Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Akira vs Lei Fei
Akira vs Lei Fei in Virtua Fighter 5 REVO v1.10: Akira wins 47.5% of 7,098 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 49.3% | +1.8 | 0.329 | 694 | |
| Single wall | 49.1% | +1.6 | 0.409 | 644 | |
| Open | 48.0% | +0.5 | 0.777 | 731 | |
| Rectangle | 48.0% | +0.4 | 0.808 | 730 | |
| Breakable half fence | 47.4% | -0.2 | 0.929 | 642 | |
| Half fence | 47.2% | -0.3 | 0.840 | 780 | |
| Fence and open | 47.0% | -0.5 | 0.834 | 402 | |
| Breakable full fence | 46.9% | -0.6 | 0.746 | 703 | |
| Octagon | 46.6% | -0.9 | 0.610 | 691 | |
| Low fence | 44.8% | -2.7 | 0.140 | 676 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 3.97 on 9 df, p 0.913
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 49.3%694 | +2.30.382 | +2.10.421 | +1.90.481 | +4.50.098 | +0.20.938 | +2.30.470 | +1.30.633 | +1.30.615 | +2.70.318 |
| Breakable full fence | -2.30.382 | 46.9%703 | -0.20.927 | -0.40.880 | +2.10.430 | -2.10.435 | -0.10.981 | -1.10.684 | -1.00.704 | +0.30.898 |
| Half fence | -2.10.421 | +0.20.927 | 47.2%780 | -0.20.948 | +2.40.368 | -1.90.478 | +0.20.957 | -0.80.745 | -0.80.766 | +0.60.824 |
| Breakable half fence | -1.90.481 | +0.40.880 | +0.20.948 | 47.4%642 | +2.50.357 | -1.70.538 | +0.30.915 | -0.70.806 | -0.60.826 | +0.80.783 |
| Low fence | -4.50.098 | -2.10.430 | -2.40.368 | -2.50.357 | 44.8%676 | -4.20.122 | -2.20.485 | -3.20.230 | -3.10.241 | -1.80.510 |
| Single wall | -0.20.938 | +2.10.435 | +1.90.478 | +1.70.538 | +4.20.122 | 49.1%644 | +2.10.518 | +1.10.697 | +1.10.678 | +2.50.367 |
| Fence and open | -2.30.470 | +0.10.981 | -0.20.957 | -0.30.915 | +2.20.485 | -2.10.518 | 47.0%402 | -1.00.747 | -0.90.764 | +0.40.894 |
| Open | -1.30.633 | +1.10.684 | +0.80.745 | +0.70.806 | +3.20.230 | -1.10.697 | +1.00.747 | 48.0%731 | +0.10.978 | +1.40.593 |
| Rectangle | -1.30.615 | +1.00.704 | +0.80.766 | +0.60.826 | +3.10.241 | -1.10.678 | +0.90.764 | -0.10.978 | 48.0%730 | +1.40.611 |
| Octagon | -2.70.318 | -0.30.898 | -0.60.824 | -0.80.783 | +1.80.510 | -2.50.367 | -0.40.894 | -1.40.593 | -1.40.611 | 46.6%691 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 51.1% | +3.4 | 0.240 | 274 | |
| Breakable half fence | 50.6% | +2.9 | 0.345 | 243 | |
| Rectangle | 50.2% | +2.4 | 0.367 | 305 | |
| Single wall | 48.3% | +0.6 | 0.844 | 240 | |
| Full fence | 47.9% | +0.1 | 0.959 | 282 | |
| Fence and open | 47.6% | -0.2 | 0.965 | 164 | |
| Octagon | 46.7% | -1.0 | 0.739 | 261 | |
| Open | 45.7% | -2.0 | 0.471 | 293 | |
| Low fence | 44.5% | -3.2 | 0.227 | 308 | |
| Breakable full fence | 43.5% | -4.2 | 0.113 | 317 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.87 on 9 df, p 0.651
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.9%282 | +4.30.287 | -3.20.447 | -2.80.530 | +3.40.409 | -0.50.916 | +0.30.949 | +2.10.607 | -2.30.579 | +1.10.792 |
| Breakable full fence | -4.30.287 | 43.5%317 | -7.60.066 | -7.10.096 | -0.90.811 | -4.80.260 | -4.00.400 | -2.20.585 | -6.60.098 | -3.20.440 |
| Half fence | +3.20.447 | +7.60.066 | 51.1%274 | +0.50.914 | +6.60.111 | +2.80.532 | +3.50.474 | +5.40.202 | +0.90.823 | +4.30.314 |
| Breakable half fence | +2.80.530 | +7.10.096 | -0.50.914 | 50.6%243 | +6.10.152 | +2.30.616 | +3.10.545 | +4.90.260 | +0.50.916 | +3.90.385 |
| Low fence | -3.40.409 | +0.90.811 | -6.60.111 | -6.10.152 | 44.5%308 | -3.90.369 | -3.10.522 | -1.20.758 | -5.70.159 | -2.30.589 |
| Single wall | +0.50.916 | +4.80.260 | -2.80.532 | -2.30.616 | +3.90.369 | 48.3%240 | +0.80.879 | +2.60.550 | -1.80.671 | +1.60.722 |
| Fence and open | -0.30.949 | +4.00.400 | -3.50.474 | -3.10.545 | +3.10.522 | -0.80.879 | 47.6%164 | +1.80.707 | -2.60.591 | +0.80.869 |
| Open | -2.10.607 | +2.20.585 | -5.40.202 | -4.90.260 | +1.20.758 | -2.60.550 | -1.80.707 | 45.7%293 | -4.40.278 | -1.00.812 |
| Rectangle | +2.30.579 | +6.60.098 | -0.90.823 | -0.50.916 | +5.70.159 | +1.80.671 | +2.60.591 | +4.40.278 | 50.2%305 | +3.40.417 |
| Octagon | -1.10.792 | +3.20.440 | -4.30.314 | -3.90.385 | +2.30.589 | -1.60.722 | -0.80.869 | +1.00.812 | -3.40.417 | 46.7%261 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 51.4% | +3.9 | 0.126 | 350 | |
| Breakable full fence | 50.1% | +2.6 | 0.319 | 331 | |
| Single wall | 49.6% | +2.0 | 0.429 | 345 | |
| Open | 49.5% | +1.9 | 0.424 | 382 | |
| Rectangle | 47.2% | -0.4 | 0.884 | 354 | |
| Octagon | 47.0% | -0.6 | 0.815 | 362 | |
| Half fence | 45.8% | -1.8 | 0.436 | 426 | |
| Breakable half fence | 45.1% | -2.5 | 0.342 | 335 | |
| Low fence | 44.5% | -3.0 | 0.260 | 321 | |
| Fence and open | 43.0% | -4.5 | 0.194 | 193 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.33 on 9 df, p 0.501
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 51.4%350 | +1.30.739 | +5.70.117 | +6.40.096 | +6.90.075 | +1.90.623 | +8.40.060 | +1.90.598 | +4.20.259 | +4.50.233 |
| Breakable full fence | -1.30.739 | 50.1%331 | +4.40.232 | +5.10.190 | +5.60.152 | +0.60.879 | +7.10.114 | +0.70.857 | +3.00.436 | +3.20.401 |
| Half fence | -5.70.117 | -4.40.232 | 45.8%426 | +0.70.847 | +1.20.739 | -3.80.295 | +2.80.521 | -3.70.293 | -1.40.696 | -1.20.739 |
| Breakable half fence | -6.40.096 | -5.10.190 | -0.70.847 | 45.1%335 | +0.50.892 | -4.50.241 | +2.10.645 | -4.40.239 | -2.10.580 | -1.90.618 |
| Low fence | -6.90.075 | -5.60.152 | -1.20.739 | -0.50.892 | 44.5%321 | -5.00.195 | +1.50.733 | -4.90.192 | -2.60.494 | -2.40.528 |
| Single wall | -1.90.623 | -0.60.879 | +3.80.295 | +4.50.241 | +5.00.195 | 49.6%345 | +6.60.144 | +0.10.981 | +2.40.527 | +2.60.489 |
| Fence and open | -8.40.060 | -7.10.114 | -2.80.521 | -2.10.645 | -1.50.733 | -6.60.144 | 43.0%193 | -6.50.142 | -4.20.350 | -4.00.373 |
| Open | -1.90.598 | -0.70.857 | +3.70.293 | +4.40.239 | +4.90.192 | -0.10.981 | +6.50.142 | 49.5%382 | +2.30.532 | +2.50.493 |
| Rectangle | -4.20.259 | -3.00.436 | +1.40.696 | +2.10.580 | +2.60.494 | -2.40.527 | +4.20.350 | -2.30.532 | 47.2%354 | +0.20.954 |
| Octagon | -4.50.233 | -3.20.401 | +1.20.739 | +1.90.618 | +2.40.528 | -2.60.489 | +4.00.373 | -2.50.493 | -0.20.954 | 47.0%362 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 62.2% | +15.8 | 0.028 | 45 · | |
| Open | 50.0% | +3.5 | 0.579 | 56 · | |
| Single wall | 49.1% | +2.7 | 0.664 | 59 · | |
| Low fence | 48.9% | +2.5 | 0.724 | 47 · | |
| Breakable full fence | 47.3% | +0.8 | 0.900 | 55 · | |
| Breakable half fence | 46.9% | +0.4 | 0.945 | 64 · | |
| Octagon | 44.1% | -2.4 | 0.681 | 68 · | |
| Full fence | 43.5% | -2.9 | 0.628 | 62 · | |
| Rectangle | 42.2% | -4.2 | 0.450 | 71 · | |
| Half fence | 41.2% | -5.2 | 0.317 | 80 |
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.79 on 9 df, p 0.659
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 43.5%62 | -3.70.686 | +2.30.783 | -3.30.708 | -5.40.576 | -5.60.537 | -18.70.056 | -6.50.483 | +1.30.880 | -0.60.948 |
| Breakable full fence | +3.70.686 | 47.3%55 | +6.00.488 | +0.40.965 | -1.70.867 | -1.90.841 | -14.90.136 | -2.70.774 | +5.00.574 | +3.10.727 |
| Half fence | -2.30.783 | -6.00.488 | 41.2%80 | -5.60.499 | -7.70.400 | -7.90.354 | -21.00.024 | -8.80.313 | -1.00.901 | -2.90.725 |
| Breakable half fence | +3.30.708 | -0.40.965 | +5.60.499 | 46.9%64 | -2.10.830 | -2.30.801 | -15.30.114 | -3.10.733 | +4.60.589 | +2.80.751 |
| Low fence | +5.40.576 | +1.70.867 | +7.70.400 | +2.10.830 | 48.9%47 | -0.20.982 | -13.30.200 | -1.10.914 | +6.70.475 | +4.80.610 |
| Single wall | +5.60.537 | +1.90.841 | +7.90.354 | +2.30.801 | +0.20.982 | 49.1%59 | -13.10.185 | -0.80.928 | +6.90.432 | +5.00.570 |
| Fence and open | +18.70.056 | +14.90.136 | +21.00.024 | +15.30.114 | +13.30.200 | +13.10.185 | 62.2%45 | +12.20.219 | +20.00.036 | +18.10.059 |
| Open | +6.50.483 | +2.70.774 | +8.80.313 | +3.10.733 | +1.10.914 | +0.80.928 | -12.20.219 | 50.0%56 | +7.80.384 | +5.90.514 |
| Rectangle | -1.30.880 | -5.00.574 | +1.00.901 | -4.60.589 | -6.70.475 | -6.90.432 | -20.00.036 | -7.80.384 | 42.2%71 | -1.90.824 |
| Octagon | +0.60.948 | -3.10.727 | +2.90.725 | -2.80.751 | -4.80.610 | -5.00.570 | -18.10.059 | -5.90.514 | +1.90.824 | 44.1%68 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
