Virtua Fighter 5 REVO · v1.10 · Region: North America
Ant0
Characters played — VF5's own record
| El Blaze | 38 | 5,872 | 3,170 | 2,702 | 54.0% |
|---|---|---|---|---|---|
| Shun | 26 | 3 | 0 | 3 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 49 | 26 | 23 | 53.1% | -4.3 |
|---|---|---|---|---|---|
| Sarah | 41 | 23 | 18 | 56.1% | +0.0 |
| Pai | 37 | 16 | 21 | 43.2% | -1.6 |
| Lion | 36 | 14 | 22 | 38.9% | +2.7 |
| Shun | 33 | 20 | 13 | 60.6% | +13.1 |
| Jeffry | 30 | 11 | 19 | 36.7% | -6.4 |
| Jacky | 24 | 12 | 12 | 50.0% | -1.6 |
| Wolf | 24 | 12 | 12 | 50.0% | +3.4 |
| Akira | 23 | 18 | 5 | 78.3% | +15.9 |
| El Blaze | 23 | 8 | 15 | 34.8% | -18.4 |
| Kage | 20 | 7 | 13 | 35.0% | -18.7 |
| Lei Fei | 18 | 8 | 10 | 44.4% | -11.6 |
| Taka | 18 | 7 | 11 | 38.9% | -5.8 |
| Aoi | 16 | 10 | 6 | 62.5% | +7.1 |
| Jean | 16 | 11 | 5 | 68.8% | +3.2 |
| Vanessa | 15 | 9 | 6 | 60.0% | +18.6 |
| Brad | 14 | 11 | 3 | 78.6% | +16.7 |
| Eileen | 5 | 3 | 2 | 60.0% | +0.6 |
| Lau | 3 | 1 | 2 | 33.3% | -20.6 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 56 | 26 | 30 | 46.4% | -3.9 |
|---|---|---|---|---|---|
| Full Fence | 52 | 28 | 24 | 53.9% | +5.0 |
| Rectangle | 52 | 33 | 19 | 63.5% | +10.0 |
| Octagon | 50 | 28 | 22 | 56.0% | +5.9 |
| Open | 45 | 16 | 29 | 35.6% | -12.4 |
| Breakable Half Fence | 44 | 21 | 23 | 47.7% | -3.1 |
| Half Fence | 44 | 25 | 19 | 56.8% | +1.8 |
| Breakable Full Fence | 28 | 13 | 15 | 46.4% | -2.5 |
| Low Fence | 27 | 12 | 15 | 44.4% | -8.9 |
| Full Fence and Open | 21 | 9 | 12 | 42.9% | -0.6 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 270 | 54.8% | 51.7% | +3.1 |
| No walls | 128 | 42.2% | 49.4% | -7.2 |
Walls against open: +10.3 points (95% range -1.2 to +21.7), p 0.078 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Chow (Rank 38) | 18 | 2 | 16 | 11.1% |
|---|---|---|---|---|
| Jason_Elbow (Rank 42) | 18 | 3 | 15 | 16.7% |
| RushdownTurtle(RDT) (Rank 36) | 18 | 4 | 14 | 22.2% |
| iKillYouXChicken (Rank 38) | 18 | 5 | 13 | 27.8% |
| TerryIrvin (Rank 36) | 17 | 8 | 9 | 47.1% |
| n.fang (Rank 38) | 17 | 6 | 11 | 35.3% |
| RentalAnimator (Rank 41) | 15 | 5 | 10 | 33.3% |
| ItsameBS (Rank 32) | 13 | 8 | 5 | 61.5% |
| GenesisFrenzy (Rank 38) | 12 | 7 | 5 | 58.3% |
| ChilePiquín (Rank 37) | 11 | 10 | 1 | 90.9% |
| hgamery (Rank 29) | 10 | 4 | 6 | 40.0% |
| BFGC|McMoney (Rank 33) | 9 | 6 | 3 | 66.7% |
| KuroObiTaka (Rank 39) | 9 | 1 | 8 | 11.1% |
| SLEDarkNova (Rank 36) | 9 | 4 | 5 | 44.4% |
| TheQu (Rank 34) | 9 | 8 | 1 | 88.9% |
| brucelabestia (Rank 34) | 9 | 6 | 3 | 66.7% |
| Crashing_Blow2003 (Rank 33) | 8 | 6 | 2 | 75.0% |
| Svengeance999 (Rank 34) | 8 | 5 | 3 | 62.5% |
| BLACKALERT!!! (Rank 41) | 7 | 5 | 2 | 71.4% |
| HARLEMKNIGHT116 (Rank 35) | 7 | 6 | 1 | 85.7% |
| IXOYE (Rank 33) | 7 | 4 | 3 | 57.1% |
| NOS75000 (Rank 34) | 7 | 6 | 1 | 85.7% |
| UltraSeBassツ (Rank 35) | 7 | 4 | 3 | 57.1% |
| I'monlysleeping (Rank 34) | 6 | 4 | 2 | 66.7% |
| ShinAssassin669 (Rank 36) | 6 | 3 | 3 | 50.0% |
Most played opponents, most recent first
Round openings
Every character
| crouch dash forward into throwP+G | 235 | 13.6% |
|---|---|---|
| backdash into Head Smash Kick46K | 135 | 7.8% |
| backdash into throwP+G | 115 | 6.7% |
| throwP+G | 112 | 6.5% |
| evade up into throwP+G | 90 | 5.2% |
| Fade Roll Kick7K | 72 | 4.2% |
| evade up into backdash | 53 | 3.1% |
| evade down into throwP+G | 46 | 2.7% |
| backdash into guardG | 41 | 2.4% |
| Fade Roll Kick7K into backdash | 36 | 2.1% |
| backdash into evade up | 34 | 2.0% |
| backdash into High-Speed Jab46P | 28 | 1.6% |
| evade up into forward dash | 28 | 1.6% |
| Backswing Rocket1P+K | 25 | 1.4% |
| Shouda46PP into Rising Back Spin Kick46PPK | 25 | 1.4% |
193 further openings account for the other 650 rounds.
El Blaze
| crouch dash forward into throwP+G | 235 | 13.7% |
|---|---|---|
| backdash into Head Smash Kick46K | 135 | 7.9% |
| backdash into throwP+G | 115 | 6.7% |
| throwP+G | 112 | 6.5% |
| evade up into throwP+G | 87 | 5.1% |
| Fade Roll Kick7K | 72 | 4.2% |
| evade up into backdash | 53 | 3.1% |
| evade down into throwP+G | 46 | 2.7% |
| backdash into guardG | 40 | 2.3% |
| Fade Roll Kick7K into backdash | 36 | 2.1% |
| backdash into evade up | 34 | 2.0% |
| backdash into High-Speed Jab46P | 28 | 1.6% |
| evade up into forward dash | 27 | 1.6% |
| Backswing Rocket1P+K | 25 | 1.5% |
| Shouda46PP into Rising Back Spin Kick46PPK | 25 | 1.5% |
189 further openings account for the other 642 rounds.
Shun
| evade up into throwP+G | 3 | 23.1% |
|---|---|---|
| Koushu Katai1K into backdash | 1 | 7.7% |
| backdash into Getsuga Gakushu46P | 1 | 7.7% |
| backdash into guardG | 1 | 7.7% |
| backward movement into Kasen Zenbokushou6PP | 1 | 7.7% |
| crouch dash back into kickK | 1 | 7.7% |
| crouch dash back into throwP+G | 1 | 7.7% |
| crouch dash forward into evade down | 1 | 7.7% |
| crouch into throwP+G | 1 | 7.7% |
| evade up into forward dash | 1 | 7.7% |
| guardG into throwP+G | 1 | 7.7% |
