Virtua Fighter 5 REVO · v1.10 · Region: South America
markey39
Characters played — VF5's own record
| Jacky | 30 | 4,518 | 2,232 | 2,286 | 49.4% |
|---|---|---|---|---|---|
| Jeffry | 30 | 2,396 | 1,197 | 1,199 | 50.0% |
| Goh | 28 | 818 | 438 | 380 | 53.5% |
| Akira | 27 | 224 | 123 | 101 | 54.9% |
| Lau | 26 | 158 | 93 | 65 | 58.9% |
| Kage | 27 | 130 | 79 | 51 | 60.8% |
| Shun | 26 | 89 | 58 | 31 | 65.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 69 | 33 | 36 | 47.8% | +0.3 |
|---|---|---|---|---|---|
| Akira | 67 | 31 | 36 | 46.3% | -2.9 |
| Wolf | 61 | 32 | 29 | 52.5% | +3.4 |
| Aoi | 60 | 36 | 24 | 60.0% | +9.1 |
| Jean | 54 | 29 | 25 | 53.7% | +0.4 |
| Goh | 48 | 23 | 25 | 47.9% | -4.6 |
| Pai | 48 | 20 | 28 | 41.7% | -5.4 |
| Sarah | 46 | 24 | 22 | 52.2% | +1.9 |
| Shun | 43 | 24 | 19 | 55.8% | +8.3 |
| Lion | 36 | 15 | 21 | 41.7% | -9.5 |
| Jeffry | 34 | 17 | 17 | 50.0% | +1.8 |
| El Blaze | 30 | 15 | 15 | 50.0% | -6.6 |
| Lau | 24 | 12 | 12 | 50.0% | +1.8 |
| Kage | 20 | 11 | 9 | 55.0% | +3.2 |
| Brad | 17 | 6 | 11 | 35.3% | -12.7 |
| Vanessa | 15 | 9 | 6 | 60.0% | +14.1 |
| Lei Fei | 11 | 4 | 7 | 36.4% | -16.1 |
| Eileen | 8 | 4 | 4 | 50.0% | -1.9 |
| Dural | 1 | 0 | 1 | 0.0% | -26.6 |
| Taka | 1 | 1 | 0 | 100.0% | +50.1 |
0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 85 | 40 | 45 | 47.1% | -3.4 |
|---|---|---|---|---|---|
| Half Fence | 74 | 32 | 42 | 43.2% | -8.5 |
| Breakable Half Fence | 73 | 35 | 38 | 48.0% | +0.1 |
| Open | 73 | 30 | 43 | 41.1% | -9.3 |
| Breakable Full Fence | 71 | 40 | 31 | 56.3% | +7.3 |
| Rectangle | 70 | 37 | 33 | 52.9% | +4.7 |
| Octagon | 69 | 33 | 36 | 47.8% | -4.3 |
| Single Wall | 62 | 30 | 32 | 48.4% | -3.4 |
| Low Fence | 54 | 30 | 24 | 55.6% | +7.4 |
| Full Fence and Open | 33 | 22 | 11 | 66.7% | +17.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 442 | 49.1% | 49.8% | -0.7 |
| No walls | 189 | 47.6% | 49.9% | -2.3 |
Walls against open: +1.6 points (95% range -6.8 to +9.9), p 0.713 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| HIROCHILL (Rank 27) | 24 | 14 | 10 | 58.3% |
|---|---|---|---|---|
| CELIS (Rank 26) | 12 | 7 | 5 | 58.3% |
| fazz00r (Rank 28) | 11 | 8 | 3 | 72.7% |
| Light (Rank 30) | 10 | 6 | 4 | 60.0% |
| ガリバー (Rank 29) | 10 | 6 | 4 | 60.0% |
| 獣王(設定2) (Rank 31) | 9 | 4 | 5 | 44.4% |
| AS (Rank 32) | 8 | 3 | 5 | 37.5% |
| Oo-Mujirushi-oO (Rank 29) | 8 | 6 | 2 | 75.0% |
| Wonda15426 (Rank 28) | 8 | 4 | 4 | 50.0% |
| BANANA (Rank 30) | 7 | 3 | 4 | 42.9% |
| Jyuryoku_Eileen (Rank 25) | 7 | 4 | 3 | 57.1% |
| nikuzuki (Rank 28) | 7 | 4 | 3 | 57.1% |
| pinturicchio (Rank 30) | 7 | 2 | 5 | 28.6% |
| あかげら (Rank 22) | 7 | 5 | 2 | 71.4% |
| さいたま梅澤/T.Umezawa (Rank 29) | 7 | 5 | 2 | 71.4% |
| 失礼!スマッシュ☆彡 (Rank 27) | 7 | 6 | 1 | 85.7% |
| allgonnaworkout (Rank 27) | 6 | 6 | 0 | 100.0% |
| kobaman (Rank 26) | 6 | 5 | 1 | 83.3% |
| kuni_sato (Rank 25) | 6 | 4 | 2 | 66.7% |
| mebachiko (Rank 24) | 6 | 4 | 2 | 66.7% |
| ばねばば (Rank 31) | 6 | 2 | 4 | 33.3% |
| りゅうのすけ (Rank 30) | 6 | 2 | 4 | 33.3% |
| クロサギ@はなちゃん (Rank 30) | 6 | 1 | 5 | 16.7% |
| コナモン@konamon4119 (Rank 26) | 6 | 5 | 1 | 83.3% |
| テオ (Rank 30) | 6 | 1 | 5 | 16.7% |
Most played opponents, most recent first
| りゅうのすけ (Rank 30) | 2026/09/22 | 6 | 2 | 4 | 33.3% |
|---|---|---|---|---|---|
| Jyuryoku_Eileen (Rank 25) | 2026/09/18 | 7 | 4 | 3 | 57.1% |
| mebachiko (Rank 24) | 2026/09/18 | 6 | 4 | 2 | 66.7% |
| fazz00r (Rank 28) | 2026/09/15 | 11 | 8 | 3 | 72.7% |
| ガリバー (Rank 29) | 2026/09/13 | 10 | 6 | 4 | 60.0% |
| コナモン@konamon4119 (Rank 26) | 2026/09/10 | 6 | 5 | 1 | 83.3% |
| 獣王(設定2) (Rank 31) | 2026/09/10 | 9 | 4 | 5 | 44.4% |
| Wonda15426 (Rank 28) | 2026/09/08 | 8 | 4 | 4 | 50.0% |
| クロサギ@はなちゃん (Rank 30) | 2026/09/04 | 6 | 1 | 5 | 16.7% |
| pinturicchio (Rank 30) | 2026/09/03 | 7 | 2 | 5 | 28.6% |
| あかげら (Rank 22) | 2026/08/30 | 7 | 5 | 2 | 71.4% |
| BANANA (Rank 30) | 2026/08/30 | 7 | 3 | 4 | 42.9% |
| CELIS (Rank 26) | 2026/08/02 | 12 | 7 | 5 | 58.3% |
| nikuzuki (Rank 28) | 2026/07/31 | 7 | 4 | 3 | 57.1% |
| テオ (Rank 30) | 2026/07/27 | 6 | 1 | 5 | 16.7% |
| allgonnaworkout (Rank 27) | 2026/07/25 | 6 | 6 | 0 | 100.0% |
| ばねばば (Rank 31) | 2026/07/25 | 6 | 2 | 4 | 33.3% |
| Oo-Mujirushi-oO (Rank 29) | 2026/07/25 | 8 | 6 | 2 | 75.0% |
| Light (Rank 30) | 2026/07/21 | 10 | 6 | 4 | 60.0% |
| 失礼!スマッシュ☆彡 (Rank 27) | 2026/07/21 | 7 | 6 | 1 | 85.7% |
| HIROCHILL (Rank 27) | 2026/07/12 | 24 | 14 | 10 | 58.3% |
| さいたま梅澤/T.Umezawa (Rank 29) | 2026/07/02 | 7 | 5 | 2 | 71.4% |
| kobaman (Rank 26) | 2026/06/14 | 6 | 5 | 1 | 83.3% |
| AS (Rank 32) | 2026/05/09 | 8 | 3 | 5 | 37.5% |
| kuni_sato (Rank 25) | 2026/04/20 | 6 | 4 | 2 | 66.7% |
Round openings
Every character
| backdash into evade up | 788 | 28.8% |
|---|---|---|
| backward movement into evade up | 131 | 4.8% |
| guardG | 130 | 4.8% |
| backdash into Megaton Knuckle43P+K | 114 | 4.2% |
| forward movement into punchP | 51 | 1.9% |
| crouch into Ducking Low2K+G | 50 | 1.8% |
| backdash into Spin Heel Sword4K+G | 45 | 1.6% |
| crouch into Low Knuckle2P | 40 | 1.5% |
| guardG into evade down | 39 | 1.4% |
| forward movement into Double KnucklePP | 35 | 1.3% |
| backdash into Double Hammer Down43P | 34 | 1.2% |
| guardG into throwP+G | 33 | 1.2% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 31 | 1.1% |
| backdash into Torpedo Head Butt4P+K | 29 | 1.1% |
| backdash into Middle Spin Kick46K+G | 27 | 1.0% |
399 further openings account for the other 1,157 rounds.
Counted from 679 of the 693 matches played. The rest were not pulled for openings.
Jeffry
| backdash into evade up | 337 | 25.9% |
|---|---|---|
| backdash into Megaton Knuckle43P+K | 114 | 8.8% |
| guardG | 78 | 6.0% |
| backward movement into evade up | 65 | 5.0% |
| crouch into Ducking Low2K+G | 50 | 3.8% |
| crouch into Low Knuckle2P | 40 | 3.1% |
| forward movement into Double KnucklePP | 35 | 2.7% |
| backdash into Double Hammer Down43P | 34 | 2.6% |
| backdash into Torpedo Head Butt4P+K | 29 | 2.2% |
| guardG into evade down | 22 | 1.7% |
| crouch dash back into Middle Hell Stab6P+K | 20 | 1.5% |
| forward movement into punchP | 20 | 1.5% |
| guardG into throwP+G | 20 | 1.5% |
| backdash into Tsunami Beat3K+G | 18 | 1.4% |
| backdash into punchP | 15 | 1.1% |
156 further openings account for the other 405 rounds.
Jacky
| backdash into evade up | 349 | 33.0% |
|---|---|---|
| backward movement into evade up | 55 | 5.2% |
| backdash into Spin Heel Sword4K+G | 45 | 4.2% |
| guardG | 40 | 3.8% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 31 | 2.9% |
| forward movement into punchP | 29 | 2.7% |
| backdash into Middle Spin Kick46K+G | 27 | 2.5% |
| Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K | 22 | 2.1% |
| forward movement into Jab Double StraightPPP | 20 | 1.9% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 16 | 1.5% |
| crouch into Squat Straight2P | 16 | 1.5% |
| backdash into throwP+G | 15 | 1.4% |
| Slide Shuffle (Deflect)4P+K+G into Bil Jee6P+K | 12 | 1.1% |
| Slide Shuffle (Deflect)4P+K+G into Long Stride Back Knuckle4P+K | 12 | 1.1% |
| guardG into evade down | 12 | 1.1% |
160 further openings account for the other 358 rounds.
Akira
| backdash into evade up | 33 | 22.8% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 26 | 17.9% |
| offensive move | 10 | 6.9% |
| guardG | 6 | 4.1% |
| backdash into Souka Housui3P+K | 5 | 3.5% |
| backdash into Chouzan Housui46P+K | 4 | 2.8% |
| guardG into evade down | 4 | 2.8% |
| Rimon Chouchu66P into punchP | 3 | 2.1% |
| forward dash into throwP+G | 3 | 2.1% |
| guardG into Souka Housui3P+K | 3 | 2.1% |
| Geimon Tessen46P+K+G | 2 | 1.4% |
| Jouho Touken6P into punchP | 2 | 1.4% |
| Senzankou66P+K into SoutoP+K | 2 | 1.4% |
| Souka Housui3P+K | 2 | 1.4% |
| backdash into Youhou33P | 2 | 1.4% |
33 further openings account for the other 38 rounds.
Kage
| backdash into evade up | 29 | 24.8% |
|---|---|---|
| backdash into Gen'you4K+G | 18 | 15.4% |
| Kouten63214P | 9 | 7.7% |
| Ryu'eikyaku66K into forward kick6K | 6 | 5.1% |
| Ryubisen44K+G into Gen'you4K+G | 5 | 4.3% |
| Sokudan1P | 5 | 4.3% |
| backdash into Ryubisen44K+G | 5 | 4.3% |
| evade down into Rasen4P | 5 | 4.3% |
| backward movement into evade up | 4 | 3.4% |
| guardG into Rasen Urageri4PK | 3 | 2.6% |
| Rasen4P | 2 | 1.7% |
| Rasen4P into Rasen Urageri4PK | 2 | 1.7% |
| backdash into SouhajinP+K | 2 | 1.7% |
| backdash into throwP+G | 2 | 1.7% |
| forward movement into Rasen4P | 2 | 1.7% |
16 further openings account for the other 18 rounds.
Goh
| backdash into evade up | 20 | 35.7% |
|---|---|---|
| backward movement into evade up | 4 | 7.1% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 3 | 5.4% |
| crouch into Denkou3PP | 3 | 5.4% |
| guardG | 3 | 5.4% |
| backdash into Aragami4K | 2 | 3.6% |
| backward movement into Ropputsubushi6P+K | 2 | 3.6% |
| Ni'oudaoshi3K+G | 1 | 1.8% |
| Ropputsubushi6P+K into Hiji'ate6P | 1 | 1.8% |
| Soukyu46P into forward movement | 1 | 1.8% |
| Tsukikage6K into crouch | 1 | 1.8% |
| Zenpou Kaiten Ukemi6P+K+G | 1 | 1.8% |
| backdash into Fudousatsu Arata66P+K | 1 | 1.8% |
| backdash into Jibishou3P+K | 1 | 1.8% |
| backdash into Karura4P+K | 1 | 1.8% |
11 further openings account for the other 11 rounds.
Counted from 14 of the 28 matches played. The rest were not pulled for openings.
Shun
| backdash into evade up | 19 | 36.5% |
|---|---|---|
| backward movement into Kasen Zenbokushou6PP | 3 | 5.8% |
| backward movement into Rengeki Gakushu46PPP | 3 | 5.8% |
| crouch into Gyou'in Haishu3P | 3 | 5.8% |
| Chougeki Haiten44P into Tenshin Haishu4P | 2 | 3.9% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 2 | 3.9% |
| offensive move | 2 | 3.9% |
| offensive move into forward dash | 2 | 3.9% |
| Gyou'in Haishu3P into Tenshin Haishu4P | 1 | 1.9% |
| Koushinhi4P+K+G into backdash | 1 | 1.9% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 1 | 1.9% |
| Zabantetsu2P+K+G into backdash | 1 | 1.9% |
| backdash into Gyou'in Haishu3P | 1 | 1.9% |
| backward movement into evade up | 1 | 1.9% |
| crouch into Haisenchu1P | 1 | 1.9% |
9 further openings account for the other 9 rounds.
Lau
| Hi'en Tenshinshou44P into Hi'en Renshou44PP | 1 | 33.3% |
|---|---|---|
| backdash into Senchutai3K | 1 | 33.3% |
| backdash into evade up | 1 | 33.3% |
