VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Akira

hirokiti0410

Career matches1,223
Career win rate58.8%
Round win rate55.1%
Peak rank32
Distinct opponents95
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3275342632756.6%
Jean3030320010366.0%
Goh27147816655.1%
Kage262012860.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun42231954.8%-4.7
Wolf36231363.9%+5.2
Jean34201458.8%+5.2
Akira32211165.6%+8.0
Jacky26121446.1%-4.6
El Blaze1811761.1%-3.9
Sarah1810855.6%+7.4
Jeffry178947.1%-10.3
Aoi1613381.2%+18.3
Goh1331023.1%-32.4
Brad118372.7%+13.1
Lau117463.6%+4.9
Pai116554.5%-15.0
Lion94544.4%-19.3
Taka97277.8%+26.9
Lei Fei83537.5%-21.3
Dural52340.0%-8.3
Kage42250.0%+3.6
Vanessa110100.0%+54.7

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle45271860.0%+6.0
Low Fence39221756.4%+0.2
Open38231560.5%+6.0
Half Fence35181751.4%-5.0
Single Wall3122971.0%+11.8
Full Fence30151550.0%-6.2
Octagon28171160.7%+2.8
Breakable Half Fence24111345.8%-19.2
Breakable Full Fence2013765.0%+2.8
Full Fence and Open1210283.3%+26.4

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls18255.5%57.7%-2.2
No walls10862.0%57.0%+5.0

Walls against open: -7.2 points (95% range -19.0 to +4.7), p 0.238 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

orz (Rank 29)24141058.3%
dalmax72 (Rank 27)1812666.7%
南部の釣れないルアー (Rank 32)1771041.2%
失礼!スマッシュ☆彡 (Rank 27)115645.5%
Wonda15426 (Rank 26)85362.5%
FLAT (Rank 24)75271.4%
BANANA (Rank 29)62433.3%
Mon3tr (Rank 24)63350.0%
NORESPECT (Rank 30)63350.0%
neary (Rank 32)62433.3%
鳩男 (Rank 29)64266.7%
AGジャッキー (Rank 26)53260.0%
Melt (Rank 33)52340.0%
maripon (Rank 32)54180.0%
twinsshine (Rank 28)51420.0%
けつ毛バーガー相場 (Rank 24)550100.0%
にすと ☆能登VF部 (Rank 32)53260.0%
カミナリおやじ (Rank 27)53260.0%
무파ZeroBlue (Rank 34)54180.0%
Bird-Tat (Rank 33)41325.0%
erinnx.0510 (Rank 27)42250.0%
somelight (Rank 26)43175.0%
yamaneko (Rank 32)41325.0%
アルコール中学 (Rank 26)43175.0%
弱者 (Rank 29)42250.0%

Most played opponents, most recent first

カミナリおやじ (Rank 27)2026/09/1453260.0%
Wonda15426 (Rank 26)2026/09/1385362.5%
失礼!スマッシュ☆彡 (Rank 27)2026/09/13115645.5%
orz (Rank 29)2026/09/1324141058.3%
twinsshine (Rank 28)2026/09/1351420.0%
Melt (Rank 33)2026/09/0952340.0%
にすと ☆能登VF部 (Rank 32)2026/09/0953260.0%
neary (Rank 32)2026/09/0962433.3%
Bird-Tat (Rank 33)2026/09/0941325.0%
鳩男 (Rank 29)2026/09/0864266.7%
NORESPECT (Rank 30)2026/09/0563350.0%
무파ZeroBlue (Rank 34)2026/09/0554180.0%
dalmax72 (Rank 27)2026/08/291812666.7%
yamaneko (Rank 32)2026/08/2941325.0%
南部の釣れないルアー (Rank 32)2026/08/291771041.2%
弱者 (Rank 29)2026/08/2542250.0%
Mon3tr (Rank 24)2026/08/2363350.0%
somelight (Rank 26)2026/08/2343175.0%
erinnx.0510 (Rank 27)2026/08/0242250.0%
けつ毛バーガー相場 (Rank 24)2026/07/26550100.0%
AGジャッキー (Rank 26)2026/07/2653260.0%
maripon (Rank 32)2026/07/2554180.0%
アルコール中学 (Rank 26)2026/07/2443175.0%
FLAT (Rank 24)2026/07/2275271.4%
BANANA (Rank 29)2026/07/2062433.3%

Round openings

Every character

forward movement into punchP27320.9%
evade up into backdash846.4%
guardG into evade up584.4%
evade up into Jouho Senshou46P574.4%
forward dash into Jouho Touken6P453.5%
backdash into Kake'uchi~Maekeri'age46PK362.8%
evade up into Souka Housui3P+K322.5%
Rimon Chouchu66P282.1%
guardG into Rimon Chouchu66P272.1%
guardG into Souka Housui3P+K272.1%
guardG into Jouho Senshou46P231.8%
backdash into Yoko'enpi6P201.5%
backdash into Jouho Senshou46P181.4%
evade up into Rimon Chouchu66P161.2%
forward movement into Kyoshin KourikenPKP161.2%

199 further openings account for the other 545 rounds.

Akira

forward movement into punchP20924.7%
evade up into backdash647.6%
evade up into Jouho Senshou46P576.8%
forward dash into Jouho Touken6P455.3%
guardG into evade up425.0%
evade up into Souka Housui3P+K323.8%
Rimon Chouchu66P283.3%
guardG into Rimon Chouchu66P273.2%
guardG into Souka Housui3P+K273.2%
guardG into Jouho Senshou46P232.7%
backdash into Jouho Senshou46P182.1%
evade up into Rimon Chouchu66P161.9%
evade up into Chouzan Housui46P+K131.5%
forward movement into Hachimon KaidaPP131.5%
evade up into backward movement121.4%

82 further openings account for the other 219 rounds.

Jean

forward movement into punchP4014.7%
backdash into Kake'uchi~Maekeri'age46PK3613.2%
backdash into Yoko'enpi6P207.3%
evade up into backdash176.2%
forward movement into Kyoshin KourikenPKP165.9%
Shitamaeken2P93.3%
backdash into Kake'uchi46P93.3%
guardG into evade up93.3%
guardG into throwP+G82.9%
crouch into Shitamaeken2P72.6%
Maeken~Joudan MawashigeriPK into Kyoshin KourikenPKP62.2%
Shitamaeken2P into Hizageri4K62.2%
Shitamaeken2P into backdash51.8%
guardG51.8%
guardG into Kousenshu4KP41.5%

47 further openings account for the other 75 rounds.

Goh

forward movement into punchP2315.2%
guardG into Kirin33P85.3%
guardG into Kurogane Kudaki66P74.6%
guardG into evade up74.6%
forward movement into Kasumigoroshi~ShikigamiPKP53.3%
forward movement into Shouda~KasumigoroshiPK53.3%
backdash into Karura4P+K42.6%
backdash into Kyousengeri46K42.6%
forward movement into Tsurane ShoudaPP42.6%
guardG into Urahiji44P42.6%
evade down into Kirin33P32.0%
evade up into backdash32.0%
guardG32.0%
guardG into Batousatsu3KP32.0%
guardG into throwP+G32.0%

47 further openings account for the other 65 rounds.

Kage

Ryubisen44K+G718.9%
backdash into Gen'you4K+G718.9%
Rasen4P into Rasen Urageri4PK25.4%
Ryu'eikyaku66K25.4%
forward movement into ResshouPP25.4%
guardG into Jizuridan2P25.4%
Hagaryu66K+G12.7%
Rakujin Gaeri44P12.7%
Rasen4P12.7%
ResshouPP into SandangekiPPP12.7%
backdash12.7%
backdash into Kodachinuki4K12.7%
backdash into Yokoshutou4P+K12.7%
evade up into Gen'you4K+G12.7%
evade up into crouch dash forward12.7%

6 further openings account for the other 6 rounds.