VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Taka

ちまお

Career matches8,843
Career win rate56.3%
Round win rate52.7%
Peak rank43
Distinct opponents270
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka425,2942,9192,37555.1%
Wolf432,7771,6471,13059.3%
Jeffry4075940935053.9%
Vanessa3393633.3%
Goh3341325.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau114684659.6%+5.8
Akira110525847.3%-7.2
Kage84444052.4%+2.1
Lion75512468.0%+13.7
Jacky73383552.0%-0.1
Sarah66382857.6%-1.0
Shun66293743.9%-16.4
Vanessa59342557.6%+2.4
Jeffry57253243.9%-9.3
Goh49361373.5%+16.0
Brad47242351.1%-5.3
Wolf45232251.1%-2.5
Eileen39231659.0%+3.8
El Blaze35152042.9%-10.8
Taka35221362.9%+10.3
Aoi31161551.6%-1.9
Lei Fei1912763.2%+5.2
Jean158753.3%+1.5
Pai95455.6%+1.3
Dural41325.0%-37.9

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence118655355.1%-0.4
Breakable Full Fence111634856.8%+3.3
Octagon109634657.8%+2.9
Full Fence107565152.3%-3.8
Half Fence104604457.7%+3.4
Rectangle101574456.4%+1.0
Low Fence100485248.0%-6.2
Open100534753.0%-0.1
Single Wall80463457.5%+2.6
Full Fence and Open45222348.9%-5.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls65056.0%55.1%+0.9
No walls28052.5%53.9%-1.4

Walls against open: +2.3 points (95% range -5.0 to +9.5), p 0.535 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jinmenusagi (Rank 41)2026/09/17117463.6%
ハマラウ (Rank 43)2026/09/172516964.0%
ミスプロ狼@tenrishoko (Rank 41)2026/09/151611568.8%
しろくまーじ (Rank 43)2026/09/15148657.1%
きっちょむ (Rank 41)2026/09/1596366.7%
おさげ (Rank 43)2026/09/15116554.5%
カシン★T-ARASHI (Rank 41)2026/09/1394544.4%
苦道訓|kudoukun_goh (Rank 41)2026/09/132218481.8%
あむざん (Rank 43)2026/09/121331023.1%
愛蒔らぶり (Rank 41)2026/09/1296366.7%
せろり☆ (Rank 44)2026/09/0925111444.0%
Tokkovanessa_VF (Rank 42)2026/09/0927171063.0%
ひかる (Rank 40)2026/09/02126650.0%
spacex_falcon_heavy (Rank 40)2026/08/3197277.8%
ヤートン (Rank 40)2026/08/30128466.7%
空き缶。 (Rank 40)2026/08/211811761.1%
cyomiko (Rank 40)2026/08/19146842.9%
manatsu_7 (Rank 42)2026/08/172291340.9%
CLEARCARE (Rank 41)2026/08/02107370.0%
たまつばき (Rank 42)2026/07/29158753.3%
教えたがりおじさん (Rank 40)2026/07/221411378.6%
おかし (Rank 41)2026/07/04156940.0%
VIPism『稲庭飯』 (Rank 43)2026/06/04116554.5%
バルゴ・デミーラ (Rank 41)2026/04/24101910.0%
junkman (Rank 38)2026/04/2297277.8%

Round openings

Every character

backdash into evade up3558.5%
Screw Hook63214P2225.3%
backdash into evade down1974.7%
Rolling Savate6K+G into Death ScytheK+G1784.3%
Morotezuki66P1664.0%
Elbow Butt1413.4%
kickK1212.9%
forward dash into Screw Hook63214P1192.9%
evade up into crouch dash forward892.1%
crouch dash forward into evade down801.9%
Tsuppari 2PP into Tsuppari 3PPP791.9%
punchP into Tsuppari 2PP761.8%
crouch into Shita Harite2P651.6%
crouch dash forward into throwP+G611.5%
crouch into Low Hammer2P611.5%

417 further openings account for the other 2,156 rounds.

Wolf

Screw Hook63214P22210.7%
Rolling Savate6K+G into Death ScytheK+G1788.6%
Elbow Butt4P1396.7%
backdash into evade up1386.6%
forward dash into Screw Hook63214P1195.7%
backdash into evade down984.7%
crouch into Low Hammer2P612.9%
evade up into crouch dash forward532.5%
Screw Hook63214P into Screw Lariat63214PP472.3%
forward movement into Elbow Butt4P462.2%
Elbow Butt4P into punchP391.9%
crouch into Heavy Middle Kick3K+G391.9%
punchP into Jab StraightPP391.9%
crouch dash forward into evade down351.7%
crouch dash forward into throwP+G351.7%

193 further openings account for the other 792 rounds.

Taka

Morotezuki66P16613.8%
kickK12110.0%
Tsuppari 2PP into Tsuppari 3PPP796.6%
punchP into Tsuppari 2PP766.3%
backdash into evade up746.1%
crouch into Shita Harite2P655.4%
backdash into evade down443.6%
Morotezuki66P into punchP342.8%
forward movement into Tsuppari 2PP322.7%
punchP272.2%
forward movement into Tsuppari 3PPP262.2%
evade down into guardG211.7%
backdash into throwP+G171.4%
crouch dash forward into guardG161.3%
evade down into throwP+G161.3%

132 further openings account for the other 391 rounds.

Jeffry

backdash into evade up14216.8%
backdash into evade down556.5%
crouch into Low Knuckle2P465.4%
punchP into Double KnucklePP404.7%
crouch dash forward into evade down293.4%
evade up into crouch dash forward242.8%
evade down into evade up192.2%
crouch dash forward into throwP+G151.8%
evade down into guardG151.8%
evade down into crouch dash forward141.6%
backward movement into guardG121.4%
backward movement into backdash111.3%
crouch into Ducking Low2K+G111.3%
forward movement into Double KnucklePP111.3%
backdash into throwP+G101.2%

161 further openings account for the other 392 rounds.

Vanessa

Defensive Style: crouch dash forward into evade down416.7%
Defensive Style: crouch into Sit Jab2P312.5%
Defensive Style: Parrying High Kick (Deflect)14.2%
Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP14.2%
Defensive Style: Shadow Slicer14.2%
Defensive Style: backdash into Bone Crush Middle3K14.2%
Defensive Style: backdash into evade down14.2%
Defensive Style: backdash into evade up14.2%
Defensive Style: backdash into throwP+G14.2%
Defensive Style: backward movement into evade up14.2%
Defensive Style: crouch dash forward into Back Knuckle High6PK14.2%
Defensive Style: evade up into punchP14.2%
Defensive Style: forward dash into Bone Crush Middle3K14.2%
Defensive Style: forward movement into evade up14.2%
Offensive Style: backdash into throwP+G14.2%

4 further openings account for the other 4 rounds.

Goh

crouch dash forward into guardG327.3%
Soukyu46P into forward dash19.1%
Soukyu46P into forward movement19.1%
backdash into Karura4P+K19.1%
backdash into evade up19.1%
crouch dash forward into evade down19.1%
crouch dash forward into throwP+G19.1%
crouch into Ni'oudaoshi3K+G19.1%
forward movement into evade up19.1%