VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

なっち☆

Career matches2,562
Career win rate60.4%
Round win rate51.7%
Peak rank38
Distinct opponents76
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3476343832557.4%
Sarah3566939927059.6%
Eileen3855434021461.4%
Jean332001247662.0%
Akira321891276267.2%
Lau331791146563.7%
Kage2686275.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun147750.0%+2.0
Akira124833.3%-19.9
Lau116554.5%-9.1
Jacky104640.0%-11.2
Goh98188.9%+36.2
Jeffry96366.7%+12.0
Sarah98188.9%+39.7
Aoi83537.5%-24.6
Pai74357.1%+8.5
Wolf73442.9%-15.6
Brad62433.3%-12.5
Lion64266.7%+17.1
El Blaze52340.0%-8.4
Kage53260.0%+7.1
Jean2020.0%-41.9
Lei Fei21150.0%+2.9
Eileen110100.0%+47.2
Taka1010.0%-56.9
Vanessa1010.0%-50.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence23101343.5%-16.5
Full Fence1810855.6%+5.2
Single Wall147750.0%-2.6
Open136746.1%-4.3
Rectangle126650.0%-0.3
Breakable Full Fence117463.6%+10.2
Octagon104640.0%-12.9
Breakable Half Fence84450.0%-0.5
Full Fence and Open86275.0%+23.9
Half Fence64266.7%+6.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6553.8%52.4%+1.4
No walls5046.0%53.8%-7.8

Walls against open: +9.3 points (95% range -9.9 to +28.4), p 0.342 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

TAPIOKA (Rank 30)2026/09/2253260.0%
cocoa_sirop (Rank 24)2026/09/18220100.0%
openpen (Rank 31)2026/09/18220100.0%
gonta_hawkfield (Rank 30)2026/09/1621150.0%
tompte_1010 (Rank 35)2026/09/1621150.0%
reiya---0602 (Rank 34)2026/09/152020.0%
お~ちゃん (Rank 35)2026/09/15330100.0%
NO-NAMENANASI774 (Rank 34)2026/09/15330100.0%
west-muta (Rank 32)2026/09/15330100.0%
snowlovin (Rank 32)2026/09/1432166.7%
nana-ushi (Rank 33)2026/09/08220100.0%
都筑まもる君 (Rank 34)2026/09/0831233.3%
たたみん♪ (Rank 37)2026/09/082020.0%
temp002 (Rank 30)2026/09/0621150.0%
PuzzG/ぱず爺 (Rank 36)2026/08/3095455.6%
neary (Rank 31)2026/08/30220100.0%
ビジネス8歳 (Rank 41)2026/08/302020.0%
uttii-23 (Rank 37)2026/08/0531233.3%
竿フェッショナル (Rank 41)2026/07/2121150.0%
take4vf (Rank 39)2026/07/212020.0%
ダッキング老師 (Rank 39)2026/07/21220100.0%
xu.simon29 (Rank 34)2026/07/1721150.0%
k (Rank 33)2026/07/14220100.0%
日曜日 (Rank 34)2026/06/1521150.0%
tu-kun0223 (Rank 33)2026/06/123030.0%

Round openings

Every character

backdash into guardG336.8%
backdash into evade down204.1%
forward movement into punchP204.1%
guardG204.1%
crouch into Squat Straight153.1%
backdash into Enkou Kenka46P142.9%
Rimon Chouchu66P into Jouho Touken6P112.3%
backdash into Full Spin Heel Kick9K112.3%
backdash into evade up102.0%
evade up into Rimon Chouchu66P102.0%
backdash91.9%
crouch into Low Spin Kick91.9%
forward movement into Enkou RensouPP81.6%
guardG into throwP+G81.6%
Rimon Chouchu66P61.2%

174 further openings account for the other 283 rounds.

Counted from 120 of the 125 matches played. The rest were not pulled for openings.

Sarah

crouch into Squat Straight2P129.2%
backdash into Full Spin Heel Kick9K118.4%
backdash into guardG107.6%
guardG75.3%
backdash into evade down64.6%
backdash into Crescent Heel4K+G53.8%
Valkyrie Flight9K+G43.0%
backdash into Valkyrie Flight9K+G43.0%
evade down into guardG43.0%
guardG into throwP+G43.0%
Round Kick8K+G32.3%
Squat Straight2P32.3%
backdash into Jackknife Middle Kick3KK21.5%
backdash into Low Spin Kick3K+G21.5%
backdash into evade up21.5%

47 further openings account for the other 52 rounds.

Jacky

forward movement into punchP109.1%
crouch into Low Spin Kick1K+G87.3%
backdash into guardG76.4%
backdash into evade down65.5%
guardG65.5%
crouch into Middle Kick3K43.6%
evade down into Step-in Middle Kick66K+G43.6%
backdash32.7%
backdash into High Angle Upper Kick6K32.7%
crouch into Squat Straight2P32.7%
guardG into throwP+G32.7%
Slant Back Knuckle1P into Rage Kick1PK21.8%
Squat Straight2P21.8%
backdash into Dragon Combination 21P+KP21.8%
backdash into Spin Heel Sword4K+G21.8%

43 further openings account for the other 45 rounds.

Counted from 26 of the 31 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P into Jouho Touken6P1110.4%
evade up into Rimon Chouchu66P109.4%
Rimon Chouchu66P65.7%
backdash into evade up65.7%
evade up into forward dash54.7%
backdash into Rimon Chouchu66P43.8%
evade down into Rimon Chouchu66P43.8%
evade up into Senzankou66P+K43.8%
Jouho Touken6P32.8%
Senzankou66P+K into throwP+G32.8%
backdash32.8%
backdash into Souka Housui3P+K32.8%
crouch into Housui2P32.8%
forward movement into punchP32.8%
guardG32.8%

30 further openings account for the other 35 rounds.

Eileen

backdash into Enkou Kenka46P1415.1%
backdash into guardG1010.8%
forward movement into Enkou RensouPP88.6%
backdash into Kesshi Hanbi46K+G66.5%
backdash into evade down55.4%
forward movement into punchP55.4%
backdash into Touku Geimentai4K+G33.2%
backdash into punchP33.2%
Enkou Nyurin66P22.1%
backdash22.1%
backdash into Enkou Nyurin66P22.1%
backdash into Hikou Senshi66K22.1%
backdash into forward dash22.1%
backdash into throwP+G22.1%
crouch into Sokutantai3K22.1%

24 further openings account for the other 25 rounds.

Jean

evade up into Gyaku Seikenzuki66P414.8%
Gyaku Seikenzuki66P311.1%
Gyaku Seikenzuki66P into Yoko'enpi6P27.4%
Kake'uchi46P into Kake'uchi~Maekeri'age46PK27.4%
crouch into Shitamaeken2P27.4%
Nozuchi1P+K13.7%
backdash13.7%
backdash into Gyaku Seikenzuki66P13.7%
backdash into Oihiji4P+K13.7%
backdash into evade down13.7%
backdash into evade up13.7%
backdash into guardG13.7%
evade down into Gyaku Seikenzuki66P13.7%
evade up into throwP+G13.7%
forward dash into Kake'uchi~Maekeri'age46PK13.7%

4 further openings account for the other 4 rounds.

Kage

backdash into guardG317.6%
Kouten63214P211.8%
crouch into Nakageri3K211.8%
Engetsugeri9K+G into forward movement15.9%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP15.9%
Nakageri3K15.9%
backdash into Gen'you4K+G15.9%
backdash into evade down15.9%
crouch into Fusenjin3P15.9%
evade down into Kodachinuki4K15.9%
evade down into forward dash15.9%
guardG15.9%
guardG into punchP15.9%

Lau

Kosoushou46P into forward movement133.3%
backdash into Kosoushou46P133.3%
backdash into evade down133.3%