Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
El Blaze vs Kage
El Blaze vs Kage in Virtua Fighter 5 REVO v1.10: El Blaze wins 50.1% of 3,343 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 53.7% | +3.6 | 0.163 | 337 | |
| Rectangle | 51.8% | +1.7 | 0.536 | 309 | |
| Breakable half fence | 51.5% | +1.4 | 0.573 | 371 | |
| Full fence | 50.1% | +0.1 | 0.987 | 337 | |
| Open | 50.0% | -0.1 | 0.970 | 294 | |
| Breakable full fence | 49.5% | -0.7 | 0.792 | 366 | |
| Low fence | 49.4% | -0.7 | 0.783 | 316 | |
| Octagon | 49.3% | -0.8 | 0.746 | 351 | |
| Fence and open | 48.9% | -1.2 | 0.739 | 184 | |
| Half fence | 46.8% | -3.3 | 0.183 | 355 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.30 on 9 df, p 0.891
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.1%337 | +0.70.854 | +3.40.373 | -1.30.723 | +0.80.842 | -3.60.355 | +1.20.788 | +0.10.970 | -1.60.679 | +0.90.821 |
| Breakable full fence | -0.70.854 | 49.5%366 | +2.70.469 | -2.00.582 | +0.10.982 | -4.30.259 | +0.50.905 | -0.60.889 | -2.30.547 | +0.20.965 |
| Half fence | -3.40.373 | -2.70.469 | 46.8%355 | -4.70.203 | -2.60.500 | -7.00.068 | -2.10.635 | -3.20.411 | -5.00.197 | -2.50.502 |
| Breakable half fence | +1.30.723 | +2.00.582 | +4.70.203 | 51.5%371 | +2.10.580 | -2.20.553 | +2.60.569 | +1.50.704 | -0.30.938 | +2.20.556 |
| Low fence | -0.80.842 | -0.10.982 | +2.60.500 | -2.10.580 | 49.4%316 | -4.30.267 | +0.50.922 | -0.60.876 | -2.40.546 | +0.10.984 |
| Single wall | +3.60.355 | +4.30.259 | +7.00.068 | +2.20.553 | +4.30.267 | 53.7%337 | +4.80.295 | +3.70.352 | +1.90.624 | +4.40.246 |
| Fence and open | -1.20.788 | -0.50.905 | +2.10.635 | -2.60.569 | -0.50.922 | -4.80.295 | 48.9%184 | -1.10.817 | -2.90.538 | -0.40.934 |
| Open | -0.10.970 | +0.60.889 | +3.20.411 | -1.50.704 | +0.60.876 | -3.70.352 | +1.10.817 | 50.0%294 | -1.80.662 | +0.70.857 |
| Rectangle | +1.60.679 | +2.30.547 | +5.00.197 | +0.30.938 | +2.40.546 | -1.90.624 | +2.90.538 | +1.80.662 | 51.8%309 | +2.50.523 |
| Octagon | -0.90.821 | -0.20.965 | +2.50.502 | -2.20.556 | -0.10.984 | -4.40.246 | +0.40.934 | -0.70.857 | -2.50.523 | 49.3%351 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 57.4% | +4.1 | 0.353 | 115 | |
| Full fence | 57.3% | +4.0 | 0.363 | 117 | |
| Half fence | 54.8% | +1.5 | 0.757 | 93 | |
| Low fence | 54.4% | +1.1 | 0.807 | 114 | |
| Breakable half fence | 53.8% | +0.5 | 0.913 | 119 | |
| Fence and open | 53.6% | +0.3 | 0.968 | 56 · | |
| Rectangle | 53.3% | -0.0 | 0.993 | 107 | |
| Octagon | 50.9% | -2.4 | 0.588 | 112 | |
| Breakable full fence | 49.5% | -3.8 | 0.417 | 103 | |
| Open | 46.5% | -6.8 | 0.152 | 101 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.38 on 9 df, p 0.885
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 57.3%117 | +7.80.250 | +2.40.725 | +3.50.590 | +2.90.660 | -0.10.984 | +3.70.647 | +10.70.114 | +4.00.548 | +6.40.333 |
| Breakable full fence | -7.80.250 | 49.5%103 | -5.30.456 | -4.30.526 | -4.90.473 | -7.90.244 | -4.10.625 | +3.00.670 | -3.80.586 | -1.40.840 |
| Half fence | -2.40.725 | +5.30.456 | 54.8%93 | +1.10.878 | +0.50.948 | -2.50.712 | +1.30.880 | +8.30.248 | +1.60.824 | +4.00.573 |
| Breakable half fence | -3.50.590 | +4.30.526 | -1.10.878 | 53.8%119 | -0.60.926 | -3.60.579 | +0.20.979 | +7.20.284 | +0.50.939 | +2.90.660 |
| Low fence | -2.90.660 | +4.90.473 | -0.50.948 | +0.60.926 | 54.4%114 | -3.00.647 | +0.80.920 | +7.90.250 | +1.10.868 | +3.50.599 |
| Single wall | +0.10.984 | +7.90.244 | +2.50.712 | +3.60.579 | +3.00.647 | 57.4%115 | +3.80.637 | +10.90.111 | +4.10.537 | +6.50.326 |
| Fence and open | -3.70.647 | +4.10.625 | -1.30.880 | -0.20.979 | -0.80.920 | -3.80.637 | 53.6%56 | +7.00.398 | +0.30.971 | +2.70.743 |
| Open | -10.70.114 | -3.00.670 | -8.30.248 | -7.20.284 | -7.90.250 | -10.90.111 | -7.00.398 | 46.5%101 | -6.70.331 | -4.40.525 |
| Rectangle | -4.00.548 | +3.80.586 | -1.60.824 | -0.50.939 | -1.10.868 | -4.10.537 | -0.30.971 | +6.70.331 | 53.3%107 | +2.40.725 |
| Octagon | -6.40.333 | +1.40.840 | -4.00.573 | -2.90.660 | -3.50.599 | -6.50.326 | -2.70.743 | +4.40.525 | -2.40.725 | 50.9%112 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Rectangle | 50.8% | +3.6 | 0.316 | 179 | |
| Single wall | 50.3% | +3.0 | 0.398 | 179 | |
| Fence and open | 49.5% | +2.2 | 0.666 | 93 | |
| Breakable half fence | 49.2% | +1.9 | 0.592 | 181 | |
| Octagon | 47.9% | +0.6 | 0.853 | 192 | |
| Breakable full fence | 47.8% | +0.5 | 0.874 | 205 | |
| Open | 47.7% | +0.5 | 0.905 | 155 | |
| Low fence | 45.5% | -1.8 | 0.634 | 154 | |
| Full fence | 45.1% | -2.1 | 0.551 | 175 | |
| Half fence | 42.9% | -4.4 | 0.160 | 226 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.27 on 9 df, p 0.892
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 45.1%175 | -2.70.604 | +2.20.656 | -4.00.447 | -0.30.955 | -5.10.333 | -4.30.500 | -2.60.637 | -5.70.284 | -2.80.595 |
| Breakable full fence | +2.70.604 | 47.8%205 | +4.90.309 | -1.40.789 | +2.40.659 | -2.50.628 | -1.70.791 | +0.10.991 | -3.00.553 | -0.10.982 |
| Half fence | -2.20.656 | -4.90.309 | 42.9%226 | -6.20.208 | -2.50.625 | -7.40.140 | -6.50.286 | -4.80.353 | -7.90.113 | -5.00.306 |
| Breakable half fence | +4.00.447 | +1.40.789 | +6.20.208 | 49.2%181 | +3.70.497 | -1.10.833 | -0.30.964 | +1.40.794 | -1.70.752 | +1.20.809 |
| Low fence | +0.30.955 | -2.40.659 | +2.50.625 | -3.70.497 | 45.5%154 | -4.80.380 | -4.00.541 | -2.30.687 | -5.40.327 | -2.50.648 |
| Single wall | +5.10.333 | +2.50.628 | +7.40.140 | +1.10.833 | +4.80.380 | 50.3%179 | +0.80.898 | +2.50.644 | -0.60.916 | +2.40.649 |
| Fence and open | +4.30.500 | +1.70.791 | +6.50.286 | +0.30.964 | +4.00.541 | -0.80.898 | 49.5%93 | +1.70.793 | -1.40.830 | +1.50.807 |
| Open | +2.60.637 | -0.10.991 | +4.80.353 | -1.40.794 | +2.30.687 | -2.50.644 | -1.70.793 | 47.7%155 | -3.10.572 | -0.20.974 |
| Rectangle | +5.70.284 | +3.00.553 | +7.90.113 | +1.70.752 | +5.40.327 | +0.60.916 | +1.40.830 | +3.10.572 | 50.8%179 | +2.90.574 |
| Octagon | +2.80.595 | +0.10.982 | +5.00.306 | -1.20.809 | +2.50.648 | -2.40.649 | -1.50.807 | +0.20.974 | -2.90.574 | 47.9%192 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 68.4% | +14.8 | 0.057 | 38 · | |
| Single wall | 58.1% | +4.5 | 0.535 | 43 · | |
| Breakable full fence | 55.2% | +1.5 | 0.804 | 58 · | |
| Breakable half fence | 53.5% | -0.1 | 0.981 | 71 · | |
| Rectangle | 52.2% | -1.5 | 0.884 | 23 · | |
| Full fence | 51.1% | -2.5 | 0.720 | 45 · | |
| Octagon | 51.1% | -2.6 | 0.708 | 47 · | |
| Half fence | 50.0% | -3.6 | 0.648 | 36 · | |
| Low fence | 50.0% | -3.6 | 0.593 | 48 · | |
| Fence and open | 40.0% | -13.7 | 0.092 | 35 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 7.02 on 9 df, p 0.635
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 51.1%45 | -4.10.682 | +1.10.921 | -2.40.800 | +1.10.915 | -7.00.508 | +11.10.323 | -17.30.110 | -1.10.934 | +0.10.996 |
| Breakable full fence | +4.10.682 | 55.2%58 | +5.20.625 | +1.60.851 | +5.20.595 | -3.00.766 | +15.20.156 | -13.20.194 | +3.00.807 | +4.10.675 |
| Half fence | -1.10.921 | -5.20.625 | 50.0%36 | -3.50.730 | +0.01.000 | -8.10.469 | +10.00.397 | -18.40.107 | -2.20.871 | -1.10.923 |
| Breakable half fence | +2.40.800 | -1.60.851 | +3.50.730 | 53.5%71 | +3.50.706 | -4.60.631 | +13.50.190 | -14.90.132 | +1.40.910 | +2.50.794 |
| Low fence | -1.10.915 | -5.20.595 | -0.01.000 | -3.50.706 | 50.0%48 | -8.10.437 | +10.00.367 | -18.40.085 | -2.20.864 | -1.10.917 |
| Single wall | +7.00.508 | +3.00.766 | +8.10.469 | +4.60.631 | +8.10.437 | 58.1%43 | +18.10.111 | -10.30.339 | +6.00.642 | +7.10.501 |
| Fence and open | -11.10.323 | -15.20.156 | -10.00.397 | -13.50.190 | -10.00.367 | -18.10.111 | 40.0%35 | -28.40.015 | -12.20.362 | -11.10.320 |
| Open | +17.30.110 | +13.20.194 | +18.40.107 | +14.90.132 | +18.40.085 | +10.30.339 | +28.40.015 | 68.4%38 | +16.20.204 | +17.40.106 |
| Rectangle | +1.10.934 | -3.00.807 | +2.20.871 | -1.40.910 | +2.20.864 | -6.00.642 | +12.20.362 | -16.20.204 | 52.2%23 | +1.10.930 |
| Octagon | -0.10.996 | -4.10.675 | +1.10.923 | -2.50.794 | +1.10.917 | -7.10.501 | +11.10.320 | -17.40.106 | -1.10.930 | 51.1%47 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
