Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
El Blaze vs Taka
El Blaze vs Taka in Virtua Fighter 5 REVO v1.10: El Blaze wins 48.8% of 1,018 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 9 tested stage gaps survive correction.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 57.7% | +8.8 | 0.048 | 111 | |
| Open | 55.0% | +6.2 | 0.169 | 109 | |
| Octagon | 54.0% | +5.2 | 0.244 | 113 | |
| Full fence | 51.7% | +2.9 | 0.506 | 116 | |
| Rectangle | 48.8% | -0.1 | 0.989 | 80 | |
| Fence and open | 46.7% | -2.1 | 0.767 | 45 · | |
| Single wall | 45.8% | -3.0 | 0.486 | 120 | |
| Low fence | 44.4% | -4.4 | 0.411 | 81 | |
| Half fence | 40.0% | -8.8 | 0.080 | 90 | |
| Breakable half fence | 37.9% | -11.0 | 0.019 | 103 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 15.63 on 9 df, p 0.075
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 51.7%116 | -5.90.369 | +11.70.094 | +13.90.040 | +7.30.315 | +5.90.365 | +5.00.565 | -3.30.618 | +3.00.682 | -2.30.732 |
| Breakable full fence | +5.90.369 | 57.7%111 | +17.70.013 | +19.80.004 | +13.20.070 | +11.80.072 | +11.00.212 | +2.60.696 | +8.90.223 | +3.70.580 |
| Half fence | -11.70.094 | -17.70.013 | 40.0%90 | +2.10.761 | -4.40.557 | -5.80.399 | -6.70.460 | -15.10.035 | -8.80.251 | -14.00.048 |
| Breakable half fence | -13.90.040 | -19.80.004 | -2.10.761 | 37.9%103 | -6.60.367 | -8.00.230 | -8.80.316 | -17.20.012 | -10.90.140 | -16.10.018 |
| Low fence | -7.30.315 | -13.20.070 | +4.40.557 | +6.60.367 | 44.4%81 | -1.40.846 | -2.20.810 | -10.60.148 | -4.30.584 | -9.50.190 |
| Single wall | -5.90.365 | -11.80.072 | +5.80.399 | +8.00.230 | +1.40.846 | 45.8%120 | -0.80.924 | -9.20.164 | -2.90.686 | -8.20.214 |
| Fence and open | -5.00.565 | -11.00.212 | +6.70.460 | +8.80.316 | +2.20.810 | +0.80.924 | 46.7%45 | -8.40.344 | -2.10.823 | -7.30.406 |
| Open | +3.30.618 | -2.60.696 | +15.10.035 | +17.20.012 | +10.60.148 | +9.20.164 | +8.40.344 | 55.0%109 | +6.30.392 | +1.10.874 |
| Rectangle | -3.00.682 | -8.90.223 | +8.80.251 | +10.90.140 | +4.30.584 | +2.90.686 | +2.10.823 | -6.30.392 | 48.8%80 | -5.20.474 |
| Octagon | +2.30.732 | -3.70.580 | +14.00.048 | +16.10.018 | +9.50.190 | +8.20.214 | +7.30.406 | -1.10.874 | +5.20.474 | 54.0%113 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 61.1% | +10.0 | 0.385 | 18 · | |
| Breakable full fence | 60.0% | +8.9 | 0.156 | 55 · | |
| Octagon | 56.9% | +5.8 | 0.379 | 51 · | |
| Full fence | 54.8% | +3.7 | 0.616 | 42 · | |
| Open | 53.1% | +2.0 | 0.811 | 32 · | |
| Breakable half fence | 52.6% | +1.5 | 0.842 | 38 · | |
| Low fence | 50.0% | -1.1 | 0.891 | 36 · | |
| Rectangle | 43.3% | -7.8 | 0.377 | 30 · | |
| Half fence | 40.5% | -10.6 | 0.146 | 42 · | |
| Single wall | 37.5% | -13.6 | 0.045 | 48 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.63 on 9 df, p 0.381
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.8%42 | -5.20.605 | +14.30.190 | +2.10.849 | +4.80.675 | +17.30.101 | -6.30.649 | +1.60.889 | +11.40.339 | -2.10.839 |
| Breakable full fence | +5.20.605 | 60.0%55 | +19.50.057 | +7.40.480 | +10.00.347 | +22.50.023 | -1.10.933 | +6.90.532 | +16.70.141 | +3.10.743 |
| Half fence | -14.30.190 | -19.50.057 | 40.5%42 | -12.20.276 | -9.50.399 | +3.00.773 | -20.60.142 | -12.60.279 | -2.90.808 | -16.40.116 |
| Breakable half fence | -2.10.849 | -7.40.480 | +12.20.276 | 52.6%38 | +2.60.821 | +15.10.161 | -8.50.551 | -0.50.967 | +9.30.446 | -4.20.691 |
| Low fence | -4.80.675 | -10.00.347 | +9.50.399 | -2.60.821 | 50.0%36 | +12.50.252 | -11.10.440 | -3.10.797 | +6.70.589 | -6.90.527 |
| Single wall | -17.30.101 | -22.50.023 | -3.00.773 | -15.10.161 | -12.50.252 | 37.5%48 | -23.60.085 | -15.60.168 | -5.80.609 | -19.40.054 |
| Fence and open | +6.30.649 | +1.10.933 | +20.60.142 | +8.50.551 | +11.10.440 | +23.60.085 | 61.1%18 | +8.00.585 | +17.80.233 | +4.20.754 |
| Open | -1.60.889 | -6.90.532 | +12.60.279 | +0.50.967 | +3.10.797 | +15.60.168 | -8.00.585 | 53.1%32 | +9.80.441 | -3.70.739 |
| Rectangle | -11.40.339 | -16.70.141 | +2.90.808 | -9.30.446 | -6.70.589 | +5.80.609 | -17.80.233 | -9.80.441 | 43.3%30 | -13.50.239 |
| Octagon | +2.10.839 | -3.10.743 | +16.40.116 | +4.20.691 | +6.90.527 | +19.40.054 | -4.20.754 | +3.70.739 | +13.50.239 | 56.9%51 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Rectangle | 58.5% | +9.1 | 0.223 | 41 · | |
| Octagon | 58.3% | +8.9 | 0.194 | 48 · | |
| Full fence | 57.4% | +8.0 | 0.184 | 61 · | |
| Breakable full fence | 55.8% | +6.4 | 0.380 | 43 · | |
| Open | 55.6% | +6.2 | 0.297 | 63 · | |
| Single wall | 51.5% | +2.1 | 0.713 | 66 · | |
| Half fence | 42.5% | -6.9 | 0.363 | 40 · | |
| Fence and open | 40.0% | -9.4 | 0.335 | 25 · | |
| Low fence | 37.8% | -11.6 | 0.144 | 37 · | |
| Breakable half fence | 28.9% | -20.6 | 0.002 | 52 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 18.64 on 9 df, p 0.028
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 57.4%61 | +1.60.874 | +14.90.143 | +28.50.002 | +19.50.061 | +5.90.508 | +17.40.143 | +1.80.838 | -1.20.907 | -0.90.920 |
| Breakable full fence | -1.60.874 | 55.8%43 | +13.30.225 | +27.00.008 | +18.00.108 | +4.30.660 | +15.80.209 | +0.20.979 | -2.70.801 | -2.50.808 |
| Half fence | -14.90.143 | -13.30.225 | 42.5%40 | +13.70.173 | +4.70.677 | -9.00.368 | +2.50.842 | -13.10.196 | -16.00.149 | -15.80.139 |
| Breakable half fence | -28.50.002 | -27.00.008 | -13.70.173 | 28.9%52 | -9.00.372 | -22.70.013 | -11.20.328 | -26.70.004 | -29.70.004 | -29.50.003 |
| Low fence | -19.50.061 | -18.00.108 | -4.70.677 | +9.00.372 | 37.8%37 | -13.70.182 | -2.20.864 | -17.70.087 | -20.70.068 | -20.50.061 |
| Single wall | -5.90.508 | -4.30.660 | +9.00.368 | +22.70.013 | +13.70.182 | 51.5%66 | +11.50.326 | -4.00.646 | -7.00.479 | -6.80.471 |
| Fence and open | -17.40.143 | -15.80.209 | -2.50.842 | +11.20.328 | +2.20.864 | -11.50.326 | 40.0%25 | -15.60.188 | -18.50.144 | -18.30.137 |
| Open | -1.80.838 | -0.20.979 | +13.10.196 | +26.70.004 | +17.70.087 | +4.00.646 | +15.60.188 | 55.6%63 | -3.00.764 | -2.80.770 |
| Rectangle | +1.20.907 | +2.70.801 | +16.00.149 | +29.70.004 | +20.70.068 | +7.00.479 | +18.50.144 | +3.00.764 | 58.5%41 | +0.20.985 |
| Octagon | +0.90.920 | +2.50.808 | +15.80.139 | +29.50.003 | +20.50.061 | +6.80.471 | +18.30.137 | +2.80.770 | -0.20.985 | 58.3%48 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 57.1% | +20.5 | 0.086 | 14 · | |
| Breakable full fence | 53.9% | +17.2 | 0.168 | 13 · | |
| Low fence | 50.0% | +13.4 | 0.414 | 8 · | |
| Single wall | 50.0% | +13.4 | 0.484 | 6 · | |
| Breakable half fence | 30.8% | -5.9 | 0.638 | 13 · | |
| Octagon | 28.6% | -8.1 | 0.500 | 14 · | |
| Half fence | 25.0% | -11.6 | 0.477 | 8 · | |
| Rectangle | 22.2% | -14.4 | 0.347 | 9 · | |
| Full fence | 15.4% | -21.2 | 0.088 | 13 · | |
| Fence and open | 0.0% | -36.6 | 0.277 | 2 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.88 on 9 df, p 0.284
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 15.4%13 | -38.50.039 | -9.60.586 | -15.40.352 | -34.60.088 | -34.60.111 | +15.40.551 | -41.80.025 | -6.80.683 | -13.20.410 |
| Breakable full fence | +38.50.039 | 53.9%13 | +28.90.195 | +23.10.234 | +3.90.864 | +3.90.876 | +53.90.155 | -3.30.863 | +31.60.138 | +25.30.182 |
| Half fence | +9.60.586 | -28.90.195 | 25.0%8 | -5.80.776 | -25.00.302 | -25.00.334 | +25.00.429 | -32.10.145 | +2.80.893 | -3.60.856 |
| Breakable half fence | +15.40.352 | -23.10.234 | +5.80.776 | 30.8%13 | -19.20.378 | -19.20.419 | +30.80.360 | -26.40.168 | +8.60.658 | +2.20.901 |
| Low fence | +34.60.088 | -3.90.864 | +25.00.302 | +19.20.378 | 50.0%8 | +0.01.000 | +50.00.197 | -7.10.746 | +27.80.232 | +21.40.315 |
| Single wall | +34.60.111 | -3.90.876 | +25.00.334 | +19.20.419 | -0.01.000 | 50.0%6 | +50.00.206 | -7.10.769 | +27.80.264 | +21.40.357 |
| Fence and open | -15.40.551 | -53.90.155 | -25.00.429 | -30.80.360 | -50.00.197 | -50.00.206 | 0.0%2 | -57.10.131 | -22.20.461 | -28.60.383 |
| Open | +41.80.025 | +3.30.863 | +32.10.145 | +26.40.168 | +7.10.746 | +7.10.769 | +57.10.131 | 57.1%14 | +34.90.099 | +28.60.127 |
| Rectangle | +6.80.683 | -31.60.138 | -2.80.893 | -8.60.658 | -27.80.232 | -27.80.264 | +22.20.461 | -34.90.099 | 22.2%9 | -6.30.735 |
| Octagon | +13.20.410 | -25.30.182 | +3.60.856 | -2.20.901 | -21.40.315 | -21.40.357 | +28.60.383 | -28.60.127 | +6.30.735 | 28.6%14 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
