Virtua Fighter 5 REVO · v1.10 · Region: Oceania
MNDZ
Characters played — VF5's own record
| Eileen | 32 | 865 | 480 | 385 | 55.5% |
|---|---|---|---|---|---|
| Pai | 29 | 718 | 393 | 325 | 54.7% |
| Lau | 30 | 689 | 387 | 302 | 56.2% |
| Goh | 27 | 517 | 264 | 253 | 51.1% |
| Aoi | 22 | 101 | 57 | 44 | 56.4% |
| Akira | 26 | 72 | 38 | 34 | 52.8% |
| El Blaze | 16 | 30 | 14 | 16 | 46.7% |
| Sarah | 21 | 7 | 5 | 2 | 71.4% |
| Wolf | 21 | 0 | 0 | 0 | — |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 132 | 76 | 56 | 57.6% | +5.5 |
|---|---|---|---|---|---|
| Jacky | 66 | 43 | 23 | 65.2% | +14.5 |
| Wolf | 58 | 23 | 35 | 39.7% | -6.9 |
| Goh | 48 | 23 | 25 | 47.9% | -0.2 |
| Jeffry | 47 | 24 | 23 | 51.1% | +2.5 |
| Jean | 36 | 19 | 17 | 52.8% | +2.6 |
| Pai | 35 | 17 | 18 | 48.6% | +0.8 |
| El Blaze | 33 | 9 | 24 | 27.3% | -21.1 |
| Sarah | 33 | 16 | 17 | 48.5% | -1.6 |
| Aoi | 29 | 15 | 14 | 51.7% | +0.8 |
| Shun | 28 | 16 | 12 | 57.1% | +2.9 |
| Taka | 22 | 12 | 10 | 54.5% | +2.1 |
| Brad | 19 | 10 | 9 | 52.6% | +5.3 |
| Kage | 19 | 6 | 13 | 31.6% | -17.9 |
| Lei Fei | 17 | 5 | 12 | 29.4% | -21.9 |
| Dural | 16 | 7 | 9 | 43.8% | -0.9 |
| Lion | 16 | 5 | 11 | 31.2% | -25.0 |
| Lau | 14 | 10 | 4 | 71.4% | +25.2 |
| Vanessa | 12 | 8 | 4 | 66.7% | +14.3 |
| Eileen | 8 | 1 | 7 | 12.5% | -31.6 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 81 | 28 | 53 | 34.6% | -17.5 |
|---|---|---|---|---|---|
| Octagon | 80 | 35 | 45 | 43.8% | -7.3 |
| Low Fence | 74 | 34 | 40 | 46.0% | -2.8 |
| Open | 72 | 39 | 33 | 54.2% | +5.8 |
| Rectangle | 69 | 31 | 38 | 44.9% | -7.1 |
| Half Fence | 67 | 41 | 26 | 61.2% | +9.6 |
| Breakable Half Fence | 66 | 32 | 34 | 48.5% | +0.1 |
| Single Wall | 60 | 40 | 20 | 66.7% | +16.2 |
| Breakable Full Fence | 56 | 31 | 25 | 55.4% | +3.8 |
| Full Fence and Open | 29 | 12 | 17 | 41.4% | -4.0 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 419 | 47.3% | 50.7% | -3.4 |
| No walls | 206 | 54.9% | 49.6% | +5.2 |
Walls against open: -8.6 points (95% range -16.9 to -0.4), p 0.040 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| dalmax72 (Rank 26) | 28 | 17 | 11 | 60.7% |
|---|---|---|---|---|
| TaKaArAsHi573 (Rank 24) | 24 | 14 | 10 | 58.3% |
| orz (Rank 30) | 16 | 9 | 7 | 56.2% |
| BANANA (Rank 30) | 14 | 6 | 8 | 42.9% |
| NORESPECT (Rank 30) | 14 | 7 | 7 | 50.0% |
| クロサギ@はなちゃん (Rank 31) | 12 | 5 | 7 | 41.7% |
| ミクzzzw (Rank 26) | 12 | 4 | 8 | 33.3% |
| wcc6181 (Rank 28) | 11 | 6 | 5 | 54.5% |
| エルモchYT★プなれ★ (Rank 27) | 10 | 5 | 5 | 50.0% |
| 失礼!スマッシュ☆彡 (Rank 28) | 10 | 8 | 2 | 80.0% |
| タイヨウ (Rank 33) | 9 | 5 | 4 | 55.6% |
| 影虎 (Rank 33) | 9 | 3 | 6 | 33.3% |
| 鳩男 (Rank 33) | 9 | 7 | 2 | 77.8% |
| TERA (Rank 24) | 8 | 4 | 4 | 50.0% |
| m01ch1 (Rank 30) | 8 | 3 | 5 | 37.5% |
| yasai (Rank 22) | 8 | 5 | 3 | 62.5% |
| Kwiitter_KR (Rank 31) | 7 | 6 | 1 | 85.7% |
| PKG (Rank 29) | 7 | 6 | 1 | 85.7% |
| cs2skoda (Rank 23) | 7 | 6 | 1 | 85.7% |
| don'tthink,feel. (Rank 29) | 7 | 1 | 6 | 14.3% |
| カミナリおやじ (Rank 30) | 7 | 3 | 4 | 42.9% |
| 無槪念野獸/무개념야수 (Rank 26) | 7 | 6 | 1 | 85.7% |
| CELIS (Rank 27) | 6 | 4 | 2 | 66.7% |
| ちょいそる (Rank 33) | 6 | 3 | 3 | 50.0% |
| 滝太郎(Takitarou) (Rank 31) | 6 | 1 | 5 | 16.7% |
Most played opponents, most recent first
| 影虎 (Rank 33) | 2026/09/18 | 9 | 3 | 6 | 33.3% |
|---|---|---|---|---|---|
| クロサギ@はなちゃん (Rank 31) | 2026/09/15 | 12 | 5 | 7 | 41.7% |
| m01ch1 (Rank 30) | 2026/09/12 | 8 | 3 | 5 | 37.5% |
| BANANA (Rank 30) | 2026/09/10 | 14 | 6 | 8 | 42.9% |
| カミナリおやじ (Rank 30) | 2026/09/10 | 7 | 3 | 4 | 42.9% |
| 無槪念野獸/무개념야수 (Rank 26) | 2026/09/09 | 7 | 6 | 1 | 85.7% |
| TERA (Rank 24) | 2026/09/09 | 8 | 4 | 4 | 50.0% |
| エルモchYT★プなれ★ (Rank 27) | 2026/09/08 | 10 | 5 | 5 | 50.0% |
| 滝太郎(Takitarou) (Rank 31) | 2026/09/05 | 6 | 1 | 5 | 16.7% |
| Kwiitter_KR (Rank 31) | 2026/09/04 | 7 | 6 | 1 | 85.7% |
| NORESPECT (Rank 30) | 2026/09/03 | 14 | 7 | 7 | 50.0% |
| 失礼!スマッシュ☆彡 (Rank 28) | 2026/09/03 | 10 | 8 | 2 | 80.0% |
| wcc6181 (Rank 28) | 2026/09/02 | 11 | 6 | 5 | 54.5% |
| 鳩男 (Rank 33) | 2026/09/02 | 9 | 7 | 2 | 77.8% |
| ミクzzzw (Rank 26) | 2026/08/29 | 12 | 4 | 8 | 33.3% |
| タイヨウ (Rank 33) | 2026/08/26 | 9 | 5 | 4 | 55.6% |
| dalmax72 (Rank 26) | 2026/08/23 | 28 | 17 | 11 | 60.7% |
| don'tthink,feel. (Rank 29) | 2026/08/22 | 7 | 1 | 6 | 14.3% |
| PKG (Rank 29) | 2026/08/20 | 7 | 6 | 1 | 85.7% |
| orz (Rank 30) | 2026/08/19 | 16 | 9 | 7 | 56.2% |
| CELIS (Rank 27) | 2026/08/18 | 6 | 4 | 2 | 66.7% |
| TaKaArAsHi573 (Rank 24) | 2026/08/05 | 24 | 14 | 10 | 58.3% |
| ちょいそる (Rank 33) | 2026/07/21 | 6 | 3 | 3 | 50.0% |
| yasai (Rank 22) | 2026/07/08 | 8 | 5 | 3 | 62.5% |
| cs2skoda (Rank 23) | 2026/06/11 | 7 | 6 | 1 | 85.7% |
Round openings
Every character
| forward movement into punchP | 206 | 7.2% |
|---|---|---|
| backdash into Kesshi Hanbi46K+G | 158 | 5.5% |
| crouch into Souka Rensui3PP | 142 | 5.0% |
| Souko Sensou66P+K | 110 | 3.9% |
| backdash into Karura4P+K | 104 | 3.6% |
| evade up into crouch dash forward | 102 | 3.6% |
| crouch into Sokutantai3K | 87 | 3.1% |
| Fukko Kensou1P | 69 | 2.4% |
| crouch into Senchutai | 67 | 2.4% |
| Hikou Senshi66K into Hikou Niki6K | 62 | 2.2% |
| crouch into Maegeri3K | 61 | 2.1% |
| crouch into Renkanshou3PPP | 60 | 2.1% |
| Soukyu46P | 55 | 1.9% |
| backdash into Saishikkyaku4K | 54 | 1.9% |
| Chouho Soukasui66P+K | 53 | 1.9% |
381 further openings account for the other 1,456 rounds.
Eileen
| forward movement into punchP | 168 | 21.0% |
|---|---|---|
| backdash into Kesshi Hanbi46K+G | 158 | 19.8% |
| crouch into Sokutantai3K | 87 | 10.9% |
| Hikou Senshi66K into Hikou Niki6K | 62 | 7.8% |
| crouch dash forward into Sokutantai3K | 43 | 5.4% |
| evade up into crouch dash forward | 26 | 3.2% |
| backdash into Honshin Senputai6K+G | 18 | 2.2% |
| Enkou Kenka46P | 16 | 2.0% |
| forward movement into Enkou RensouPP | 14 | 1.8% |
| guardG into Enkou Kenka46P | 12 | 1.5% |
| Enkou Nyurin66P into Douchu6P | 10 | 1.2% |
| backdash into Enkou Kenka46P | 10 | 1.2% |
| punchP into Enkou RensouPP | 10 | 1.2% |
| Enkou Toutou3P+K | 9 | 1.1% |
| evade up into forward dash | 9 | 1.1% |
68 further openings account for the other 148 rounds.
Pai
| crouch into Souka Rensui3PP | 142 | 19.8% |
|---|---|---|
| Chouho Soukasui66P+K | 53 | 7.4% |
| crouch into Senchutai3K | 50 | 7.0% |
| evade up into crouch dash forward | 41 | 5.7% |
| Ensei Haijinkyaku7K+G | 36 | 5.0% |
| guardG | 22 | 3.1% |
| evade up into Hansenpu44K | 17 | 2.4% |
| evade up into crouch dash back | 15 | 2.1% |
| crouch dash back into Ensei Haikyaku4K | 14 | 1.9% |
| crouch into Senkyaku Chushou3KP | 14 | 1.9% |
| evade up into Souanshou3P+K | 13 | 1.8% |
| crouch dash forward into guardG | 11 | 1.5% |
| evade up into forward dash | 11 | 1.5% |
| forward movement into punchP | 11 | 1.5% |
| evade up into backdash | 10 | 1.4% |
111 further openings account for the other 259 rounds.
Lau
| Souko Sensou66P+K | 110 | 16.8% |
|---|---|---|
| Fukko Kensou1P | 69 | 10.5% |
| crouch into Renkanshou3PPP | 60 | 9.2% |
| backdash into Saishikkyaku4K | 54 | 8.2% |
| backdash into Kosoushou46P | 35 | 5.3% |
| backdash into Honten Rakutoutai46K+G | 34 | 5.2% |
| Ko'en Senshi66K+G | 28 | 4.3% |
| evade up into crouch dash forward | 20 | 3.0% |
| crouch into Senchutai3K | 17 | 2.6% |
| Kosoushou46P | 16 | 2.4% |
| guardG | 12 | 1.8% |
| crouch into Senkyaku Chushou3KP | 11 | 1.7% |
| forward movement into punchP | 11 | 1.7% |
| backdash into Honshin Hekiken1P+K | 10 | 1.5% |
| Saishikkyaku4K | 9 | 1.4% |
82 further openings account for the other 159 rounds.
Goh
| backdash into Karura4P+K | 104 | 18.7% |
|---|---|---|
| crouch into Maegeri3K | 61 | 10.9% |
| Soukyu46P | 55 | 9.9% |
| Ni'oudaoshi3K+G | 53 | 9.5% |
| Soukyu46P into forward movement | 27 | 4.8% |
| Sune Kudaki43P | 18 | 3.2% |
| backdash into Soukyu46P | 17 | 3.0% |
| backward movement into Hiji'ate6P | 16 | 2.9% |
| evade up into crouch dash forward | 14 | 2.5% |
| crouch into Batousatsu3KP | 12 | 2.1% |
| crouch into Denkou3PP | 12 | 2.1% |
| Gohou Yuriori (Deflect)236P+K | 9 | 1.6% |
| crouch dash forward into Maegeri3K | 7 | 1.3% |
| guardG | 7 | 1.3% |
| backdash into Kyousengeri46K | 6 | 1.1% |
76 further openings account for the other 139 rounds.
Aoi
| forward movement into punchP | 11 | 25.0% |
|---|---|---|
| Koromoguruma66P into Chudan Hiji'ate6P | 8 | 18.2% |
| Sanseigan66P+K | 5 | 11.4% |
| Ryusen3P+K | 2 | 4.5% |
| evade up into Koromoguruma66P | 2 | 4.5% |
| forward movement into NirentotsuPP | 2 | 4.5% |
| guardG | 2 | 4.5% |
| Koromoguruma66P | 1 | 2.3% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 1 | 2.3% |
| Sou'unha66K into Raijinha6K | 1 | 2.3% |
| evade up into Maegeri3K | 1 | 2.3% |
| evade up into Sanseigan66P+K | 1 | 2.3% |
| evade up into Sou'unha66K | 1 | 2.3% |
| evade up into crouch dash forward | 1 | 2.3% |
| evade up into evade down | 1 | 2.3% |
4 further openings account for the other 4 rounds.
Akira
| Souka Housui3P+K | 6 | 16.2% |
|---|---|---|
| Rimon Chouchu66P | 4 | 10.8% |
| Senzankou66P+K into throwP+G | 4 | 10.8% |
| Chouyoushu1P | 2 | 5.4% |
| Senzankou66P+K | 2 | 5.4% |
| crouch dash back into Koboku214P | 2 | 5.4% |
| Jouho Senshou46P | 1 | 2.7% |
| backdash into Chouyoushu1P | 1 | 2.7% |
| backdash into Jouho Senshou46P | 1 | 2.7% |
| backdash into Koboku214P | 1 | 2.7% |
| backdash into back punch+kick4P+K | 1 | 2.7% |
| backdash into crouch dash back | 1 | 2.7% |
| crouch dash forward into Jouho Senshou46P | 1 | 2.7% |
| evade up into Jouho Senshou46P | 1 | 2.7% |
| evade up into Youhou33P | 1 | 2.7% |
8 further openings account for the other 8 rounds.
Sarah
| backdash into Crescent Heel4K+G | 5 | 29.4% |
|---|---|---|
| forward movement into punchP | 3 | 17.6% |
| crouch into Jackknife Middle Kick3KK | 2 | 11.8% |
| Leg Slicer2K+G | 1 | 5.9% |
| backdash into Jackknife Kick3K | 1 | 5.9% |
| backdash into Switch Kick4K | 1 | 5.9% |
| evade up into crouch | 1 | 5.9% |
| punchP into Jab StraightPP | 1 | 5.9% |
| punchP into Punch High KickPK | 1 | 5.9% |
| up punch+kick8P+K | 1 | 5.9% |
El Blaze
| Jumping Hammer Knuckle8P+K | 2 | 15.4% |
|---|---|---|
| up kick+guard8K+G | 2 | 15.4% |
| Jumping Hammer Knuckle8P+K into punchP | 1 | 7.7% |
| backdash into Toe Kick4K | 1 | 7.7% |
| crouch into Middle Kick3K | 1 | 7.7% |
| crouch into Overtune Blow3P+K | 1 | 7.7% |
| forward movement into Jab~High KickPK | 1 | 7.7% |
| forward movement into Quick HookPP | 1 | 7.7% |
| forward movement into punchP | 1 | 7.7% |
| guardG | 1 | 7.7% |
| guardG into evade up | 1 | 7.7% |
Wolf
| Pounding Elbow9P+K | 1 | 25.0% |
|---|---|---|
| Screw Hook63214P | 1 | 25.0% |
| backdash into Heavy Toe Kick4K+G | 1 | 25.0% |
| backdash into Kenka Kick1K+G | 1 | 25.0% |
