VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jacky

markey39

Career matches8,333
Career win rate50.6%
Round win rate49.9%
Peak rank30
Distinct opponents255
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky304,5182,2322,28649.4%
Jeffry302,3961,1971,19950.0%
Goh2881843838053.5%
Akira2722412310154.9%
Lau26158936558.9%
Kage27130795160.8%
Shun2689583165.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky69333647.8%+0.3
Akira67313646.3%-2.9
Wolf61322952.5%+3.4
Aoi60362460.0%+9.1
Jean54292553.7%+0.4
Goh48232547.9%-4.6
Pai48202841.7%-5.4
Sarah46242252.2%+1.9
Shun43241955.8%+8.3
Lion36152141.7%-9.5
Jeffry34171750.0%+1.8
El Blaze30151550.0%-6.6
Lau24121250.0%+1.8
Kage2011955.0%+3.2
Brad1761135.3%-12.7
Vanessa159660.0%+14.1
Lei Fei114736.4%-16.1
Eileen84450.0%-1.9
Dural1010.0%-26.6
Taka110100.0%+50.1

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence85404547.1%-3.4
Half Fence74324243.2%-8.5
Breakable Half Fence73353848.0%+0.1
Open73304341.1%-9.3
Breakable Full Fence71403156.3%+7.3
Rectangle70373352.9%+4.7
Octagon69333647.8%-4.3
Single Wall62303248.4%-3.4
Low Fence54302455.6%+7.4
Full Fence and Open33221166.7%+17.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls44249.1%49.8%-0.7
No walls18947.6%49.9%-2.3

Walls against open: +1.6 points (95% range -6.8 to +9.9), p 0.713 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

HIROCHILL (Rank 27)24141058.3%
CELIS (Rank 26)127558.3%
fazz00r (Rank 28)118372.7%
Light (Rank 30)106460.0%
ガリバー (Rank 29)106460.0%
獣王(設定2) (Rank 31)94544.4%
AS (Rank 32)83537.5%
Oo-Mujirushi-oO (Rank 29)86275.0%
Wonda15426 (Rank 28)84450.0%
BANANA (Rank 30)73442.9%
Jyuryoku_Eileen (Rank 25)74357.1%
nikuzuki (Rank 28)74357.1%
pinturicchio (Rank 30)72528.6%
あかげら (Rank 22)75271.4%
さいたま梅澤/T.Umezawa (Rank 29)75271.4%
失礼!スマッシュ☆彡 (Rank 27)76185.7%
allgonnaworkout (Rank 27)660100.0%
kobaman (Rank 26)65183.3%
kuni_sato (Rank 25)64266.7%
mebachiko (Rank 24)64266.7%
ばねばば (Rank 31)62433.3%
りゅうのすけ (Rank 30)62433.3%
クロサギ@はなちゃん (Rank 30)61516.7%
コナモン@konamon4119 (Rank 26)65183.3%
テオ (Rank 30)61516.7%

Most played opponents, most recent first

りゅうのすけ (Rank 30)2026/09/2262433.3%
Jyuryoku_Eileen (Rank 25)2026/09/1874357.1%
mebachiko (Rank 24)2026/09/1864266.7%
fazz00r (Rank 28)2026/09/15118372.7%
ガリバー (Rank 29)2026/09/13106460.0%
コナモン@konamon4119 (Rank 26)2026/09/1065183.3%
獣王(設定2) (Rank 31)2026/09/1094544.4%
Wonda15426 (Rank 28)2026/09/0884450.0%
クロサギ@はなちゃん (Rank 30)2026/09/0461516.7%
pinturicchio (Rank 30)2026/09/0372528.6%
あかげら (Rank 22)2026/08/3075271.4%
BANANA (Rank 30)2026/08/3073442.9%
CELIS (Rank 26)2026/08/02127558.3%
nikuzuki (Rank 28)2026/07/3174357.1%
テオ (Rank 30)2026/07/2761516.7%
allgonnaworkout (Rank 27)2026/07/25660100.0%
ばねばば (Rank 31)2026/07/2562433.3%
Oo-Mujirushi-oO (Rank 29)2026/07/2586275.0%
Light (Rank 30)2026/07/21106460.0%
失礼!スマッシュ☆彡 (Rank 27)2026/07/2176185.7%
HIROCHILL (Rank 27)2026/07/1224141058.3%
さいたま梅澤/T.Umezawa (Rank 29)2026/07/0275271.4%
kobaman (Rank 26)2026/06/1465183.3%
AS (Rank 32)2026/05/0983537.5%
kuni_sato (Rank 25)2026/04/2064266.7%

Round openings

Every character

backdash into evade up78828.8%
backward movement into evade up1314.8%
guardG1304.8%
backdash into Megaton Knuckle43P+K1144.2%
forward movement into punchP511.9%
crouch into Ducking Low2K+G501.8%
backdash into Spin Heel Sword4K+G451.6%
crouch into Low Knuckle2P401.5%
guardG into evade down391.4%
forward movement into Double KnucklePP351.3%
backdash into Double Hammer Down43P341.2%
guardG into throwP+G331.2%
Dash Hammer Kick66K into High Angle Upper Kick6K311.1%
backdash into Torpedo Head Butt4P+K291.1%
backdash into Middle Spin Kick46K+G271.0%

399 further openings account for the other 1,157 rounds.

Counted from 679 of the 693 matches played. The rest were not pulled for openings.

Jeffry

backdash into evade up33725.9%
backdash into Megaton Knuckle43P+K1148.8%
guardG786.0%
backward movement into evade up655.0%
crouch into Ducking Low2K+G503.8%
crouch into Low Knuckle2P403.1%
forward movement into Double KnucklePP352.7%
backdash into Double Hammer Down43P342.6%
backdash into Torpedo Head Butt4P+K292.2%
guardG into evade down221.7%
crouch dash back into Middle Hell Stab6P+K201.5%
forward movement into punchP201.5%
guardG into throwP+G201.5%
backdash into Tsunami Beat3K+G181.4%
backdash into punchP151.1%

156 further openings account for the other 405 rounds.

Jacky

backdash into evade up34933.0%
backward movement into evade up555.2%
backdash into Spin Heel Sword4K+G454.2%
guardG403.8%
Dash Hammer Kick66K into High Angle Upper Kick6K312.9%
forward movement into punchP292.7%
backdash into Middle Spin Kick46K+G272.5%
Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K222.1%
forward movement into Jab Double StraightPPP201.9%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward161.5%
crouch into Squat Straight2P161.5%
backdash into throwP+G151.4%
Slide Shuffle (Deflect)4P+K+G into Bil Jee6P+K121.1%
Slide Shuffle (Deflect)4P+K+G into Long Stride Back Knuckle4P+K121.1%
guardG into evade down121.1%

160 further openings account for the other 358 rounds.

Akira

backdash into evade up3322.8%
Rimon Chouchu66P into Jouho Touken6P2617.9%
offensive move106.9%
guardG64.1%
backdash into Souka Housui3P+K53.5%
backdash into Chouzan Housui46P+K42.8%
guardG into evade down42.8%
Rimon Chouchu66P into punchP32.1%
forward dash into throwP+G32.1%
guardG into Souka Housui3P+K32.1%
Geimon Tessen46P+K+G21.4%
Jouho Touken6P into punchP21.4%
Senzankou66P+K into SoutoP+K21.4%
Souka Housui3P+K21.4%
backdash into Youhou33P21.4%

33 further openings account for the other 38 rounds.

Kage

backdash into evade up2924.8%
backdash into Gen'you4K+G1815.4%
Kouten63214P97.7%
Ryu'eikyaku66K into forward kick6K65.1%
Ryubisen44K+G into Gen'you4K+G54.3%
Sokudan1P54.3%
backdash into Ryubisen44K+G54.3%
evade down into Rasen4P54.3%
backward movement into evade up43.4%
guardG into Rasen Urageri4PK32.6%
Rasen4P21.7%
Rasen4P into Rasen Urageri4PK21.7%
backdash into SouhajinP+K21.7%
backdash into throwP+G21.7%
forward movement into Rasen4P21.7%

16 further openings account for the other 18 rounds.

Goh

backdash into evade up2035.7%
backward movement into evade up47.1%
Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP35.4%
crouch into Denkou3PP35.4%
guardG35.4%
backdash into Aragami4K23.6%
backward movement into Ropputsubushi6P+K23.6%
Ni'oudaoshi3K+G11.8%
Ropputsubushi6P+K into Hiji'ate6P11.8%
Soukyu46P into forward movement11.8%
Tsukikage6K into crouch11.8%
Zenpou Kaiten Ukemi6P+K+G11.8%
backdash into Fudousatsu Arata66P+K11.8%
backdash into Jibishou3P+K11.8%
backdash into Karura4P+K11.8%

11 further openings account for the other 11 rounds.

Counted from 14 of the 28 matches played. The rest were not pulled for openings.

Shun

backdash into evade up1936.5%
backward movement into Kasen Zenbokushou6PP35.8%
backward movement into Rengeki Gakushu46PPP35.8%
crouch into Gyou'in Haishu3P35.8%
Chougeki Haiten44P into Tenshin Haishu4P23.9%
Gyou'in Haishu3P into Tenshin Benshu4P+K23.9%
offensive move23.9%
offensive move into forward dash23.9%
Gyou'in Haishu3P into Tenshin Haishu4P11.9%
Koushinhi4P+K+G into backdash11.9%
Rensai Gakushu46PP into Rengeki Gakushu46PPP11.9%
Zabantetsu2P+K+G into backdash11.9%
backdash into Gyou'in Haishu3P11.9%
backward movement into evade up11.9%
crouch into Haisenchu1P11.9%

9 further openings account for the other 9 rounds.

Lau

Hi'en Tenshinshou44P into Hi'en Renshou44PP133.3%
backdash into Senchutai3K133.3%
backdash into evade up133.3%