VirtuAnalytics

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Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Dural vs Jean

Dural vs Jean in Virtua Fighter 5 REVO v1.10: Dural wins 53.8% of 705 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 3 tested stage gaps survive correction.

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Matches counted705
Win rate53.8%
Widest gap, 80+ matches-1.9 pts
Survive correction0
Period2026/03/26 – 2026/10/18

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageGap from usualWin %ChangepMatches
Breakable full fence62.9%+9.10.10870 ·
Single wall58.2%+4.50.39879 ·
Low fence55.0%+1.20.81380
Full fence54.2%+0.40.95348 ·
Fence and open53.5%-0.30.97143 ·
Open52.4%-1.30.79982
Breakable half fence52.2%-1.60.78169 ·
Half fence51.8%-1.90.70483
Octagon50.0%-3.80.53462 ·
Rectangle39.7%-14.10.02558 ·
p < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches: p on its own only, not corrected, coloured or ranked

Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.

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Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 8.19 on 9 df, p 0.515

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence54.2%48-8.70.345+2.40.794+2.00.832-0.80.927-4.10.654+0.70.948+1.70.849+14.50.136+4.20.664
Breakable full fence+8.70.34562.9%70+11.10.169+10.70.203+7.90.330+4.60.564+9.40.325+10.40.196+23.20.009+12.90.137
Half fence-2.40.794-11.10.16951.8%83-0.40.964-3.20.683-6.40.412-1.70.858-0.60.935+12.20.155+1.80.829
Breakable half fence-2.00.832-10.70.203+0.40.96452.2%69-2.80.730-6.10.460-1.30.892-0.30.974+12.50.159+2.20.804
Low fence+0.80.927-7.90.330+3.20.683+2.80.73055.0%80-3.20.681+1.50.872+2.60.744+15.30.075+5.00.554
Single wall+4.10.654-4.60.564+6.40.412+6.10.460+3.20.68158.2%79+4.70.614+5.80.460+18.60.032+8.20.330
Fence and open-0.70.948-9.40.325+1.70.858+1.30.892-1.50.872-4.70.61453.5%43+1.10.911+13.80.167+3.50.725
Open-1.70.849-10.40.196+0.60.935+0.30.974-2.60.744-5.80.460-1.10.91152.4%82+12.80.136+2.40.772
Rectangle-14.50.136-23.20.009-12.20.155-12.50.159-15.30.075-18.60.032-13.80.167-12.80.13639.7%58-10.30.255
Octagon-4.20.664-12.90.137-1.80.829-2.20.804-5.00.554-8.20.330-3.50.725-2.40.772+10.30.25550.0%62
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison

Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.

How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
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Matches counted218
Win rate55.0%
Widest gap, 80+ matches—
Survive correction—
Period2026/03/26 – 2026/10/18

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageGap from usualWin %ChangepMatches
Half fence66.7%+11.60.19527 ·
Single wall66.7%+11.60.22524 ·
Low fence64.5%+9.50.25231 ·
Breakable full fence64.3%+9.20.47214 ·
Open64.0%+8.90.33925 ·
Full fence54.5%-0.50.97311 ·
Fence and open53.3%-1.70.89015 ·
Breakable half fence38.1%-16.90.10021 ·
Octagon36.4%-18.70.06322 ·
Rectangle26.7%-28.40.02215 ·
p < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches: p on its own only, not corrected, coloured or ranked

No stage in this matchup has been played 80 times yet, so none is tested or ranked.

Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.

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Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 15.65 on 9 df, p 0.075

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence54.5%11-9.70.622-12.10.482+16.40.373-10.00.559-12.10.491+1.20.951-9.40.592+27.90.149+18.20.319
Breakable full fence+9.70.62264.3%14-2.40.879+26.20.129-0.20.988-2.40.881+11.00.550+0.30.986+37.60.042+27.90.102
Half fence+12.10.482+2.40.87966.7%27+28.60.049+2.10.864+0.01.000+13.30.394+2.70.840+40.00.013+30.30.035
Breakable half fence-16.40.373-26.20.129-28.60.04938.1%21-26.40.061-28.60.055-15.20.364-25.90.080+11.40.473+1.70.907
Low fence+10.00.559+0.20.988-2.10.864+26.40.06164.5%31-2.10.868+11.20.466+0.50.968+37.90.016+28.20.043
Single wall+12.10.491+2.40.881-0.01.000+28.60.055+2.10.86866.7%24+13.30.405+2.70.845+40.00.015+30.30.040
Fence and open-1.20.951-11.00.550-13.30.394+15.20.364-11.20.466-13.30.40553.3%15-10.70.505+26.70.136+17.00.306
Open+9.40.592-0.30.986-2.70.840+25.90.080-0.50.968-2.70.845+10.70.50564.0%25+37.30.022+27.60.059
Rectangle-27.90.149-37.60.042-40.00.013-11.40.473-37.90.016-40.00.015-26.70.136-37.30.02226.7%15-9.70.536
Octagon-18.20.319-27.90.102-30.30.035-1.70.907-28.20.043-30.30.040-17.00.306-27.60.059+9.70.53636.4%22
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison

Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.

How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted474
Win rate53.0%
Widest gap, 80+ matches—
Survive correction—
Period2026/03/26 – 2026/10/18

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageGap from usualWin %ChangepMatches
Breakable full fence63.5%+10.50.10852 ·
Octagon57.5%+4.50.54740 ·
Breakable half fence55.6%+2.60.71345 ·
Single wall54.5%+1.60.80155 ·
Full fence54.0%+1.10.88937 ·
Fence and open53.6%+0.60.94628 ·
Low fence50.0%-3.00.67346 ·
Open45.5%-7.50.23655 ·
Rectangle45.2%-7.70.29442 ·
Half fence44.6%-8.30.18556 ·
p < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches: p on its own only, not corrected, coloured or ranked

No stage in this matchup has been played 80 times yet, so none is tested or ranked.

Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.

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Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 6.68 on 9 df, p 0.670

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence54.0%37-9.40.373+9.40.374-1.50.892+4.00.713-0.50.963+0.50.969+8.60.418+8.80.434-3.50.761
Breakable full fence+9.40.37363.5%52+18.80.050+7.90.428+13.50.179+8.90.349+9.90.389+18.00.062+18.20.077+6.00.561
Half fence-9.40.374-18.80.05044.6%56-10.90.276-5.40.590-9.90.297-8.90.440-0.80.932-0.60.953-12.90.214
Breakable half fence+1.50.892-7.90.428+10.90.27655.6%45+5.60.596+1.00.920+2.00.868+10.10.315+10.30.336-1.90.857
Low fence-4.00.713-13.50.179+5.40.590-5.60.59650.0%46-4.50.649-3.60.766+4.50.649+4.80.655-7.50.487
Single wall+0.50.963-8.90.349+9.90.297-1.00.920+4.50.64954.5%55+1.00.933+9.10.340+9.30.364-3.00.775
Fence and open-0.50.969-9.90.389+8.90.440-2.00.868+3.60.766-1.00.93353.6%28+8.10.484+8.30.494-3.90.748
Open-8.60.418-18.00.062+0.80.932-10.10.315-4.50.649-9.10.340-8.10.48445.5%55+0.20.983-12.10.246
Rectangle-8.80.434-18.20.077+0.60.953-10.30.336-4.80.655-9.30.364-8.30.494-0.20.98345.2%42-12.30.267
Octagon+3.50.761-6.00.561+12.90.214+1.90.857+7.50.487+3.00.775+3.90.748+12.10.246+12.30.26757.5%40
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison

Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.

How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted13
Win rate61.5%
Widest gap, 80+ matches—
Survive correction—
Period2026/03/26 – 2026/10/18

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageGap from usualWin %ChangepMatches
Breakable half fence100.0%+38.50.1183 ·
Open100.0%+38.50.2242 ·
Breakable full fence50.0%-11.50.5694 ·
Low fence33.3%-28.20.2523 ·
Rectangle0.0%-61.50.1881 ·
p < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches: p on its own only, not corrected, coloured or ranked

No stage in this matchup has been played 80 times yet, so none is tested or ranked.

Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.

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Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 5.96 on 4 df, p 0.202

StageBreak. fullBreak. halfLowOpenRect
Breakable full fence50.0%4-50.00.147+16.70.659-50.00.221+50.00.361
Breakable half fence+50.00.147100.0%3+66.70.083+0.01.000+100.00.046
Low fence-16.70.659-66.70.08333.3%3-66.70.136+33.30.505
Open+50.00.221-0.01.000+66.70.136100.0%2+100.00.083
Rectangle-50.00.361-100.00.046-33.30.505-100.00.0830.0%1
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison

Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.

How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.