Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
El Blaze vs Jeffry
El Blaze vs Jeffry in Virtua Fighter 5 REVO v1.10: El Blaze wins 49.4% of 3,310 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 52.7% | +3.4 | 0.227 | 292 | |
| Breakable half fence | 52.4% | +3.1 | 0.211 | 370 | |
| Open | 51.8% | +2.4 | 0.398 | 282 | |
| Rectangle | 50.6% | +1.2 | 0.633 | 356 | |
| Full fence | 50.4% | +1.0 | 0.672 | 363 | |
| Breakable full fence | 49.3% | -0.1 | 0.972 | 345 | |
| Fence and open | 49.1% | -0.3 | 0.942 | 165 | |
| Half fence | 48.0% | -1.3 | 0.612 | 333 | |
| Single wall | 47.4% | -2.0 | 0.452 | 325 | |
| Octagon | 46.3% | -3.1 | 0.256 | 311 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.37 on 9 df, p 0.801
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.4%363 | +1.10.762 | +2.40.533 | -2.00.584 | -2.30.554 | +3.00.428 | +1.30.778 | -1.40.732 | -0.10.968 | +4.10.287 |
| Breakable full fence | -1.10.762 | 49.3%345 | +1.20.749 | -3.10.399 | -3.50.384 | +1.90.625 | +0.20.969 | -2.50.534 | -1.30.733 | +3.00.447 |
| Half fence | -2.40.533 | -1.20.749 | 48.0%333 | -4.40.246 | -4.70.242 | +0.70.865 | -1.00.826 | -3.70.357 | -2.50.510 | +1.80.657 |
| Breakable half fence | +2.00.584 | +3.10.399 | +4.40.246 | 52.4%370 | -0.30.937 | +5.00.184 | +3.30.475 | +0.70.867 | +1.90.614 | +6.10.111 |
| Low fence | +2.30.554 | +3.50.384 | +4.70.242 | +0.30.937 | 52.7%292 | +5.40.184 | +3.60.453 | +1.00.817 | +2.20.581 | +6.40.114 |
| Single wall | -3.00.428 | -1.90.625 | -0.70.865 | -5.00.184 | -5.40.184 | 47.4%325 | -1.70.721 | -4.40.281 | -3.20.407 | +1.10.785 |
| Fence and open | -1.30.778 | -0.20.969 | +1.00.826 | -3.30.475 | -3.60.453 | +1.70.721 | 49.1%165 | -2.70.584 | -1.50.755 | +2.80.562 |
| Open | +1.40.732 | +2.50.534 | +3.70.357 | -0.70.867 | -1.00.817 | +4.40.281 | +2.70.584 | 51.8%282 | +1.20.761 | +5.50.183 |
| Rectangle | +0.10.968 | +1.30.733 | +2.50.510 | -1.90.614 | -2.20.581 | +3.20.407 | +1.50.755 | -1.20.761 | 50.6%356 | +4.30.272 |
| Octagon | -4.10.287 | -3.00.447 | -1.80.657 | -6.10.111 | -6.40.114 | -1.10.785 | -2.80.562 | -5.50.183 | -4.30.272 | 46.3%311 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 55.0% | +5.2 | 0.217 | 129 | |
| Breakable full fence | 53.3% | +3.5 | 0.344 | 167 | |
| Breakable half fence | 52.7% | +2.9 | 0.407 | 186 | |
| Full fence | 51.3% | +1.4 | 0.703 | 156 | |
| Rectangle | 51.1% | +1.3 | 0.714 | 176 | |
| Fence and open | 51.1% | +1.2 | 0.806 | 94 | |
| Half fence | 49.3% | -0.5 | 0.892 | 142 | |
| Open | 48.7% | -1.2 | 0.797 | 113 | |
| Single wall | 45.2% | -4.6 | 0.206 | 168 | |
| Octagon | 43.0% | -6.9 | 0.105 | 128 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.95 on 9 df, p 0.642
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 51.3%156 | -2.00.718 | +2.00.732 | -1.40.795 | -3.80.527 | +6.00.277 | +0.20.973 | +2.60.673 | +0.10.979 | +8.30.163 |
| Breakable full fence | +2.00.718 | 53.3%167 | +4.00.483 | +0.60.909 | -1.80.765 | +8.10.140 | +2.20.729 | +4.60.448 | +2.10.689 | +10.30.079 |
| Half fence | -2.00.732 | -4.00.483 | 49.3%142 | -3.40.543 | -5.70.345 | +4.10.476 | -1.80.790 | +0.60.921 | -1.80.744 | +6.30.298 |
| Breakable half fence | +1.40.795 | -0.60.909 | +3.40.543 | 52.7%186 | -2.40.681 | +7.50.161 | +1.60.797 | +4.00.501 | +1.60.768 | +9.70.090 |
| Low fence | +3.80.527 | +1.80.765 | +5.70.345 | +2.40.681 | 55.0%129 | +9.80.094 | +4.00.557 | +6.40.323 | +3.90.500 | +12.10.053 |
| Single wall | -6.00.277 | -8.10.140 | -4.10.476 | -7.50.161 | -9.80.094 | 45.2%168 | -5.80.365 | -3.40.571 | -5.90.274 | +2.30.697 |
| Fence and open | -0.20.973 | -2.20.729 | +1.80.790 | -1.60.797 | -4.00.557 | +5.80.365 | 51.1%94 | +2.40.732 | -0.10.991 | +8.10.232 |
| Open | -2.60.673 | -4.60.448 | -0.60.921 | -4.00.501 | -6.40.323 | +3.40.571 | -2.40.732 | 48.7%113 | -2.50.683 | +5.70.375 |
| Rectangle | -0.10.979 | -2.10.689 | +1.80.744 | -1.60.768 | -3.90.500 | +5.90.274 | +0.10.991 | +2.50.683 | 51.1%176 | +8.20.159 |
| Octagon | -8.30.163 | -10.30.079 | -6.30.298 | -9.70.090 | -12.10.053 | -2.30.697 | -8.10.232 | -5.70.375 | -8.20.159 | 43.0%128 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Open | 55.1% | +6.6 | 0.081 | 158 | |
| Breakable half fence | 53.0% | +4.6 | 0.217 | 164 | |
| Rectangle | 49.4% | +0.9 | 0.803 | 166 | |
| Full fence | 49.2% | +0.7 | 0.841 | 183 | |
| Low fence | 49.0% | +0.5 | 0.907 | 143 | |
| Single wall | 48.3% | -0.2 | 0.958 | 145 | |
| Half fence | 47.1% | -1.4 | 0.694 | 170 | |
| Breakable full fence | 46.3% | -2.2 | 0.557 | 162 | |
| Octagon | 46.1% | -2.4 | 0.517 | 167 | |
| Fence and open | 43.9% | -4.5 | 0.451 | 66 · |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.41 on 9 df, p 0.797
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 49.2%183 | +2.90.593 | +2.10.690 | -3.90.472 | +0.20.967 | +0.90.871 | +5.20.465 | -5.90.278 | -0.20.968 | +3.10.565 |
| Breakable full fence | -2.90.593 | 46.3%162 | -0.80.889 | -6.80.223 | -2.60.643 | -2.00.729 | +2.40.746 | -8.80.117 | -3.10.574 | +0.20.973 |
| Half fence | -2.10.690 | +0.80.889 | 47.1%170 | -6.00.274 | -1.90.739 | -1.20.829 | +3.10.666 | -8.00.147 | -2.30.668 | +0.90.861 |
| Breakable half fence | +3.90.472 | +6.80.223 | +6.00.274 | 53.0%164 | +4.10.474 | +4.80.402 | +9.10.211 | -2.00.717 | +3.60.507 | +6.90.207 |
| Low fence | -0.20.967 | +2.60.643 | +1.90.739 | -4.10.474 | 49.0%143 | +0.70.909 | +5.00.500 | -6.10.289 | -0.50.938 | +2.80.617 |
| Single wall | -0.90.871 | +2.00.729 | +1.20.829 | -4.80.402 | -0.70.909 | 48.3%145 | +4.30.558 | -6.80.238 | -1.10.844 | +2.20.702 |
| Fence and open | -5.20.465 | -2.40.746 | -3.10.666 | -9.10.211 | -5.00.500 | -4.30.558 | 43.9%66 | -11.10.129 | -5.50.453 | -2.20.765 |
| Open | +5.90.278 | +8.80.117 | +8.00.147 | +2.00.717 | +6.10.289 | +6.80.238 | +11.10.129 | 55.1%158 | +5.70.308 | +8.90.107 |
| Rectangle | +0.20.968 | +3.10.574 | +2.30.668 | -3.60.507 | +0.50.938 | +1.10.844 | +5.50.453 | -5.70.308 | 49.4%166 | +3.30.548 |
| Octagon | -3.10.565 | -0.20.973 | -0.90.861 | -6.90.207 | -2.80.617 | -2.20.702 | +2.20.765 | -8.90.107 | -3.30.548 | 46.1%167 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
El Blaze's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 80.0% | +26.3 | 0.230 | 5 · | |
| Octagon | 75.0% | +21.3 | 0.072 | 16 · | |
| Single wall | 66.7% | +13.0 | 0.348 | 12 · | |
| Low fence | 65.0% | +11.3 | 0.278 | 20 · | |
| Rectangle | 57.1% | +3.5 | 0.785 | 14 · | |
| Full fence | 54.2% | +0.5 | 0.957 | 24 · | |
| Half fence | 47.6% | -6.0 | 0.552 | 21 · | |
| Breakable half fence | 45.0% | -8.7 | 0.407 | 20 · | |
| Breakable full fence | 37.5% | -16.2 | 0.172 | 16 · | |
| Open | 36.4% | -17.3 | 0.234 | 11 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
El Blaze's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.13 on 9 df, p 0.340
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.2%24 | +16.70.301 | +6.50.661 | +9.20.545 | -10.80.467 | -12.50.473 | -25.80.286 | +17.80.328 | -3.00.859 | -20.80.182 |
| Breakable full fence | -16.70.301 | 37.5%16 | -10.10.538 | -7.50.650 | -27.50.101 | -29.20.127 | -42.50.097 | +1.10.952 | -19.60.282 | -37.50.033 |
| Half fence | -6.50.661 | +10.10.538 | 47.6%21 | +2.60.867 | -17.40.262 | -19.10.290 | -32.40.192 | +11.30.542 | -9.50.581 | -27.40.093 |
| Breakable half fence | -9.20.545 | +7.50.650 | -2.60.867 | 45.0%20 | -20.00.204 | -21.70.234 | -35.00.161 | +8.60.641 | -12.10.486 | -30.00.070 |
| Low fence | +10.80.467 | +27.50.101 | +17.40.262 | +20.00.204 | 65.0%20 | -1.70.923 | -15.00.520 | +28.60.125 | +7.90.643 | -10.00.517 |
| Single wall | +12.50.473 | +29.20.127 | +19.10.290 | +21.70.234 | +1.70.923 | 66.7%12 | -13.30.582 | +30.30.146 | +9.50.619 | -8.30.629 |
| Fence and open | +25.80.286 | +42.50.097 | +32.40.192 | +35.00.161 | +15.00.520 | +13.30.582 | 80.0%5 | +43.60.106 | +22.90.363 | +5.00.819 |
| Open | -17.80.328 | -1.10.952 | -11.30.542 | -8.60.641 | -28.60.125 | -30.30.146 | -43.60.106 | 36.4%11 | -20.80.302 | -38.60.045 |
| Rectangle | +3.00.859 | +19.60.282 | +9.50.581 | +12.10.486 | -7.90.643 | -9.50.619 | -22.90.363 | +20.80.302 | 57.1%14 | -17.90.301 |
| Octagon | +20.80.182 | +37.50.033 | +27.40.093 | +30.00.070 | +10.00.517 | +8.30.629 | -5.00.819 | +38.60.045 | +17.90.301 | 75.0%16 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
