Virtua Fighter 5 REVO · v1.10 · Character Matchup Winrates
Akira vs Aoi
Akira vs Aoi in Virtua Fighter 5 REVO v1.10: Akira wins 51.9% of 11,981 decided matches (Low, mid and high combined, 2026/03/26 – 2026/10/18). Stage by stage, 0 of 10 tested stage gaps survive correction.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 55.0% | +3.2 | 0.021 | 1,183 | |
| Low fence | 52.6% | +0.7 | 0.585 | 1,234 | |
| Single wall | 52.6% | +0.7 | 0.608 | 1,122 | |
| Breakable full fence | 51.9% | +0.1 | 0.961 | 1,275 | |
| Open | 51.9% | +0.0 | 0.994 | 1,178 | |
| Octagon | 51.8% | -0.1 | 0.958 | 1,095 | |
| Breakable half fence | 51.7% | -0.1 | 0.924 | 1,216 | |
| Half fence | 51.0% | -0.8 | 0.538 | 1,256 | |
| Rectangle | 50.7% | -1.2 | 0.380 | 1,210 | |
| Fence and open | 50.5% | -1.4 | 0.491 | 606 |
Matchups with a stage played at least 80 times: 181. With a stage that survives correction: 13. Expected from chance alone: about 9.1.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.63 on 9 df, p 0.676
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 55.0%1,183 | +3.10.123 | +4.00.048 | +3.30.105 | +2.40.230 | +2.50.239 | +4.50.069 | +3.20.124 | +4.40.032 | +3.20.120 |
| Breakable full fence | -3.10.123 | 51.9%1,275 | +0.90.655 | +0.20.923 | -0.70.736 | -0.70.746 | +1.40.563 | +0.10.979 | +1.30.530 | +0.10.945 |
| Half fence | -4.00.048 | -0.90.655 | 51.0%1,256 | -0.70.731 | -1.60.437 | -1.50.450 | +0.50.827 | -0.80.681 | +0.40.853 | -0.70.718 |
| Breakable half fence | -3.30.105 | -0.20.923 | +0.70.731 | 51.7%1,216 | -0.90.668 | -0.80.678 | +1.20.620 | -0.10.945 | +1.10.600 | -0.10.979 |
| Low fence | -2.40.230 | +0.70.736 | +1.60.437 | +0.90.668 | 52.6%1,234 | +0.00.997 | +2.10.397 | +0.70.721 | +1.90.339 | +0.80.695 |
| Single wall | -2.50.239 | +0.70.746 | +1.50.450 | +0.80.678 | -0.00.997 | 52.6%1,122 | +2.10.407 | +0.70.731 | +1.90.353 | +0.80.705 |
| Fence and open | -4.50.069 | -1.40.563 | -0.50.827 | -1.20.620 | -2.10.397 | -2.10.407 | 50.5%606 | -1.40.583 | -0.20.947 | -1.30.611 |
| Open | -3.20.124 | -0.10.979 | +0.80.681 | +0.10.945 | -0.70.721 | -0.70.731 | +1.40.583 | 51.9%1,178 | +1.20.555 | +0.10.967 |
| Rectangle | -4.40.032 | -1.30.530 | -0.40.853 | -1.10.600 | -1.90.339 | -1.90.353 | +0.20.947 | -1.20.555 | 50.7%1,210 | -1.10.591 |
| Octagon | -3.20.120 | -0.10.945 | +0.70.718 | +0.10.979 | -0.80.695 | -0.80.705 | +1.30.611 | -0.10.967 | +1.10.591 | 51.8%1,095 |
Matchups with two stages each played at least 80 times: 180. With a stage-against-stage difference that survives correction: 12. Expected from chance alone: about 9.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Fence and open | 54.0% | +1.3 | 0.576 | 407 | |
| Full fence | 53.9% | +1.2 | 0.477 | 749 | |
| Single wall | 53.8% | +1.1 | 0.545 | 729 | |
| Low fence | 53.5% | +0.8 | 0.626 | 811 | |
| Open | 53.1% | +0.4 | 0.806 | 785 | |
| Half fence | 52.8% | +0.1 | 0.968 | 830 | |
| Breakable full fence | 52.7% | -0.0 | 0.993 | 799 | |
| Breakable half fence | 52.1% | -0.6 | 0.719 | 827 | |
| Octagon | 51.9% | -0.8 | 0.661 | 682 | |
| Rectangle | 49.6% | -3.1 | 0.069 | 778 |
Matchups with a stage played at least 80 times: 158. With a stage that survives correction: 14. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 4.63 on 9 df, p 0.866
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 53.9%749 | +1.20.623 | +1.20.642 | +1.80.469 | +0.40.867 | +0.20.949 | -0.10.970 | +0.80.748 | +4.30.091 | +2.00.442 |
| Breakable full fence | -1.20.623 | 52.7%799 | -0.10.974 | +0.60.817 | -0.80.741 | -1.10.672 | -1.40.654 | -0.40.864 | +3.10.222 | +0.80.763 |
| Half fence | -1.20.642 | +0.10.974 | 52.8%830 | +0.70.790 | -0.70.763 | -1.00.693 | -1.30.671 | -0.30.888 | +3.20.206 | +0.90.738 |
| Breakable half fence | -1.80.469 | -0.60.817 | -0.70.790 | 52.1%827 | -1.40.571 | -1.60.514 | -1.90.521 | -1.00.686 | +2.50.316 | +0.20.935 |
| Low fence | -0.40.867 | +0.80.741 | +0.70.763 | +1.40.571 | 53.5%811 | -0.30.919 | -0.50.859 | +0.40.875 | +3.90.120 | +1.60.535 |
| Single wall | -0.20.949 | +1.10.672 | +1.00.693 | +1.60.514 | +0.30.919 | 53.8%729 | -0.30.927 | +0.70.800 | +4.20.107 | +1.90.483 |
| Fence and open | +0.10.970 | +1.40.654 | +1.30.671 | +1.90.521 | +0.50.859 | +0.30.927 | 54.0%407 | +0.90.759 | +4.40.147 | +2.10.492 |
| Open | -0.80.748 | +0.40.864 | +0.30.888 | +1.00.686 | -0.40.875 | -0.70.800 | -0.90.759 | 53.1%785 | +3.50.165 | +1.20.642 |
| Rectangle | -4.30.091 | -3.10.222 | -3.20.206 | -2.50.316 | -3.90.120 | -4.20.107 | -4.40.147 | -3.50.165 | 49.6%778 | -2.30.382 |
| Octagon | -2.00.442 | -0.80.763 | -0.90.738 | -0.20.935 | -1.60.535 | -1.90.483 | -2.10.492 | -1.20.642 | +2.30.382 | 51.9%682 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 11. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Full fence | 57.1% | +7.0 | 0.003 | 392 | |
| Rectangle | 53.0% | +2.9 | 0.223 | 396 | |
| Octagon | 52.9% | +2.8 | 0.269 | 363 | |
| Low fence | 51.2% | +1.1 | 0.658 | 365 | |
| Breakable full fence | 49.9% | -0.2 | 0.912 | 415 | |
| Single wall | 49.9% | -0.3 | 0.913 | 347 | |
| Breakable half fence | 49.7% | -0.4 | 0.869 | 360 | |
| Open | 48.7% | -1.4 | 0.576 | 347 | |
| Half fence | 47.6% | -2.6 | 0.283 | 389 | |
| Fence and open | 43.1% | -7.0 | 0.057 | 174 |
Matchups with a stage played at least 80 times: 157. With a stage that survives correction: 11. Expected from chance alone: about 7.9.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 14.56 on 9 df, p 0.104
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 57.1%392 | +7.30.039 | +9.60.007 | +7.40.042 | +5.90.103 | +7.30.047 | +14.00.002 | +8.40.022 | +4.10.246 | +4.20.241 |
| Breakable full fence | -7.30.039 | 49.9%415 | +2.30.510 | +0.20.965 | -1.40.706 | +0.00.995 | +6.80.133 | +1.20.746 | -3.10.370 | -3.00.402 |
| Half fence | -9.60.007 | -2.30.510 | 47.6%389 | -2.20.554 | -3.70.313 | -2.30.534 | +4.50.327 | -1.10.756 | -5.50.125 | -5.30.144 |
| Breakable half fence | -7.40.042 | -0.20.965 | +2.20.554 | 49.7%360 | -1.50.684 | -0.10.972 | +6.60.151 | +1.00.786 | -3.30.363 | -3.20.394 |
| Low fence | -5.90.103 | +1.40.706 | +3.70.313 | +1.50.684 | 51.2%365 | +1.40.713 | +8.10.077 | +2.50.500 | -1.80.620 | -1.70.654 |
| Single wall | -7.30.047 | -0.00.995 | +2.30.534 | +0.10.972 | -1.40.713 | 49.9%347 | +6.80.146 | +1.20.761 | -3.20.388 | -3.00.418 |
| Fence and open | -14.00.002 | -6.80.133 | -4.50.327 | -6.60.151 | -8.10.077 | -6.80.146 | 43.1%174 | -5.60.227 | -9.90.029 | -9.80.034 |
| Open | -8.40.022 | -1.20.746 | +1.10.756 | -1.00.786 | -2.50.500 | -1.20.761 | +5.60.227 | 48.7%347 | -4.30.239 | -4.20.264 |
| Rectangle | -4.10.246 | +3.10.370 | +5.50.125 | +3.30.363 | +1.80.620 | +3.20.388 | +9.90.029 | +4.30.239 | 53.0%396 | +0.10.970 |
| Octagon | -4.20.241 | +3.00.402 | +5.30.144 | +3.20.394 | +1.70.654 | +3.00.418 | +9.80.034 | +4.20.264 | -0.10.970 | 52.9%363 |
Matchups with two stages each played at least 80 times: 152. With a stage-against-stage difference that survives correction: 8. Expected from chance alone: about 7.6.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
Where it was fought
Akira's win rate on each stage, against this matchup everywhere| Stage | Gap from usual | Win % | Change | p | Matches |
|---|---|---|---|---|---|
| Breakable half fence | 65.5% | +14.1 | 0.117 | 29 · | |
| Breakable full fence | 55.7% | +4.3 | 0.470 | 61 · | |
| Full fence | 54.8% | +3.3 | 0.651 | 42 · | |
| Open | 54.4% | +2.9 | 0.677 | 46 · | |
| Single wall | 54.4% | +2.9 | 0.677 | 46 · | |
| Half fence | 48.6% | -2.8 | 0.723 | 37 · | |
| Low fence | 48.3% | -3.1 | 0.606 | 58 · | |
| Rectangle | 47.2% | -4.2 | 0.598 | 36 · | |
| Fence and open | 44.0% | -7.4 | 0.444 | 25 · | |
| Octagon | 42.0% | -9.4 | 0.157 | 50 · |
No stage in this matchup has been played 80 times yet, so none is tested or ranked.
Matchups with a stage played at least 80 times: 23. With a stage that survives correction: 1. Expected from chance alone: about 1.2.
Stage against stage
Akira's win rate on the row's stage, minus the same on the column'sAll ten shapes at once: chi-square 6.19 on 9 df, p 0.721
| Stage | Full | Break. full | Half | Break. half | Low | Wall | Mixed | Open | Rect | Oct |
|---|---|---|---|---|---|---|---|---|---|---|
| Full fence | 54.8%42 | -1.00.922 | +6.10.587 | -10.80.365 | +6.50.522 | +0.40.969 | +10.80.394 | +0.40.969 | +7.50.507 | +12.80.222 |
| Breakable full fence | +1.00.922 | 55.7%61 | +7.10.495 | -9.80.378 | +7.50.415 | +1.40.886 | +11.70.322 | +1.40.886 | +8.50.417 | +13.70.150 |
| Half fence | -6.10.587 | -7.10.495 | 48.6%37 | -16.90.171 | +0.40.972 | -5.70.606 | +4.70.719 | -5.70.606 | +1.40.903 | +6.70.538 |
| Breakable half fence | +10.80.365 | +9.80.378 | +16.90.171 | 65.5%29 | +17.20.128 | +11.20.339 | +21.50.113 | +11.20.339 | +18.30.140 | +23.50.044 |
| Low fence | -6.50.522 | -7.50.415 | -0.40.972 | -17.20.128 | 48.3%58 | -6.10.538 | +4.30.720 | -6.10.538 | +1.10.921 | +6.30.514 |
| Single wall | -0.40.969 | -1.40.886 | +5.70.606 | -11.20.339 | +6.10.538 | 54.4%46 | +10.30.405 | +0.01.000 | +7.10.522 | +12.30.226 |
| Fence and open | -10.80.394 | -11.70.322 | -4.70.719 | -21.50.113 | -4.30.720 | -10.30.405 | 44.0%25 | -10.30.405 | -3.20.804 | +2.00.869 |
| Open | -0.40.969 | -1.40.886 | +5.70.606 | -11.20.339 | +6.10.538 | -0.01.000 | +10.30.405 | 54.4%46 | +7.10.522 | +12.30.226 |
| Rectangle | -7.50.507 | -8.50.417 | -1.40.903 | -18.30.140 | -1.10.921 | -7.10.522 | +3.20.804 | -7.10.522 | 47.2%36 | +5.20.630 |
| Octagon | -12.80.222 | -13.70.150 | -6.70.538 | -23.50.044 | -6.30.514 | -12.30.226 | -2.00.869 | -12.30.226 | -5.20.630 | 42.0%50 |
Matchups with two stages each played at least 80 times: 20. With a stage-against-stage difference that survives correction: 2. Expected from chance alone: about 1.0.
How significance is decided
- Each gap is two win rates compared with a pooled two-proportion z test, over decided matches only.
- The 95% interval is Newcombe's hybrid score method, which keeps its shape near 0% and 100% where a symmetric interval does not.
- q is p corrected for how many tests were asked at once, by Benjamini–Hochberg at a 5% false discovery rate. A figure is called real on q, never on p alone.
- Standard errors are widened by a measured design effect, because one player appears in many matches and those matches are not independent of each other.
- Stages are assigned at random, so a gap between them is the stage's own effect and not a difference in who chose to play where.
