Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Dural vs Wolf
Dural vs Wolf in Virtua Fighter 5 REVO v1.10: Dural wins 50.0% of 838 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 8 tested stage gaps survive correction.
Where it was fought
Dural's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 58.0% | +8.0 | 0.129 | 81 | |
| Rectangle | 57.8% | +7.8 | 0.133 | 83 | |
| Breakable half fence | 52.5% | +2.5 | 0.593 | 99 | |
| Half fence | 51.4% | +1.4 | 0.803 | 70 · | |
| Breakable full fence | 48.8% | -1.2 | 0.816 | 82 | |
| Open | 48.2% | -1.8 | 0.731 | 85 | |
| Full fence | 47.9% | -2.1 | 0.664 | 96 | |
| Octagon | 46.2% | -3.8 | 0.481 | 80 | |
| Single wall | 45.7% | -4.3 | 0.413 | 81 | |
| Fence and open | 43.6% | -6.4 | 0.412 | 39 · |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Dural's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.40 on 9 df, p 0.699
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.9%96 | -0.90.908 | -3.50.655 | -4.60.520 | -10.10.180 | +2.20.766 | +4.30.648 | -0.30.966 | -9.90.185 | +1.70.825 |
| Breakable full fence | +0.90.908 | 48.8%82 | -2.60.745 | -3.80.616 | -9.20.237 | +3.10.692 | +5.20.593 | +0.50.944 | -9.10.244 | +2.50.747 |
| Half fence | +3.50.655 | +2.60.745 | 51.4%70 | -1.10.888 | -6.60.417 | +5.80.481 | +7.80.433 | +3.20.692 | -6.40.428 | +5.20.527 |
| Breakable half fence | +4.60.520 | +3.80.616 | +1.10.888 | 52.5%99 | -5.50.461 | +6.80.361 | +8.90.345 | +4.30.562 | -5.30.474 | +6.30.404 |
| Low fence | +10.10.180 | +9.20.237 | +6.60.417 | +5.50.461 | 58.0%81 | +12.30.116 | +14.40.138 | +9.80.207 | +0.20.980 | +11.80.135 |
| Single wall | -2.20.766 | -3.10.692 | -5.80.481 | -6.80.361 | -12.30.116 | 45.7%81 | +2.10.829 | -2.60.742 | -12.20.119 | -0.60.942 |
| Fence and open | -4.30.648 | -5.20.593 | -7.80.433 | -8.90.345 | -14.40.138 | -2.10.829 | 43.6%39 | -4.70.630 | -14.20.141 | -2.70.784 |
| Open | +0.30.966 | -0.50.944 | -3.20.692 | -4.30.562 | -9.80.207 | +2.60.742 | +4.70.630 | 48.2%85 | -9.60.213 | +2.00.799 |
| Rectangle | +9.90.185 | +9.10.244 | +6.40.428 | +5.30.474 | -0.20.980 | +12.20.119 | +14.20.141 | +9.60.213 | 57.8%83 | +11.60.139 |
| Octagon | -1.70.825 | -2.50.747 | -5.20.527 | -6.30.404 | -11.80.135 | +0.60.942 | +2.70.784 | -2.00.799 | -11.60.139 | 46.2%80 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Dural's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 68.8% | +12.9 | 0.123 | 32 · | |
| Half fence | 68.8% | +12.9 | 0.123 | 32 · | |
| Rectangle | 61.2% | +5.4 | 0.411 | 49 · | |
| Octagon | 59.0% | +3.2 | 0.673 | 39 · | |
| Breakable full fence | 58.3% | +2.5 | 0.747 | 36 · | |
| Low fence | 53.6% | -2.2 | 0.805 | 28 · | |
| Single wall | 48.8% | -7.0 | 0.338 | 41 · | |
| Full fence | 47.8% | -8.0 | 0.245 | 46 · | |
| Open | 46.7% | -9.1 | 0.294 | 30 · | |
| Fence and open | 40.0% | -15.8 | 0.209 | 15 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Dural's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.79 on 9 df, p 0.368
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.8%46 | -10.50.344 | -20.90.067 | -20.90.067 | -5.70.632 | -0.90.929 | +7.80.597 | +1.20.921 | -13.40.190 | -11.10.305 |
| Breakable full fence | +10.50.344 | 58.3%36 | -10.40.374 | -10.40.374 | +4.80.703 | +9.60.402 | +18.30.232 | +11.70.344 | -2.90.788 | -0.60.955 |
| Half fence | +20.90.067 | +10.40.374 | 68.8%32 | +0.01.000 | +15.20.228 | +20.00.087 | +28.80.061 | +22.10.078 | +7.50.490 | +9.80.395 |
| Breakable half fence | +20.90.067 | +10.40.374 | -0.01.000 | 68.8%32 | +15.20.228 | +20.00.087 | +28.80.061 | +22.10.078 | +7.50.490 | +9.80.395 |
| Low fence | +5.70.632 | -4.80.703 | -15.20.228 | -15.20.228 | 53.6%28 | +4.80.696 | +13.60.396 | +6.90.599 | -7.70.512 | -5.40.660 |
| Single wall | +0.90.929 | -9.60.402 | -20.00.087 | -20.00.087 | -4.80.696 | 48.8%41 | +8.80.560 | +2.10.860 | -12.40.237 | -10.20.361 |
| Fence and open | -7.80.597 | -18.30.232 | -28.80.061 | -28.80.061 | -13.60.396 | -8.80.560 | 40.0%15 | -6.70.671 | -21.20.147 | -19.00.210 |
| Open | -1.20.921 | -11.70.344 | -22.10.078 | -22.10.078 | -6.90.599 | -2.10.860 | +6.70.671 | 46.7%30 | -14.60.206 | -12.30.309 |
| Rectangle | +13.40.190 | +2.90.788 | -7.50.490 | -7.50.490 | +7.70.512 | +12.40.237 | +21.20.147 | +14.60.206 | 61.2%49 | +2.20.830 |
| Octagon | +11.10.305 | +0.60.955 | -9.80.395 | -9.80.395 | +5.40.660 | +10.20.361 | +19.00.210 | +12.30.309 | -2.20.830 | 59.0%39 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Dural's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 62.0% | +16.3 | 0.014 | 50 · | |
| Rectangle | 51.9% | +6.2 | 0.506 | 27 · | |
| Fence and open | 50.0% | +4.3 | 0.676 | 22 · | |
| Open | 49.1% | +3.4 | 0.587 | 55 · | |
| Full fence | 48.0% | +2.3 | 0.726 | 50 · | |
| Breakable half fence | 45.3% | -0.4 | 0.950 | 64 · | |
| Single wall | 42.5% | -3.2 | 0.673 | 40 · | |
| Breakable full fence | 41.3% | -4.4 | 0.530 | 46 · | |
| Half fence | 36.8% | -8.8 | 0.253 | 38 · | |
| Octagon | 35.0% | -10.7 | 0.156 | 40 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Dural's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.78 on 9 df, p 0.368
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 48.0%50 | +6.70.510 | +11.20.295 | +2.70.775 | -14.00.159 | +5.50.603 | -2.00.876 | -1.10.911 | -3.90.747 | +13.00.215 |
| Breakable full fence | -6.70.510 | 41.3%46 | +4.50.677 | -4.00.676 | -20.70.043 | -1.20.911 | -8.70.499 | -7.80.434 | -10.60.382 | +6.30.549 |
| Half fence | -11.20.295 | -4.50.677 | 36.8%38 | -8.50.402 | -25.20.019 | -5.70.610 | -13.20.319 | -12.20.242 | -15.00.228 | +1.80.865 |
| Breakable half fence | -2.70.775 | +4.00.676 | +8.50.402 | 45.3%64 | -16.70.077 | +2.80.779 | -4.70.704 | -3.80.681 | -6.50.568 | +10.30.299 |
| Low fence | +14.00.159 | +20.70.043 | +25.20.019 | +16.70.077 | 62.0%50 | +19.50.065 | +12.00.341 | +12.90.184 | +10.20.389 | +27.00.011 |
| Single wall | -5.50.603 | +1.20.911 | +5.70.610 | -2.80.779 | -19.50.065 | 42.5%40 | -7.50.570 | -6.60.525 | -9.30.451 | +7.50.491 |
| Fence and open | +2.00.876 | +8.70.499 | +13.20.319 | +4.70.704 | -12.00.341 | +7.50.570 | 50.0%22 | +0.90.943 | -1.90.897 | +15.00.249 |
| Open | +1.10.911 | +7.80.434 | +12.20.242 | +3.80.681 | -12.90.184 | +6.60.525 | -0.90.943 | 49.1%55 | -2.80.814 | +14.10.171 |
| Rectangle | +3.90.747 | +10.60.382 | +15.00.228 | +6.50.568 | -10.20.389 | +9.30.451 | +1.90.897 | +2.80.814 | 51.9%27 | +16.90.170 |
| Octagon | -13.00.215 | -6.30.549 | -1.80.865 | -10.30.299 | -27.00.011 | -7.50.491 | -15.00.249 | -14.10.171 | -16.90.170 | 35.0%40 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Dural's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Rectangle | 57.1% | +19.6 | 0.152 | 7 · | |
| Breakable half fence | 33.3% | -4.2 | 0.869 | 3 · | |
| Low fence | 33.3% | -4.2 | 0.869 | 3 · | |
| Fence and open | 0.0% | -37.5 | 0.242 | 2 · | |
| Octagon | 0.0% | -37.5 | 0.424 | 1 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Dural's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 3.00 on 4 df, p 0.558
| Stage | Break. half | Low | Mixed | Rect | Oct |
|---|---|---|---|---|---|
| Breakable half fence | 33.3%3 | +0.01.000 | +33.30.361 | -23.80.490 | +33.30.505 |
| Low fence | -0.01.000 | 33.3%3 | +33.30.361 | -23.80.490 | +33.30.505 |
| Fence and open | -33.30.361 | -33.30.361 | 0.0%2 | -57.10.151 | +0.01.000 |
| Rectangle | +23.80.490 | +23.80.490 | +57.10.151 | 57.1%7 | +57.10.285 |
| Octagon | -33.30.505 | -33.30.505 | -0.01.000 | -57.10.285 | 0.0%1 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
