Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Akira vs Jeffry
Akira vs Jeffry in Virtua Fighter 5 REVO v1.10: Akira wins 47.1% of 11,208 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 49.5% | +2.4 | 0.085 | 1,174 | |
| Breakable half fence | 49.2% | +2.1 | 0.130 | 1,158 | |
| Open | 48.5% | +1.4 | 0.336 | 1,053 | |
| Full fence | 47.5% | +0.3 | 0.804 | 1,144 | |
| Breakable full fence | 47.1% | -0.0 | 0.994 | 1,106 | |
| Rectangle | 46.5% | -0.6 | 0.687 | 1,083 | |
| Single wall | 46.2% | -0.9 | 0.504 | 1,154 | |
| Octagon | 46.2% | -1.0 | 0.496 | 1,133 | |
| Fence and open | 45.6% | -1.5 | 0.491 | 502 | |
| Low fence | 44.5% | -2.6 | 0.067 | 1,136 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.03 on 9 df, p 0.348
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.5%1,144 | +0.40.865 | -2.00.330 | -1.80.399 | +2.90.161 | +1.30.539 | +1.90.489 | -1.10.618 | +0.90.661 | +1.30.533 |
| Breakable full fence | -0.40.865 | 47.1%1,106 | -2.40.255 | -2.10.314 | +2.60.223 | +0.90.661 | +1.50.579 | -1.40.509 | +0.60.790 | +0.90.654 |
| Half fence | +2.00.330 | +2.40.255 | 49.5%1,174 | +0.30.898 | +5.00.017 | +3.30.111 | +3.90.146 | +1.00.651 | +3.00.161 | +3.30.110 |
| Breakable half fence | +1.80.399 | +2.10.314 | -0.30.898 | 49.2%1,158 | +4.70.025 | +3.00.144 | +3.60.177 | +0.70.744 | +2.70.204 | +3.10.142 |
| Low fence | -2.90.161 | -2.60.223 | -5.00.017 | -4.70.025 | 44.5%1,136 | -1.60.429 | -1.10.687 | -4.00.062 | -2.00.345 | -1.60.439 |
| Single wall | -1.30.539 | -0.90.661 | -3.30.111 | -3.00.144 | +1.60.429 | 46.2%1,154 | +0.60.831 | -2.30.271 | -0.30.868 | +0.00.990 |
| Fence and open | -1.90.489 | -1.50.579 | -3.90.146 | -3.60.177 | +1.10.687 | -0.60.831 | 45.6%502 | -2.90.283 | -0.90.733 | -0.50.839 |
| Open | +1.10.618 | +1.40.509 | -1.00.651 | -0.70.744 | +4.00.062 | +2.30.271 | +2.90.283 | 48.5%1,053 | +2.00.357 | +2.40.268 |
| Rectangle | -0.90.661 | -0.60.790 | -3.00.161 | -2.70.204 | +2.00.345 | +0.30.868 | +0.90.733 | -2.00.357 | 46.5%1,083 | +0.40.859 |
| Octagon | -1.30.533 | -0.90.654 | -3.30.110 | -3.10.142 | +1.60.439 | -0.00.990 | +0.50.839 | -2.40.268 | -0.40.859 | 46.2%1,133 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 48.9% | +3.2 | 0.089 | 634 | |
| Full fence | 48.3% | +2.6 | 0.200 | 557 | |
| Open | 48.2% | +2.5 | 0.215 | 558 | |
| Half fence | 47.1% | +1.4 | 0.470 | 605 | |
| Octagon | 44.5% | -1.2 | 0.572 | 523 | |
| Breakable full fence | 44.4% | -1.3 | 0.497 | 590 | |
| Low fence | 43.9% | -1.8 | 0.378 | 544 | |
| Fence and open | 43.9% | -1.8 | 0.539 | 271 | |
| Single wall | 43.5% | -2.3 | 0.236 | 603 | |
| Rectangle | 43.3% | -2.4 | 0.229 | 543 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.23 on 9 df, p 0.332
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 48.3%557 | +3.90.187 | +1.20.686 | -0.60.836 | +4.40.147 | +4.80.098 | +4.40.236 | +0.10.977 | +5.00.095 | +3.70.218 |
| Breakable full fence | -3.90.187 | 44.4%590 | -2.70.349 | -4.50.116 | +0.50.873 | +1.00.739 | +0.50.892 | -3.80.197 | +1.10.702 | -0.10.962 |
| Half fence | -1.20.686 | +2.70.349 | 47.1%605 | -1.80.529 | +3.20.281 | +3.70.202 | +3.20.380 | -1.10.707 | +3.80.193 | +2.60.390 |
| Breakable half fence | +0.60.836 | +4.50.116 | +1.80.529 | 48.9%634 | +5.00.089 | +5.50.055 | +5.00.169 | +0.70.813 | +5.60.054 | +4.30.140 |
| Low fence | -4.40.147 | -0.50.873 | -3.20.281 | -5.00.089 | 43.9%544 | +0.50.869 | +0.00.995 | -4.30.155 | +0.70.827 | -0.60.839 |
| Single wall | -4.80.098 | -1.00.739 | -3.70.202 | -5.50.055 | -0.50.869 | 43.5%603 | -0.50.899 | -4.80.104 | +0.20.953 | -1.10.710 |
| Fence and open | -4.40.236 | -0.50.892 | -3.20.380 | -5.00.169 | -0.00.995 | +0.50.899 | 43.9%271 | -4.30.245 | +0.60.864 | -0.60.864 |
| Open | -0.10.977 | +3.80.197 | +1.10.707 | -0.70.813 | +4.30.155 | +4.80.104 | +4.30.245 | 48.2%558 | +4.90.101 | +3.70.228 |
| Rectangle | -5.00.095 | -1.10.702 | -3.80.193 | -5.60.054 | -0.70.827 | -0.20.953 | -0.60.864 | -4.90.101 | 43.3%543 | -1.30.676 |
| Octagon | -3.70.218 | +0.10.962 | -2.60.390 | -4.30.140 | +0.60.839 | +1.10.710 | +0.60.864 | -3.70.228 | +1.30.676 | 44.5%523 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 52.1% | +4.1 | 0.047 | 524 | |
| Breakable full fence | 49.7% | +1.7 | 0.430 | 489 | |
| Breakable half fence | 49.4% | +1.4 | 0.506 | 504 | |
| Rectangle | 48.9% | +0.9 | 0.666 | 505 | |
| Open | 48.3% | +0.3 | 0.889 | 472 | |
| Single wall | 48.2% | +0.2 | 0.912 | 535 | |
| Fence and open | 47.3% | -0.7 | 0.831 | 222 | |
| Octagon | 46.5% | -1.5 | 0.442 | 568 | |
| Full fence | 46.0% | -2.0 | 0.329 | 539 | |
| Low fence | 44.8% | -3.2 | 0.111 | 560 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.35 on 9 df, p 0.499
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 46.0%539 | -3.70.238 | -6.10.047 | -3.40.273 | +1.20.692 | -2.20.468 | -1.30.746 | -2.30.466 | -2.90.348 | -0.50.876 |
| Breakable full fence | +3.70.238 | 49.7%489 | -2.40.444 | +0.30.928 | +4.90.115 | +1.50.639 | +2.40.554 | +1.40.667 | +0.80.805 | +3.20.297 |
| Half fence | +6.10.047 | +2.40.444 | 52.1%524 | +2.70.388 | +7.30.017 | +3.90.207 | +4.80.230 | +3.80.232 | +3.20.306 | +5.60.063 |
| Breakable half fence | +3.40.273 | -0.30.928 | -2.70.388 | 49.4%504 | +4.60.135 | +1.20.704 | +2.10.601 | +1.10.731 | +0.50.875 | +2.90.338 |
| Low fence | -1.20.692 | -4.90.115 | -7.30.017 | -4.60.135 | 44.8%560 | -3.40.259 | -2.50.531 | -3.50.264 | -4.10.182 | -1.70.576 |
| Single wall | +2.20.468 | -1.50.639 | -3.90.207 | -1.20.704 | +3.40.259 | 48.2%535 | +0.90.816 | -0.10.980 | -0.70.825 | +1.70.562 |
| Fence and open | +1.30.746 | -2.40.554 | -4.80.230 | -2.10.601 | +2.50.531 | -0.90.816 | 47.3%222 | -1.00.804 | -1.60.688 | +0.80.836 |
| Open | +2.30.466 | -1.40.667 | -3.80.232 | -1.10.731 | +3.50.264 | +0.10.980 | +1.00.804 | 48.3%472 | -0.60.850 | +1.80.557 |
| Rectangle | +2.90.348 | -0.80.805 | -3.20.306 | -0.50.875 | +4.10.182 | +0.70.825 | +1.60.688 | +0.60.850 | 48.9%505 | +2.40.426 |
| Octagon | +0.50.876 | -3.20.297 | -5.60.063 | -2.90.338 | +1.70.576 | -1.70.562 | -0.80.836 | -1.80.557 | -2.40.426 | 46.5%568 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 81.2% | +23.4 | 0.052 | 16 · | |
| Rectangle | 62.9% | +5.0 | 0.526 | 35 · | |
| Octagon | 61.9% | +4.0 | 0.569 | 42 · | |
| Open | 60.9% | +3.0 | 0.762 | 23 · | |
| Breakable full fence | 59.3% | +1.4 | 0.878 | 27 · | |
| Fence and open | 55.6% | -2.3 | 0.887 | 9 · | |
| Breakable half fence | 55.0% | -2.9 | 0.789 | 20 · | |
| Full fence | 54.2% | -3.7 | 0.574 | 48 · | |
| Half fence | 51.1% | -6.8 | 0.322 | 45 · | |
| Low fence | 50.0% | -7.9 | 0.342 | 32 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.35 on 9 df, p 0.705
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.2%48 | -5.10.670 | +3.10.768 | -0.80.950 | +4.20.715 | -27.10.054 | -1.40.939 | -6.70.594 | -8.70.429 | -7.70.458 |
| Breakable full fence | +5.10.670 | 59.3%27 | +8.20.502 | +4.30.770 | +9.30.477 | -22.00.137 | +3.70.845 | -1.60.908 | -3.60.773 | -2.60.826 |
| Half fence | -3.10.768 | -8.20.502 | 51.1%45 | -3.90.772 | +1.10.923 | -30.10.035 | -4.50.808 | -9.80.445 | -11.80.293 | -10.80.310 |
| Breakable half fence | +0.80.950 | -4.30.770 | +3.90.772 | 55.0%20 | +5.00.726 | -26.20.097 | -0.60.978 | -5.90.697 | -7.90.567 | -6.90.604 |
| Low fence | -4.20.715 | -9.30.477 | -1.10.923 | -5.00.726 | 50.0%32 | -31.20.037 | -5.60.768 | -10.90.425 | -12.90.289 | -11.90.306 |
| Single wall | +27.10.054 | +22.00.137 | +30.10.035 | +26.20.097 | +31.20.037 | 81.2%16 | +25.70.170 | +20.40.175 | +18.40.189 | +19.40.161 |
| Fence and open | +1.40.939 | -3.70.845 | +4.50.808 | +0.60.978 | +5.60.768 | -25.70.170 | 55.6%9 | -5.30.783 | -7.30.688 | -6.30.723 |
| Open | +6.70.594 | +1.60.908 | +9.80.445 | +5.90.697 | +10.90.425 | -20.40.175 | +5.30.783 | 60.9%23 | -2.00.879 | -1.00.935 |
| Rectangle | +8.70.429 | +3.60.773 | +11.80.293 | +7.90.567 | +12.90.289 | -18.40.189 | +7.30.688 | +2.00.879 | 62.9%35 | +1.00.932 |
| Octagon | +7.70.458 | +2.60.826 | +10.80.310 | +6.90.604 | +11.90.306 | -19.40.161 | +6.30.723 | +1.00.935 | -1.00.932 | 61.9%42 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
