VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

kagekichi

Career matches384
Career win rate66.9%
Round win rate48.1%
Peak rank33
Distinct opponents23
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3338425712766.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky84450.0%+5.1
Akira42250.0%+4.9
El Blaze31233.3%-1.4
Lion31233.3%-8.5
Wolf31233.3%-14.1
Aoi21150.0%+18.1
Brad21150.0%-5.1
Goh220100.0%+53.3
Jeffry21150.0%+1.9
Kage2020.0%-61.4
Lau220100.0%+43.9
Shun21150.0%+6.6
Pai1010.0%-60.5
Vanessa1010.0%-33.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence83537.5%-13.2
Breakable Half Fence72528.6%-22.8
Rectangle74357.1%+12.8
Single Wall42250.0%+17.8
Breakable Full Fence32166.7%+17.7
Octagon2020.0%-44.1
Open21150.0%+18.3
Half Fence110100.0%+42.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2842.9%47.6%-4.8
No walls650.0%33.7%+16.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

hsat0310 (Rank 32)2026/04/152020.0%
silver_spark72 (Rank 36)2026/04/1521150.0%
aki0398- (Rank 34)2026/04/1531233.3%
モルト (Rank 30)2026/04/15110100.0%
【降格】山盛り (Rank 30)2026/04/151010.0%
karaage-rise (Rank 30)2026/04/11110100.0%
漂泊の民回線ジプシー (Rank 32)2026/03/31110100.0%
akini-san (Rank 31)2026/03/31220100.0%
影虎 (Rank 33)2026/03/31110100.0%
たっちい (Rank 28)2026/03/31110100.0%
Mona (Rank 32)2026/03/312020.0%
nuku2pai428 (Rank 34)2026/03/301010.0%
7連休 (Rank 33)2026/03/301010.0%
ぶらっく (Rank 30)2026/03/301010.0%
MasaRED-ninten (Rank 34)2026/03/301010.0%
フルレバ (Rank 34)2026/03/3021150.0%
Bird-Tat (Rank 31)2026/03/3021150.0%
neo-jet-li (Rank 28)2026/03/302020.0%
bal-redjasper (Rank 31)2026/03/2921150.0%
コロット (Rank 28)2026/03/2932166.7%
こまち (Rank 33)2026/03/2921150.0%
ファンタジオぷにお (Rank 28)2026/03/2921150.0%
Kuro---maru8 (Rank 28)2026/03/29110100.0%

Round openings

Akira

forward movement into punchP2415.4%
Rimon Chouchu66P into forward dash1610.3%
Rimon Chouchu66P159.6%
backdash into evade down159.6%
backdash into evade up127.7%
backdash into Rimon Chouchu66P95.8%
Rimon Chouchu66P into evade down85.1%
backdash into Souka Housui3P+K74.5%
forward dash into Jouho Touken6P53.2%
backdash into Jouho Senshou46P42.6%
Housui2P into forward dash31.9%
Rimon Chouchu66P into crouch31.9%
backdash into Jouho Touken6P31.9%
crouch dash forward into Youhou33P31.9%
Jouho Touken6P into forward dash21.3%

21 further openings account for the other 27 rounds.