VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

El Blaze

Ant0

Career matches5,875
Career win rate54.0%
Round win rate51.5%
Peak rank38
Distinct opponents93
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze385,8723,1702,70254.0%
Shun263030.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh49262353.1%-4.3
Sarah41231856.1%+0.0
Pai37162143.2%-1.6
Lion36142238.9%+2.7
Shun33201360.6%+13.1
Jeffry30111936.7%-6.4
Jacky24121250.0%-1.6
Wolf24121250.0%+3.4
Akira2318578.3%+15.9
El Blaze2381534.8%-18.4
Kage2071335.0%-18.7
Lei Fei1881044.4%-11.6
Taka1871138.9%-5.8
Aoi1610662.5%+7.1
Jean1611568.8%+3.2
Vanessa159660.0%+18.6
Brad1411378.6%+16.7
Eileen53260.0%+0.6
Lau31233.3%-20.6

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall56263046.4%-3.9
Full Fence52282453.9%+5.0
Rectangle52331963.5%+10.0
Octagon50282256.0%+5.9
Open45162935.6%-12.4
Breakable Half Fence44212347.7%-3.1
Half Fence44251956.8%+1.8
Breakable Full Fence28131546.4%-2.5
Low Fence27121544.4%-8.9
Full Fence and Open2191242.9%-0.6

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls27054.8%51.7%+3.1
No walls12842.2%49.4%-7.2

Walls against open: +10.3 points (95% range -1.2 to +21.7), p 0.078 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

BLACKALERT!!! (Rank 41)2026/09/1575271.4%
Jason_Elbow (Rank 42)2026/09/151831516.7%
ChilePiquín (Rank 37)2026/09/151110190.9%
Svengeance999 (Rank 34)2026/08/2785362.5%
TerryIrvin (Rank 36)2026/08/27178947.1%
HARLEMKNIGHT116 (Rank 35)2026/07/3076185.7%
NOS75000 (Rank 34)2026/07/2176185.7%
n.fang (Rank 38)2026/07/161761135.3%
UltraSeBassツ (Rank 35)2026/07/1274357.1%
ItsameBS (Rank 32)2026/07/05138561.5%
iKillYouXChicken (Rank 38)2026/07/051851327.8%
Crashing_Blow2003 (Rank 33)2026/07/0486275.0%
RushdownTurtle(RDT) (Rank 36)2026/07/041841422.2%
ShinAssassin669 (Rank 36)2026/06/2863350.0%
SLEDarkNova (Rank 36)2026/06/2094544.4%
IXOYE (Rank 33)2026/06/1874357.1%
GenesisFrenzy (Rank 38)2026/06/15127558.3%
BFGC|McMoney (Rank 33)2026/06/1396366.7%
Chow (Rank 38)2026/06/081821611.1%
brucelabestia (Rank 34)2026/06/0896366.7%
I'monlysleeping (Rank 34)2026/05/3164266.7%
hgamery (Rank 29)2026/05/23104640.0%
RentalAnimator (Rank 41)2026/05/191551033.3%
KuroObiTaka (Rank 39)2026/05/1991811.1%
TheQu (Rank 34)2026/05/1598188.9%

Round openings

Every character

crouch dash forward into throwP+G23513.6%
backdash into Head Smash Kick46K1357.8%
backdash into throwP+G1156.7%
throwP+G1126.5%
evade up into throwP+G905.2%
Fade Roll Kick7K724.2%
evade up into backdash533.1%
evade down into throwP+G462.7%
backdash into guardG412.4%
Fade Roll Kick7K into backdash362.1%
backdash into evade up342.0%
backdash into High-Speed Jab46P281.6%
evade up into forward dash281.6%
Backswing Rocket1P+K251.4%
Shouda46PP into Rising Back Spin Kick46PPK251.4%

193 further openings account for the other 650 rounds.

El Blaze

crouch dash forward into throwP+G23513.7%
backdash into Head Smash Kick46K1357.9%
backdash into throwP+G1156.7%
throwP+G1126.5%
evade up into throwP+G875.1%
Fade Roll Kick7K724.2%
evade up into backdash533.1%
evade down into throwP+G462.7%
backdash into guardG402.3%
Fade Roll Kick7K into backdash362.1%
backdash into evade up342.0%
backdash into High-Speed Jab46P281.6%
evade up into forward dash271.6%
Backswing Rocket1P+K251.5%
Shouda46PP into Rising Back Spin Kick46PPK251.5%

189 further openings account for the other 642 rounds.

Shun

evade up into throwP+G323.1%
Koushu Katai1K into backdash17.7%
backdash into Getsuga Gakushu46P17.7%
backdash into guardG17.7%
backward movement into Kasen Zenbokushou6PP17.7%
crouch dash back into kickK17.7%
crouch dash back into throwP+G17.7%
crouch dash forward into evade down17.7%
crouch into throwP+G17.7%
evade up into forward dash17.7%
guardG into throwP+G17.7%