VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates

Brad vs Taka

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Matches counted760
Win rate43.3%
Widest swing-17.1 pts
Survive correction1
Period2026/03/26 – 2026/09/23

Where it was fought

Brad's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Rectangle53.6%+10.30.06969 ·
Open50.7%+7.40.18073 ·
Full fence50.0%+6.70.18286
Half fence44.4%+1.10.82481
Single wall43.6%+0.30.94594
Breakable full fence42.9%-0.40.93677 ·
Octagon42.6%-0.60.91168 ·
Breakable half fence37.9%-5.40.39158 ·
Fence and open33.3%-10.00.23833 ·
Low fence26.1%-17.10.00465 ·
p < 0.05 on its ownStill there after correcting for how many were tested
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Stage against stage

Brad's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 16.03 on 9 df, p 0.066

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence50.0%86+7.10.361+5.60.472+12.10.153+23.90.003+6.40.391+16.70.102-0.70.931-3.60.654+7.30.364
Breakable full fence-7.10.36142.9%77-1.60.841+4.90.564+16.70.038-0.80.921+9.50.350-7.80.337-10.80.194+0.20.980
Half fence-5.60.472+1.60.84144.4%81+6.50.443+18.30.022+0.80.912+11.10.274-6.20.439-9.20.262+1.80.826
Breakable half fence-12.10.153-4.90.564-6.50.44337.9%58+11.80.161-5.70.489+4.60.661-12.80.145-15.70.077-4.70.591
Low fence-23.90.003-16.70.038-18.30.022-11.80.16126.1%65-17.50.025-7.20.457-24.50.003-27.50.001-16.50.046
Single wall-6.40.391+0.80.921-0.80.912+5.70.489+17.50.02543.6%94+10.30.301-7.10.364-10.00.206+1.00.902
Fence and open-16.70.102-9.50.350-11.10.274-4.60.661+7.20.457-10.30.30133.3%33-17.40.097-20.30.055-9.30.369
Open+0.70.931+7.80.337+6.20.439+12.80.145+24.50.003+7.10.364+17.40.09750.7%73-2.90.726+8.00.339
Rectangle+3.60.654+10.80.194+9.20.262+15.70.077+27.50.001+10.00.206+20.30.055+2.90.72653.6%69+11.00.199
Octagon-7.30.364-0.20.980-1.80.826+4.70.591+16.50.046-1.00.902+9.30.369-8.00.339-11.00.19942.6%68
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
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Matches counted641
Win rate45.4%
Widest swing-14.3 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Brad's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Rectangle57.4%+12.00.04861 ·
Open50.8%+5.40.35965 ·
Full fence50.0%+4.60.41370 ·
Half fence46.6%+1.20.83073 ·
Breakable full fence45.5%+0.10.99266 ·
Octagon45.2%-0.20.96962 ·
Single wall44.3%-1.10.83579 ·
Breakable half fence40.8%-4.60.50349 ·
Fence and open35.5%-9.90.25631 ·
Low fence31.1%-14.30.04645 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Brad's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 10.27 on 9 df, p 0.329

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence50.0%70+4.50.596+3.40.682+9.20.323+18.90.046+5.70.487+14.50.177-0.80.929-7.40.398+4.80.579
Breakable full fence-4.50.59645.5%66-1.10.895+4.60.620+14.30.129+1.10.890+10.00.354-5.30.543-11.90.179+0.30.973
Half fence-3.40.682+1.10.89546.6%73+5.80.530+15.50.097+2.30.779+11.10.296-4.20.623-10.80.213+1.40.869
Breakable half fence-9.20.323-4.60.620-5.80.53040.8%49+9.70.328-3.50.698+5.30.633-9.90.292-16.60.084-4.30.646
Low fence-18.90.046-14.30.129-15.50.097-9.70.32831.1%45-13.20.148-4.40.690-19.70.040-26.30.007-14.10.142
Single wall-5.70.487-1.10.890-2.30.779+3.50.698+13.20.14844.3%79+8.80.399-6.50.439-13.10.125-0.90.919
Fence and open-14.50.177-10.00.354-11.10.296-5.30.633+4.40.690-8.80.39935.5%31-15.30.160-21.90.047-9.70.373
Open+0.80.929+5.30.543+4.20.623+9.90.292+19.70.040+6.50.439+15.30.16050.8%65-6.60.457+5.60.527
Rectangle+7.40.398+11.90.179+10.80.213+16.60.084+26.30.007+13.10.125+21.90.047+6.60.45757.4%61+12.20.175
Octagon-4.80.579-0.30.973-1.40.869+4.30.646+14.10.142+0.90.919+9.70.373-5.60.527-12.20.17545.2%62
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗
Matches counted119
Win rate31.9%
Widest swing-31.9 pts
Survive correction0
Period2026/03/26 – 2026/09/23

Where it was fought

Brad's win rate on each stage, against this matchup everywhere
StageStage effectWin %ChangepMatches
Full fence50.0%+18.10.09616 ·
Open50.0%+18.10.2568 ·
Single wall40.0%+8.10.47315 ·
Breakable full fence27.3%-4.70.72811 ·
Half fence25.0%-6.90.6638 ·
Rectangle25.0%-6.90.6638 ·
Breakable half fence22.2%-9.70.5169 ·
Octagon16.7%-15.30.4106 ·
Low fence15.0%-16.90.07520 ·
Fence and open0.0%-31.90.3292 ·
p < 0.05 on its ownStill there after correcting for how many were tested
The same figures as a 1080×1080 card, for posting. Click it to copy the image. Full size ↗

Stage against stage

Brad's win rate on the row's stage, minus the same on the column's

All ten shapes at once: chi-square 9.26 on 9 df, p 0.413

StageFullBreak. fullHalfBreak. halfLowWallMixedOpenRectOct
Full fence50.0%16+22.70.238+25.00.242+27.80.174+35.00.023+10.00.576+50.00.180+0.01.000+25.00.242+33.30.157
Breakable full fence-22.70.23827.3%11+2.30.912+5.00.795+12.30.408-12.70.500+27.30.400-22.70.311+2.30.912+10.60.622
Half fence-25.00.242-2.30.91225.0%8+2.80.893+10.00.533-15.00.472+25.00.429-25.00.302+0.01.000+8.30.707
Breakable half fence-27.80.174-5.00.795-2.80.89322.2%9+7.20.634-17.80.371+22.20.461-27.80.232-2.80.893+5.50.792
Low fence-35.00.023-12.30.408-10.00.533-7.20.63415.0%20-25.00.094+15.00.556-35.00.053-10.00.533-1.70.921
Single wall-10.00.576+12.70.500+15.00.472+17.80.371+25.00.09440.0%15+40.00.266-10.00.645+15.00.472+23.30.306
Fence and open-50.00.180-27.30.400-25.00.429-22.20.461-15.00.556-40.00.2660.0%2-50.00.197-25.00.429-16.70.537
Open-0.01.000+22.70.311+25.00.302+27.80.232+35.00.053+10.00.645+50.00.19750.0%8+25.00.302+33.30.198
Rectangle-25.00.242-2.30.912-0.01.000+2.80.893+10.00.533-15.00.472+25.00.429-25.00.30225.0%8+8.30.707
Octagon-33.30.157-10.60.622-8.30.707-5.50.792+1.70.921-23.30.306+16.70.537-33.30.198-8.30.70716.7%6
Better on the row's stage — deeper at 5 and 10 pointsBetter on the column's stagep < 0.05 on its ownStill there after correcting for how many were tested· fewer than 80 decided matches on one side of the comparison
How significance is decided
  • Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
  • The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
  • q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
  • Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
  • Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.