Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Akira vs Dural
Akira vs Dural in Virtua Fighter 5 REVO v1.10: Akira wins 45.7% of 1,664 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 9 tested stage gaps survive correction.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 51.7% | +6.0 | 0.089 | 176 | |
| Rectangle | 49.4% | +3.7 | 0.332 | 156 | |
| Fence and open | 49.3% | +3.6 | 0.540 | 69 · | |
| Breakable half fence | 45.9% | +0.3 | 0.943 | 172 | |
| Open | 44.3% | -1.4 | 0.716 | 158 | |
| Low fence | 44.0% | -1.7 | 0.622 | 182 | |
| Breakable full fence | 43.8% | -1.9 | 0.624 | 153 | |
| Full fence | 42.9% | -2.8 | 0.429 | 175 | |
| Half fence | 42.5% | -3.2 | 0.388 | 167 | |
| Octagon | 42.0% | -3.6 | 0.307 | 176 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.45 on 9 df, p 0.694
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 42.9%175 | -0.90.865 | +0.30.949 | -3.10.565 | -1.10.834 | -8.80.097 | -6.40.364 | -1.40.790 | -6.50.236 | +0.80.878 |
| Breakable full fence | +0.90.865 | 43.8%153 | +1.30.818 | -2.10.699 | -0.20.976 | -7.90.152 | -5.50.448 | -0.50.927 | -5.60.327 | +1.70.750 |
| Half fence | -0.30.949 | -1.30.818 | 42.5%167 | -3.40.527 | -1.40.786 | -9.20.088 | -6.80.342 | -1.80.745 | -6.80.217 | +0.50.930 |
| Breakable half fence | +3.10.565 | +2.10.699 | +3.40.527 | 45.9%172 | +2.00.709 | -5.80.281 | -3.40.638 | +1.60.767 | -3.40.535 | +3.90.465 |
| Low fence | +1.10.834 | +0.20.976 | +1.40.786 | -2.00.709 | 44.0%182 | -7.70.142 | -5.30.450 | -0.30.949 | -5.40.321 | +1.90.715 |
| Single wall | +8.80.097 | +7.90.152 | +9.20.088 | +5.80.281 | +7.70.142 | 51.7%176 | +2.40.732 | +7.40.177 | +2.30.670 | +9.70.069 |
| Fence and open | +6.40.364 | +5.50.448 | +6.80.342 | +3.40.638 | +5.30.450 | -2.40.732 | 49.3%69 | +5.00.489 | -0.10.991 | +7.20.305 |
| Open | +1.40.790 | +0.50.927 | +1.80.745 | -1.60.767 | +0.30.949 | -7.40.177 | -5.00.489 | 44.3%158 | -5.10.369 | +2.20.677 |
| Rectangle | +6.50.236 | +5.60.327 | +6.80.217 | +3.40.535 | +5.40.321 | -2.30.670 | +0.10.991 | +5.10.369 | 49.4%156 | +7.30.182 |
| Octagon | -0.80.878 | -1.70.750 | -0.50.930 | -3.90.465 | -1.90.715 | -9.70.069 | -7.20.305 | -2.20.677 | -7.30.182 | 42.0%176 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 52.2% | +11.9 | 0.236 | 23 · | |
| Octagon | 45.2% | +4.9 | 0.499 | 42 · | |
| Rectangle | 44.4% | +4.1 | 0.515 | 54 · | |
| Breakable full fence | 42.4% | +2.1 | 0.732 | 59 · | |
| Single wall | 41.0% | +0.7 | 0.908 | 61 · | |
| Full fence | 39.0% | -1.3 | 0.798 | 77 · | |
| Breakable half fence | 37.7% | -2.6 | 0.664 | 61 · | |
| Half fence | 36.8% | -3.5 | 0.577 | 57 · | |
| Low fence | 35.5% | -4.8 | 0.365 | 76 · | |
| Open | 34.2% | -6.0 | 0.261 | 73 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.53 on 9 df, p 0.873
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 39.0%77 | -3.40.688 | +2.10.803 | +1.30.880 | +3.40.660 | -2.00.810 | -13.20.260 | +4.70.549 | -5.50.530 | -6.30.506 |
| Breakable full fence | +3.40.688 | 42.4%59 | +5.50.543 | +4.70.602 | +6.80.417 | +1.40.877 | -9.80.423 | +8.10.339 | -2.10.824 | -2.90.775 |
| Half fence | -2.10.803 | -5.50.543 | 36.8%57 | -0.90.923 | +1.30.876 | -4.10.645 | -15.30.207 | +2.60.759 | -7.60.415 | -8.40.400 |
| Breakable half fence | -1.30.880 | -4.70.602 | +0.90.923 | 37.7%61 | +2.20.792 | -3.30.711 | -14.50.230 | +3.50.678 | -6.70.463 | -7.50.445 |
| Low fence | -3.40.660 | -6.80.417 | -1.30.876 | -2.20.792 | 35.5%76 | -5.50.513 | -16.60.152 | +1.30.870 | -8.90.305 | -9.70.300 |
| Single wall | +2.00.810 | -1.40.877 | +4.10.645 | +3.30.711 | +5.50.513 | 41.0%61 | -11.20.357 | +6.70.422 | -3.50.708 | -4.30.668 |
| Fence and open | +13.20.260 | +9.80.423 | +15.30.207 | +14.50.230 | +16.60.152 | +11.20.357 | 52.2%23 | +17.90.123 | +7.70.534 | +6.90.592 |
| Open | -4.70.549 | -8.10.339 | -2.60.759 | -3.50.678 | -1.30.870 | -6.70.422 | -17.90.123 | 34.2%73 | -10.20.243 | -11.00.243 |
| Rectangle | +5.50.530 | +2.10.824 | +7.60.415 | +6.70.463 | +8.90.305 | +3.50.708 | -7.70.534 | +10.20.243 | 44.4%54 | -0.80.938 |
| Octagon | +6.30.506 | +2.90.775 | +8.40.400 | +7.50.445 | +9.70.300 | +4.30.668 | -6.90.592 | +11.00.243 | +0.80.938 | 45.2%42 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 55.8% | +6.9 | 0.136 | 104 | |
| Open | 52.5% | +3.6 | 0.496 | 80 | |
| Rectangle | 52.0% | +3.2 | 0.506 | 98 | |
| Breakable half fence | 51.5% | +2.6 | 0.577 | 103 | |
| Low fence | 50.5% | +1.6 | 0.726 | 103 | |
| Fence and open | 47.7% | -1.1 | 0.879 | 44 · | |
| Full fence | 46.7% | -2.1 | 0.670 | 92 | |
| Breakable full fence | 46.1% | -2.7 | 0.589 | 91 | |
| Half fence | 45.3% | -3.6 | 0.437 | 106 | |
| Octagon | 40.9% | -7.9 | 0.056 | 127 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 7.37 on 9 df, p 0.598
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 46.7%92 | +0.60.937 | +1.50.838 | -4.70.511 | -3.80.601 | -9.00.207 | -1.00.914 | -5.80.451 | -5.30.465 | +5.80.393 |
| Breakable full fence | -0.60.937 | 46.1%91 | +0.90.903 | -5.30.461 | -4.30.547 | -9.60.180 | -1.60.864 | -6.30.408 | -5.90.419 | +5.20.444 |
| Half fence | -1.50.838 | -0.90.903 | 45.3%106 | -6.20.372 | -5.20.452 | -10.50.129 | -2.50.784 | -7.20.330 | -6.80.335 | +4.30.505 |
| Breakable half fence | +4.70.511 | +5.30.461 | +6.20.372 | 51.5%103 | +1.00.889 | -4.30.534 | +3.70.679 | -1.00.889 | -0.60.934 | +10.50.112 |
| Low fence | +3.80.601 | +4.30.547 | +5.20.452 | -1.00.889 | 50.5%103 | -5.30.446 | +2.80.759 | -2.00.787 | -1.60.825 | +9.60.148 |
| Single wall | +9.00.207 | +9.60.180 | +10.50.129 | +4.30.534 | +5.30.446 | 55.8%104 | +8.00.370 | +3.30.659 | +3.70.595 | +14.80.025 |
| Fence and open | +1.00.914 | +1.60.864 | +2.50.784 | -3.70.679 | -2.80.759 | -8.00.370 | 47.7%44 | -4.80.611 | -4.30.634 | +6.80.433 |
| Open | +5.80.451 | +6.30.408 | +7.20.330 | +1.00.889 | +2.00.787 | -3.30.659 | +4.80.611 | 52.5%80 | +0.50.951 | +11.60.104 |
| Rectangle | +5.30.465 | +5.90.419 | +6.80.335 | +0.60.934 | +1.60.825 | -3.70.595 | +4.30.634 | -0.50.951 | 52.0%98 | +11.10.098 |
| Octagon | -5.80.393 | -5.20.444 | -4.30.505 | -10.50.112 | -9.60.148 | -14.80.025 | -6.80.433 | -11.60.104 | -11.10.098 | 40.9%127 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Single wall | 72.7% | +25.6 | 0.056 | 11 · | |
| Open | 60.0% | +12.8 | 0.546 | 5 · | |
| Fence and open | 50.0% | +2.8 | 0.935 | 2 · | |
| Half fence | 50.0% | +2.8 | 0.906 | 4 · | |
| Rectangle | 50.0% | +2.8 | 0.906 | 4 · | |
| Octagon | 42.9% | -4.3 | 0.806 | 7 · | |
| Breakable half fence | 37.5% | -9.7 | 0.552 | 8 · | |
| Full fence | 33.3% | -13.8 | 0.471 | 6 · | |
| Low fence | 33.3% | -13.8 | 0.621 | 3 · | |
| Breakable full fence | 0.0% | -47.2 | 0.092 | 3 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.97 on 9 df, p 0.640
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 33.3%6 | +33.30.257 | -16.70.598 | -4.20.872 | +0.01.000 | -39.40.115 | -16.70.673 | -26.70.376 | -16.70.598 | -9.50.725 |
| Breakable full fence | -33.30.257 | 0.0%3 | -50.00.147 | -37.50.214 | -33.30.273 | -72.70.024 | -50.00.171 | -60.00.090 | -50.00.147 | -42.90.175 |
| Half fence | +16.70.598 | +50.00.147 | 50.0%4 | +12.50.679 | +16.70.659 | -22.70.409 | +0.01.000 | -10.00.764 | +0.01.000 | +7.10.819 |
| Breakable half fence | +4.20.872 | +37.50.214 | -12.50.679 | 37.5%8 | +4.20.898 | -35.20.125 | -12.50.747 | -22.50.429 | -12.50.679 | -5.40.833 |
| Low fence | -0.01.000 | +33.30.273 | -16.70.659 | -4.20.898 | 33.3%3 | -39.40.207 | -16.70.709 | -26.70.465 | -16.70.659 | -9.50.778 |
| Single wall | +39.40.115 | +72.70.024 | +22.70.409 | +35.20.125 | +39.40.207 | 72.7%11 | +22.70.522 | +12.70.611 | +22.70.409 | +29.90.205 |
| Fence and open | +16.70.673 | +50.00.171 | -0.01.000 | +12.50.747 | +16.70.709 | -22.70.522 | 50.0%2 | -10.00.809 | +0.01.000 | +7.10.858 |
| Open | +26.70.376 | +60.00.090 | +10.00.764 | +22.50.429 | +26.70.465 | -12.70.611 | +10.00.809 | 60.0%5 | +10.00.764 | +17.10.558 |
| Rectangle | +16.70.598 | +50.00.147 | -0.01.000 | +12.50.679 | +16.70.659 | -22.70.409 | -0.01.000 | -10.00.764 | 50.0%4 | +7.10.819 |
| Octagon | +9.50.725 | +42.90.175 | -7.10.819 | +5.40.833 | +9.50.778 | -29.90.205 | -7.10.858 | -17.10.558 | -7.10.819 | 42.9%7 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
