VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Akira

ChilePiquín

Career matches11,527
Career win rate49.8%
Round win rate54.2%
Peak rank37
Distinct opponents226
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira378,7994,4354,36450.4%
Shun291,8888821,00646.7%
Goh3083442540951.0%
Lau2663350.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad118635553.4%-0.4
Shun106574953.8%+3.4
Kage80364445.0%+0.1
Pai75443158.7%-3.4
Sarah74344046.0%-3.0
Akira69501972.5%+13.8
Aoi68422661.8%+4.8
Lion64352954.7%+2.7
Wolf50292158.0%+6.9
Jacky46212545.6%-8.9
Goh39281171.8%+2.7
Lau35201557.1%+3.0
Jean33161748.5%-15.8
Lei Fei31201164.5%+0.7
El Blaze29141548.3%-7.6
Vanessa27171063.0%-0.9
Jeffry146842.9%-15.2
Taka135838.5%-4.1
Dural113827.3%-31.4
Eileen64266.7%-1.1

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon131725955.0%+0.8
Single Wall118665255.9%-0.1
Open100485248.0%-0.1
Breakable Half Fence96534355.2%-1.1
Rectangle95534255.8%+7.8
Half Fence94514354.3%+1.6
Low Fence92553759.8%-0.7
Breakable Full Fence87513658.6%-3.1
Full Fence87474054.0%-0.1
Full Fence and Open38211755.3%-10.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls59055.4%54.5%+0.9
No walls31054.5%54.8%-0.3

Walls against open: +1.2 points (95% range -5.2 to +7.6), p 0.716 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

evoyd (Rank 33)2026/09/231871138.9%
Jason_Elbow (Rank 42)2026/09/15111109.1%
Ant0 (Rank 38)2026/09/15111109.1%
y2d (Rank 43)2026/09/13111109.1%
suna19 (Rank 32)2026/09/13134930.8%
I'monlysleeping (Rank 36)2026/09/10138561.5%
onuelito (Rank 38)2026/09/082261627.3%
RushdownTurtle(RDT) (Rank 37)2026/09/06136746.1%
Da-Goat-Pawn (Rank 30)2026/09/03106460.0%
Pudding (Rank 41)2026/08/231551033.3%
Mary (Rank 23)2026/08/211110190.9%
ShinAssassin669 (Rank 35)2026/08/02104640.0%
Crawlman (Rank 36)2026/07/31145935.7%
Nate__theRipper (Rank 39)2026/07/301421214.3%
live4eva_ (Rank 41)2026/07/281541126.7%
BLACKSTAR (Rank 41)2026/07/262171433.3%
JINXHAND (Rank 32)2026/07/2312120100.0%
susvery (Rank 35)2026/07/23117463.6%
xChimerax (Rank 33)2026/07/21116554.5%
SC1_Signia (Rank 37)2026/07/20114736.4%
Setsuna_X (Rank 39)2026/07/18189950.0%
NOS75000 (Rank 31)2026/06/30114736.4%
UltraSeBassツ (Rank 35)2026/06/21120120.0%
Johnnny_E_ (Rank 33)2026/06/04102820.0%
ChiefRocka (Rank 30)2026/05/25147750.0%

Round openings

Every character

crouch dash back into guardG72119.0%
Rimon Chouchu66P3238.5%
crouch dash forward into guardG2717.1%
backdash into evade down1824.8%
Chouyoushu1P1784.7%
evade up into Jouho Touken6P1634.3%
backdash into Jouho Touken6P852.2%
evade down into Jouho Touken6P822.2%
crouch dash back into Jouho Senshou46P792.1%
evade down into guardG792.1%
crouch dash back into Chouyoushu1P681.8%
crouch dash back into Sokutai3K491.3%
crouch dash forward into Housui2P491.3%
evade up471.2%
evade up into forward dash471.2%

229 further openings account for the other 1,372 rounds.

Counted from 968 of the 988 matches played. The rest were not pulled for openings.

Akira

crouch dash back into guardG56017.9%
Rimon Chouchu66P32310.3%
crouch dash forward into guardG2237.1%
Chouyoushu1P1785.7%
backdash into evade down1685.4%
evade up into Jouho Touken6P1635.2%
backdash into Jouho Touken6P852.7%
evade down into Jouho Touken6P822.6%
crouch dash back into Jouho Senshou46P792.5%
evade down into guardG742.4%
crouch dash back into Chouyoushu1P682.2%
crouch dash back into Sokutai3K491.6%
crouch dash forward into Housui2P491.6%
evade up into forward dash471.5%
evade up into Rimon Chouchu66P441.4%

146 further openings account for the other 945 rounds.

Counted from 803 of the 811 matches played. The rest were not pulled for openings.

Goh

crouch dash back into guardG14824.3%
crouch dash forward into guardG467.5%
evade up into Shouzuka Okuri1P+K386.2%
crouch dash back into Shouzuka Okuri1P+K365.9%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G203.3%
Raikou3P into Denkou3PP172.8%
evade up into evade down162.6%
evade up into crouch dash back152.5%
crouch dash forward into Shouzuka Okuri1P+K142.3%
backdash into evade down132.1%
crouch dash forward into Jibishou3P+K122.0%
evade up122.0%
evade up into Raikou3P122.0%
Maegeri3K into Batousatsu3KP111.8%
Shouzuka Okuri1P+K111.8%

72 further openings account for the other 189 rounds.

Counted from 154 of the 166 matches played. The rest were not pulled for openings.

Lau

crouch dash back into guardG1134.4%
evade up into Souko Reppa3P+K26.2%
Kosoushou46P13.1%
Risensou46P+K13.1%
Senchutai3K13.1%
Souko Reppa3P+K13.1%
Touku Kosenkyaku9K13.1%
backdash into evade down13.1%
crouch dash back into Chugeki6P13.1%
crouch dash back into Kosoushou46P13.1%
crouch dash back into Souko Reppa3P+K13.1%
crouch dash back into Tenshin EngekishouP+K13.1%
crouch dash forward into Kosoushou46P13.1%
crouch dash forward into Souchuken2P13.1%
crouch dash forward into guardG13.1%

6 further openings account for the other 6 rounds.

Shun

offensive move531.2%
crouch dash back into guardG212.5%
Dokuritsu Kanpai46P+K16.2%
Dokuritsu Kanpai46P+K into Saishu RenkangekiPPP16.2%
Toukyaku6K+G16.2%
crouch dash forward into Fukuchougeki2P16.2%
crouch dash forward into Gyousentai2K16.2%
crouch dash forward into guardG16.2%
evade up into Tenshin Souchushou6P+K16.2%
evade up into Toukyaku6K+G16.2%
evade up into guardG16.2%