Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Akira vs El Blaze
Akira vs El Blaze in Virtua Fighter 5 REVO v1.10: Akira wins 47.3% of 7,014 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Low fence | 49.0% | +1.7 | 0.338 | 708 | |
| Octagon | 48.9% | +1.6 | 0.359 | 707 | |
| Breakable full fence | 48.8% | +1.4 | 0.455 | 603 | |
| Rectangle | 48.2% | +0.9 | 0.599 | 732 | |
| Half fence | 47.9% | +0.6 | 0.727 | 680 | |
| Breakable half fence | 47.5% | +0.2 | 0.892 | 713 | |
| Fence and open | 46.6% | -0.7 | 0.786 | 403 | |
| Full fence | 45.9% | -1.4 | 0.443 | 701 | |
| Open | 45.4% | -1.9 | 0.280 | 731 | |
| Single wall | 43.1% | -4.2 | 0.023 | 668 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 8.77 on 9 df, p 0.458
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 45.9%701 | -2.80.309 | -2.00.455 | -1.60.544 | -3.10.248 | +2.80.294 | -0.70.818 | +0.50.844 | -2.30.385 | -3.00.259 |
| Breakable full fence | +2.80.309 | 48.8%603 | +0.80.771 | +1.20.661 | -0.20.927 | +5.70.044 | +2.10.512 | +3.30.224 | +0.50.846 | -0.20.947 |
| Half fence | +2.00.455 | -0.80.771 | 47.9%680 | +0.40.883 | -1.10.690 | +4.80.075 | +1.30.681 | +2.50.342 | -0.30.915 | -1.00.710 |
| Breakable half fence | +1.60.544 | -1.20.661 | -0.40.883 | 47.5%713 | -1.50.580 | +4.40.098 | +0.90.773 | +2.10.418 | -0.70.796 | -1.40.599 |
| Low fence | +3.10.248 | +0.20.927 | +1.10.690 | +1.50.580 | 49.0%708 | +5.90.028 | +2.40.449 | +3.60.172 | +0.80.765 | +0.10.978 |
| Single wall | -2.80.294 | -5.70.044 | -4.80.075 | -4.40.098 | -5.90.028 | 43.1%668 | -3.50.259 | -2.30.386 | -5.10.055 | -5.80.030 |
| Fence and open | +0.70.818 | -2.10.512 | -1.30.681 | -0.90.773 | -2.40.449 | +3.50.259 | 46.6%403 | +1.20.690 | -1.60.611 | -2.30.463 |
| Open | -0.50.844 | -3.30.224 | -2.50.342 | -2.10.418 | -3.60.172 | +2.30.386 | -1.20.690 | 45.4%731 | -2.80.282 | -3.50.181 |
| Rectangle | +2.30.385 | -0.50.846 | +0.30.915 | +0.70.796 | -0.80.765 | +5.10.055 | +1.60.611 | +2.80.282 | 48.2%732 | -0.70.786 |
| Octagon | +3.00.259 | +0.20.947 | +1.00.710 | +1.40.599 | -0.10.978 | +5.80.030 | +2.30.463 | +3.50.181 | +0.70.786 | 48.9%707 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable full fence | 51.4% | +3.9 | 0.150 | 315 | |
| Octagon | 50.8% | +3.2 | 0.183 | 378 | |
| Low fence | 50.1% | +2.6 | 0.292 | 373 | |
| Half fence | 47.0% | -0.6 | 0.816 | 364 | |
| Rectangle | 46.6% | -1.0 | 0.682 | 378 | |
| Full fence | 46.5% | -1.0 | 0.688 | 346 | |
| Breakable half fence | 46.5% | -1.1 | 0.654 | 383 | |
| Open | 45.5% | -2.0 | 0.423 | 345 | |
| Fence and open | 45.1% | -2.4 | 0.476 | 206 | |
| Single wall | 42.7% | -4.9 | 0.070 | 314 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 9.01 on 9 df, p 0.436
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 46.5%346 | -4.90.208 | -0.50.905 | +0.10.988 | -3.60.334 | +3.90.320 | +1.40.752 | +1.00.787 | -0.00.994 | -4.30.252 |
| Breakable full fence | +4.90.208 | 51.4%315 | +4.50.247 | +5.00.193 | +1.30.735 | +8.80.028 | +6.30.161 | +5.90.128 | +4.90.202 | +0.60.868 |
| Half fence | +0.50.905 | -4.50.247 | 47.0%364 | +0.50.890 | -3.10.391 | +4.30.261 | +1.80.673 | +1.50.695 | +0.40.909 | -3.80.299 |
| Breakable half fence | -0.10.988 | -5.00.193 | -0.50.890 | 46.5%383 | -3.60.314 | +3.80.315 | +1.30.758 | +1.00.794 | -0.10.981 | -4.30.233 |
| Low fence | +3.60.334 | -1.30.735 | +3.10.391 | +3.60.314 | 50.1%373 | +7.50.051 | +5.00.250 | +4.60.215 | +3.60.327 | -0.70.857 |
| Single wall | -3.90.320 | -8.80.028 | -4.30.261 | -3.80.315 | -7.50.051 | 42.7%314 | -2.50.579 | -2.80.465 | -3.90.306 | -8.10.033 |
| Fence and open | -1.40.752 | -6.30.161 | -1.80.673 | -1.30.758 | -5.00.250 | +2.50.579 | 45.1%206 | -0.40.934 | -1.40.743 | -5.60.192 |
| Open | -1.00.787 | -5.90.128 | -1.50.695 | -1.00.794 | -4.60.215 | +2.80.465 | +0.40.934 | 45.5%345 | -1.10.776 | -5.30.155 |
| Rectangle | +0.00.994 | -4.90.202 | -0.40.909 | +0.10.981 | -3.60.327 | +3.90.306 | +1.40.743 | +1.10.776 | 46.6%378 | -4.20.244 |
| Octagon | +4.30.252 | -0.60.868 | +3.80.299 | +4.30.233 | +0.70.857 | +8.10.033 | +5.60.192 | +5.30.155 | +4.20.244 | 50.8%378 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 50.5% | +3.4 | 0.240 | 273 | |
| Rectangle | 50.5% | +3.3 | 0.216 | 311 | |
| Fence and open | 49.7% | +2.5 | 0.507 | 163 | |
| Half fence | 47.3% | +0.2 | 0.958 | 262 | |
| Low fence | 47.1% | -0.1 | 0.980 | 276 | |
| Open | 46.8% | -0.4 | 0.884 | 344 | |
| Full fence | 46.1% | -1.0 | 0.704 | 297 | |
| Octagon | 45.2% | -1.9 | 0.491 | 283 | |
| Breakable full fence | 44.6% | -2.6 | 0.391 | 249 | |
| Single wall | 43.5% | -3.7 | 0.173 | 308 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 5.93 on 9 df, p 0.747
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 46.1%297 | +1.60.717 | -1.20.777 | -4.40.291 | -1.00.815 | +2.60.517 | -3.60.464 | -0.70.864 | -4.30.283 | +0.90.828 |
| Breakable full fence | -1.60.717 | 44.6%249 | -2.80.533 | -6.00.172 | -2.50.562 | +1.10.800 | -5.10.309 | -2.20.592 | -5.90.165 | -0.70.880 |
| Half fence | +1.20.777 | +2.80.533 | 47.3%262 | -3.20.456 | +0.20.958 | +3.80.361 | -2.40.635 | +0.50.898 | -3.10.452 | +2.10.623 |
| Breakable half fence | +4.40.291 | +6.00.172 | +3.20.456 | 50.5%273 | +3.50.419 | +7.00.090 | +0.90.863 | +3.80.355 | +0.10.987 | +5.30.209 |
| Low fence | +1.00.815 | +2.50.562 | -0.20.958 | -3.50.419 | 47.1%276 | +3.60.383 | -2.60.599 | +0.30.941 | -3.40.413 | +1.90.657 |
| Single wall | -2.60.517 | -1.10.800 | -3.80.361 | -7.00.090 | -3.60.383 | 43.5%308 | -6.20.200 | -3.30.399 | -7.00.082 | -1.70.674 |
| Fence and open | +3.60.464 | +5.10.309 | +2.40.635 | -0.90.863 | +2.60.599 | +6.20.200 | 49.7%163 | +2.90.543 | -0.80.870 | +4.50.363 |
| Open | +0.70.864 | +2.20.592 | -0.50.898 | -3.80.355 | -0.30.941 | +3.30.399 | -2.90.543 | 46.8%344 | -3.70.347 | +1.60.694 |
| Rectangle | +4.30.283 | +5.90.165 | +3.10.452 | -0.10.987 | +3.40.413 | +7.00.082 | +0.80.870 | +3.70.347 | 50.5%311 | +5.20.201 |
| Octagon | -0.90.828 | +0.70.880 | -2.10.623 | -5.30.209 | -1.90.657 | +1.70.674 | -4.50.363 | -1.60.694 | -5.20.201 | 45.2%283 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Half fence | 57.4% | +11.1 | 0.084 | 54 · | |
| Octagon | 56.5% | +10.2 | 0.145 | 46 · | |
| Breakable full fence | 53.9% | +7.5 | 0.326 | 39 · | |
| Low fence | 50.9% | +4.5 | 0.457 | 59 · | |
| Rectangle | 46.5% | +0.2 | 0.977 | 43 · | |
| Single wall | 43.5% | -2.8 | 0.687 | 46 · | |
| Full fence | 41.4% | -4.9 | 0.425 | 58 · | |
| Fence and open | 41.2% | -5.1 | 0.535 | 34 · | |
| Breakable half fence | 40.4% | -6.0 | 0.339 | 57 · | |
| Open | 33.3% | -13.0 | 0.079 | 42 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 10.69 on 9 df, p 0.298
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 41.4%58 | -12.50.227 | -16.00.090 | +1.00.911 | -9.50.304 | -2.10.830 | +0.20.985 | +8.10.413 | -5.10.607 | -15.10.125 |
| Breakable full fence | +12.50.227 | 53.9%39 | -3.60.733 | +13.50.192 | +3.00.771 | +10.40.340 | +12.70.280 | +20.50.063 | +7.30.507 | -2.70.805 |
| Half fence | +16.00.090 | +3.60.733 | 57.4%54 | +17.10.072 | +6.60.485 | +13.90.165 | +16.20.138 | +24.10.019 | +10.90.286 | +0.90.929 |
| Breakable half fence | -1.00.911 | -13.50.192 | -17.10.072 | 40.4%57 | -10.50.257 | -3.10.749 | -0.80.938 | +7.00.476 | -6.20.538 | -16.20.102 |
| Low fence | +9.50.304 | -3.00.771 | -6.60.485 | +10.50.257 | 50.9%59 | +7.40.453 | +9.70.368 | +17.50.080 | +4.30.665 | -5.70.563 |
| Single wall | +2.10.830 | -10.40.340 | -13.90.165 | +3.10.749 | -7.40.453 | 43.5%46 | +2.30.837 | +10.20.329 | -3.00.774 | -13.00.211 |
| Fence and open | -0.20.985 | -12.70.280 | -16.20.138 | +0.80.938 | -9.70.368 | -2.30.837 | 41.2%34 | +7.80.481 | -5.30.640 | -15.30.175 |
| Open | -8.10.413 | -20.50.063 | -24.10.019 | -7.00.476 | -17.50.080 | -10.20.329 | -7.80.481 | 33.3%42 | -13.20.215 | -23.20.029 |
| Rectangle | +5.10.607 | -7.30.507 | -10.90.286 | +6.20.538 | -4.30.665 | +3.00.774 | +5.30.640 | +13.20.215 | 46.5%43 | -10.00.345 |
| Octagon | +15.10.125 | +2.70.805 | -0.90.929 | +16.20.102 | +5.70.563 | +13.00.211 | +15.30.175 | +23.20.029 | +10.00.345 | 56.5%46 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
