VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Dural vs Lion

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Matches counted393
Win rate49.6%
Widest swing15.4 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open65.0%+15.40.15820 ·
Breakable full fence55.9%+6.30.44534 ·
Low fence55.6%+5.90.39745 ·
Rectangle53.7%+4.10.51854 ·
Full fence51.7%+2.10.81429 ·
Single wall50.0%+0.40.95940 ·
Half fence48.9%-0.70.92147 ·
Open47.7%-1.90.79044 ·
Octagon44.4%-5.20.41354 ·
Breakable half fence41.7%-8.00.57612 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 4.06 on 9 df, p 0.908

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence51.7%29-4.20.741+2.80.813+10.10.558-3.80.747+1.70.888-13.30.356+4.00.738-2.00.863+7.30.526
Breakable full fence+4.20.74155.9%34+6.90.537+14.20.397+0.30.977+5.90.613-9.10.510+8.20.475+2.20.842+11.40.296
Half fence-2.80.813-6.90.53748.9%47+7.30.653-6.60.525-1.10.921-16.10.228+1.20.908-4.80.633+4.50.652
Breakable half fence-10.10.558-14.20.397-7.30.65341.7%12-13.90.392-8.30.612-23.30.198-6.10.709-12.00.450-2.80.861
Low fence+3.80.747-0.30.977+6.60.525+13.90.39255.6%45+5.60.609-9.40.476+7.80.460+1.90.854+11.10.271
Single wall-1.70.888-5.90.613+1.10.921+8.30.612-5.60.60950.0%40-15.00.271+2.30.835-3.70.722+5.60.594
Fence and open+13.30.356+9.10.510+16.10.228+23.30.198+9.40.476+15.00.27165.0%20+17.30.199+11.30.384+20.60.116
Open-4.00.738-8.20.475-1.20.908+6.10.709-7.80.460-2.30.835-17.30.19947.7%44-6.00.556+3.30.746
Rectangle+2.00.863-2.20.842+4.80.633+12.00.450-1.90.854+3.70.722-11.30.384+6.00.55653.7%54+9.30.336
Octagon-7.30.526-11.40.296-4.50.652+2.80.861-11.10.271-5.60.594-20.60.116-3.30.746-9.30.33644.4%54
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted353
Win rate49.6%
Widest swing15.4 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Fence and open65.0%+15.40.15520 ·
Low fence56.1%+6.50.37441 ·
Breakable full fence55.9%+6.30.43934 ·
Rectangle55.8%+6.20.33352 ·
Full fence50.0%+0.40.96426 ·
Open50.0%+0.40.95342 ·
Single wall47.4%-2.20.77338 ·
Half fence45.5%-4.10.61933 ·
Octagon41.9%-7.70.28043 ·
Breakable half fence41.7%-7.90.57712 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 5.28 on 9 df, p 0.809

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence50.0%26-5.90.651+4.50.728+8.30.632-6.10.626+2.60.836-15.00.309+0.01.000-5.80.630+8.10.510
Breakable full fence+5.90.65155.9%34+10.40.393+14.20.397-0.20.985+8.50.471-9.10.510+5.90.610+0.10.992+14.00.221
Half fence-4.50.728-10.40.39345.5%33+3.80.821-10.70.363-1.90.872-19.60.167-4.50.696-10.30.354+3.60.754
Breakable half fence-8.30.632-14.20.397-3.80.82141.7%12-14.40.378-5.70.730-23.30.198-8.30.610-14.10.378-0.20.990
Low fence+6.10.626+0.20.985+10.70.363+14.40.37856.1%41+8.70.438-8.90.507+6.10.578+0.30.975+14.20.192
Single wall-2.60.836-8.50.471+1.90.872+5.70.730-8.70.43847.4%38-17.60.201-2.60.814-8.40.431+5.50.619
Fence and open+15.00.309+9.10.510+19.60.167+23.30.198+8.90.507+17.60.20165.0%20+15.00.267+9.20.477+23.10.087
Open-0.01.000-5.90.610+4.50.696+8.30.610-6.10.578+2.60.814-15.00.26750.0%42-5.80.577+8.10.451
Rectangle+5.80.630-0.10.992+10.30.354+14.10.378-0.30.975+8.40.431-9.20.477+5.80.57755.8%52+13.90.177
Octagon-8.10.510-14.00.221-3.60.754+0.20.990-14.20.192-5.50.619-23.10.087-8.10.451-13.90.17741.9%43
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted40
Win rate50.0%
Widest swing50.0 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall100.0%+50.00.1472 ·
Full fence66.7%+16.70.5483 ·
Half fence57.1%+7.10.50714 ·
Octagon54.5%+4.50.72311 ·
Low fence50.0%+0.01.0004 ·
Open0.0%-50.00.1472 ·
Rectangle0.0%-50.00.1472 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 6.62 on 6 df, p 0.357

StageFullHalfLowWallOpenRectOct
Full fence66.7%3+9.50.761+16.70.659-33.30.361+66.70.136+66.70.136+12.10.707
Half fence-9.50.76157.1%14+7.10.800-42.90.242+57.10.131+57.10.131+2.60.897
Low fence-16.70.659-7.10.80050.0%4-50.00.221+50.00.221+50.00.221-4.50.876
Single wall+33.30.361+42.90.242+50.00.221100.0%2+100.00.046+100.00.046+45.50.224
Open-66.70.136-57.10.131-50.00.221-100.00.0460.0%2+0.01.000-54.50.155
Rectangle-66.70.136-57.10.131-50.00.221-100.00.046-0.01.0000.0%2-54.50.155
Octagon-12.10.707-2.60.897+4.50.876-45.50.224+54.50.155+54.50.15554.5%11
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.