VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Taka

ごく ふとし

Career matches1,600
Career win rate64.8%
Round win rate59.3%
Peak rank39
Distinct opponents162
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka3982050931162.1%
Akira3634021512563.2%
Jean352031426170.0%
Jeffry321511044768.9%
Jacky3065501576.9%
Lau272116576.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky42261661.9%-2.4
Akira36231363.9%-4.4
Goh2821775.0%+8.9
Shun28151353.6%-11.4
Jeffry2517868.0%+4.5
Lau20101050.0%-20.3
Sarah1916384.2%+22.7
Kage1713476.5%+12.9
Lion1610662.5%-7.5
Wolf1610662.5%-4.3
Jean138561.5%-5.3
Aoi1110190.9%+27.3
Vanessa116554.5%-12.0
Lei Fei75271.4%+13.4
Brad64266.7%+2.6
El Blaze65183.3%+13.1
Pai62433.3%-33.0
Dural440100.0%+32.4
Eileen31233.3%-23.2
Taka21150.0%-5.0

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence38271171.0%+6.9
Full Fence38211755.3%-8.7
Breakable Full Fence37221559.5%-6.7
Open3328584.8%+22.9
Low Fence3223971.9%+8.0
Half Fence2620676.9%+9.9
Octagon25141156.0%-13.4
Rectangle25151060.0%-7.7
Single Wall23131056.5%-10.5
Full Fence and Open108280.0%+14.1

1 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls18963.0%65.8%-2.8
No walls8872.7%64.9%+7.8

Walls against open: -10.6 points (95% range -23.0 to +1.8), p 0.094 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ビルちゃん (Rank 40)2026/09/2331233.3%
えなお (Rank 35)2026/09/2385362.5%
寿司眼鉄 (Rank 37)2026/09/10108280.0%
ペケ壱 (Rank 30)2026/09/10330100.0%
南部の釣れないルアー (Rank 33)2026/09/0542250.0%
タイヨウ (Rank 31)2026/08/2432166.7%
nanami.madogiwa (Rank 34)2026/08/24440100.0%
orz (Rank 31)2026/08/23440100.0%
都筑まもる君 (Rank 37)2026/06/3043175.0%
KA-GO (Rank 40)2026/06/3052340.0%
<ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41)2026/06/2661516.7%
アルチャチャ (Rank 41)2026/06/2643175.0%
マハリータまるこ (Rank 39)2026/06/16330100.0%
GP (Rank 40)2026/06/1631233.3%
interceptor (Rank 39)2026/06/1642250.0%
のみ (Rank 35)2026/06/1674357.1%
★闘将拉麵男★ (Rank 36)2026/06/1564266.7%
エル・シエロ (Rank 42)2026/06/1532166.7%
たまつばき (Rank 40)2026/06/10330100.0%
トーマス軍団残党K (Rank 36)2026/06/0951420.0%
ガンオンやりたひ (Rank 27)2026/06/0553260.0%
へにほに (Rank 36)2026/05/1531233.3%
NORESPECT (Rank 33)2026/05/1342250.0%
drnneb75 (Rank 24)2026/04/15550100.0%
CELIS (Rank 26)2026/04/04330100.0%

Round openings

Every character

backdash into evade down988.0%
crouch dash back into evade down947.7%
crouch into Shita Harite2P604.9%
Morotezuki66P423.4%
forward movement into punchP363.0%
backdash into evade up352.9%
crouch dash back into guardG302.5%
crouch dash back into Kachi'age33P+K272.2%
punchP242.0%
backdash into Kumoyaburi4P+K181.5%
crouch dash back into crouch181.5%
backdash into Kachi'age33P+K171.4%
crouch dash forward into Smash Straight3P161.3%
backdash into Morotezuki66P151.2%
crouch dash forward into evade down151.2%

257 further openings account for the other 675 rounds.

Counted from 308 of the 316 matches played. The rest were not pulled for openings.

Taka

crouch into Shita Harite2P609.6%
backdash into evade down477.5%
crouch dash back into evade down436.8%
Morotezuki66P426.7%
crouch dash back into Kachi'age33P+K274.3%
backdash into evade up254.0%
backdash into Kumoyaburi4P+K182.9%
backdash into Kachi'age33P+K172.7%
backdash into Morotezuki66P152.4%
Shita Harite2P132.1%
crouch dash back into crouch132.1%
crouch dash forward into evade down132.1%
forward movement into punchP132.1%
punchP121.9%
backdash into throwP+G101.6%

107 further openings account for the other 260 rounds.

Counted from 156 of the 164 matches played. The rest were not pulled for openings.

Akira

crouch dash back into evade down177.7%
crouch dash back into guardG167.2%
backdash into evade down135.9%
crouch into Housui2P125.4%
forward movement into punchP125.4%
crouch dash back into Jouho Touken6P115.0%
Rimon Chouchu66P into Jouho Touken6P94.1%
Jouho Touken6P73.2%
Rimon Chouchu66P73.2%
backdash into Tetsuzankou466P+K73.2%
backdash into Jouho Senshou46P62.7%
crouch dash back into backdash62.7%
punchP62.7%
punchP into forward dash62.7%
crouch dash back into Rimon Chouchu66P52.3%

53 further openings account for the other 81 rounds.

Jean

backdash into evade down2614.4%
crouch dash back into evade down158.3%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK126.6%
crouch into Shitamaeken2P105.5%
backdash into Oihiji4P+K73.9%
backdash into evade up63.3%
crouch dash back into evade up52.8%
backdash into Doumawashi Kaitengeri46K+G42.2%
crouch dash back into Oihiji4P+K42.2%
crouch dash back into Shitamaeken2P42.2%
Shitamaeken2P31.7%
Tate'enpi33P into Hangetsu NirenzukiP+K31.7%
backward movement into evade down31.7%
crouch dash back into Nozuchi1P+K31.7%
crouch dash back into crouch31.7%

54 further openings account for the other 73 rounds.

Jeffry

backdash into evade down1112.0%
crouch into Low Knuckle2P88.7%
crouch dash back into evade down66.5%
crouch dash back into Dash Elbow66P44.3%
forward movement into punchP44.3%
backdash into Scoop Kick4K+G33.3%
backdash into evade up33.3%
crouch dash back into guardG33.3%
forward dash into Dash Elbow66P33.3%
backdash into Toe Kick2K22.2%
backward movement into throwP+G22.2%
crouch dash forward into Knee Attack6K22.2%
crouch dash forward into evade up22.2%
punchP22.2%
Dash Elbow66P11.1%

36 further openings account for the other 36 rounds.

Jacky

crouch dash forward into Smash Straight3P1618.8%
crouch dash back into evade down1011.8%
crouch dash back into Slant Back Knuckle1P67.1%
forward movement into punchP67.1%
backdash into Spin Heel Sword4K+G33.5%
crouch dash back into Spin Heel Sword4K+G33.5%
crouch dash back into backdash33.5%
crouch into Squat Straight2P33.5%
evade down into Rage Kick1PK33.5%
forward dash into Bil Jee6P+K33.5%
punchP33.5%
backward movement into evade up22.4%
crouch dash back into evade up22.4%
Low Spin Kick1K+G11.2%
Middle Smash6P11.2%

20 further openings account for the other 20 rounds.

Lau

crouch dash back into evade down323.1%
crouch dash back into Sako Soushou4P+K215.4%
Fukko Kensou1P17.7%
Ko'en Senshi66K+G into forward movement17.7%
backdash into Kosoushou46P17.7%
backdash into evade down17.7%
crouch dash back into Touku Shashou897P+K17.7%
crouch dash back into throwP+G17.7%
crouch into Souchuken2P17.7%
forward movement into punchP17.7%