | +24.10.141 | +10.70.384 | +19.50.118 | +18.50.197 |
| Breakable half fence | -11.90.530 | -16.70.362 | -24.10.165 | 50.0%10 | -5.60.778 | +0.01.000 | +0.01.000 | -13.30.456 | -4.50.801 | -5.60.778 |
| Low fence | -6.30.688 | -11.10.463 | -18.50.197 | +5.60.778 | 55.6%18 | +5.60.726 | +5.60.765 | -7.80.594 | +1.00.945 | +0.01.000 |
| Single wall | -11.90.432 | -16.70.251 | -24.10.082 | -0.01.000 | -5.60.726 | 50.0%22 | +0.01.000 | -13.30.336 | -4.50.741 | -5.60.726 |
| Fence and open | -11.90.506 | -16.70.334 | -24.10.141 | -0.01.000 | -5.60.765 | -0.01.000 | 50.0%12 | -13.30.426 | -4.50.787 | -5.60.765 |
| Open | +1.40.917 | -3.30.799 | -10.70.384 | +13.30.456 | +7.80.594 | +13.30.336 | +13.30.426 | 63.3%30 | +8.80.479 | +7.80.594 |
| Rectangle | -7.30.594 | -12.10.357 | -19.50.118 | +4.50.801 | -1.00.945 | +4.50.741 | +4.50.787 | -8.80.479 | 54.5%33 | -1.00.945 |
| Octagon | -6.30.688 | -11.10.463 | -18.50.197 | +5.60.778 | -0.01.000 | +5.60.726 | +5.60.765 | -7.80.594 | +1.00.945 | 55.6%18 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
