VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Dural vs Lei Fei

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Matches counted265
Win rate60.8%
Widest swing-17.0 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Low fence75.0%+14.20.22916 ·
Breakable full fence72.0%+11.20.22625 ·
Open66.7%+5.90.56321 ·
Half fence63.0%+2.20.80427 ·
Octagon61.5%+0.80.93126 ·
Breakable half fence59.4%-1.40.86532 ·
Single wall57.1%-3.60.67928 ·
Full fence54.8%-5.90.47331 ·
Rectangle50.0%-10.80.16934 ·
Fence and open43.8%-17.00.15116 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 7.12 on 9 df, p 0.625

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence54.8%31-17.20.187-8.10.531-4.50.716-20.20.178-2.30.859+11.10.471-11.80.394+4.80.696-6.70.610
Breakable full fence+17.20.18772.0%25+9.00.488+12.60.322-3.00.833+14.90.260+28.20.070+5.30.695+22.00.089+10.50.428
Half fence+8.10.531-9.00.48863.0%27+3.60.778-12.00.416+5.80.660+19.20.220-3.70.790+13.00.311+1.40.915
Breakable half fence+4.50.716-12.60.322-3.60.77859.4%32-15.60.286+2.20.861+15.60.306-7.30.592+9.40.445-2.20.867
Low fence+20.20.178+3.00.833+12.00.416+15.60.28675.0%16+17.90.236+31.20.072+8.30.583+25.00.095+13.50.369
Single wall+2.30.859-14.90.260-5.80.660-2.20.861-17.90.23657.1%28+13.40.392-9.50.498+7.10.575-4.40.743
Fence and open-11.10.471-28.20.070-19.20.220-15.60.306-31.20.072-13.40.39243.8%16-22.90.163-6.20.680-17.80.261
Open+11.80.394-5.30.695+3.70.790+7.30.592-8.30.583+9.50.498+22.90.16366.7%21+16.70.226+5.10.716
Rectangle-4.80.696-22.00.089-13.00.311-9.40.445-25.00.095-7.10.575+6.20.680-16.70.22650.0%34-11.50.373
Octagon+6.70.610-10.50.428-1.40.915+2.20.867-13.50.369+4.40.743+17.80.261-5.10.716+11.50.37361.5%26
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted258
Win rate61.2%
Widest swing-17.5 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Low fence73.3%+12.10.32215 ·
Breakable full fence72.0%+10.80.24525 ·
Open66.7%+5.40.59421 ·
Half fence65.4%+4.10.64726 ·
Octagon64.0%+2.80.76625 ·
Single wall60.0%-1.20.89325 ·
Breakable half fence59.4%-1.90.81732 ·
Full fence54.8%-6.40.43531 ·
Rectangle50.0%-11.20.14934 ·
Fence and open43.8%-17.50.13816 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 7.01 on 9 df, p 0.636

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence54.8%31-17.20.187-10.50.419-4.50.716-18.50.228-5.20.698+11.10.471-11.80.394+4.80.696-9.20.488
Breakable full fence+17.20.18772.0%25+6.60.611+12.60.322-1.30.927+12.00.370+28.20.070+5.30.695+22.00.089+8.00.544
Half fence+10.50.419-6.60.61165.4%26+6.00.639-8.00.598+5.40.691+21.60.169-1.30.927+15.40.233+1.40.918
Breakable half fence+4.50.716-12.60.322-6.00.63959.4%32-13.90.353-0.60.962+15.60.306-7.30.592+9.40.445-4.60.722
Low fence+18.50.228+1.30.927+8.00.598+13.90.35373.3%15+13.30.392+29.60.095+6.70.669+23.30.128+9.30.542
Single wall+5.20.698-12.00.370-5.40.691+0.60.962-13.30.39260.0%25+16.20.309-6.70.641+10.00.446-4.00.771
Fence and open-11.10.471-28.20.070-21.60.169-15.60.306-29.60.095-16.20.30943.8%16-22.90.163-6.20.680-20.20.202
Open+11.80.394-5.30.695+1.30.927+7.30.592-6.70.669+6.70.641+22.90.16366.7%21+16.70.226+2.70.850
Rectangle-4.80.696-22.00.089-15.40.233-9.40.445-23.30.128-10.00.446+6.20.680-16.70.22650.0%34-14.00.284
Octagon+9.20.488-8.00.544-1.40.918+4.60.722-9.30.542+4.00.771+20.20.202-2.70.850+14.00.28464.0%25
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted7
Win rate42.9%
Widest swing57.1 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Low fence100.0%+57.10.2121 ·
Single wall33.3%-9.50.6593 ·
Half fence0.0%-42.90.3501 ·
Octagon0.0%-42.90.3501 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 3.00 on 3 df, p 0.392

StageHalfLowWallOct
Half fence0.0%1-100.00.157-33.30.505+0.01.000
Low fence+100.00.157100.0%1+66.70.248+100.00.157
Single wall+33.30.505-66.70.24833.3%3+33.30.505
Octagon-0.01.000-100.00.157-33.30.5050.0%1
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.