VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Dural vs Jacky

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Matches counted738
Win rate50.1%
Widest swing-11.9 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall61.4%+11.30.04770 ·
Fence and open60.7%+10.60.25428 ·
Octagon52.2%+2.00.67692
Half fence51.8%+1.70.74683
Breakable full fence50.0%-0.10.97888
Low fence48.6%-1.50.78774 ·
Breakable half fence48.4%-1.80.77462 ·
Rectangle47.8%-2.40.68467 ·
Open47.7%-2.50.68065 ·
Full fence38.2%-11.90.03968 ·
p < 0.05 on its ownStill there after correcting for how many were tested
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Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 9.37 on 9 df, p 0.404

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence38.2%68-11.80.143-13.60.096-10.20.243-10.40.211-23.20.006-22.50.044-9.40.271-9.50.264-13.90.080
Breakable full fence+11.80.14350.0%88-1.80.813+1.60.846+1.40.864-11.40.151-10.70.323+2.30.778+2.20.782-2.20.771
Half fence+13.60.096+1.80.81351.8%83+3.40.684+3.20.693-9.60.232-8.90.413+4.10.619+4.00.622-0.40.961
Breakable half fence+10.20.243-1.60.846-3.40.68448.4%62-0.30.976-13.00.133-12.30.278+0.70.938+0.60.943-3.80.645
Low fence+10.40.211-1.40.864-3.20.693+0.30.97648.6%74-12.80.123-12.10.276+1.00.910+0.90.916-3.50.652
Single wall+23.20.006+11.40.151+9.60.232+13.00.133+12.80.12361.4%70+0.70.948+13.70.109+13.70.108+9.30.240
Fence and open+22.50.044+10.70.323+8.90.413+12.30.278+12.10.276-0.70.94860.7%28+13.00.249+12.90.249+8.50.427
Open+9.40.271-2.30.778-4.10.619-0.70.938-1.00.910-13.70.109-13.00.24947.7%65-0.10.994-4.50.580
Rectangle+9.50.264-2.20.782-4.00.622-0.60.943-0.90.916-13.70.108-12.90.249+0.10.99447.8%67-4.40.583
Octagon+13.90.080+2.20.771+0.40.961+3.80.645+3.50.652-9.30.240-8.50.427+4.50.580+4.40.58352.2%92
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted689
Win rate50.4%
Widest swing14.1 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Single wall64.4%+14.10.02459 ·
Fence and open60.7%+10.30.26328 ·
Half fence52.5%+2.10.68480
Octagon52.3%+2.00.69786
Breakable full fence50.0%-0.40.94288
Breakable half fence50.0%-0.40.95360 ·
Low fence48.6%-1.80.75270 ·
Open47.6%-2.70.64863 ·
Rectangle44.8%-5.50.37858 ·
Full fence37.1%-13.30.02962 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 11.50 on 9 df, p 0.243

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence37.1%62-12.90.118-15.40.068-12.90.151-11.50.184-27.30.003-23.60.037-10.50.234-7.70.389-15.20.067
Breakable full fence+12.90.11850.0%88-2.50.746+0.01.000+1.40.858-14.40.085-10.70.323+2.40.773+5.20.540-2.30.759
Half fence+15.40.068+2.50.74652.5%80+2.50.770+3.90.631-11.90.160-8.20.452+4.90.562+7.70.374+0.20.982
Breakable half fence+12.90.151-0.01.000-2.50.77050.0%60+1.40.871-14.40.112-10.70.348+2.40.792+5.20.574-2.30.782
Low fence+11.50.184-1.40.858-3.90.631-1.40.87148.6%70-15.80.071-12.10.277+0.90.913+3.70.673-3.80.641
Single wall+27.30.003+14.40.085+11.90.160+14.40.112+15.80.07164.4%59+3.70.739+16.80.062+19.60.033+12.10.149
Fence and open+23.60.037+10.70.323+8.20.452+10.70.348+12.10.277-3.70.73960.7%28+13.10.249+15.90.167+8.40.439
Open+10.50.234-2.40.773-4.90.562-2.40.792-0.90.913-16.80.062-13.10.24947.6%63+2.80.758-4.70.570
Rectangle+7.70.389-5.20.540-7.70.374-5.20.574-3.70.673-19.60.033-15.90.167-2.80.75844.8%58-7.50.377
Octagon+15.20.067+2.30.759-0.20.982+2.30.782+3.80.641-12.10.149-8.40.439+4.70.570+7.50.37752.3%86
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted49
Win rate46.9%
Widest swing-46.9 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Dural's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Rectangle66.7%+19.70.1899 ·
Full fence50.0%+3.10.8736 ·
Low fence50.0%+3.10.8984 ·
Octagon50.0%+3.10.8736 ·
Open50.0%+3.10.9292 ·
Single wall45.5%-1.50.91111 ·
Half fence33.3%-13.60.6263 ·
Breakable half fence0.0%-46.90.1742 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Dural's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 3.40 on 7 df, p 0.845

StageFullHalfBreak. halfLowWallOpenRectOct
Full fence50.0%6+16.70.635+50.00.206+0.01.000+4.50.858+0.01.000-16.70.519+0.01.000
Half fence-16.70.63533.3%3+33.30.361-16.70.659-12.10.707-16.70.709-33.30.310-16.70.635
Breakable half fence-50.00.206-33.30.3610.0%2-50.00.221-45.50.224-50.00.248-66.70.087-50.00.206
Low fence-0.01.000+16.70.659+50.00.22150.0%4+4.50.876+0.01.000-16.70.569+0.01.000
Single wall-4.50.858+12.10.707+45.50.224-4.50.87645.5%11-4.50.906-21.20.343-4.50.858
Open-0.01.000+16.70.709+50.00.248-0.01.000+4.50.90650.0%2-16.70.658+0.01.000
Rectangle+16.70.519+33.30.310+66.70.087+16.70.569+21.20.343+16.70.65866.7%9+16.70.519
Octagon-0.01.000+16.70.635+50.00.206-0.01.000+4.50.858-0.01.000-16.70.51950.0%6
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.