Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Akira vs Wolf
Akira vs Wolf in Virtua Fighter 5 REVO v1.10: Akira wins 47.7% of 13,828 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 1 of 10 tested stage gaps survive correction.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 50.9% | +3.2 | 0.013 | 1,360 | |
| Octagon | 49.3% | +1.6 | 0.200 | 1,395 | |
| Breakable full fence | 49.0% | +1.3 | 0.316 | 1,426 | |
| Breakable half fence | 48.4% | +0.7 | 0.557 | 1,431 | |
| Half fence | 48.4% | +0.7 | 0.564 | 1,421 | |
| Fence and open | 48.2% | +0.5 | 0.763 | 736 | |
| Rectangle | 46.8% | -0.9 | 0.463 | 1,371 | |
| Open | 46.4% | -1.3 | 0.333 | 1,280 | |
| Single wall | 46.0% | -1.7 | 0.180 | 1,334 | |
| Low fence | 43.5% | -4.2 | <0.001 | 1,419 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 21.66 on 9 df, p 0.010
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.9%1,360 | +1.90.307 | +2.50.194 | +2.50.195 | +7.4<0.001 | +4.90.010 | +2.60.247 | +4.50.021 | +4.10.031 | +1.60.412 |
| Breakable full fence | -1.90.307 | 49.0%1,426 | +0.50.777 | +0.50.781 | +5.50.003 | +3.00.115 | +0.70.753 | +2.50.186 | +2.20.246 | -0.40.844 |
| Half fence | -2.50.194 | -0.50.777 | 48.4%1,421 | -0.00.995 | +4.90.008 | +2.50.195 | +0.20.936 | +2.00.296 | +1.70.379 | -0.90.632 |
| Breakable half fence | -2.50.195 | -0.50.781 | +0.00.995 | 48.4%1,431 | +5.00.008 | +2.50.193 | +0.20.932 | +2.00.293 | +1.70.375 | -0.90.636 |
| Low fence | -7.4<0.001 | -5.50.003 | -4.90.008 | -5.00.008 | 43.5%1,419 | -2.50.193 | -4.80.036 | -2.90.127 | -3.30.082 | -5.80.002 |
| Single wall | -4.90.010 | -3.00.115 | -2.50.195 | -2.50.193 | +2.50.193 | 46.0%1,334 | -2.30.319 | -0.50.816 | -0.80.676 | -3.40.078 |
| Fence and open | -2.60.247 | -0.70.753 | -0.20.936 | -0.20.932 | +4.80.036 | +2.30.319 | 48.2%736 | +1.80.429 | +1.50.517 | -1.10.634 |
| Open | -4.50.021 | -2.50.186 | -2.00.296 | -2.00.293 | +2.90.127 | +0.50.816 | -1.80.429 | 46.4%1,280 | -0.30.858 | -2.90.132 |
| Rectangle | -4.10.031 | -2.20.246 | -1.70.379 | -1.70.375 | +3.30.082 | +0.80.676 | -1.50.517 | +0.30.858 | 46.8%1,371 | -2.60.177 |
| Octagon | -1.60.412 | +0.40.844 | +0.90.632 | +0.90.636 | +5.80.002 | +3.40.078 | +1.10.634 | +2.90.132 | +2.60.177 | 49.3%1,395 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 50.4% | +4.3 | 0.010 | 796 | |
| Fence and open | 48.1% | +2.0 | 0.383 | 439 | |
| Octagon | 48.0% | +2.0 | 0.246 | 781 | |
| Breakable half fence | 48.0% | +1.9 | 0.233 | 844 | |
| Breakable full fence | 46.7% | +0.7 | 0.673 | 828 | |
| Rectangle | 46.7% | +0.6 | 0.703 | 786 | |
| Half fence | 46.2% | +0.1 | 0.930 | 840 | |
| Open | 43.9% | -2.1 | 0.226 | 742 | |
| Single wall | 42.1% | -3.9 | 0.022 | 769 | |
| Low fence | 41.6% | -4.5 | 0.006 | 851 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 22.36 on 9 df, p 0.008
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.4%796 | +3.60.143 | +4.20.090 | +2.40.333 | +8.8<0.001 | +8.20.001 | +2.30.436 | +6.40.011 | +3.70.143 | +2.40.348 |
| Breakable full fence | -3.60.143 | 46.7%828 | +0.60.822 | -1.20.610 | +5.10.034 | +4.60.064 | -1.30.653 | +2.80.265 | +0.10.985 | -1.30.608 |
| Half fence | -4.20.090 | -0.60.822 | 46.2%840 | -1.80.461 | +4.60.057 | +4.10.102 | -1.90.524 | +2.20.368 | -0.50.839 | -1.80.462 |
| Breakable half fence | -2.40.333 | +1.20.610 | +1.80.461 | 48.0%844 | +6.40.008 | +5.90.018 | -0.10.979 | +4.00.106 | +1.30.601 | -0.00.990 |
| Low fence | -8.8<0.001 | -5.10.034 | -4.60.057 | -6.40.008 | 41.6%851 | -0.50.828 | -6.50.027 | -2.30.347 | -5.10.038 | -6.40.009 |
| Single wall | -8.20.001 | -4.60.064 | -4.10.102 | -5.90.018 | +0.50.828 | 42.1%769 | -5.90.046 | -1.80.479 | -4.60.070 | -5.90.020 |
| Fence and open | -2.30.436 | +1.30.653 | +1.90.524 | +0.10.979 | +6.50.027 | +5.90.046 | 48.1%439 | +4.10.169 | +1.40.645 | +0.00.987 |
| Open | -6.40.011 | -2.80.265 | -2.20.368 | -4.00.106 | +2.30.347 | +1.80.479 | -4.10.169 | 43.9%742 | -2.80.279 | -4.10.110 |
| Rectangle | -3.70.143 | -0.10.985 | +0.50.839 | -1.30.601 | +5.10.038 | +4.60.070 | -1.40.645 | +2.80.279 | 46.7%786 | -1.30.600 |
| Octagon | -2.40.348 | +1.30.608 | +1.80.462 | +0.00.990 | +6.40.009 | +5.90.020 | -0.00.987 | +4.10.110 | +1.30.600 | 48.0%781 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 51.6% | +2.1 | 0.290 | 548 | |
| Half fence | 51.6% | +2.1 | 0.309 | 535 | |
| Full fence | 51.0% | +1.6 | 0.456 | 523 | |
| Single wall | 51.0% | +1.6 | 0.456 | 525 | |
| Octagon | 50.5% | +1.0 | 0.605 | 580 | |
| Open | 49.2% | -0.3 | 0.891 | 508 | |
| Breakable half fence | 48.2% | -1.3 | 0.528 | 527 | |
| Fence and open | 46.5% | -3.0 | 0.312 | 273 | |
| Rectangle | 46.4% | -3.1 | 0.126 | 539 | |
| Low fence | 46.0% | -3.5 | 0.093 | 532 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.12 on 9 df, p 0.426
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 51.0%523 | -0.60.847 | -0.50.861 | +2.90.355 | +5.00.104 | +0.00.999 | +4.50.225 | +1.80.555 | +4.70.128 | +0.50.859 |
| Breakable full fence | +0.60.847 | 51.6%548 | +0.10.986 | +3.40.259 | +5.60.066 | +0.60.846 | +5.10.167 | +2.40.430 | +5.30.083 | +1.10.706 |
| Half fence | +0.50.861 | -0.10.986 | 51.6%535 | +3.40.269 | +5.50.070 | +0.50.860 | +5.10.173 | +2.40.443 | +5.20.088 | +1.10.721 |
| Breakable half fence | -2.90.355 | -3.40.259 | -3.40.269 | 48.2%527 | +2.10.484 | -2.90.355 | +1.70.652 | -1.00.744 | +1.80.553 | -2.30.441 |
| Low fence | -5.00.104 | -5.60.066 | -5.50.070 | -2.10.484 | 46.0%532 | -5.00.104 | -0.50.900 | -3.20.308 | -0.30.914 | -4.50.137 |
| Single wall | -0.00.999 | -0.60.846 | -0.50.860 | +2.90.355 | +5.00.104 | 51.0%525 | +4.50.225 | +1.80.555 | +4.70.128 | +0.50.860 |
| Fence and open | -4.50.225 | -5.10.167 | -5.10.173 | -1.70.652 | +0.50.900 | -4.50.225 | 46.5%273 | -2.70.473 | +0.10.970 | -4.00.276 |
| Open | -1.80.555 | -2.40.430 | -2.40.443 | +1.00.744 | +3.20.308 | -1.80.555 | +2.70.473 | 49.2%508 | +2.80.359 | -1.30.668 |
| Rectangle | -4.70.128 | -5.30.083 | -5.20.088 | -1.80.553 | +0.30.914 | -4.70.128 | -0.10.970 | -2.80.359 | 46.4%539 | -4.10.167 |
| Octagon | -0.50.859 | -1.10.706 | -1.10.721 | +2.30.441 | +4.50.137 | -0.50.860 | +4.00.276 | +1.30.668 | +4.10.167 | 50.5%580 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 70.8% | +14.4 | 0.143 | 24 · | |
| Open | 60.0% | +3.6 | 0.682 | 30 · | |
| Octagon | 58.8% | +2.4 | 0.769 | 34 · | |
| Full fence | 58.5% | +2.1 | 0.774 | 41 · | |
| Breakable half fence | 56.7% | +0.2 | 0.968 | 60 · | |
| Breakable full fence | 56.0% | -0.4 | 0.948 | 50 · | |
| Single wall | 52.5% | -3.9 | 0.598 | 40 · | |
| Half fence | 52.2% | -4.3 | 0.537 | 46 · | |
| Rectangle | 52.2% | -4.3 | 0.537 | 46 · | |
| Low fence | 50.0% | -6.4 | 0.416 | 36 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 3.84 on 9 df, p 0.922
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 58.5%41 | +2.50.808 | +6.40.551 | +1.90.852 | +8.50.453 | +6.00.585 | -12.30.321 | -1.50.901 | +6.40.551 | -0.30.980 |
| Breakable full fence | -2.50.808 | 56.0%50 | +3.80.707 | -0.70.944 | +6.00.582 | +3.50.740 | -14.80.221 | -4.00.726 | +3.80.707 | -2.80.797 |
| Half fence | -6.40.551 | -3.80.707 | 52.2%46 | -4.50.645 | +2.20.845 | -0.30.976 | -18.70.132 | -7.80.502 | +0.01.000 | -6.70.555 |
| Breakable half fence | -1.90.852 | +0.70.944 | +4.50.645 | 56.7%60 | +6.70.526 | +4.20.682 | -14.20.230 | -3.30.763 | +4.50.645 | -2.10.839 |
| Low fence | -8.50.453 | -6.00.582 | -2.20.845 | -6.70.526 | 50.0%36 | -2.50.828 | -20.80.109 | -10.00.417 | -2.20.845 | -8.80.459 |
| Single wall | -6.00.585 | -3.50.740 | +0.30.976 | -4.20.682 | +2.50.828 | 52.5%40 | -18.30.148 | -7.50.532 | +0.30.976 | -6.30.585 |
| Fence and open | +12.30.321 | +14.80.221 | +18.70.132 | +14.20.230 | +20.80.109 | +18.30.148 | 70.8%24 | +10.80.407 | +18.70.132 | +12.00.349 |
| Open | +1.50.901 | +4.00.726 | +7.80.502 | +3.30.763 | +10.00.417 | +7.50.532 | -10.80.407 | 60.0%30 | +7.80.502 | +1.20.924 |
| Rectangle | -6.40.551 | -3.80.707 | -0.01.000 | -4.50.645 | +2.20.845 | -0.30.976 | -18.70.132 | -7.80.502 | 52.2%46 | -6.70.555 |
| Octagon | +0.30.980 | +2.80.797 | +6.70.555 | +2.10.839 | +8.80.459 | +6.30.585 | -12.00.349 | -1.20.924 | +6.70.555 | 58.8%34 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
