Virtua Fighter 5 REVO · v1.10 · Region: Asia
はいぱ~ちゃん
Characters played — VF5's own record
| Akira | 39 | 2,795 | 1,470 | 1,325 | 52.6% |
|---|---|---|---|---|---|
| Jacky | 33 | 231 | 141 | 90 | 61.0% |
| Jeffry | 31 | 204 | 128 | 76 | 62.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 36 | 27 | 9 | 75.0% | +19.6 |
|---|---|---|---|---|---|
| Kage | 28 | 10 | 18 | 35.7% | -21.1 |
| Shun | 28 | 19 | 9 | 67.9% | +3.4 |
| Jacky | 24 | 15 | 9 | 62.5% | +3.0 |
| Lau | 22 | 11 | 11 | 50.0% | -4.6 |
| Wolf | 19 | 12 | 7 | 63.2% | +5.4 |
| Brad | 16 | 9 | 7 | 56.2% | -3.6 |
| Jeffry | 16 | 9 | 7 | 56.2% | -3.2 |
| Aoi | 14 | 10 | 4 | 71.4% | +10.7 |
| Goh | 14 | 8 | 6 | 57.1% | +8.4 |
| Lion | 14 | 6 | 8 | 42.9% | -15.4 |
| Vanessa | 13 | 7 | 6 | 53.9% | -5.9 |
| Eileen | 10 | 5 | 5 | 50.0% | -6.1 |
| Pai | 10 | 4 | 6 | 40.0% | -21.5 |
| Sarah | 10 | 4 | 6 | 40.0% | -21.9 |
| Jean | 8 | 7 | 1 | 87.5% | +31.5 |
| El Blaze | 7 | 5 | 2 | 71.4% | +19.2 |
| Lei Fei | 6 | 4 | 2 | 66.7% | -3.3 |
| Taka | 2 | 2 | 0 | 100.0% | +36.1 |
| Dural | 1 | 0 | 1 | 0.0% | -59.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 42 | 22 | 20 | 52.4% | -5.3 |
|---|---|---|---|---|---|
| Half Fence | 39 | 27 | 12 | 69.2% | +9.3 |
| Open | 38 | 24 | 14 | 63.2% | +4.4 |
| Octagon | 35 | 19 | 16 | 54.3% | -4.5 |
| Rectangle | 29 | 13 | 16 | 44.8% | -14.7 |
| Breakable Full Fence | 27 | 17 | 10 | 63.0% | +4.7 |
| Breakable Half Fence | 27 | 20 | 7 | 74.1% | +14.3 |
| Low Fence | 18 | 7 | 11 | 38.9% | -17.7 |
| Full Fence | 14 | 8 | 6 | 57.1% | -0.8 |
| Full Fence and Open | 7 | 5 | 2 | 71.4% | +12.3 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 171 | 60.8% | 59.4% | +1.5 |
| No walls | 98 | 54.1% | 57.6% | -3.5 |
Walls against open: +5.0 points (95% range -8.0 to +18.0), p 0.453 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| budhio (Rank 36) | 15 | 9 | 6 | 60.0% |
|---|---|---|---|---|
| banjar (Rank 38) | 13 | 9 | 4 | 69.2% |
| jean (Rank 42) | 9 | 5 | 4 | 55.6% |
| shenron0321 (Rank 42) | 8 | 4 | 4 | 50.0% |
| ★闘将拉麵男★ (Rank 35) | 7 | 5 | 2 | 71.4% |
| 真夏 (Rank 36) | 7 | 4 | 3 | 57.1% |
| こまち (Rank 36) | 6 | 3 | 3 | 50.0% |
| ctraum (Rank 38) | 5 | 4 | 1 | 80.0% |
| lapislazuli (Rank 37) | 5 | 4 | 1 | 80.0% |
| いえす (Rank 40) | 5 | 3 | 2 | 60.0% |
| きみのれんれん (Rank 40) | 5 | 1 | 4 | 20.0% |
| カシン★T-ARASHI (Rank 38) | 5 | 2 | 3 | 40.0% |
| KA-GO (Rank 41) | 4 | 0 | 4 | 0.0% |
| Sleipnir-kzm (Rank 38) | 4 | 3 | 1 | 75.0% |
| ikkyusaaan (Rank 39) | 4 | 2 | 2 | 50.0% |
| jikacho-Gigas (Rank 39) | 4 | 3 | 1 | 75.0% |
| デネ (Rank 41) | 4 | 1 | 3 | 25.0% |
| パパ (Rank 39) | 4 | 2 | 2 | 50.0% |
| 乱世の奸雄 (Rank 37) | 4 | 4 | 0 | 100.0% |
| Alias-ks77 (Rank 36) | 3 | 2 | 1 | 66.7% |
| CLEARCARE (Rank 41) | 3 | 2 | 1 | 66.7% |
| slarin™ (Rank 32) | 3 | 3 | 0 | 100.0% |
| ぁ やごろ (Rank 36) | 3 | 3 | 0 | 100.0% |
| しょ~ちゃん (Rank 37) | 3 | 0 | 3 | 0.0% |
| たまつばき (Rank 40) | 3 | 0 | 3 | 0.0% |
Most played opponents, most recent first
| slarin™ (Rank 32) | 2026/09/07 | 3 | 3 | 0 | 100.0% |
|---|---|---|---|---|---|
| jikacho-Gigas (Rank 39) | 2026/08/05 | 4 | 3 | 1 | 75.0% |
| ★闘将拉麵男★ (Rank 35) | 2026/08/05 | 7 | 5 | 2 | 71.4% |
| ctraum (Rank 38) | 2026/08/05 | 5 | 4 | 1 | 80.0% |
| CLEARCARE (Rank 41) | 2026/07/07 | 3 | 2 | 1 | 66.7% |
| デネ (Rank 41) | 2026/06/22 | 4 | 1 | 3 | 25.0% |
| lapislazuli (Rank 37) | 2026/06/22 | 5 | 4 | 1 | 80.0% |
| しょ~ちゃん (Rank 37) | 2026/06/22 | 3 | 0 | 3 | 0.0% |
| たまつばき (Rank 40) | 2026/06/22 | 3 | 0 | 3 | 0.0% |
| いえす (Rank 40) | 2026/06/22 | 5 | 3 | 2 | 60.0% |
| Sleipnir-kzm (Rank 38) | 2026/06/22 | 4 | 3 | 1 | 75.0% |
| banjar (Rank 38) | 2026/06/22 | 13 | 9 | 4 | 69.2% |
| shenron0321 (Rank 42) | 2026/06/22 | 8 | 4 | 4 | 50.0% |
| jean (Rank 42) | 2026/06/20 | 9 | 5 | 4 | 55.6% |
| budhio (Rank 36) | 2026/06/16 | 15 | 9 | 6 | 60.0% |
| きみのれんれん (Rank 40) | 2026/06/16 | 5 | 1 | 4 | 20.0% |
| 乱世の奸雄 (Rank 37) | 2026/06/14 | 4 | 4 | 0 | 100.0% |
| Alias-ks77 (Rank 36) | 2026/06/14 | 3 | 2 | 1 | 66.7% |
| こまち (Rank 36) | 2026/06/14 | 6 | 3 | 3 | 50.0% |
| ぁ やごろ (Rank 36) | 2026/06/14 | 3 | 3 | 0 | 100.0% |
| KA-GO (Rank 41) | 2026/06/14 | 4 | 0 | 4 | 0.0% |
| パパ (Rank 39) | 2026/05/18 | 4 | 2 | 2 | 50.0% |
| ikkyusaaan (Rank 39) | 2026/05/18 | 4 | 2 | 2 | 50.0% |
| 真夏 (Rank 36) | 2026/05/07 | 7 | 4 | 3 | 57.1% |
| カシン★T-ARASHI (Rank 38) | 2026/05/07 | 5 | 2 | 3 | 40.0% |
Round openings
Every character
| forward movement into punchP | 146 | 12.1% |
|---|---|---|
| Rimon Chouchu66P into forward dash | 84 | 6.9% |
| guardG into evade up | 64 | 5.3% |
| forward dash into Jouho Touken6P | 52 | 4.3% |
| evade down into Rimon Chouchu66P | 42 | 3.5% |
| Jouho Touken6P into forward dash | 38 | 3.1% |
| punchP into forward dash | 33 | 2.7% |
| backdash into evade down | 31 | 2.6% |
| crouch dash forward into Rimon Chouchu66P | 30 | 2.5% |
| evade up into Rimon Chouchu66P | 27 | 2.2% |
| evade up into crouch dash forward | 26 | 2.1% |
| guardG into evade down | 26 | 2.1% |
| Rimon Chouchu66P | 25 | 2.1% |
| Senzankou66P+K into throwP+G | 23 | 1.9% |
| forward dash into throwP+G | 22 | 1.8% |
153 further openings account for the other 542 rounds.
Akira
| forward movement into punchP | 134 | 13.0% |
|---|---|---|
| Rimon Chouchu66P into forward dash | 84 | 8.2% |
| forward dash into Jouho Touken6P | 52 | 5.0% |
| guardG into evade up | 45 | 4.4% |
| evade down into Rimon Chouchu66P | 42 | 4.1% |
| Jouho Touken6P into forward dash | 38 | 3.7% |
| punchP into forward dash | 33 | 3.2% |
| crouch dash forward into Rimon Chouchu66P | 30 | 2.9% |
| backdash into evade down | 27 | 2.6% |
| evade up into Rimon Chouchu66P | 27 | 2.6% |
| Rimon Chouchu66P | 25 | 2.4% |
| Senzankou66P+K into throwP+G | 23 | 2.2% |
| forward dash into throwP+G | 22 | 2.1% |
| guardG into Rimon Chouchu66P | 21 | 2.0% |
| guardG into evade down | 20 | 1.9% |
93 further openings account for the other 406 rounds.
Jeffry
| guardG into evade up | 17 | 12.7% |
|---|---|---|
| forward movement into punchP | 11 | 8.2% |
| Toe Kick2K | 9 | 6.7% |
| evade up into crouch dash forward | 8 | 6.0% |
| forward movement into Double KnucklePP | 6 | 4.5% |
| guardG into evade down | 6 | 4.5% |
| Torpedo Head Butt4P+K into Body CrushP+K | 4 | 3.0% |
| Body CrushP+K into Threat StanceP+K+G | 3 | 2.2% |
| Overblow Shoulder66P+K | 3 | 2.2% |
| backdash into evade down | 3 | 2.2% |
| evade up into Toe Kick2K | 3 | 2.2% |
| evade up into throwP+G | 3 | 2.2% |
| forward movement into Double Knuckle~UpperPPP | 3 | 2.2% |
| Dash Elbow66P into Dash Elbow Upper66PP | 2 | 1.5% |
| Hammer Slide1P | 2 | 1.5% |
44 further openings account for the other 51 rounds.
Jacky
| forward movement into evade up | 6 | 12.5% |
|---|---|---|
| Dash Hammer Kick66K into High Angle Upper Kick6K | 5 | 10.4% |
| Low Spin Kick1K+G | 5 | 10.4% |
| forward movement into Jab Double StraightPPP | 5 | 10.4% |
| Dash Hammer Kick66K into kickK | 3 | 6.2% |
| High Angle Upper Kick6K | 2 | 4.2% |
| evade up into Middle Smash6P | 2 | 4.2% |
| guardG into evade up | 2 | 4.2% |
| Dash Hammer Kick66K into Double Spinning KickKK | 1 | 2.1% |
| Groin Kick6K+G into forward movement | 1 | 2.1% |
| Low Spin Kick1K+G into Lightning Kick 12K+G | 1 | 2.1% |
| Slant Back Knuckle1P into guardG | 1 | 2.1% |
| backdash into Spin Heel Sword4K+G | 1 | 2.1% |
| backdash into evade down | 1 | 2.1% |
| crouch into Low Spin Kick1K+G | 1 | 2.1% |
11 further openings account for the other 11 rounds.
