VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Dural vs Wolf

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Matches counted430
Win rate45.4%
Widest swing-14.1 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Low fence56.2%+10.90.10748 ·
Rectangle54.5%+9.20.26933 ·
Open50.0%+4.70.46354 ·
Full fence49.0%+3.60.58849 ·
Breakable half fence46.0%+0.70.90663 ·
Single wall45.7%+0.40.96435 ·
Fence and open43.5%-1.90.85323 ·
Half fence40.0%-5.30.50735 ·
Breakable full fence39.0%-6.30.39241 ·
Octagon31.2%-14.10.09632 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 7.68 on 9 df, p 0.567

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence49.0%49+10.00.344+9.00.415+3.00.757-7.30.473+3.30.768+5.50.663-1.00.918-5.60.621+17.70.114
Breakable full fence-10.00.34439.0%41-1.00.931-7.00.481-17.20.105-6.70.556-4.50.728-11.00.287-15.50.183+7.80.491
Half fence-9.00.415+1.00.93140.0%35-6.00.564-16.20.144-5.70.629-3.50.792-10.00.355-14.60.230+8.80.456
Breakable half fence-3.00.757+7.00.481+6.00.56446.0%63-10.20.286+0.30.976+2.50.833-4.00.668-8.50.428+14.80.166
Low fence+7.30.473+17.20.105+16.20.144+10.20.28656.2%48+10.50.343+12.80.313+6.20.528+1.70.879+25.00.028
Single wall-3.30.768+6.70.556+5.70.629-0.30.976-10.50.34345.7%35+2.20.867-4.30.693-8.80.467+14.50.225
Fence and open-5.50.663+4.50.728+3.50.792-2.50.833-12.80.313-2.20.86743.5%23-6.50.600-11.10.415+12.20.352
Open+1.00.918+11.00.287+10.00.355+4.00.668-6.20.528+4.30.693+6.50.60050.0%54-4.50.681+18.80.090
Rectangle+5.60.621+15.50.183+14.60.230+8.50.428-1.70.879+8.80.467+11.10.415+4.50.68154.5%33+23.30.058
Octagon-17.70.114-7.80.491-8.80.456-14.80.166-25.00.028-14.50.225-12.20.352-18.80.090-23.30.05831.2%32
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted415
Win rate45.8%
Widest swing-13.5 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Low fence58.7%+12.90.06246 ·
Rectangle53.9%+8.10.39426 ·
Open50.0%+4.20.50554 ·
Full fence49.0%+3.20.63249 ·
Fence and open47.6%+1.80.86221 ·
Breakable half fence46.7%+0.90.88260 ·
Single wall45.7%-0.10.99335 ·
Half fence40.0%-5.80.47335 ·
Breakable full fence39.0%-6.80.36041 ·
Octagon32.3%-13.50.11631 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 7.75 on 9 df, p 0.559

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence49.0%49+10.00.344+9.00.415+2.30.810-9.70.343+3.30.768+1.40.917-1.00.918-4.90.688+16.70.140
Breakable full fence-10.00.34439.0%41-1.00.931-7.70.447-19.70.067-6.70.556-8.60.516-11.00.287-14.80.234+6.80.554
Half fence-9.00.415+1.00.93140.0%35-6.70.528-18.70.095-5.70.629-7.60.577-10.00.355-13.80.283+7.70.514
Breakable half fence-2.30.810+7.70.447+6.70.52846.7%60-12.00.219+1.00.928-0.90.940-3.30.722-7.20.541+14.40.187
Low fence+9.70.343+19.70.067+18.70.095+12.00.21958.7%46+13.00.246+11.10.398+8.70.385+4.80.690+26.40.023
Single wall-3.30.768+6.70.556+5.70.629-1.00.928-13.00.24645.7%35-1.90.890-4.30.693-8.10.530+13.40.264
Fence and open-1.40.917+8.60.516+7.60.577+0.90.940-11.10.398+1.90.89047.6%21-2.40.853-6.20.671+15.40.264
Open+1.00.918+11.00.287+10.00.355+3.30.722-8.70.385+4.30.693+2.40.85350.0%54-3.90.747+17.70.112
Rectangle+4.90.688+14.80.234+13.80.283+7.20.541-4.80.690+8.10.530+6.20.671+3.90.74753.9%26+21.60.100
Octagon-16.70.140-6.80.554-7.70.514-14.40.187-26.40.023-13.40.264-15.40.264-17.70.112-21.60.10032.3%31
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted15
Win rate33.3%
Widest swing-33.3 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Rectangle57.1%+23.80.0677 ·
Breakable half fence33.3%+0.01.0003 ·
Fence and open0.0%-33.30.2832 ·
Low fence0.0%-33.30.2832 ·
Octagon0.0%-33.30.4641 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 4.29 on 4 df, p 0.369

StageBreak. halfLowMixedRectOct
Breakable half fence33.3%3+33.30.361+33.30.361-23.80.490+33.30.505
Low fence-33.30.3610.0%2+0.01.000-57.10.151+0.01.000
Fence and open-33.30.361-0.01.0000.0%2-57.10.151+0.01.000
Rectangle+23.80.490+57.10.151+57.10.15157.1%7+57.10.285
Octagon-33.30.505-0.01.000-0.01.000-57.10.2850.0%1
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.