Virtua Fighter 5 REVO · v1.10 · Region: Asia
mudanadoryokuzki
Characters played — VF5's own record
| Brad | 39 | 12,924 | 6,212 | 6,712 | 48.1% |
|---|---|---|---|---|---|
| Wolf | 31 | 654 | 315 | 339 | 48.2% |
| Jeffry | 30 | 528 | 275 | 253 | 52.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 175 | 97 | 78 | 55.4% | +5.2 |
|---|---|---|---|---|---|
| Akira | 171 | 83 | 88 | 48.5% | +3.3 |
| Lau | 163 | 65 | 98 | 39.9% | -6.0 |
| Kage | 162 | 65 | 97 | 40.1% | -3.3 |
| Sarah | 144 | 52 | 92 | 36.1% | -9.9 |
| Jeffry | 135 | 69 | 66 | 51.1% | +6.1 |
| Shun | 132 | 65 | 67 | 49.2% | +3.3 |
| Goh | 114 | 59 | 55 | 51.8% | +1.7 |
| Vanessa | 113 | 58 | 55 | 51.3% | +6.9 |
| Aoi | 109 | 41 | 68 | 37.6% | -9.7 |
| Wolf | 101 | 58 | 43 | 57.4% | +6.4 |
| Lion | 83 | 32 | 51 | 38.5% | -10.2 |
| Brad | 78 | 40 | 38 | 51.3% | +3.6 |
| Jean | 69 | 30 | 39 | 43.5% | -2.6 |
| Pai | 61 | 22 | 39 | 36.1% | -12.3 |
| Taka | 57 | 31 | 26 | 54.4% | +11.4 |
| El Blaze | 48 | 25 | 23 | 52.1% | +2.1 |
| Lei Fei | 43 | 22 | 21 | 51.2% | +2.7 |
| Eileen | 29 | 11 | 18 | 37.9% | -8.4 |
| Dural | 23 | 16 | 7 | 69.6% | +22.3 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 222 | 95 | 127 | 42.8% | -5.1 |
|---|---|---|---|---|---|
| Octagon | 222 | 111 | 111 | 50.0% | +3.0 |
| Open | 209 | 95 | 114 | 45.5% | +0.5 |
| Low Fence | 205 | 88 | 117 | 42.9% | -4.1 |
| Half Fence | 204 | 94 | 110 | 46.1% | -1.5 |
| Rectangle | 193 | 94 | 99 | 48.7% | +1.4 |
| Breakable Full Fence | 187 | 107 | 80 | 57.2% | +13.0 |
| Single Wall | 186 | 91 | 95 | 48.9% | +1.4 |
| Full Fence | 176 | 78 | 98 | 44.3% | -1.8 |
| Full Fence and Open | 108 | 46 | 62 | 42.6% | -6.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,204 | 48.1% | 46.9% | +1.2 |
| No walls | 600 | 45.7% | 46.4% | -0.7 |
Walls against open: +1.9 points (95% range -2.8 to +6.7), p 0.424 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| interceptor (Rank 40) | 113 | 44 | 69 | 38.9% |
|---|---|---|---|---|
| cyomiko (Rank 41) | 63 | 20 | 43 | 31.8% |
| ★闘将拉麵男★ (Rank 40) | 57 | 25 | 32 | 43.9% |
| 漂泊の民回線ジプシー (Rank 38) | 54 | 26 | 28 | 48.1% |
| 寿司眼鉄 (Rank 35) | 52 | 18 | 34 | 34.6% |
| Aki (Rank 39) | 40 | 11 | 29 | 27.5% |
| jinmenusagi (Rank 43) | 35 | 11 | 24 | 31.4% |
| マハリータまるこ (Rank 39) | 35 | 8 | 27 | 22.9% |
| くりたろう (Rank 39) | 31 | 17 | 14 | 54.8% |
| ドランクン//Konpay (Rank 39) | 31 | 14 | 17 | 45.2% |
| cyborgranpa (Rank 39) | 28 | 15 | 13 | 53.6% |
| zakisan (Rank 37) | 26 | 13 | 13 | 50.0% |
| muumuu (Rank 39) | 25 | 13 | 12 | 52.0% |
| NEWTYPE (Rank 39) | 24 | 15 | 9 | 62.5% |
| 天我 (Rank 38) | 23 | 11 | 12 | 47.8% |
| KA-GO (Rank 37) | 21 | 9 | 12 | 42.9% |
| ゲッパー (Rank 35) | 21 | 13 | 8 | 61.9% |
| シエロJ (Rank 42) | 21 | 9 | 12 | 42.9% |
| テクノモデル (Rank 33) | 21 | 11 | 10 | 52.4% |
| のーむ (Rank 40) | 20 | 8 | 12 | 40.0% |
| 小名浜DC (Rank 36) | 20 | 10 | 10 | 50.0% |
| Phrazes_For_The_Young (Rank 35) | 19 | 10 | 9 | 52.6% |
| かんしゅ (Rank 37) | 19 | 3 | 16 | 15.8% |
| 愛蒔らぶり (Rank 41) | 19 | 5 | 14 | 26.3% |
| NORESPECT (Rank 35) | 18 | 9 | 9 | 50.0% |
Most played opponents, most recent first
| Phrazes_For_The_Young (Rank 35) | 2026/09/23 | 19 | 10 | 9 | 52.6% |
|---|---|---|---|---|---|
| 寿司眼鉄 (Rank 35) | 2026/09/23 | 52 | 18 | 34 | 34.6% |
| 漂泊の民回線ジプシー (Rank 38) | 2026/09/18 | 54 | 26 | 28 | 48.1% |
| zakisan (Rank 37) | 2026/09/18 | 26 | 13 | 13 | 50.0% |
| cyborgranpa (Rank 39) | 2026/09/18 | 28 | 15 | 13 | 53.6% |
| ドランクン//Konpay (Rank 39) | 2026/09/16 | 31 | 14 | 17 | 45.2% |
| ★闘将拉麵男★ (Rank 40) | 2026/09/16 | 57 | 25 | 32 | 43.9% |
| NEWTYPE (Rank 39) | 2026/09/15 | 24 | 15 | 9 | 62.5% |
| KA-GO (Rank 37) | 2026/09/13 | 21 | 9 | 12 | 42.9% |
| のーむ (Rank 40) | 2026/09/13 | 20 | 8 | 12 | 40.0% |
| テクノモデル (Rank 33) | 2026/09/12 | 21 | 11 | 10 | 52.4% |
| cyomiko (Rank 41) | 2026/09/10 | 63 | 20 | 43 | 31.8% |
| ゲッパー (Rank 35) | 2026/09/10 | 21 | 13 | 8 | 61.9% |
| マハリータまるこ (Rank 39) | 2026/09/06 | 35 | 8 | 27 | 22.9% |
| Aki (Rank 39) | 2026/09/02 | 40 | 11 | 29 | 27.5% |
| jinmenusagi (Rank 43) | 2026/08/31 | 35 | 11 | 24 | 31.4% |
| 天我 (Rank 38) | 2026/08/29 | 23 | 11 | 12 | 47.8% |
| かんしゅ (Rank 37) | 2026/08/21 | 19 | 3 | 16 | 15.8% |
| 小名浜DC (Rank 36) | 2026/07/31 | 20 | 10 | 10 | 50.0% |
| 愛蒔らぶり (Rank 41) | 2026/07/29 | 19 | 5 | 14 | 26.3% |
| NORESPECT (Rank 35) | 2026/07/29 | 18 | 9 | 9 | 50.0% |
| interceptor (Rank 40) | 2026/07/25 | 113 | 44 | 69 | 38.9% |
| シエロJ (Rank 42) | 2026/07/22 | 21 | 9 | 12 | 42.9% |
| くりたろう (Rank 39) | 2026/06/27 | 31 | 17 | 14 | 54.8% |
| muumuu (Rank 39) | 2026/06/26 | 25 | 13 | 12 | 52.0% |
Round openings
Every character
| backdash into Stop Kick4K | 536 | 6.7% |
|---|---|---|
| forward movement into punchP | 438 | 5.4% |
| Turn Savate44K | 389 | 4.8% |
| backdash into evade up | 323 | 4.0% |
| crouch dash back into Destruction Body3P+K | 286 | 3.5% |
| Low Kick2K into Double Strike2KK | 268 | 3.3% |
| Middle Spin Kick66K | 262 | 3.2% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 245 | 3.0% |
| crouch into Sit Jab2P | 244 | 3.0% |
| Jackal Straight46P+K into forward dash | 224 | 2.8% |
| backward movement into Sawk Klab6P+K | 200 | 2.5% |
| backdash into Turn Savate44K | 168 | 2.1% |
| Sharp Shoot1P into crouch | 154 | 1.9% |
| evade up into Stop Kick4K | 147 | 1.8% |
| crouch into Destruction Body3P+K | 125 | 1.6% |
459 further openings account for the other 4,047 rounds.
Counted from 1,980 of the 2,010 matches played. The rest were not pulled for openings.
Brad
| backdash into Stop Kick4K | 536 | 7.1% |
|---|---|---|
| forward movement into punchP | 430 | 5.7% |
| Turn Savate44K | 389 | 5.2% |
| backdash into evade up | 311 | 4.1% |
| crouch dash back into Destruction Body3P+K | 286 | 3.8% |
| Low Kick2K into Double Strike2KK | 268 | 3.5% |
| Middle Spin Kick66K | 262 | 3.5% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 245 | 3.2% |
| crouch into Sit Jab2P | 244 | 3.2% |
| Jackal Straight46P+K into forward dash | 224 | 3.0% |
| backward movement into Sawk Klab6P+K | 200 | 2.6% |
| backdash into Turn Savate44K | 168 | 2.2% |
| Sharp Shoot1P into crouch | 154 | 2.0% |
| evade up into Stop Kick4K | 147 | 1.9% |
| crouch into Destruction Body3P+K | 125 | 1.6% |
351 further openings account for the other 3,570 rounds.
Counted from 1,856 of the 1,879 matches played. The rest were not pulled for openings.
Wolf
| Rolling Savate6K+G | 58 | 13.2% |
|---|---|---|
| crouch into Low Hammer2P | 41 | 9.3% |
| crouch into Arrow Knuckle3P | 39 | 8.8% |
| Quick Shoulder66P+K | 32 | 7.3% |
| backdash into Mow Down Chop1P+K | 13 | 3.0% |
| backdash into Savate4K | 11 | 2.5% |
| crouch dash back into Mow Down Chop1P+K | 11 | 2.5% |
| Body Blow6P into Rolling Back Elbow6PP+K | 10 | 2.3% |
| backdash into evade up | 10 | 2.3% |
| forward movement into Elbow Butt4P | 10 | 2.3% |
| backdash into Short Shoulder46P+K | 9 | 2.0% |
| crouch dash back into Kenka Kick1K+G | 9 | 2.0% |
| crouch dash back into Rolling Back Elbow6PP+K | 8 | 1.8% |
| Arrow Knuckle3P | 7 | 1.6% |
| Low Drop Kick62K | 7 | 1.6% |
90 further openings account for the other 166 rounds.
Counted from 110 of the 117 matches played. The rest were not pulled for openings.
Jeffry
| Overblow Shoulder66P+K | 6 | 10.7% |
|---|---|---|
| crouch into Low Knuckle2P | 6 | 10.7% |
| backdash into Double Hammer Down43P | 5 | 8.9% |
| Middle Hell Stab6P+K | 4 | 7.1% |
| crouch into Ducking Low2K+G | 4 | 7.1% |
| Knee Push4K into Knee Push Wild Hook4KP | 3 | 5.4% |
| Body CrushP+K into throwP+G | 2 | 3.6% |
| Dash Elbow66P | 2 | 3.6% |
| Knee Push4K | 2 | 3.6% |
| Sunlit Body Upper3P+K into crouch | 2 | 3.6% |
| backdash into evade up | 2 | 3.6% |
| crouch into Sunlit Body Upper3P+K | 2 | 3.6% |
| crouch into Toe Kick2K | 2 | 3.6% |
| Dash Elbow66P into Dash Elbow Upper66PP | 1 | 1.8% |
| Double Hammer Down43P | 1 | 1.8% |
12 further openings account for the other 12 rounds.
