VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Europe

Lion

Ac

Career matches2,928
Career win rate58.7%
Round win rate54.2%
Peak rank37
Distinct opponents91
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion371,50886564357.4%
Jeffry49529420159.4%
Wolf3037123114062.3%
Jean3031618013657.0%
Brad112694361.6%
Goh86563065.1%
Lau40231757.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira104673764.4%+2.8
Shun70422860.0%+11.4
Brad62313150.0%-5.3
Goh60322853.3%-12.5
Sarah48282058.3%+4.1
Aoi3292328.1%-19.6
Jean32171553.1%-4.3
Lau2591636.0%-11.9
Wolf2516964.0%+3.1
Pai2419579.2%+7.0
El Blaze22111150.0%+2.7
Kage2112957.1%+2.0
Vanessa2117481.0%+14.4
Taka2071335.0%-6.0
Lei Fei1912763.2%+1.4
Jacky1810855.6%-3.7
Jeffry1512380.0%+10.1
Lion146842.9%-19.1
Eileen109190.0%+30.0
Dural440100.0%+49.0

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence81453655.6%-0.9
Octagon72393354.2%-1.0
Low Fence69393056.5%+1.9
Breakable Full Fence68402858.8%+2.4
Half Fence63362757.1%-3.1
Single Wall62362658.1%-2.6
Rectangle58322655.2%+0.3
Open56342260.7%-3.2
Breakable Half Fence52331963.5%+4.9
Full Fence and Open28111739.3%-10.5

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls39457.1%56.9%+0.3
No walls18758.3%59.3%-1.0

Walls against open: +1.3 points (95% range -10.3 to +12.9), p 0.828 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

NaughtNaught (Rank 32)2026/09/1437201754.0%
brogasaurusrex (Rank 32)2026/09/1254361866.7%
TheDarkDragon (Rank 40)2026/09/12102820.0%
jubbjubb767Europe (Rank 30)2026/09/12140140.0%
Brolly727 (Rank 31)2026/09/121918194.7%
Saago_65 (Rank 33)2026/09/12117463.6%
FredFuchs (Rank 38)2026/09/12124833.3%
Itesmee (Rank 24)2026/09/1298188.9%
Citywolf (Rank 33)2026/09/111713476.5%
ShunD'ia (Rank 43)2026/09/11115645.5%
HappyHAPPYJoyJOY (Rank 39)2026/09/0962233937.1%
Denki04 (Rank 35)2026/09/091611568.8%
Kamille★修正パンチ (Rank 45)2026/09/0891811.1%
luckystrike (Rank 29)2026/09/08117463.6%
Rodryu (Rank 36)2026/08/2345271860.0%
nadol90 (Rank 35)2026/08/1895455.6%
Dadino67italy (Rank 36)2026/08/18104640.0%
[MegaPint]AkiruDiCapriu (Rank 39)2026/08/182041620.0%
Kreuz (Rank 33)2026/08/18108280.0%
b4i4radoslav|xliiv (Rank 40)2026/08/171710758.8%
natsoutw (Rank 33)2026/05/232021810.0%
EXAチーフ・グーティ (Rank 38)2026/05/22113827.3%
kila_kam (Rank 38)2026/04/2520101050.0%
mrsamurai (Rank 29)2026/04/2397277.8%
SDrakeo (Rank 30)2026/03/3086275.0%

Round openings

Every character

punchP1174.6%
backdash into evade down1144.5%
crouch dash forward into Sen'inshou3P1134.4%
Katousui2P993.9%
backdash into Sentai4K953.7%
Juchou Senshou8P+K933.6%
Banchu6P into Banchu Renkanshu6PP722.8%
forward dash into evade down582.3%
punchP into Koushu RensuiPP522.0%
backdash into Tanhikyaku46K461.8%
evade down into forward dash461.8%
forward dash into throwP+G401.6%
punchP into kickK341.3%
Banchu6P281.1%
Senkyutai1K281.1%

363 further openings account for the other 1,517 rounds.

Lion

crouch dash forward into Sen'inshou3P1134.7%
punchP1134.7%
backdash into evade down1054.4%
Katousui2P994.1%
backdash into Sentai4K954.0%
Juchou Senshou8P+K933.9%
Banchu6P into Banchu Renkanshu6PP723.0%
punchP into Koushu RensuiPP522.2%
forward dash into evade down502.1%
backdash into Tanhikyaku46K461.9%
evade down into forward dash421.8%
forward dash into throwP+G381.6%
punchP into kickK331.4%
Banchu6P281.2%
Senkyutai1K281.2%

310 further openings account for the other 1,398 rounds.

Jean

forward dash into Ryoutezuki66P+K97.3%
Shitamaeken2P75.7%
forward dash into evade down75.7%
Gyaku Seikenzuki66P64.9%
backdash into Yamakuzushi6K54.1%
Hizageri4K into Kousenshu4KP43.2%
backdash into evade down43.2%
forward dash into forward punch+kick+guard6P+K+G43.2%
punchP43.2%
backdash into Gyaku Seikenzuki66P32.4%
backdash into Konohana Sakuya43P+K32.4%
evade down into forward dash32.4%
guardG into throwP+G32.4%
punchP into Maeken~Joudan MawashigeriPK32.4%
Yamakuzushi6K21.6%

46 further openings account for the other 56 rounds.

Wolf

backdash into evade down520.8%
crouch dash back into evade down28.3%
forward dash into Low Hammer2P28.3%
backdash into Arrow Knuckle3P14.2%
backdash into One-Hand Reverse Hammer4P+K14.2%
backdash into Pounding Elbow9P+K14.2%
evade down into Body Blow6P14.2%
evade down into crouch14.2%
evade down into forward dash14.2%
forward dash into Arrow Knuckle3P14.2%
forward dash into Gasp Kneel Palm Bomb6P+K14.2%
forward dash into R.A.W. AvengerP+K+G14.2%
forward dash into Savate4K14.2%
forward dash into evade down14.2%
forward movement into Elbow Butt4P14.2%

3 further openings account for the other 3 rounds.