Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Akira vs Kage
Akira vs Kage in Virtua Fighter 5 REVO v1.10: Akira wins 48.2% of 10,601 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Rectangle | 50.2% | +2.1 | 0.167 | 1,013 | |
| Full fence | 49.6% | +1.4 | 0.320 | 1,111 | |
| Single wall | 49.3% | +1.1 | 0.466 | 1,023 | |
| Breakable half fence | 49.1% | +0.9 | 0.522 | 1,034 | |
| Half fence | 49.0% | +0.8 | 0.578 | 1,152 | |
| Open | 48.0% | -0.2 | 0.887 | 1,063 | |
| Fence and open | 46.9% | -1.2 | 0.566 | 507 | |
| Breakable full fence | 46.8% | -1.4 | 0.328 | 1,067 | |
| Octagon | 46.7% | -1.5 | 0.279 | 1,142 | |
| Low fence | 46.3% | -1.9 | 0.215 | 1,008 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 7.34 on 9 df, p 0.601
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 49.6%1,111 | +2.80.187 | +0.60.762 | +0.50.829 | +3.30.133 | +0.30.880 | +2.60.322 | +1.60.451 | -0.70.764 | +2.90.165 |
| Breakable full fence | -2.80.187 | 46.8%1,067 | -2.20.302 | -2.40.278 | +0.40.842 | -2.50.253 | -0.20.948 | -1.20.576 | -3.50.112 | +0.10.965 |
| Half fence | -0.60.762 | +2.20.302 | 49.0%1,152 | -0.20.936 | +2.60.222 | -0.30.886 | +2.00.449 | +1.00.644 | -1.30.550 | +2.30.273 |
| Breakable half fence | -0.50.829 | +2.40.278 | +0.20.936 | 49.1%1,034 | +2.80.205 | -0.10.950 | +2.20.420 | +1.10.598 | -1.10.613 | +2.50.252 |
| Low fence | -3.30.133 | -0.40.842 | -2.60.222 | -2.80.205 | 46.3%1,008 | -2.90.185 | -0.60.821 | -1.60.453 | -3.90.078 | -0.30.874 |
| Single wall | -0.30.880 | +2.50.253 | +0.30.886 | +0.10.950 | +2.90.185 | 49.3%1,023 | +2.30.392 | +1.30.556 | -1.00.658 | +2.60.228 |
| Fence and open | -2.60.322 | +0.20.948 | -2.00.449 | -2.20.420 | +0.60.821 | -2.30.392 | 46.9%507 | -1.00.701 | -3.30.224 | +0.30.919 |
| Open | -1.60.451 | +1.20.576 | -1.00.644 | -1.10.598 | +1.60.453 | -1.30.556 | +1.00.701 | 48.0%1,063 | -2.30.301 | +1.30.540 |
| Rectangle | +0.70.764 | +3.50.112 | +1.30.550 | +1.10.613 | +3.90.078 | +1.00.658 | +3.30.224 | +2.30.301 | 50.2%1,013 | +3.60.097 |
| Octagon | -2.90.165 | -0.10.965 | -2.30.273 | -2.50.252 | +0.30.874 | -2.60.228 | -0.30.919 | -1.30.540 | -3.60.097 | 46.7%1,142 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 51.5% | +3.7 | 0.100 | 449 | |
| Rectangle | 50.2% | +2.5 | 0.279 | 438 | |
| Open | 49.0% | +1.2 | 0.586 | 447 | |
| Single wall | 48.9% | +1.1 | 0.643 | 401 | |
| Half fence | 48.5% | +0.7 | 0.734 | 497 | |
| Low fence | 47.5% | -0.2 | 0.916 | 425 | |
| Octagon | 47.3% | -0.5 | 0.827 | 482 | |
| Fence and open | 45.6% | -2.2 | 0.536 | 193 | |
| Full fence | 45.1% | -2.7 | 0.207 | 488 | |
| Breakable full fence | 44.6% | -3.2 | 0.150 | 464 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 7.72 on 9 df, p 0.563
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 45.1%488 | +0.50.884 | -3.40.284 | -6.40.051 | -2.50.459 | -3.80.259 | -0.50.903 | -3.90.231 | -5.20.117 | -2.20.488 |
| Breakable full fence | -0.50.884 | 44.6%464 | -3.90.228 | -6.80.039 | -2.90.383 | -4.30.210 | -1.00.817 | -4.40.185 | -5.60.091 | -2.70.406 |
| Half fence | +3.40.284 | +3.90.228 | 48.5%497 | -3.00.364 | +1.00.771 | -0.40.908 | +2.90.494 | -0.50.877 | -1.70.596 | +1.20.710 |
| Breakable half fence | +6.40.051 | +6.80.039 | +3.00.364 | 51.5%449 | +3.90.247 | +2.60.454 | +5.80.174 | +2.50.463 | +1.20.716 | +4.20.206 |
| Low fence | +2.50.459 | +2.90.383 | -1.00.771 | -3.90.247 | 47.5%425 | -1.40.698 | +1.90.655 | -1.50.665 | -2.70.428 | +0.20.946 |
| Single wall | +3.80.259 | +4.30.210 | +0.40.908 | -2.60.454 | +1.40.698 | 48.9%401 | +3.30.453 | -0.10.973 | -1.40.696 | +1.60.641 |
| Fence and open | +0.50.903 | +1.00.817 | -2.90.494 | -5.80.174 | -1.90.655 | -3.30.453 | 45.6%193 | -3.40.430 | -4.60.283 | -1.70.688 |
| Open | +3.90.231 | +4.40.185 | +0.50.877 | -2.50.463 | +1.50.665 | +0.10.973 | +3.40.430 | 49.0%447 | -1.20.713 | +1.70.606 |
| Rectangle | +5.20.117 | +5.60.091 | +1.70.596 | -1.20.716 | +2.70.428 | +1.40.696 | +4.60.283 | +1.20.713 | 50.2%438 | +2.90.375 |
| Octagon | +2.20.488 | +2.70.406 | -1.20.710 | -4.20.206 | -0.20.946 | -1.60.641 | +1.70.688 | -1.70.606 | -2.90.375 | 47.3%482 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 50.6% | +3.2 | 0.114 | 528 | |
| Rectangle | 50.2% | +2.9 | 0.188 | 466 | |
| Half fence | 48.9% | +1.6 | 0.435 | 544 | |
| Single wall | 48.0% | +0.7 | 0.751 | 498 | |
| Breakable full fence | 46.8% | -0.6 | 0.794 | 494 | |
| Breakable half fence | 46.3% | -1.1 | 0.627 | 482 | |
| Fence and open | 45.8% | -1.5 | 0.614 | 262 | |
| Open | 45.7% | -1.6 | 0.458 | 492 | |
| Octagon | 45.6% | -1.7 | 0.406 | 552 | |
| Low fence | 44.6% | -2.7 | 0.202 | 489 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 7.54 on 9 df, p 0.581
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 50.6%528 | +3.80.224 | +1.70.584 | +4.30.172 | +6.00.056 | +2.60.409 | +4.80.207 | +4.80.122 | +0.40.911 | +4.90.106 |
| Breakable full fence | -3.80.224 | 46.8%494 | -2.10.491 | +0.50.877 | +2.20.493 | -1.20.698 | +1.00.801 | +1.00.746 | -3.50.285 | +1.10.719 |
| Half fence | -1.70.584 | +2.10.491 | 48.9%544 | +2.60.400 | +4.30.165 | +0.90.770 | +3.10.410 | +3.20.308 | -1.30.676 | +3.20.282 |
| Breakable half fence | -4.30.172 | -0.50.877 | -2.60.400 | 46.3%482 | +1.70.598 | -1.70.588 | +0.50.903 | +0.50.867 | -3.90.224 | +0.60.843 |
| Low fence | -6.00.056 | -2.20.493 | -4.30.165 | -1.70.598 | 44.6%489 | -3.40.283 | -1.20.749 | -1.10.717 | -5.60.081 | -1.10.729 |
| Single wall | -2.60.409 | +1.20.698 | -0.90.770 | +1.70.588 | +3.40.283 | 48.0%498 | +2.20.565 | +2.30.476 | -2.20.490 | +2.30.448 |
| Fence and open | -4.80.207 | -1.00.801 | -3.10.410 | -0.50.903 | +1.20.749 | -2.20.565 | 45.8%262 | +0.10.985 | -4.40.253 | +0.10.968 |
| Open | -4.80.122 | -1.00.746 | -3.20.308 | -0.50.867 | +1.10.717 | -2.30.476 | -0.10.985 | 45.7%492 | -4.50.165 | +0.10.979 |
| Rectangle | -0.40.911 | +3.50.285 | +1.30.676 | +3.90.224 | +5.60.081 | +2.20.490 | +4.40.253 | +4.50.165 | 50.2%466 | +4.60.147 |
| Octagon | -4.90.106 | -1.10.719 | -3.20.282 | -0.60.843 | +1.10.729 | -2.30.448 | -0.10.968 | -0.10.979 | -4.60.147 | 45.6%552 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 67.4% | +13.4 | 0.006 | 95 | |
| Fence and open | 57.7% | +3.7 | 0.579 | 52 · | |
| Breakable full fence | 56.0% | +2.0 | 0.656 | 109 | |
| Single wall | 55.6% | +1.7 | 0.687 | 124 | |
| Open | 53.2% | -0.7 | 0.864 | 124 | |
| Breakable half fence | 52.4% | -1.5 | 0.745 | 103 | |
| Half fence | 51.4% | -2.6 | 0.563 | 111 | |
| Rectangle | 50.5% | -3.5 | 0.441 | 109 | |
| Low fence | 50.0% | -4.0 | 0.422 | 94 | |
| Octagon | 49.1% | -4.9 | 0.284 | 108 |
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.08 on 9 df, p 0.344
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 67.4%95 | +11.40.095 | +16.00.020 | +14.90.032 | +17.40.015 | +11.70.078 | +9.70.243 | +14.10.035 | +16.90.015 | +18.30.008 |
| Breakable full fence | -11.40.095 | 56.0%109 | +4.60.493 | +3.50.605 | +6.00.396 | +0.30.961 | -1.70.836 | +2.70.675 | +5.50.415 | +6.90.310 |
| Half fence | -16.00.020 | -4.60.493 | 51.4%111 | -1.10.875 | +1.40.847 | -4.30.510 | -6.30.449 | -1.90.774 | +0.90.895 | +2.30.736 |
| Breakable half fence | -14.90.032 | -3.50.605 | +1.10.875 | 52.4%103 | +2.40.734 | -3.20.628 | -5.30.534 | -0.80.904 | +2.00.774 | +3.40.626 |
| Low fence | -17.40.015 | -6.00.396 | -1.40.847 | -2.40.734 | 50.0%94 | -5.70.408 | -7.70.373 | -3.20.637 | -0.50.948 | +0.90.896 |
| Single wall | -11.70.078 | -0.30.961 | +4.30.510 | +3.20.628 | +5.70.408 | 55.6%124 | -2.00.803 | +2.40.702 | +5.20.429 | +6.60.317 |
| Fence and open | -9.70.243 | +1.70.836 | +6.30.449 | +5.30.534 | +7.70.373 | +2.00.803 | 57.7%52 | +4.50.587 | +7.20.390 | +8.60.307 |
| Open | -14.10.035 | -2.70.675 | +1.90.774 | +0.80.904 | +3.20.637 | -2.40.702 | -4.50.587 | 53.2%124 | +2.80.673 | +4.20.528 |
| Rectangle | -16.90.015 | -5.50.415 | -0.90.895 | -2.00.774 | +0.50.948 | -5.20.429 | -7.20.390 | -2.80.673 | 50.5%109 | +1.40.838 |
| Octagon | -18.30.008 | -6.90.310 | -2.30.736 | -3.40.626 | -0.90.896 | -6.60.317 | -8.60.307 | -4.20.528 | -1.40.838 | 49.1%108 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
