Virtua Fighter 5 REVO · v1.10 · Region: Asia
STH-6000
Characters played — VF5's own record
| Lion | 33 | 4,551 | 2,254 | 2,297 | 49.5% |
|---|---|---|---|---|---|
| Brad | 29 | 1,278 | 652 | 626 | 51.0% |
| Dural | 26 | 20 | 7 | 13 | 35.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 76 | 35 | 41 | 46.0% | -5.8 |
|---|---|---|---|---|---|
| Jacky | 71 | 33 | 38 | 46.5% | -3.3 |
| Jean | 52 | 25 | 27 | 48.1% | +4.9 |
| Wolf | 44 | 25 | 19 | 56.8% | +8.8 |
| Jeffry | 41 | 19 | 22 | 46.3% | +1.8 |
| Kage | 40 | 19 | 21 | 47.5% | -7.1 |
| Shun | 34 | 20 | 14 | 58.8% | +12.6 |
| Sarah | 33 | 16 | 17 | 48.5% | +1.8 |
| Goh | 26 | 15 | 11 | 57.7% | +5.9 |
| Aoi | 23 | 8 | 15 | 34.8% | -19.9 |
| Taka | 18 | 5 | 13 | 27.8% | -22.6 |
| Vanessa | 18 | 10 | 8 | 55.6% | +6.1 |
| El Blaze | 16 | 10 | 6 | 62.5% | +16.0 |
| Pai | 16 | 9 | 7 | 56.2% | +5.2 |
| Lau | 15 | 7 | 8 | 46.7% | -4.5 |
| Lion | 12 | 10 | 2 | 83.3% | +30.1 |
| Dural | 11 | 2 | 9 | 18.2% | -25.2 |
| Brad | 7 | 4 | 3 | 57.1% | +12.3 |
| Eileen | 5 | 1 | 4 | 20.0% | -23.3 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 70 | 28 | 42 | 40.0% | -10.2 |
|---|---|---|---|---|---|
| Half Fence | 68 | 34 | 34 | 50.0% | -1.1 |
| Low Fence | 67 | 28 | 39 | 41.8% | -6.1 |
| Open | 60 | 31 | 29 | 51.7% | +5.5 |
| Breakable Half Fence | 56 | 28 | 28 | 50.0% | -0.7 |
| Rectangle | 49 | 24 | 25 | 49.0% | -1.2 |
| Single Wall | 49 | 26 | 23 | 53.1% | +3.9 |
| Full Fence | 38 | 13 | 25 | 34.2% | -16.4 |
| Octagon | 38 | 24 | 14 | 63.2% | +14.5 |
| Full Fence and Open | 35 | 21 | 14 | 60.0% | +12.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 319 | 47.3% | 50.0% | -2.7 |
| No walls | 176 | 48.3% | 47.7% | +0.6 |
Walls against open: -3.3 points (95% range -12.3 to +5.8), p 0.480 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| orz (Rank 29) | 25 | 12 | 13 | 48.0% |
|---|---|---|---|---|
| NORESPECT (Rank 30) | 23 | 7 | 16 | 30.4% |
| manao_0609 (Rank 29) | 15 | 11 | 4 | 73.3% |
| マクシミリアン15世 (Rank 33) | 15 | 6 | 9 | 40.0% |
| 猫鼻 (Rank 30) | 12 | 8 | 4 | 66.7% |
| fwnd1396 (Rank 31) | 10 | 7 | 3 | 70.0% |
| BANANA (Rank 31) | 9 | 4 | 5 | 44.4% |
| 무파ZeroBlue (Rank 33) | 9 | 4 | 5 | 44.4% |
| MikuMartineau (Rank 29) | 8 | 3 | 5 | 37.5% |
| juste (Rank 32) | 8 | 3 | 5 | 37.5% |
| tatsuya_doragon8741 (Rank 31) | 8 | 5 | 3 | 62.5% |
| 失礼!スマッシュ☆彡 (Rank 26) | 8 | 8 | 0 | 100.0% |
| FreddieKing (Rank 27) | 7 | 2 | 5 | 28.6% |
| しゅが~nsr (Rank 26) | 7 | 5 | 2 | 71.4% |
| 抹茶かふぇ (Rank 26) | 7 | 4 | 3 | 57.1% |
| DDaDDai (Rank 28) | 6 | 4 | 2 | 66.7% |
| Gun-Interceptor (Rank 28) | 6 | 3 | 3 | 50.0% |
| USUSU (Rank 28) | 6 | 5 | 1 | 83.3% |
| a_h_i_k_o (Rank 28) | 6 | 4 | 2 | 66.7% |
| bonbon (Rank 34) | 6 | 2 | 4 | 33.3% |
| maripon (Rank 30) | 6 | 0 | 6 | 0.0% |
| mitorakujo (Rank 29) | 6 | 4 | 2 | 66.7% |
| ぽん (Rank 30) | 6 | 1 | 5 | 16.7% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 6 | 2 | 4 | 33.3% |
| 鳩男 (Rank 29) | 6 | 5 | 1 | 83.3% |
Most played opponents, most recent first
| Gun-Interceptor (Rank 28) | 2026/09/18 | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|---|
| a_h_i_k_o (Rank 28) | 2026/09/18 | 6 | 4 | 2 | 66.7% |
| orz (Rank 29) | 2026/09/18 | 25 | 12 | 13 | 48.0% |
| しゅが~nsr (Rank 26) | 2026/09/16 | 7 | 5 | 2 | 71.4% |
| mitorakujo (Rank 29) | 2026/09/16 | 6 | 4 | 2 | 66.7% |
| USUSU (Rank 28) | 2026/09/09 | 6 | 5 | 1 | 83.3% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 2026/09/08 | 6 | 2 | 4 | 33.3% |
| DDaDDai (Rank 28) | 2026/09/08 | 6 | 4 | 2 | 66.7% |
| juste (Rank 32) | 2026/09/07 | 8 | 3 | 5 | 37.5% |
| ぽん (Rank 30) | 2026/09/07 | 6 | 1 | 5 | 16.7% |
| NORESPECT (Rank 30) | 2026/09/02 | 23 | 7 | 16 | 30.4% |
| fwnd1396 (Rank 31) | 2026/09/02 | 10 | 7 | 3 | 70.0% |
| 무파ZeroBlue (Rank 33) | 2026/09/02 | 9 | 4 | 5 | 44.4% |
| FreddieKing (Rank 27) | 2026/08/31 | 7 | 2 | 5 | 28.6% |
| BANANA (Rank 31) | 2026/08/17 | 9 | 4 | 5 | 44.4% |
| 失礼!スマッシュ☆彡 (Rank 26) | 2026/08/17 | 8 | 8 | 0 | 100.0% |
| tatsuya_doragon8741 (Rank 31) | 2026/08/05 | 8 | 5 | 3 | 62.5% |
| マクシミリアン15世 (Rank 33) | 2026/08/05 | 15 | 6 | 9 | 40.0% |
| 猫鼻 (Rank 30) | 2026/07/29 | 12 | 8 | 4 | 66.7% |
| bonbon (Rank 34) | 2026/07/22 | 6 | 2 | 4 | 33.3% |
| manao_0609 (Rank 29) | 2026/07/17 | 15 | 11 | 4 | 73.3% |
| maripon (Rank 30) | 2026/07/12 | 6 | 0 | 6 | 0.0% |
| 鳩男 (Rank 29) | 2026/05/22 | 6 | 5 | 1 | 83.3% |
| MikuMartineau (Rank 29) | 2026/05/19 | 8 | 3 | 5 | 37.5% |
| 抹茶かふぇ (Rank 26) | 2026/03/28 | 7 | 4 | 3 | 57.1% |
Round openings
Every character
| backdash into evade down | 255 | 11.2% |
|---|---|---|
| backdash into evade up | 141 | 6.2% |
| Juchou Senshou8P+K | 127 | 5.5% |
| Ducking6P+K+G into Crush Knee KickK+G | 123 | 5.4% |
| Middle Spin Kick66K | 86 | 3.8% |
| backdash into Sway Back4P+K+G | 85 | 3.7% |
| forward dash into Sharp Shoot1P | 62 | 2.7% |
| backdash into Senshippo66P | 44 | 1.9% |
| backdash into Sentai4K | 39 | 1.7% |
| forward dash into Ten Kao6K | 31 | 1.4% |
| backdash into KouhaitaiK+G | 29 | 1.3% |
| crouch dash forward into Sen'inshou3P | 28 | 1.2% |
| evade up into crouch dash forward | 28 | 1.2% |
| backdash into Tanhikyaku46K | 27 | 1.2% |
| evade down into forward dash | 27 | 1.2% |
325 further openings account for the other 1,155 rounds.
Lion
| backdash into evade down | 147 | 10.5% |
|---|---|---|
| backdash into evade up | 131 | 9.3% |
| Juchou Senshou8P+K | 127 | 9.1% |
| backdash into Senshippo66P | 44 | 3.1% |
| backdash into Sentai4K | 39 | 2.8% |
| backdash into KouhaitaiK+G | 29 | 2.1% |
| crouch dash forward into Sen'inshou3P | 28 | 2.0% |
| evade up into crouch dash forward | 28 | 2.0% |
| backdash into Tanhikyaku46K | 27 | 1.9% |
| backdash into kickK | 26 | 1.9% |
| evade down into forward dash | 24 | 1.7% |
| Katousui2P into backdash | 23 | 1.6% |
| backdash into Kishitsu Kasensou43P | 23 | 1.6% |
| Dantai3K | 19 | 1.4% |
| Koushu RensuiPP into Renkan SenshouPPP | 19 | 1.4% |
219 further openings account for the other 667 rounds.
Brad
| Ducking6P+K+G into Crush Knee KickK+G | 123 | 14.2% |
|---|---|---|
| backdash into evade down | 104 | 12.0% |
| Middle Spin Kick66K | 86 | 9.9% |
| backdash into Sway Back4P+K+G | 85 | 9.8% |
| forward dash into Sharp Shoot1P | 62 | 7.2% |
| forward dash into Ten Kao6K | 31 | 3.6% |
| backdash into Jackal Straight46P+K | 20 | 2.3% |
| backdash into Stop Kick4K | 20 | 2.3% |
| backdash into Further Low1K+G | 19 | 2.2% |
| backward movement into evade down | 18 | 2.1% |
| Sharp Shoot1P | 16 | 1.9% |
| backdash into Jaguar Tail2K+G | 16 | 1.9% |
| Ten Kao6K into Ten Kao~Sawk Kun6KP | 14 | 1.6% |
| throwP+G into High Spin KickK+G | 12 | 1.4% |
| backdash into Sharp Shoot1P | 11 | 1.3% |
99 further openings account for the other 229 rounds.
Dural
| Dash Hammer Kick66K | 5 | 25.0% |
|---|---|---|
| backdash into evade down | 4 | 20.0% |
| backdash into back, forward kick+guard46K+G | 2 | 10.0% |
| Slant Back Knuckle1P into High Spin Kick1PK | 1 | 5.0% |
| backdash into Hi'en Tankyaku9K | 1 | 5.0% |
| backdash into Knee Kick6K | 1 | 5.0% |
| backdash into backward movement | 1 | 5.0% |
| backdash into guardG | 1 | 5.0% |
| backward movement into evade down | 1 | 5.0% |
| backward movement into forward, down, down-forward kick+guard623K+G | 1 | 5.0% |
| crouch into down kick+guard2K+G | 1 | 5.0% |
| down-forward punch+kick3P+K | 1 | 5.0% |
