Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Akira vs Goh
Akira vs Goh in Virtua Fighter 5 REVO v1.10: Akira wins 49.4% of 10,741 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Rectangle | 52.5% | +3.1 | 0.035 | 1,015 | |
| Breakable half fence | 51.0% | +1.6 | 0.277 | 996 | |
| Breakable full fence | 50.1% | +0.8 | 0.592 | 1,071 | |
| Octagon | 49.8% | +0.5 | 0.749 | 1,104 | |
| Full fence | 49.7% | +0.4 | 0.786 | 1,154 | |
| Fence and open | 49.5% | +0.1 | 0.952 | 495 | |
| Open | 48.9% | -0.5 | 0.739 | 1,013 | |
| Low fence | 48.2% | -1.1 | 0.426 | 1,142 | |
| Half fence | 47.8% | -1.6 | 0.289 | 1,050 | |
| Single wall | 47.5% | -1.9 | 0.188 | 1,120 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.70 on 9 df, p 0.465
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 49.7%1,154 | -0.40.850 | +1.90.365 | -1.30.559 | +1.50.475 | +2.20.285 | +0.20.927 | +0.90.684 | -2.80.197 | -0.10.970 |
| Breakable full fence | +0.40.850 | 50.1%1,071 | +2.30.283 | -0.90.695 | +1.90.374 | +2.60.217 | +0.70.812 | +1.30.561 | -2.40.279 | +0.30.881 |
| Half fence | -1.90.365 | -2.30.283 | 47.8%1,050 | -3.20.149 | -0.40.837 | +0.30.885 | -1.70.536 | -1.10.632 | -4.70.033 | -2.00.351 |
| Breakable half fence | +1.30.559 | +0.90.695 | +3.20.149 | 51.0%996 | +2.80.204 | +3.50.108 | +1.50.583 | +2.10.338 | -1.50.499 | +1.20.588 |
| Low fence | -1.50.475 | -1.90.374 | +0.40.837 | -2.80.204 | 48.2%1,142 | +0.80.722 | -1.20.643 | -0.60.775 | -4.30.048 | -1.60.457 |
| Single wall | -2.20.285 | -2.60.217 | -0.30.885 | -3.50.108 | -0.80.722 | 47.5%1,120 | -2.00.459 | -1.40.529 | -5.00.021 | -2.30.274 |
| Fence and open | -0.20.927 | -0.70.812 | +1.70.536 | -1.50.583 | +1.20.643 | +2.00.459 | 49.5%495 | +0.60.818 | -3.00.271 | -0.30.905 |
| Open | -0.90.684 | -1.30.561 | +1.10.632 | -2.10.338 | +0.60.775 | +1.40.529 | -0.60.818 | 48.9%1,013 | -3.60.100 | -1.00.661 |
| Rectangle | +2.80.197 | +2.40.279 | +4.70.033 | +1.50.499 | +4.30.048 | +5.00.021 | +3.00.271 | +3.60.100 | 52.5%1,015 | +2.70.215 |
| Octagon | +0.10.970 | -0.30.881 | +2.00.351 | -1.20.588 | +1.60.457 | +2.30.274 | +0.30.905 | +1.00.661 | -2.70.215 | 49.8%1,104 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 53.4% | +4.0 | 0.056 | 528 | |
| Rectangle | 52.0% | +2.6 | 0.205 | 540 | |
| Fence and open | 51.8% | +2.3 | 0.476 | 224 | |
| Low fence | 50.0% | +0.6 | 0.780 | 578 | |
| Breakable full fence | 49.9% | +0.5 | 0.829 | 519 | |
| Single wall | 49.1% | -0.3 | 0.862 | 558 | |
| Half fence | 49.0% | -0.5 | 0.802 | 576 | |
| Full fence | 47.1% | -2.4 | 0.241 | 548 | |
| Octagon | 47.0% | -2.4 | 0.245 | 523 | |
| Open | 46.9% | -2.6 | 0.229 | 497 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.20 on 9 df, p 0.419
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 47.1%548 | -2.80.356 | -1.90.529 | -6.30.038 | -2.90.327 | -2.00.501 | -4.70.235 | +0.20.949 | -5.00.102 | +0.00.989 |
| Breakable full fence | +2.80.356 | 49.9%519 | +0.90.755 | -3.50.256 | -0.10.975 | +0.80.793 | -1.90.638 | +3.00.335 | -2.10.488 | +2.90.354 |
| Half fence | +1.90.529 | -0.90.755 | 49.0%576 | -4.50.139 | -1.00.723 | -0.10.961 | -2.80.473 | +2.10.497 | -3.10.304 | +1.90.524 |
| Breakable half fence | +6.30.038 | +3.50.256 | +4.50.139 | 53.4%528 | +3.40.257 | +4.30.156 | +1.60.683 | +6.50.037 | +1.40.653 | +6.40.039 |
| Low fence | +2.90.327 | +0.10.975 | +1.00.723 | -3.40.257 | 50.0%578 | +0.90.763 | -1.80.650 | +3.10.308 | -2.00.496 | +3.00.326 |
| Single wall | +2.00.501 | -0.80.793 | +0.10.961 | -4.30.156 | -0.90.763 | 49.1%558 | -2.70.498 | +2.20.471 | -2.90.331 | +2.10.497 |
| Fence and open | +4.70.235 | +1.90.638 | +2.80.473 | -1.60.683 | +1.80.650 | +2.70.498 | 51.8%224 | +4.90.223 | -0.20.950 | +4.80.234 |
| Open | -0.20.949 | -3.00.335 | -2.10.497 | -6.50.037 | -3.10.308 | -2.20.471 | -4.90.223 | 46.9%497 | -5.20.097 | -0.20.960 |
| Rectangle | +5.00.102 | +2.10.488 | +3.10.304 | -1.40.653 | +2.00.496 | +2.90.331 | +0.20.950 | +5.20.097 | 52.0%540 | +5.00.103 |
| Octagon | -0.00.989 | -2.90.354 | -1.90.524 | -6.40.039 | -3.00.326 | -2.10.497 | -4.80.234 | +0.20.960 | -5.00.103 | 47.0%523 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Rectangle | 53.1% | +4.0 | 0.075 | 450 | |
| Octagon | 52.1% | +3.0 | 0.137 | 543 | |
| Full fence | 52.0% | +2.9 | 0.130 | 584 | |
| Open | 50.5% | +1.4 | 0.514 | 485 | |
| Breakable full fence | 50.3% | +1.2 | 0.575 | 497 | |
| Breakable half fence | 48.3% | -0.8 | 0.718 | 437 | |
| Low fence | 46.8% | -2.4 | 0.255 | 524 | |
| Fence and open | 46.1% | -3.0 | 0.319 | 254 | |
| Half fence | 45.7% | -3.4 | 0.135 | 444 | |
| Single wall | 45.3% | -3.8 | 0.067 | 523 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 14.79 on 9 df, p 0.097
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 52.0%584 | +1.80.566 | +6.30.044 | +3.80.233 | +5.30.078 | +6.70.025 | +6.00.111 | +1.50.616 | -1.10.736 | -0.10.983 |
| Breakable full fence | -1.80.566 | 50.3%497 | +4.60.160 | +2.00.538 | +3.50.257 | +5.00.111 | +4.20.272 | -0.20.947 | -2.80.388 | -1.80.558 |
| Half fence | -6.30.044 | -4.60.160 | 45.7%444 | -2.60.446 | -1.00.748 | +0.40.900 | -0.30.930 | -4.80.144 | -7.40.027 | -6.40.046 |
| Breakable half fence | -3.80.233 | -2.00.538 | +2.60.446 | 48.3%437 | +1.50.637 | +3.00.359 | +2.20.573 | -2.20.499 | -4.80.151 | -3.80.233 |
| Low fence | -5.30.078 | -3.50.257 | +1.00.748 | -1.50.637 | 46.8%524 | +1.40.640 | +0.70.856 | -3.80.233 | -6.30.048 | -5.40.080 |
| Single wall | -6.70.025 | -5.00.111 | -0.40.900 | -3.00.359 | -1.40.640 | 45.3%523 | -0.70.844 | -5.20.099 | -7.80.015 | -6.80.026 |
| Fence and open | -6.00.111 | -4.20.272 | +0.30.930 | -2.20.573 | -0.70.856 | +0.70.844 | 46.1%254 | -4.50.250 | -7.00.072 | -6.10.111 |
| Open | -1.50.616 | +0.20.947 | +4.80.144 | +2.20.499 | +3.80.233 | +5.20.099 | +4.50.250 | 50.5%485 | -2.60.427 | -1.60.608 |
| Rectangle | +1.10.736 | +2.80.388 | +7.40.027 | +4.80.151 | +6.30.048 | +7.80.015 | +7.00.072 | +2.60.427 | 53.1%450 | +1.00.755 |
| Octagon | +0.10.983 | +1.80.558 | +6.40.046 | +3.80.233 | +5.40.080 | +6.80.026 | +6.10.111 | +1.60.608 | -1.00.755 | 52.1%543 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 70.6% | +19.1 | 0.107 | 17 · | |
| Half fence | 56.7% | +5.2 | 0.556 | 30 · | |
| Octagon | 55.3% | +3.7 | 0.626 | 38 · | |
| Open | 54.8% | +3.3 | 0.699 | 31 · | |
| Full fence | 54.5% | +3.0 | 0.770 | 22 · | |
| Single wall | 53.9% | +2.3 | 0.759 | 39 · | |
| Rectangle | 52.0% | +0.5 | 0.961 | 25 · | |
| Breakable full fence | 50.9% | -0.6 | 0.921 | 55 · | |
| Breakable half fence | 48.4% | -3.1 | 0.715 | 31 · | |
| Low fence | 42.5% | -9.0 | 0.226 | 40 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.56 on 9 df, p 0.871
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.5%22 | +3.60.773 | -2.10.879 | +6.20.659 | +12.10.363 | +0.70.958 | -16.00.307 | -0.30.983 | +2.50.861 | -0.70.957 |
| Breakable full fence | -3.60.773 | 50.9%55 | -5.80.611 | +2.50.822 | +8.40.418 | -2.90.779 | -19.70.154 | -3.90.726 | -1.10.928 | -4.30.679 |
| Half fence | +2.10.879 | +5.80.611 | 56.7%30 | +8.30.517 | +14.20.241 | +2.80.815 | -13.90.345 | +1.80.886 | +4.70.729 | +1.40.908 |
| Breakable half fence | -6.20.659 | -2.50.822 | -8.30.517 | 48.4%31 | +5.90.621 | -5.50.650 | -22.20.138 | -6.50.611 | -3.60.788 | -6.90.570 |
| Low fence | -12.10.363 | -8.40.418 | -14.20.241 | -5.90.621 | 42.5%40 | -11.30.313 | -28.10.052 | -12.30.302 | -9.50.455 | -12.80.260 |
| Single wall | -0.70.958 | +2.90.779 | -2.80.815 | +5.50.650 | +11.30.313 | 53.9%39 | -16.70.242 | -1.00.934 | +1.90.885 | -1.40.901 |
| Fence and open | +16.00.307 | +19.70.154 | +13.90.345 | +22.20.138 | +28.10.052 | +16.70.242 | 70.6%17 | +15.80.286 | +18.60.228 | +15.30.284 |
| Open | +0.30.983 | +3.90.726 | -1.80.886 | +6.50.611 | +12.30.302 | +1.00.934 | -15.80.286 | 54.8%31 | +2.80.832 | -0.40.972 |
| Rectangle | -2.50.861 | +1.10.928 | -4.70.729 | +3.60.788 | +9.50.455 | -1.90.885 | -18.60.228 | -2.80.832 | 52.0%25 | -3.30.799 |
| Octagon | +0.70.957 | +4.30.679 | -1.40.908 | +6.90.570 | +12.80.260 | +1.40.901 | -15.30.284 | +0.40.972 | +3.30.799 | 55.3%38 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
