Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Dural vs Jean
Dural vs Jean in Virtua Fighter 5 REVO v1.10: Dural wins 53.8% of 705 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 3 tested stage gaps survive correction.
Where it was fought
Dural's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 62.9% | +9.1 | 0.108 | 70 · | |
| Single wall | 58.2% | +4.5 | 0.398 | 79 · | |
| Low fence | 55.0% | +1.2 | 0.813 | 80 | |
| Full fence | 54.2% | +0.4 | 0.953 | 48 · | |
| Fence and open | 53.5% | -0.3 | 0.971 | 43 · | |
| Open | 52.4% | -1.3 | 0.799 | 82 | |
| Breakable half fence | 52.2% | -1.6 | 0.781 | 69 · | |
| Half fence | 51.8% | -1.9 | 0.704 | 83 | |
| Octagon | 50.0% | -3.8 | 0.534 | 62 · | |
| Rectangle | 39.7% | -14.1 | 0.025 | 58 · |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Dural's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.19 on 9 df, p 0.515
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.2%48 | -8.70.345 | +2.40.794 | +2.00.832 | -0.80.927 | -4.10.654 | +0.70.948 | +1.70.849 | +14.50.136 | +4.20.664 |
| Breakable full fence | +8.70.345 | 62.9%70 | +11.10.169 | +10.70.203 | +7.90.330 | +4.60.564 | +9.40.325 | +10.40.196 | +23.20.009 | +12.90.137 |
| Half fence | -2.40.794 | -11.10.169 | 51.8%83 | -0.40.964 | -3.20.683 | -6.40.412 | -1.70.858 | -0.60.935 | +12.20.155 | +1.80.829 |
| Breakable half fence | -2.00.832 | -10.70.203 | +0.40.964 | 52.2%69 | -2.80.730 | -6.10.460 | -1.30.892 | -0.30.974 | +12.50.159 | +2.20.804 |
| Low fence | +0.80.927 | -7.90.330 | +3.20.683 | +2.80.730 | 55.0%80 | -3.20.681 | +1.50.872 | +2.60.744 | +15.30.075 | +5.00.554 |
| Single wall | +4.10.654 | -4.60.564 | +6.40.412 | +6.10.460 | +3.20.681 | 58.2%79 | +4.70.614 | +5.80.460 | +18.60.032 | +8.20.330 |
| Fence and open | -0.70.948 | -9.40.325 | +1.70.858 | +1.30.892 | -1.50.872 | -4.70.614 | 53.5%43 | +1.10.911 | +13.80.167 | +3.50.725 |
| Open | -1.70.849 | -10.40.196 | +0.60.935 | +0.30.974 | -2.60.744 | -5.80.460 | -1.10.911 | 52.4%82 | +12.80.136 | +2.40.772 |
| Rectangle | -14.50.136 | -23.20.009 | -12.20.155 | -12.50.159 | -15.30.075 | -18.60.032 | -13.80.167 | -12.80.136 | 39.7%58 | -10.30.255 |
| Octagon | -4.20.664 | -12.90.137 | -1.80.829 | -2.20.804 | -5.00.554 | -8.20.330 | -3.50.725 | -2.40.772 | +10.30.255 | 50.0%62 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Dural's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 66.7% | +11.6 | 0.195 | 27 · | |
| Single wall | 66.7% | +11.6 | 0.225 | 24 · | |
| Low fence | 64.5% | +9.5 | 0.252 | 31 · | |
| Breakable full fence | 64.3% | +9.2 | 0.472 | 14 · | |
| Open | 64.0% | +8.9 | 0.339 | 25 · | |
| Full fence | 54.5% | -0.5 | 0.973 | 11 · | |
| Fence and open | 53.3% | -1.7 | 0.890 | 15 · | |
| Breakable half fence | 38.1% | -16.9 | 0.100 | 21 · | |
| Octagon | 36.4% | -18.7 | 0.063 | 22 · | |
| Rectangle | 26.7% | -28.4 | 0.022 | 15 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Dural's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 15.65 on 9 df, p 0.075
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.5%11 | -9.70.622 | -12.10.482 | +16.40.373 | -10.00.559 | -12.10.491 | +1.20.951 | -9.40.592 | +27.90.149 | +18.20.319 |
| Breakable full fence | +9.70.622 | 64.3%14 | -2.40.879 | +26.20.129 | -0.20.988 | -2.40.881 | +11.00.550 | +0.30.986 | +37.60.042 | +27.90.102 |
| Half fence | +12.10.482 | +2.40.879 | 66.7%27 | +28.60.049 | +2.10.864 | +0.01.000 | +13.30.394 | +2.70.840 | +40.00.013 | +30.30.035 |
| Breakable half fence | -16.40.373 | -26.20.129 | -28.60.049 | 38.1%21 | -26.40.061 | -28.60.055 | -15.20.364 | -25.90.080 | +11.40.473 | +1.70.907 |
| Low fence | +10.00.559 | +0.20.988 | -2.10.864 | +26.40.061 | 64.5%31 | -2.10.868 | +11.20.466 | +0.50.968 | +37.90.016 | +28.20.043 |
| Single wall | +12.10.491 | +2.40.881 | -0.01.000 | +28.60.055 | +2.10.868 | 66.7%24 | +13.30.405 | +2.70.845 | +40.00.015 | +30.30.040 |
| Fence and open | -1.20.951 | -11.00.550 | -13.30.394 | +15.20.364 | -11.20.466 | -13.30.405 | 53.3%15 | -10.70.505 | +26.70.136 | +17.00.306 |
| Open | +9.40.592 | -0.30.986 | -2.70.840 | +25.90.080 | -0.50.968 | -2.70.845 | +10.70.505 | 64.0%25 | +37.30.022 | +27.60.059 |
| Rectangle | -27.90.149 | -37.60.042 | -40.00.013 | -11.40.473 | -37.90.016 | -40.00.015 | -26.70.136 | -37.30.022 | 26.7%15 | -9.70.536 |
| Octagon | -18.20.319 | -27.90.102 | -30.30.035 | -1.70.907 | -28.20.043 | -30.30.040 | -17.00.306 | -27.60.059 | +9.70.536 | 36.4%22 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Dural's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 63.5% | +10.5 | 0.108 | 52 · | |
| Octagon | 57.5% | +4.5 | 0.547 | 40 · | |
| Breakable half fence | 55.6% | +2.6 | 0.713 | 45 · | |
| Single wall | 54.5% | +1.6 | 0.801 | 55 · | |
| Full fence | 54.0% | +1.1 | 0.889 | 37 · | |
| Fence and open | 53.6% | +0.6 | 0.946 | 28 · | |
| Low fence | 50.0% | -3.0 | 0.673 | 46 · | |
| Open | 45.5% | -7.5 | 0.236 | 55 · | |
| Rectangle | 45.2% | -7.7 | 0.294 | 42 · | |
| Half fence | 44.6% | -8.3 | 0.185 | 56 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Dural's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.68 on 9 df, p 0.670
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.0%37 | -9.40.373 | +9.40.374 | -1.50.892 | +4.00.713 | -0.50.963 | +0.50.969 | +8.60.418 | +8.80.434 | -3.50.761 |
| Breakable full fence | +9.40.373 | 63.5%52 | +18.80.050 | +7.90.428 | +13.50.179 | +8.90.349 | +9.90.389 | +18.00.062 | +18.20.077 | +6.00.561 |
| Half fence | -9.40.374 | -18.80.050 | 44.6%56 | -10.90.276 | -5.40.590 | -9.90.297 | -8.90.440 | -0.80.932 | -0.60.953 | -12.90.214 |
| Breakable half fence | +1.50.892 | -7.90.428 | +10.90.276 | 55.6%45 | +5.60.596 | +1.00.920 | +2.00.868 | +10.10.315 | +10.30.336 | -1.90.857 |
| Low fence | -4.00.713 | -13.50.179 | +5.40.590 | -5.60.596 | 50.0%46 | -4.50.649 | -3.60.766 | +4.50.649 | +4.80.655 | -7.50.487 |
| Single wall | +0.50.963 | -8.90.349 | +9.90.297 | -1.00.920 | +4.50.649 | 54.5%55 | +1.00.933 | +9.10.340 | +9.30.364 | -3.00.775 |
| Fence and open | -0.50.969 | -9.90.389 | +8.90.440 | -2.00.868 | +3.60.766 | -1.00.933 | 53.6%28 | +8.10.484 | +8.30.494 | -3.90.748 |
| Open | -8.60.418 | -18.00.062 | +0.80.932 | -10.10.315 | -4.50.649 | -9.10.340 | -8.10.484 | 45.5%55 | +0.20.983 | -12.10.246 |
| Rectangle | -8.80.434 | -18.20.077 | +0.60.953 | -10.30.336 | -4.80.655 | -9.30.364 | -8.30.494 | -0.20.983 | 45.2%42 | -12.30.267 |
| Octagon | +3.50.761 | -6.00.561 | +12.90.214 | +1.90.857 | +7.50.487 | +3.00.775 | +3.90.748 | +12.10.246 | +12.30.267 | 57.5%40 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Dural's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 100.0% | +38.5 | 0.118 | 3 · | |
| Open | 100.0% | +38.5 | 0.224 | 2 · | |
| Breakable full fence | 50.0% | -11.5 | 0.569 | 4 · | |
| Low fence | 33.3% | -28.2 | 0.252 | 3 · | |
| Rectangle | 0.0% | -61.5 | 0.188 | 1 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Dural's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.96 on 4 df, p 0.202
| Stage | Break. full | Break. half | Low | Open | Rect |
|---|---|---|---|---|---|
| Breakable full fence | 50.0%4 | -50.00.147 | +16.70.659 | -50.00.221 | +50.00.361 |
| Breakable half fence | +50.00.147 | 100.0%3 | +66.70.083 | +0.01.000 | +100.00.046 |
| Low fence | -16.70.659 | -66.70.083 | 33.3%3 | -66.70.136 | +33.30.505 |
| Open | +50.00.221 | -0.01.000 | +66.70.136 | 100.0%2 | +100.00.083 |
| Rectangle | -50.00.361 | -100.00.046 | -33.30.505 | -100.00.083 | 0.0%1 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
