Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
El Blaze vs Shun
El Blaze vs Shun in Virtua Fighter 5 REVO v1.10: El Blaze wins 50.2% of 3,391 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 54.6% | +4.3 | 0.099 | 328 | |
| Single wall | 52.5% | +2.2 | 0.383 | 341 | |
| Breakable full fence | 52.0% | +1.7 | 0.492 | 354 | |
| Full fence | 51.1% | +0.8 | 0.731 | 362 | |
| Fence and open | 50.6% | +0.3 | 0.929 | 172 | |
| Open | 50.3% | +0.1 | 0.986 | 338 | |
| Rectangle | 49.3% | -0.9 | 0.738 | 294 | |
| Octagon | 48.6% | -1.6 | 0.534 | 321 | |
| Half fence | 47.5% | -2.8 | 0.253 | 375 | |
| Breakable half fence | 45.6% | -4.7 | 0.075 | 327 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.15 on 9 df, p 0.519
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 51.1%362 | -0.90.815 | +3.60.323 | +5.50.146 | -3.50.362 | -1.40.713 | +0.50.910 | +0.80.831 | +1.80.649 | +2.50.513 |
| Breakable full fence | +0.90.815 | 52.0%354 | +4.50.223 | +6.40.094 | -2.60.497 | -0.50.892 | +1.40.764 | +1.70.658 | +2.70.500 | +3.40.381 |
| Half fence | -3.60.323 | -4.50.223 | 47.5%375 | +1.90.615 | -7.10.060 | -5.00.179 | -3.10.499 | -2.80.450 | -1.90.634 | -1.10.766 |
| Breakable half fence | -5.50.146 | -6.40.094 | -1.90.615 | 45.6%327 | -9.00.021 | -6.90.073 | -5.00.286 | -4.70.222 | -3.80.350 | -3.00.439 |
| Low fence | +3.50.362 | +2.60.497 | +7.10.060 | +9.00.021 | 54.6%328 | +2.10.590 | +4.00.395 | +4.30.269 | +5.20.190 | +6.00.128 |
| Single wall | +1.40.713 | +0.50.892 | +5.00.179 | +6.90.073 | -2.10.590 | 52.5%341 | +1.90.683 | +2.20.567 | +3.20.425 | +3.90.317 |
| Fence and open | -0.50.910 | -1.40.764 | +3.10.499 | +5.00.286 | -4.00.395 | -1.90.683 | 50.6%172 | +0.30.951 | +1.30.793 | +2.00.675 |
| Open | -0.80.831 | -1.70.658 | +2.80.450 | +4.70.222 | -4.30.269 | -2.20.567 | -0.30.951 | 50.3%338 | +1.00.807 | +1.70.663 |
| Rectangle | -1.80.649 | -2.70.500 | +1.90.634 | +3.80.350 | -5.20.190 | -3.20.425 | -1.30.793 | -1.00.807 | 49.3%294 | +0.70.858 |
| Octagon | -2.50.513 | -3.40.381 | +1.10.766 | +3.00.439 | -6.00.128 | -3.90.317 | -2.00.675 | -1.70.663 | -0.70.858 | 48.6%321 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 55.2% | +5.0 | 0.176 | 163 | |
| Full fence | 53.3% | +3.1 | 0.396 | 167 | |
| Octagon | 52.5% | +2.3 | 0.568 | 141 | |
| Fence and open | 51.9% | +1.7 | 0.758 | 81 | |
| Rectangle | 51.6% | +1.4 | 0.741 | 124 | |
| Breakable full fence | 50.6% | +0.4 | 0.912 | 170 | |
| Open | 49.7% | -0.5 | 0.894 | 155 | |
| Single wall | 48.4% | -1.8 | 0.640 | 159 | |
| Half fence | 48.2% | -2.0 | 0.552 | 191 | |
| Breakable half fence | 40.5% | -9.7 | 0.012 | 153 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.02 on 9 df, p 0.435
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 53.3%167 | +2.70.619 | +5.10.333 | +12.80.022 | -1.90.726 | +4.90.380 | +1.40.831 | +3.60.517 | +1.70.776 | +0.80.887 |
| Breakable full fence | -2.70.619 | 50.6%170 | +2.40.646 | +10.10.070 | -4.60.398 | +2.20.695 | -1.30.851 | +0.90.870 | -1.00.862 | -1.90.739 |
| Half fence | -5.10.333 | -2.40.646 | 48.2%191 | +7.70.156 | -7.00.186 | -0.30.961 | -3.70.578 | -1.50.780 | -3.40.550 | -4.30.437 |
| Breakable half fence | -12.80.022 | -10.10.070 | -7.70.156 | 40.5%153 | -14.70.009 | -7.90.160 | -11.30.097 | -9.20.106 | -11.10.065 | -12.00.040 |
| Low fence | +1.90.726 | +4.60.398 | +7.00.186 | +14.70.009 | 55.2%163 | +6.80.223 | +3.40.620 | +5.50.323 | +3.60.544 | +2.70.634 |
| Single wall | -4.90.380 | -2.20.695 | +0.30.961 | +7.90.160 | -6.80.223 | 48.4%159 | -3.40.616 | -1.20.825 | -3.20.595 | -4.00.483 |
| Fence and open | -1.40.831 | +1.30.851 | +3.70.578 | +11.30.097 | -3.40.620 | +3.40.616 | 51.9%81 | +2.20.751 | +0.20.973 | -0.60.928 |
| Open | -3.60.517 | -0.90.870 | +1.50.780 | +9.20.106 | -5.50.323 | +1.20.825 | -2.20.751 | 49.7%155 | -1.90.748 | -2.80.630 |
| Rectangle | -1.70.776 | +1.00.862 | +3.40.550 | +11.10.065 | -3.60.544 | +3.20.595 | -0.20.973 | +1.90.748 | 51.6%124 | -0.90.888 |
| Octagon | -0.80.887 | +1.90.739 | +4.30.437 | +12.00.040 | -2.70.634 | +4.00.483 | +0.60.928 | +2.80.630 | +0.90.888 | 52.5%141 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 57.0% | +6.7 | 0.102 | 135 | |
| Low fence | 53.4% | +3.0 | 0.464 | 133 | |
| Open | 52.0% | +1.7 | 0.666 | 146 | |
| Full fence | 51.0% | +0.7 | 0.863 | 143 | |
| Breakable full fence | 51.0% | +0.7 | 0.865 | 145 | |
| Fence and open | 50.8% | +0.4 | 0.945 | 63 · | |
| Breakable half fence | 50.7% | +0.3 | 0.934 | 144 | |
| Rectangle | 48.0% | -2.3 | 0.581 | 127 | |
| Octagon | 46.3% | -4.0 | 0.320 | 136 | |
| Half fence | 43.6% | -6.8 | 0.101 | 133 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.71 on 9 df, p 0.667
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 51.0%143 | +0.00.998 | +7.40.216 | +0.40.952 | -2.30.698 | -6.00.317 | +0.30.973 | -1.00.864 | +3.00.621 | +4.70.430 |
| Breakable full fence | -0.00.998 | 51.0%145 | +7.40.216 | +0.30.954 | -2.40.695 | -6.00.314 | +0.20.975 | -1.00.862 | +3.00.621 | +4.70.430 |
| Half fence | -7.40.216 | -7.40.216 | 43.6%133 | -7.10.238 | -9.80.111 | -13.40.028 | -7.20.346 | -8.40.158 | -4.40.474 | -2.70.655 |
| Breakable half fence | -0.40.952 | -0.30.954 | +7.10.238 | 50.7%144 | -2.70.654 | -6.30.288 | -0.10.990 | -1.40.817 | +2.70.662 | +4.40.465 |
| Low fence | +2.30.698 | +2.40.695 | +9.80.111 | +2.70.654 | 53.4%133 | -3.70.548 | +2.60.735 | +1.30.824 | +5.30.388 | +7.10.247 |
| Single wall | +6.00.317 | +6.00.314 | +13.40.028 | +6.30.288 | +3.70.548 | 57.0%135 | +6.20.411 | +5.00.402 | +9.00.145 | +10.70.078 |
| Fence and open | -0.30.973 | -0.20.975 | +7.20.346 | +0.10.990 | -2.60.735 | -6.20.411 | 50.8%63 | -1.30.867 | +2.80.720 | +4.50.557 |
| Open | +1.00.864 | +1.00.862 | +8.40.158 | +1.40.817 | -1.30.824 | -5.00.402 | +1.30.867 | 52.0%146 | +4.00.507 | +5.70.336 |
| Rectangle | -3.00.621 | -3.00.621 | +4.40.474 | -2.70.662 | -5.30.388 | -9.00.145 | -2.80.720 | -4.00.507 | 48.0%127 | +1.70.782 |
| Octagon | -4.70.430 | -4.70.430 | +2.70.655 | -4.40.465 | -7.10.247 | -10.70.078 | -4.50.557 | -5.70.336 | -1.70.782 | 46.3%136 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 61.5% | +11.4 | 0.134 | 39 · | |
| Low fence | 56.2% | +6.1 | 0.470 | 32 · | |
| Half fence | 54.9% | +4.8 | 0.466 | 51 · | |
| Single wall | 53.2% | +3.1 | 0.655 | 47 · | |
| Breakable half fence | 46.7% | -3.5 | 0.695 | 30 · | |
| Rectangle | 46.5% | -3.6 | 0.617 | 43 · | |
| Fence and open | 46.4% | -3.7 | 0.686 | 28 · | |
| Open | 46.0% | -4.2 | 0.595 | 37 · | |
| Full fence | 44.2% | -5.9 | 0.364 | 52 · | |
| Octagon | 43.2% | -6.9 | 0.331 | 44 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.50 on 9 df, p 0.789
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 44.2%52 | -17.30.102 | -10.70.279 | -2.40.831 | -12.00.285 | -9.00.373 | -2.20.851 | -1.70.873 | -2.30.824 | +1.10.918 |
| Breakable full fence | +17.30.102 | 61.5%39 | +6.60.528 | +14.90.218 | +5.30.652 | +8.30.436 | +15.10.220 | +15.60.173 | +15.00.173 | +18.40.095 |
| Half fence | +10.70.279 | -6.60.528 | 54.9%51 | +8.20.474 | -1.40.904 | +1.70.865 | +8.50.471 | +8.90.407 | +8.40.418 | +11.70.255 |
| Breakable half fence | +2.40.831 | -14.90.218 | -8.20.474 | 46.7%30 | -9.60.450 | -6.50.577 | +0.20.986 | +0.70.953 | +0.20.990 | +3.50.767 |
| Low fence | +12.00.285 | -5.30.652 | +1.40.904 | +9.60.450 | 56.2%32 | +3.10.789 | +9.80.448 | +10.30.393 | +9.70.404 | +13.10.260 |
| Single wall | +9.00.373 | -8.30.436 | -1.70.865 | +6.50.577 | -3.10.789 | 53.2%47 | +6.80.571 | +7.20.510 | +6.70.527 | +10.00.340 |
| Fence and open | +2.20.851 | -15.10.220 | -8.50.471 | -0.20.986 | -9.80.448 | -6.80.571 | 46.4%28 | +0.50.969 | -0.10.995 | +3.20.787 |
| Open | +1.70.873 | -15.60.173 | -8.90.407 | -0.70.953 | -10.30.393 | -7.20.510 | -0.50.969 | 46.0%37 | -0.60.960 | +2.80.803 |
| Rectangle | +2.30.824 | -15.00.173 | -8.40.418 | -0.20.990 | -9.70.404 | -6.70.527 | +0.10.995 | +0.60.960 | 46.5%43 | +3.30.755 |
| Octagon | -1.10.918 | -18.40.095 | -11.70.255 | -3.50.767 | -13.10.260 | -10.00.340 | -3.20.787 | -2.80.803 | -3.30.755 | 43.2%44 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
